Pulse Laser: Difference between revisions

corrected a typo at the summary.
Short range is available for Pulse Laser
 
(11 intermediate revisions by 8 users not shown)
Line 1: Line 1:
[[File:C1PulseLaser_Viper.jpg|thumb|Class 1 Pulse Laser (Gimbal) mounted on a Viper]]
[[File:Pulse Laser.png|300px|thumb|Pulse Laser (Class 3, Fixed)]]
{{quote|Single-pulse laser weapon...|In-Game Description}}
{{quote|Single-pulse laser weapon...|In-Game Description}}
The '''Pulse Laser''' is an energy weapon that emits intermittent laser blasts while being fired. Compared to other energy weapons, Pulse Lasers are relatively weak, but they are cheap, and their low power consumption and [[heat]] generation allows them to be fired more frequently. All newly-purchased [[ships]], regardless of size or manufacturer, always come equipped with up to two Pulse Lasers by default.


A pulse laser is mounted on one of a ships hardpoints and requires assignment to a fire group before you can use it. It's an energy weapon which causes immediate damage to any ship it hits at effective range.
== Usage ==
The Pulse Laser inflicts thermal damage, making it very effective against shields and less effective against armour. Its maximum range is 3000m but [[Damage Falloff]] begins at just 500m. Pulse Lasers can deliver a significant amount of damage in a single hit. Unlike other laser weapons that fire continuously when triggered, a Pulse Laser fires intermittently. Compared to the other two laser types it emits the least waste heat, draws the least [[Power Distributor|distributor]] energy, and is also the cheapest type of weapon, but these advantages come at the expense of firepower.


Pulse lasers can deliver a significant amount of damage in a single hit. Unlike other Lasers that fire continuously when triggered, a pulse laser fires intermittently in an on/off fashion. Compared to the other two laser types it emits the least waste heat, draws the least [[Power Distributor|distributor]] energy and is also cheapest, at the cost of DPS/Damage.
A variant of the Pulse Laser, the [[Pulse Disruptor]], is available as a [[Powerplay]] loyalty reward.
 
Pulse lasers are available as fixed, gimbal and turret mounted weapons.


==Specifications==
==Specifications==
Another variant is the [[Pulse Disruptor|Pulse Disruptor Laser]].
It deals thermic damage at a [[Damage Falloff|Falloff Range]] of 500m and a maximum range of 3000m for every Pulse Laser.
{| class="article-table sortable" style="text-align: center;" border="1"
{| class="article-table sortable" style="text-align: center;" border="1"
|-
|-
! Class
! Class
! Rating
! Rating
! Mass<br />(T)
! Mass (T)
! Power<br />Draw (MW)
! Power Draw (MW)
! Weapon<br />Mode
! Weapon Mode
! Armour Piercing
! Damage
! Damage
! ROF (/s)
! ROF
! DPS(/s)
! DPS
!Distibutor Draw
! Distributor Draw/Shot (MW)
! Thermal<br />Load
! Thermal Load/s
! Value<br />(CR)
! Value (CR)
|-
|-
| 1 || F || 2.00 || 0.390 || Fixed || 2.05|| 3.85 || 7.88
| 1
|0.30|| 0.33|| 2,200
| F
| 2.00
| 0.390
| Fixed
| 20
| 2.05
| 3.85
| 7.88
| 0.30
| 0.33
| 2,200
|-
|-
| 1 || G || 2.00 || 0.390 || Gimbal || 1.56|| 4.00 || 6.24
| 1
|0.31|| 0.31|| 6,600
| G
| 2.00
| 0.390
| Gimbal
| 20
| 1.56
| 4.00
| 6.24
| 0.31
| 0.31
| 6,600
|-
|-
| 1 || G || 2.00 || 0.380 || Turret || 1.19|| 3.33 || 3.97
| 1
|0.19|| 0.19|| 26,000
| G
| 2.00
| 0.380
| Turret
| 20
| 1.19
| 3.33
| 3.97
| 0.19
| 0.19
| 26,000
|-
|-
| 2 || E || 4.00 || 0.600 || Fixed || 3.50|| 3.45 || 12.07
| 2
|0.50|| 0.56|| 17,600
| E
| 4.00
| 0.600
| Fixed
| 35
| 3.50
| 3.45
| 12.07
| 0.50
| 0.56
| 17,600
|-
|-
| 2 || F || 4.00 || 0.600 || Gimbal || 2.68|| 3.57 || 9.57
| 2
|0.54|| 0.54|| 35,400
| F
| 4.00
| 0.600
| Gimbal
| 35
| 2.68
| 3.57
| 9.57
| 0.54
| 0.54
| 35,400
|-
|-
| 2 || F || 4.00 || 0.580 || Turret || 2.05|| 3.03 || 6.21
| 2
|0.33|| 0.33|| 132,800
| F
| 4.00
| 0.580
| Turret
| 35
| 2.05
| 3.03
| 6.21
| 0.33
| 0.33
| 132,800
|-
|-
| 3 || D || 8.00 || 0.900 || Fixed || 5.98|| 3.03|| 18.12
| 3
|0.86|| 0.96|| 70,400
| D
| 8.00
| 0.900
| Fixed
| 52
| 5.98
| 3.03
| 18.12
| 0.86
| 0.96
| 70,400
|-
|-
| 3 || E || 8.00 || 0.920 || Gimbal || 4.58|| 3.23|| 14.77
| 3
|0.92|| 0.92|| 140,600
| E
| 8.00
| 0.920
| Gimbal
| 52
| 4.58
| 3.23
| 14.77
| 0.92
| 0.92
| 140,600
|-
|-
| 3 || F || 8.00 || 0.890 || Turret || 3.50|| 2.70|| 9.46
| 3
|0.56|| 0.56|| 400,400
| F
| 8.00
| 0.890
| Turret
| 52
| 3.50
| 2.70
| 9.46
| 0.56
| 0.56
| 400,400
|-
|-
|4
|4
Line 58: Line 146:
|1.330
|1.330
|Fixed
|Fixed
|65
|10.24
|10.24
|2.63
|2.63
Line 70: Line 159:
|1.370
|1.370
|Gimbal
|Gimbal
|65
|7.82
|7.82
|2.78
|2.78
Line 77: Line 167:
|877,600
|877,600
|}
|}
== Engineers ==
 
== Engineering ==
This weapon can be modified by [[Engineers]] to enhance its abilities.
This weapon can be modified by [[Engineers]] to enhance its abilities.


=== Modifications ===
=== Modifications ===
The following modifications can be applied to this module:
The following modifications can be applied to this module:
* [[Efficient Weapon|Efficient]]
* [[Efficient Weapon|Efficient]]
* [[Focused Weapon|Focused]]
* [[Focused Weapon|Focused]]
Line 88: Line 180:
* [[Overcharged Weapon|Overcharged]]
* [[Overcharged Weapon|Overcharged]]
* [[Rapid Fire Weapon|Rapid fire]]
* [[Rapid Fire Weapon|Rapid fire]]
* [[Short Range Weapon|Short range]]
* [[Sturdy Weapon|Sturdy]]
* [[Sturdy Weapon|Sturdy]]


=== Possible Experimental Effects ===
=== Experimental Effects ===
Modifying this module can sometimes result in any one of the following special effects also being applied:
The following [[Experimental Effect]]s can be applied to this module:
* [[Concordant Sequence]]
*[[Concordant Sequence]]
* [[Emissive Munitions]]
* [[Double Braced]]
*[[Emissive Munitions]]
*[[Flow Control]]
*[[Multi-Servos]]
*[[Oversized]]
* [[Phasing Sequence]]
* [[Phasing Sequence]]
* [[Scramble Spectrum]]
*[[Scramble Spectrum]]
*[[Stripped Down]]
* [[Thermal Shock]]
* [[Thermal Shock]]
== Purchase Locations ==
{| class="article-table" border="1"
!Class
!Rating
!System
!Station
|-
|All
|All
|Shinrarta Dezhra
|Jameson Memorial
|-
|All
|All
|Brestla
|i Sola Prospect
|-
|All
|All
|Deciat
|Garay Terminal
|-
|All
|All
|Okinura
|Fisher Terminal
|-
|All
|All
|Ga Gu
|Fernandes Dock
|-
|All
|All
|HIP 100379
|Cesar Janssen Gateway
|-
|All
|All
|Hera
|Bounds Station
|-
|All
|All
|Ratraii
|Colonia Dream
|}
== Videos ==
<gallery>
File:Sidewinder Bounty Hunter - No Engineering - Gameplay - Elite Dangerous
</gallery>


== Notes ==
== Gallery ==
== Gallery ==
<gallery>
<gallery>
Line 106: Line 255:
</gallery>
</gallery>


== References ==
{{WeaponNavbox}}
<references />{{WeaponNavbox}}
 
[[ru:Импульсный лазер]]
[[ru:Импульсный лазер]]
[[zh:Pulse Laser]]
[[Category:Weapons]]
[[Category:Weapons]]