Permits: Difference between revisions
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[[File:System-Permits.png|thumb|300px|Permits]] | [[File:System-Permits.png|thumb|300px|Permits]] | ||
'''Permits''' | '''Permits''' enable travel to permit-locked [[star system]]s and landing on permit-locked planets. [[Commander]]s can check which permits they have in the Permits section of the Status tab on the right [[HUD]] panel. | ||
== Overview == | == Overview == | ||
A permit is a special access code that is downloaded | A permit is a special access code that is downloaded to a [[Ships|ship's]] navigation computer. It allows that ship to plot and execute a [[hyperspace]] [[Hyperdrive|jump]] to the corresponding permit-locked system. [[Commander]]s who lack the appropriate permit cannot enter a permit-locked system, and are blocked from plotting a route in the [[Galaxy Map]] through that system. Furthermore, [[Drake-Class Carrier|Fleet Carriers]] are barred from traveling to all permit-locked systems, regardless of whether the owners have the permit. Possession of a permit is granted on a permanent or temporary basis. | ||
The [[Pilots Federation]] holds the authority to place permit restrictions on systems | The [[Pilots Federation]] holds the authority to place permit restrictions on systems. It seals off systems at the request of a [[:Category:Factions|faction]], in response to the presence of significant hazards or threats. Generally, the permit-holder faction of a restricted system decides whether to distribute their permit to the public. Permit-holder factions that allow the distribution of their permits typically set specific criteria which commanders must satisfy to earn them. Permit-locked systems may offer [[List of Rare Commodities|exclusive commodities]], ship and module [[discounts]], or simply access to unique locations. | ||
[[File:Permit Acquisition Opportunity.png|thumb|right|250px|Permit Acquisition Opportunity mission]] | |||
In general, permits can be acquired through one of three methods: | In general, permits can be acquired through one of three methods: | ||
*Achieving the required [[Ranks|rank]] in one of the professional fields tracked by the Pilots Federation, or in the [[Federal Navy]] and [[Imperial Navy]], will unlock | *Achieving the required [[Ranks|rank]] in one of the professional fields tracked by the [[Pilots Federation]], or in the [[Federal Navy]] and [[Imperial Navy]], will unlock a permit. | ||
*Earning a [[Reputation]] level of Allied with the minor faction that controls | *Earning a [[Reputation]] level of Allied with the minor faction that controls the permit's distribution will cause that faction to offer an invitation [[Mission Board|mission]] at a station in a system in close proximity to the permit-locked system where that faction has a presence. Completing the invitation mission will unlock the permit. Most of the factions that distribute permits in this manner have a specific [[megaship]] under permanent control to ensure that pilots seeking an invitation mission have a consistent place to access it. | ||
*Some permits are awarded | *Some permits are awarded permanently or temporarily through [[Community Goals]] or participation in time-limited activities. | ||
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==Notes== | ==Notes== | ||
*According to Drew Wagar, author of the official ''[[Elite Dangerous]]'' novels ''[[Elite: Reclamation]]'' and ''[[Elite Dangerous: Premonition]]'', there was originally intended to be an explanation in the game's narrative for why multiple areas of the galaxy required "Unknown Permits". One such permit-locked area near [[Barnard's Loop]] was | *According to Drew Wagar, author of the official ''[[Elite Dangerous]]'' novels ''[[Elite: Reclamation]]'' and ''[[Elite Dangerous: Premonition]]'', there was originally intended to be an explanation in the game's narrative for why multiple areas of the galaxy required "Unknown Permits". One such permit-locked area near [[Barnard's Loop]] was reserved for certain content that was apparently shelved or retconned out in late 2017. Subsequent narrative developments such as [[Aegis]] and [[Eagle Eye]] represented a change in direction from the original game plans.<ref>[https://forums.frontier.co.uk/threads/more-brilliant-planning-by-fdev-permit-locked-sectors-and-a-galnet-event.582862/page-2#post-9325364 Frontier Forums: More brilliant planning by Fdev.. Permit locked sectors and a Galnet Event, post #40]</ref><ref>[https://forums.frontier.co.uk/threads/more-brilliant-planning-by-fdev-permit-locked-sectors-and-a-galnet-event.582862/page-5#post-9326409 Frontier Forums: More brilliant planning by Fdev.. Permit locked sectors and a Galnet Event, post #99]</ref> | ||
==References== | ==References== | ||