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[[File:Elite
'''Ships''' are
Every flyable ship is upgradeable and the components are fully customizable, with the exception of [[Ship-Launched Fighters]] and [[Ship-Launched Vessels]].<ref>[https://www.elitedangerous.com/equipment/starships Elite Dangerous website - Starships] - 9 May 2024</ref> There are a range of optional modules to specialize as a [[trader]], [[explorer]], [[hauler]], [[smuggler]], [[Bounty Hunter|bounty hunter]], [[pirate]] etc. The [[Outfitting|modules]] can be changed or upgraded at [[Station|Stations]] and [[Surface Port|Surface Ports]] with an [[Outfitting]] service.
The starships are built by several [[ship manufacturers]] with unique styles and specifications. All [[Commander|Commanders]] start their careers with a [[Sidewinder]]. New ships are purchasable with [[credits]]. Pre-built ships are equipped with modules and engineering for [[ARX]]. The ships and vessels are for sale via the [[Shipyard]] menu and [[Inter Astra]] in the [[Concourse]] of a [[station]] or [[Surface Port|surface port]]. Ships can only land on a [[Planets|planetary body]] without an atmosphere, or with a [[Atmospheric Landing|tenuous atmosphere]]. The latter requires [[Elite Dangerous: Odyssey|Odyssey]] and the [[Advanced Planetary Approach Suite]].
[[Ship-Launched Fighters]] can be deployed for [[combat]] or [[Explorer|exploration]]. [[Ship-Launched Vessels]] are more versatile. The [[Drake-Class Carrier]] is available for 5 billion credits. This [[Capital Ship|capital ship]] has 16 [[Landing Pad|Landing Pads]], various station services including customizable ship interiors, max 500 light years jump range, and can carry 25,000 tons. [[Squadrons]] can own a [[Javelin-Class Carrier]] for 25 billion credits which includes 32 landing pads, 500 ly jump range and 60,000 t cargo capacity.
== Available Ships ==
All ships available to players are presented below. Some ships require
=== Small ===
Small ships
<gallery hideaddbutton="true" navigation="true">
File:Adder-docked-ship.png|link=Adder|'''[[Adder]]'''
File:Cobra MK III - Profile.png|link=
File:Cobra MK IV - Profile.png|link=
File:
File:Diamondback
File:Diamondback Explorer new default.png|link=Diamondback_Explorer|'''[[Diamondback Explorer]]'''
File:Dolphin Asteroids.jpg|link=Dolphin|'''[[Dolphin]]'''
File:Eagle-mkII-ship-flying.png|link=Eagle
File:Hauler-ship-docked-front.png|link=Hauler|'''[[Hauler]]'''
File:Imperial-Courier zpschq7esel.jpg|link=
File:Imperial-Eagle-Ship-Space.png|link=
File:
File:
File:Viper MK
File:Viper MK IV - Profile.png|link=Viper_Mk_IV|'''[[Viper Mk IV]]'''
File:Vulture-ship-flying-sideview.png|link=Vulture|'''[[Vulture]]'''
</gallery>
=== Medium ===
Medium ships
<gallery hideaddbutton="true" navigation="true">
File:Alliance Challenger.png|link=Alliance Challenger|'''[[Alliance Challenger]]'''
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File:Alliance-Crusader-ship-in-ED.png|link=Alliance Crusader|'''[[Alliance Crusader]]'''
File:Asp Explorer - Profile.png|link=Asp Explorer|'''[[Asp Explorer]]'''
File:Asp Scout
File:Corsair Ship Gutamaya Front.jpg|link=Corsair|'''[[Corsair]]'''
File:Federal Assault Ship 2.png|link=Federal Assault Ship|'''[[Federal Assault Ship]]'''
File:Federal Dropship.png|link=Federal Dropship|'''[[Federal Dropship]]'''
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File:Fer-de-Lance-ship-top-view.png|link=Fer-de-Lance|'''[[Fer-de-Lance]]'''
File:Keelback Hangar.jpg|link=Keelback|'''[[Keelback]]'''
File:Krait MKII flight 1 4K Use for infographic.jpg|link=Krait
File:Krait Phantom.png|link=Krait Phantom|'''[[Krait Phantom]]'''
File:Lynx Highliner Launch.jpg|link=Lynx Highliner|'''[[Lynx Highliner]]'''
File:Elite-Dangerous-Mamba.png|link=Mamba|'''[[Mamba]]'''
File:Mandalay in space ED.jpg|link=Mandalay|'''[[Mandalay]]'''
File:Python.png|link=Python|'''[[Python]]'''
File:Python MkII space.jpg|link=Python Mk II|'''[[Python Mk II]]'''
File:Type-6-Transporter-Docked.png|link=Type-6 Transporter|'''[[Type-6 Transporter]]'''
File:Type-8 Transporter base ship 1.jpg|link=Type-8|'''[[Type-8 Transporter]]'''
File:Type-11 Prospector Closeup.jpg|link=Type-11 Prospector|'''[[Type-11 Prospector]]'''
</gallery>
=== Large ===
Large ships
<gallery hideaddbutton="true" navigation="true">
File:Anaconda.png|link=Anaconda|'''[[Anaconda]]'''
File:
File:
File:
File:
File:Imperial-Clipper-ship-flying-space.png|link=Imperial_Clipper|'''[[Imperial Clipper]]'''
File:Imperial Cutter and Gas Giant.png|link=Imperial_Cutter|'''[[Imperial Cutter]]'''
File:Orca-Earth-like-Planet.png|link=Orca|'''[[Orca]]'''
File:
File:
File:Type-
File:Type-10 Defender with T9 and T7.png|link=Type-10_Defender|'''[[Type-10 Defender]]'''
</gallery>
===
Ship-Launched Fighters can only be deployed from a [[Vessel Hangar]] on a suitable ship. They cannot be customised in Outfitting apart from their Livery, and they lack [[Frame Shift Drive]]s.
<gallery hideaddbutton="true" navigation="true">
File:F63 Condor close-up.png|link=F63 Condor|'''[[F63 Condor]]'''
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</gallery>
Ship-Launched Vessels can only be deployed from a [[Vessel Hangar]] on a suitable ship. These versatile vessels lack [[Frame Shift Drive]]s.
<gallery hideaddbutton="true" navigation="true">
File:
</gallery>
==
These are very large, capital sized, jump-capable vessels. The owner of a [[Drake-Class Carrier]] uses ''executive control'' to order hyperspace jumps between star systems. Owners can customise the interior with the onboard [[Livery]] service. It features 16 Landing Pads and a jump range of up to 500 light years. The [[Colonisation Ship]] is used for colonizing [[Star system|star systems]]. The [[Javelin-Class Carrier]] supports the activities of a [[Squadrons|squadron]].
<gallery hideaddbutton="true" navigation="true">
File:Colonisation Ship ED.jpg|link=Colonisation Ship|'''[[Colonisation Ship]]'''
File:ED-Drake-Class-Carrier.png|link=Drake-Class Carrier|'''[[Drake-Class Carrier]]'''
File:Javelin-Class Carrier White ED.jpg|link=Squadron Carrier|'''[[Javelin-Class Carrier]]'''
</gallery>
==Compare Ships==
The following tables are initially sorted in order of increasing ship cost.
===Specifications===
{{Ship Specifications Table}}
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{{Ship Outfitting Table}}
{{clr}}
== Pre-Built Ships ==
[[File:AX Combat Jumpstart Alliance Chieftain and Thargoid Spires.jpg|thumb|200px|AX Combat Jumpstart Alliance Chieftain and Thargoid Spires]]
{{Main|Pre-Built Ships}}
A ''Pre-Built Ship'' is a package which includes instant-access to a pre-fitted ship, a ship kit, and a paintjob.<ref name=":3">[https://www.elitedangerous.com/news/python-mk-ii-updates-gamestore Python Mk II & Updates to the Gamestore - 23 April 2024]</ref> It's themed to match an in-game activity.<ref name=":3" /> The purpose is to provide new and casual players with a solid start of their [[Careers|career]] without requiring to build ships from scratch.<ref name=":3" /> This benefits players because unlocking modules, [[outfitting]] and [[Engineers|engineering]] ships is a complicated and time consuming grind. Pre-Built Ships have 0 rebuy cost unless you customize the loadout.
List of [[Pre-Built Ships#Available Pre-Built Ships|Available Pre-Built Ships]].
== Multicrew & Teams ==
[[Multicrew]] lets crewmembers join the bridge of 1 ship via [[telepresence]]. Members can assume 3 roles: Helm, Gunner, and Fighter Con. The Helm is the ship owner and pilot. The gunner controls the turrets and weapons. The Fighter Con can pilot [[Ship-Launched Fighters|SLFs]]. Crewmembers can also use the [[Full System Scanner]] and the [[Detailed Surface Scanner]]. A ship must have at least 2 seats for multicrew. [[Teams]] allows up to 4 pilots with ships to play together in a group.
==Ship size==
[[File:Elite Dangerous Ship Size Chart 3.0.1 Dark.jpg|250px|thumb|ED Ship Size Chart 3.0.1 Dark]]
The size of flyable ships ranges from small to large. Small ships have the lowest cost and tend to be very maneuverable. Medium ships have more hull mass, armor, cargo space and jump range. Large ships have more utility mounts, bigger [[:Category:Weapons|weapons]], cargo space, hull mass and armor. However, they are less maneuverable and have higher costs for [[outfitting]] and repair. Small and medium ships may be authorized to [[Docking|dock]] on larger [[Landing Pad|landing pads]] if others are occupied. Large ships always require large landing pads so they cannot dock at small [[Outpost|outposts]].<gallery>
File:Elite ship scale video 2021 edition
File:The true INSANE scale of the Imperial Cutter - Elite Dangerous Ship Sizes
File:Elite- Dangerous — Generation Ship size comparison
</gallery>
== SCO optimized ships ==
{{Main|Frame Shift Drive (SCO)}}
Newer ships are optimized for the [[Frame Shift Drive (SCO)]]. They have improved handling during [[Supercruise#Overcharging|Supercruise Overcharge]], lower heat levels and less fuel consumption than other ships. [[Achilles Corporation|Achilles Aerospace]] made the prototype FSD (SCO) available on the market on 10 April 3310.<ref>[https://community.elitedangerous.com/galnet/uid/66169acbc56a55c6a80e15d8 New Supercruise Overcharge module enters the market, a “turning point for humanity”] - Galnet - 10 April 3310 </ref>
SCO boosts a ship to hundreds to thousands of times the speed of light in seconds. Boosting drastically reduces travel time within a [[star system]]. The FSD SCO also offers a slightly increased max [[jump range]] compared to the standard FSDs. The increased fuel consumption and additional heat while in SCO can be mitigated by equipping the ship with extra [[Fuel Tank|Fuel Tanks]] and [[Heatsink Launcher|Heatsink Launchers]], respectively.
=== List of SCO optimized ships ===
* [[Anaconda Mk II]]
* [[Caspian Explorer]]
* [[Cobra Mk V]]
* [[Corsair]]
* [[Kestrel Mk II]]
* [[Lynx Highliner]]
* [[Mandalay]]
* [[Panther Clipper Mk II]]
* [[Python Mk II]]
* [[Type-8 Transporter]]
* [[Type-11 Prospector]]
==Ship Roles==
===
===Combat===
Combat ships are usually faster, more agile and more heavily armed than other ships of the same size. The exception to this would be gun boats, which have more weapon mounts designed for turrets, but sacrifice their agility for them. Some examples of combat-focused ships are the Viper Mk III, Fer-de-Lance, and Federal Corvette.
===Explorer===
Exploration ships typically come with large default jump ranges, large [[Fuel Tank]]s for ships of their size, and should be fitted with lots of low class [[Internal Compartment]]s for [[Discovery Scanner|scanners]] to optimize jump distance. These ships are designed to be able to equip the multitude of scanning equipment needed for an expedition, then fly long distances into the void without the need for regular
===
Freighters are typically slow, cumbersome and lightly armed, but provide extreme hauling capabilities. Useful for traders and smugglers alike. Some examples of trade-focused ships are the Hauler, Type-6 Transporter, and Type-9 Heavy.
=== Passenger===
Couriers who fly passengers and valuable items with small storage requirements have a special class of ships available to them. These ships are elegant and fast, designed to quickly and comfortably get from one system to the next. Some examples of passenger-focused ships are the Dolphin, Orca, and Beluga Liner.
==Ship Interiors==
{{Quote|We're designing all the ships with the interiors in mind. How the cargo is unloaded all of that sort of thing, how damage occurs. That's because another thing we are doing is, again down the line, is that you will be able to walk around inside your ship. You'll be able to get out of your ship, walk around inside space stations, other vehicles. All of that sort of thing. We've shown the damage on the ship, the damage models. Imagine looking at that from inside the ship outwards seeing your cargo fly out into space, seeing the flames trying to fight them. All of those things that we plan with time, they won't be at the first release, because we want to do them right, we want to do them well. All of these will be done as updates. The game has to be structured in a way to allow it from the start. So we're designing the ships so that they work that way and so that when we come to do it, it's not a problem.|[[David Braben]], December 2012<ref name="DevPl">[https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=164s YouTube: Elite: Dangerous Development Plan (2:44)]</ref>}}
[[File:Elite-Dangerous-Ship-Interior-Concept.jpg|thumb|Ship Interior concept art]]
[[File:Elite Dangerous Atmospheric Escape.png|thumb|EVA ship repair concept art]]
All
In Newsletter #29, it was mentioned as one of the planned updates on the roadmap: ''"Walking around interiors and combative boarding of other ships"''<ref>[https://web.archive.org/web/20150403211754/http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=1824c0b05a Elite: Dangerous Newsletter #29 - From Frontier Developments] - August 2014</ref>
Frontier released the video <nowiki>''Cockpit Interiors''</nowiki> on July 18, 2014: ''"Spaceship interiors from Elite: Dangerous, a look at some of the work-in-progress. Getting up out of your seat and walking around your ship will be just the beginning for plans to expand Elite: Dangerous after the initial product. Imagine landing on planets or boarding other ships..."''<ref name=":2">[https://www.youtube.com/watch?v=OiTRJpvbmhU YouTube: Cockpit Interiors]</ref>
As of June 8, 2021, shortly after the PC launch of ''[[Elite Dangerous: Odyssey]]'', ship interiors were not in active development, and Frontier Developments was focusing on improvements to ''Odyssey'' and preparing for its launch on consoles. Frontier community manager Arthur Tolmie (CM Arf) said on Lave Radio, ''"I can relay the message as best I can. If players are saying ship interiors are an absolute must, obviously we'll assess it, but at the moment it's a case of where do we put our resources, and at the moment it's not ship interiors."''<ref>[https://clips.twitch.tv/ArtsyTenuousWasabiTakeNRG-xKxdjTZS4pxNwibI Twitch: "If players are saying ship interiors are an absolute must, obviously we'll assess it for resources" - June 8, 2021]</ref><ref>[https://www.reddit.com/r/EliteDangerous/comments/nve0e0/cm_arf_on_laveradio_i_can_relay_the_message_as/ reddit: CM Arf on LaveRadio: I can relay the message as best I can...]</ref>
The [[Drake-Class Carrier|Drake-Class]] and [[Javelin-Class Carrier]] have fully accessible interiors. The [[Lynx Highliner]] is the first ship that allows players to walk up functional ramps to inside the hull until the entrance doors.<ref name=":5">[https://web.archive.org/web/20260429004806/https://www.elitedangerous.com/update-notes/4-3-3-0 Elite Dangerous - 4.3.3.0 Update Notes] - Elite Dangerous website - 28 April 2026</ref> However, you teleport from a blue ring at the door into the cockpit. The ''4.3.3.0 Update'' (28 April 2026) improved the scaling and detailing of the [[Imperial Cutter]]'s landing gear and stairs.<ref name=":5" /> The [[Nomad]] is the first flyable [[Ship-Launched Vessels|vessel]] with a ship interior.<ref name=":6">[https://www.elitedangerous.com/news/nomad-available-now-arx-early-access Nomad – Available Now Via ARX Early Access] - 30 June 2026</ref> It released for [[ARX]] on 30 June 2026.<ref name=":6" />
The blue circle was removed of the [[Panther Clipper Mk II]] in favor of the walkable ramp to enter via the door.<ref name=":7">[https://www.reddit.com/r/EliteDangerous/comments/1w8m0q6/we_can_exit_and_enter_through_doors_now/ We can exit and enter through doors now!] - lunchanddinner - Reddit - 6 Sep 2026</ref> The [[Anaconda Mk II]] has a ramp and an open hangar that leads to a door to enter the bridge. You cannot walk inside the bridge.<ref name=":9">[https://www.reddit.com/r/EliteDangerous/comments/1xdcjk0/my_hopes_and_dreams_for_the_mk2_conda_have_been/ My hopes and dreams for the Mk2 Conda have been dashed.] - SweetActionJack - Reddit - 23 Oct 2026</ref> Players and [[vehicles]] fall through the hull to the surface.<ref name=":9" /> The hangar is customizable with cosmetics. Most ships unfortunately have a blue circle to teleport inside.<ref name=":7" />
<gallery>
File:Anaconda 01 Inside.jpg|Anaconda interior
File:AnacondaDamaged.png|Damaged Anaconda
File:Viper-MkIII-Interior-Cutaway.png|Viper Mk III interior cutaway
File:The Future of Elite Dangerous
File:Elite Dangerous Development Plan
File:Designing the Future - The Ships of Elite Dangerous
File:Elite Dangerous - Cockpit Interiors
File:One Small Step Towards Ship Interiors? (Elite Dangerous)
File:Elite Dangerous - Nomad - Release Trailer
</gallery>
==
===Capital Ships===
In The Commanders Livestream, a viewer asked, ''"
===Megaships===
[[File:Naphtha_Class.png|thumb|200px|Naphtha Class Tanker in Okinura]]
A [[Megaship]] is a class of massive ships that travel through the galaxy, and are utilized in a wide variety of roles.<ref name=":0">[https://forums.frontier.co.uk/
There are various types of Megaships:<ref name=":0" />
*[[Bulk Cruiser|'''Bulk Cruiser''']]
**[[Asteroid Miner]]
**[[Agricultural Vessel]]
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**[[Science Vessel]]
**[[Survey Vessel]]
**[[Tanker]]
**[[Tourist Ship]]
*'''Flight Operations [[Carrier]]'''
**[[Detention Centre]]
**[[Rescue Vessel]]
**[[Wells-class Carrier]]<ref>[https://community.elitedangerous.com/en/galnet/uid/5926e68b61a27d69bc4b7882 GalNet: Galactic News: Zeus Bureau Appeal Concludes]</ref>
*[[Generation Ship|'''Generation Ship''']]
=== Thargoid Ships ===
The [[Thargoids]]
Thargoid vessels employ radically different technologies
<gallery hideaddbutton="true" navigation="true">
File:Thargoid-Scout-Regenerator.png|link=Thargoid Scout|'''[[Thargoid Scout|Scout]]'''
File:Thargoid Hunter Glaive Front.jpg|link=Thargoid Hunter|'''[[Thargoid Hunter|Hunter]]'''
File:Thargoid Interceptor Cyclops Front HD.png|link=Thargoid Interceptor|'''[[Thargoid Interceptor|Interceptor]]'''
File:Thargoid Titan 3310.png|link=Thargoid Titan|'''[[Thargoid Titan|Titan]]'''
</gallery>
==Development Notes: Fleet Hierarchy==
The fleet-class ships that are available to the game's major factions follow a hierarchy.<ref>[
===
[[File:Farragut-Battle-Cruiser-Surface.jpg|thumb|200px|Farragut-Class Battle Cruiser and a Vulture]]
[[File:Interdictor-cho-highRES.png|thumb|200px|Majestic-Class Interdictor]]
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These are large ships designed for escort duties. The actual vessels vary greatly between navies, but are all designed to engage multiple small, fast enemies (typically fighters and missile swarms) and are loaded with point defence batteries. They will also have some anti-ship capability, but are not designed to go up against other warships.
===
These are anti-warship vessels, but are generally no longer used in the front line, though some are still in service.
===
[[File:
[[Carrier]]s are designed for the deployment of fighter squadrons. They have been considered obsolete and phased out of the fleets of the major factions due to the popularity of Cruisers, but small navies still make use of them and some have even been converted into transporters.
The 34th century saw the resurgence of
===
[[File:Federal-Dropship-Planetary-Ring.jpg|thumb|200px|Federal Dropship in a planetary ring]]
Armoured warships designed specifically for transporting valuable assets and cargo quickly and safely.
===
[[File:
Light multi-role warships, capable of reconnaissance, incursions and escort missions. These small warships are also popular with smaller [[factions]], organizations and even wealthy individuals due to their adaptability. The Federal Corvette is a slower Corvette-class Ship with more maneuverability and firepower, while The Imperial Cutter is a lighter and faster Corvette-class ship, players will be able to get their hands on these ships in the game (assuming they can make the right contacts).
===
[[File:Imperial_Fighter_landed.jpg|thumb|200px|Imperial Fighter
Small short-range craft that generally cannot operate independently due to having no jump capability. Their main roles include the defence of stations and the large warships that they are deployed from. Commercial fighters are typically jump-capable and are therefore much more flexible than their faction-specific counterparts.
===
Small automated ships that have largely been phased out due to the existence of effective counter-measures. The closest setting-modern analogue would be [[Limpet Controller|Limpets]], which are used almost purely for logistical/support tasks such as field repairs rather than direct combat, though some can be used for sabotage.
==
The [https://www.elitedangerous.com/news/updates/4-4-2-0 Anaconda MK II Update] rebalanced many ships on 20 October 2026.<ref name=":8">[https://www.elitedangerous.com/news/updates/4-4-2-0 Elite Dangerous: Anaconda MK II Update] - 20 October 2026</ref><ref name=":4">[https://www.elitedangerous.com/news/elite-dangerous-october-dev-log-2026-law-disorder Elite Dangerous: October Dev Log 2026 | Law & Disorder] - 14 October 2026</ref> These are the Asp Scout, Federal Dropship, Imperial Clipper, Type-6 Transporter, Type-7 Transporter, Viper Mk IV, Sidewinder, Eagle, Caspian Explorer, and Mandalay. Senior Game Designer Curtis Griffiths said: ''"As more ships come out and we get to observe how they fit into the existing line up we sometimes notice that certain ships haven’t been quite taken as far as they probably need to go. As such we, wanted to take the opportunity when introducing the Anaconda MK II to explore some changes to some older ships which mean a lot to many Commanders, but were in need of newfound purpose."''<ref name=":4" /> ''"Some of these changes are on the smaller side, where others are quite extensive. Our objective was to help bring these ships back into consideration for Commanders, even if it’s just as a viable intermediate ship for newer players as they are progressing through our roster of vessels. The buzz of finding yourself at the controls of a new ship is something which we know brings a thrill, and we want to recapture that to provide more options."''<ref name=":4" />
==On Foot Gestures==
*If you stand outside, aim at a ship or SRV and use the clap gesture it will turn on the exterior lights.<ref name=":1">[https://www.reddit.com/r/EliteDangerous/comments/wskguu/started_playing_odyssey_and_this_is_peak/ reddit: Started playing odyssey and this is peak development]</ref>
*If you use the goodbye wave the ship will depart.<ref name=":1" />
==
<gallery>
File:Elite ship scale video 2021 edition
File:The true INSANE scale of the Imperial Cutter - Elite Dangerous Ship Sizes
File:All Ships Reviewed 2025- Elite Dangerous Odyssey
</gallery>
==
<gallery widths="185">
File:Elite
File:Elite
File:Elite
File:Elite-Dangerous-
File:Elite Dangerous Ship Models Scale 2026.jpg|Elite Dangerous Ship Models Scale 2026
File:Elite-Dangerous-Ships-and-
File:Elite-Dangerous-Ships-and-Aircraft-Carrier.png|Elite Dangerous Ships and Aircraft Carrier
File:Megaship San Francisco Scale ED.png|Megaship and San Francisco Scale
File:Majestic-Class-Interdictor-Ship-Scale-Dubai.png|Majestic-Class Interdictor ship scale Dubai
File:Diamondback-Explorer-SRV-Type-10-Top-View.png|Type-10 with Diamondback Explorer and SRV
File:Anaconda-ship-size-comparison.png|Anaconda ship size comparison
File:Elite-Dangerous-Alliance-Chieftain-and-Boeing-747.jpg|Alliance Chieftain and Boeing 747
File:ED-Anaconda-
File:ED-Large-Ships-Size-Comparison.jpg|Large ships size comparison
File:Elite Dangerous Ship Scale Comparison v2 iolair.jpg|ED Ship Scale Comparison v2 by CMDR iolair
File:Federal Corvette and settlement.jpg|Corvette and a settlement
File:ED Ship Scale Anaconda Cobra.jpg|Anaconda, Cobra, Sidewinder scale
File:Evolution-of-the-Cobra-Ship-Elite-Universe.png|Evolution of the Cobra in the Elite Universe
File:Elite-Dangerous-Ship-Squadron.png|Ship squadron
File:Panther Clipper Mk II Size Comparison.jpg|Panther Clipper Mk II size comparison
File:ED Scorpion vs Imperial Eagle.jpg|Scorpion vs Imperial Eagle scale
File:Beluga Asp Sidewinder Ship Scale.jpg|Beluga Asp Sidewinder ship scale.
</gallery>
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{{ShipNavbox}}
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[[Category:Guides]]
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