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[[File:Elite-Dangerous-Milky-Way-Galaxy.png|thumb|300px|Milky Way galaxy in Elite Dangerous]]
[[File:Elite-Dangerous-Milky-Way-Galaxy.png|thumb|300px|Milky Way galaxy in Elite Dangerous]]


[[Elite Dangerous]] has a vast 1:1 scale simulation of the Milky Way galaxy based on real scientific principles, current scientific data and theories. It includes around 400 billion star systems. The galaxy is modeled on current galactic charts. [[Elite: Dangerous FAQ#Will planets rotate and orbit around stars.3F|Planets and moons rotate and orbit with 1:1 scale in real-time]] thus constantly changing a system's environment. There are 42 [[Galactic Regions]].
[[Elite Dangerous]] has a 1:1 scale simulation of the '''Milky Way galaxy''' based on real-life scientific principles, data and theories. It is a barred spiral galaxy with around 400 billion [[star system]]s.<ref name=":6">[https://starwalk.space/en/news/the-milky-way-galaxy Milky Way Galaxy: Facts, Location & How to See It From Earth] - Starwalk - 30 June 2026</ref> The known systems like [[Sol]] are modeled on galactic charts. [[Planets]] and [[moons]] rotate and orbit with 1:1 scale in real-time, thus constantly changing the environment. At the center is the supermassive [[Black Holes|black hole]] [[Sagittarius A*]].<ref name=":6" /> The galaxy is divided into 42 [[Galactic Regions]].


== Overview ==
== Overview ==
[[Elite: Dangerous FAQ#I have heard that the "Elite" series have no actual storyline. Is that true?|Elite Dangerous features an immersive, evolving galaxy with dynamic societies, economy and stories]], allowing pilots to join each other and influence the overarching narrative via the [[Background simulation|background sim]] in the Milky Way.
Elite Dangerous features an immersive, evolving galaxy with dynamic [[Star system|star systems]], [[Market Economy|economies]], [[Government|governments]], and territory control via [[Powerplay]]. [[Commander|Commanders]] can influence the overarching narrative via [[Community Goals|community goals]], [[squadrons]], and supporting a [[:Category:Power|Power]] to reshape star systems, regions and the galaxy. These actions are processed via the [[background simulation]].


[[File:Terrestrial planet brown dwarf.png|thumb|250px|Terrestrial planet and a brown dwarf.]]
[[File:Terrestrial planet brown dwarf.png|thumb|250px|Terrestrial planet and a brown dwarf]]
 
* The vast 1:1 scale Milky Way galaxy is based on real scientific principles, scientific data, star catalogues and theories. It is created using a mix of procedural generation and artist direction. It has realistic astrophysics and scale.
* The vast 1:1 scale Milky Way galaxy is based on real scientific principles, scientific data, star catalogues and theories. It's created using a mix of [[Procedural Generation|procedural generation]] and artist direction. It has realistic astrophysics and scale.
* Around 400 billion [[Star Systems|star systems]] according to current scientific theories of star system formation with planets and moons that orbit and rotate.<ref>[http://www.elitedangerous.com Elite Dangerous] (official site)</ref><ref>[https://www.polygon.com/2014/12/4/7333709/elite-dangerous-milky-way-stellar-forge-human-cruelty Polygon: Elite: Dangerous explores the limitless depths of space, and of human cruelty] - 2014</ref> It includes well known systems like [[Sol]] and [[Alpha Centauri]]. Some systems have multiple [[stars]].
 
* Groundbreaking in that it is based on a lot of hard science with all sorts of star surveys that are fixed and merged to for the first time in gaming history compose a very consistent model of the Milky Way and it is rich enough to plot the night sky.<ref name=":2">[https://www.youtube.com/watch?v=rOYhoFYIWmw YouTube: My other car's a Cobra MKIII - Nordic Game 2014]</ref>
* Around 400 billion [[Star Systems|star systems]] according to current scientific theories of star system formation with planets and moons that orbit and rotate.<ref>www.elitedangerous.com</ref><ref>https://www.polygon.com/2014/12/4/7333709/elite-dangerous-milky-way-stellar-forge-human-cruelty</ref> It includes well known systems like [[Sol]] and [[Alpha Centauri]]. Some systems have multiple [[stars]].
* [http://www.reddit.com/r/IAmA/comments/15od2s/i_am_david_braben_cocreator_of_elite_creator_of/c7qbhd8 Cosmic phenomena], different kinds of [[stars]], [[Star Systems|star systems]], [[Black Holes|black holes]] including [[Sagittarius A*]], detailed [[planets]], [[moons]], [[mountains]], [[canyons]], [[craters]], [[Planetary Ring Systems|planetary ring systems]], [[Star Rise|star rise]] etc.
* Groundbreaking in that it's based on a lot of hard science with all sorts of star surveys that are fixed and merged to for the first time in gaming history compose a very consistent model of the Milky Way galaxy and it's rich enough to plot the night sky.<ref>https://www.youtube.com/watch?v=rOYhoFYIWmw</ref>
* [http://www.reddit.com/r/IAmA/comments/15od2s/i_am_david_braben_cocreator_of_elite_creator_of/c7qbhd8 Cosmic phenomena], all different kinds of [[stars]], [[Star Systems|star systems]], [[Black Holes|black holes]], detailed [[planets]], [[moons]], [[mountains]], [[canyons]], [[craters]], [[Planetary Ring Systems|planetary ring systems]], [[Star Rise|star rise]] etc.
* Specially handcrafted overrides for [https://www.youtube.com/watch?v=LbPSjOSXpw4&t=165 160,000 known stars in the night sky] and planetary objects that we know and love. For example, our solar system [[Sol]] with [[Earth]], the [[Sol/Moon|Moon]] and [[Mars]]. There are systems with recently discovered planets such as [[Trappist-1]].
* Specially handcrafted overrides for [https://www.youtube.com/watch?v=LbPSjOSXpw4&t=165 160,000 known stars in the night sky] and planetary objects that we know and love. For example, our solar system [[Sol]] with [[Earth]], the [[Sol/Moon|Moon]] and [[Mars]]. There are systems with recently discovered planets such as [[Trappist-1]].
* [[:Category:Alien life|Alien life]] such as [[Fungal Life|fungal life]].
* Planetary bodies have a huge variety of [[Atmosphere|atmospheric]] visuals based on their composition, Raleigh scattering and Mie scattering.<ref name=":3" />
* 141 [[nebula]] in the Milky Way [[galaxy]].
* Alien [[species]] such as [[Fumerola]], [[Electricae]] and [[Bulb Mollusc|Bulb Molluscs]].
* [[:Category:Mineral commodities|Minerals]] and [[:Category:Metal commodities|metals]] can be extracted from [[asteroids]] by [[Miner|miners]] in [[Planetary Ring Systems|planetary rings]] and on a planetary [[Planetary Landings|surface]].
* 141 [[nebula]] in the Milky Way.
* [[Star Cluster]]s with rich survey data opportunities.
* [[Star Cluster]]s with rich survey data opportunities.
* 32 other galaxies are visible from the Milky Way.
* 32 other galaxies are visible from the Milky Way.
* Several sapient [[species]] in the galaxy. The most notable are [[Human]]s, [[Thargoids]] and [[Guardians]]. More sapient species are yet to be discovered.
* Several sapient [[species]] are spread in the Milky Way. The most notable are [[Human]]s, [[Thargoids]] and [[Guardians]].
* 42 [[Galactic Regions]], 9 major galactic arms and the [[Galactic Plane]].
* 42 [[Galactic Regions]], 9 major galactic arms and the [[Galactic Plane]].
* [[Constellation]]s can be seen from [[Sol]].
* [[Constellation]]s can be seen from [[Sol]].


<gallery hideaddbutton="true">
<gallery hideaddbutton="true">
File:What_NASA_%26_Elite_Dangerous_Have_In_Common
File:What NASA & Elite Dangerous Have In Common
File:Elite_Dangerous_Horizons_-_Galaxy_In_Motion
File:Tour the Solar System in Elite Dangerous with Science Museum Curators!
File:How_BIG_is_Elite_Dangerous%3F_(Galaxy_map_size)
File:Elite Dangerous Horizons - Galaxy In Motion
File:How BIG is Elite Dangerous? (Galaxy map size)
File:Deep Space Ambience. 'Hues' 3 Hours of Elite Dangerous Ambient Sound. 4K UHD
File:Elite Dangerous - Voyage
File:Elite Dangerous - Distant World Legacy Tour
</gallery>
</gallery>


== Milky Way Galaxy ==
== Milky Way ==
[[File:Milky-Way-Panorama-1500ly-Above-Galactic-Plane.png|thumb|250px|Milky Way panorama 1500ly above the galactic plane]]
The Milky Way is around 13.6 billion years old.<ref name=":6" /> It is 105,700 light-years across and weighs 1.5 trillion solar masses.<ref name=":6" /> The name Milky Way is derived from the ancient Greeks and Romans.<ref name=":6" /> They thought the [[Galactic Plane|galactic plane]] resembled a river of milk.<ref name=":6" /> Greek myth says the goddess Hera spilled milk across the sky. The Roman myth says the milk was from the goddess Ops (or Juno).<ref name=":6" />


[[File:Milky-Way-Panorama-1500ly-Above-Galactic-Plane.png|thumb|250px|Milky Way Panorama 1500ly above galactic plane]]
''Elite Dangerous'' allows players to travel to almost every visible [[Stars|star]] from normal space. The constellations change with parallax as you explore the galaxy, and the night sky viewed from Earth is accurate.<ref name=":0">[https://www.elitedangerous.com/en/features/our-galaxy Elite Dangerous: Our Galaxy]</ref> Some star systems and regions require [[permits]] to access. Certain star system clusters are permit locked for future content.


Elite Dangerous players are the first people to experience interstellar travel. The sky is not a painted backdrop, you can travel to each and every star you see. The constellations change with parallax as you explore the galaxy, and the night sky viewed from Earth is, of course, accurate.<ref name=":0">[https://www.elitedangerous.com/en/features/our-galaxy Elite Dangerous: Our Galaxy]</ref>
[[File:Planet_lights_ring_system.png|thumb|250px|Planet with city lights and a ring system.]]During development [[Frontier Developments|Frontier]] gathered as much information as they could about the 160,000 known star systems of our galaxy.<ref name=":0" /> We know the temperature, size and metallicity (the periodic elements that make up the star's composition) of those stars. We also know the mass distribution of the Milky Way.<ref name=":0" /> The uniquely custom built, [[Stellar Forge]] takes that information, rolls time backwards toward the Big Bang, and simulates from there the composition of hundreds of thousands of celestial bodies using the first principles that astrophysicists believe govern our universe. It uses the nebula hypothesis to simulate the composition and orbit of all the undiscovered [[stars]], [[Planets|exoplanets]], [[moons]] and [[Black Holes|black holes]] in our Milky Way.<ref name=":0" /> We end up with a huge amount of technical information about each star and its [[planets]], [[moons]] and asteroid fields, such as temperature, chemical composition and orbit.<ref name=":0" />  


[[Frontier Developments|Frontier]] achieved this by starting with as much information as we could gather about the 160,000 known star systems from our galaxy.<ref name=":0" />
This delivers both an incredibly accurate and beautiful cosmic ballet, with correct motions of the celestial bodies, and it's the foundation for the various [[Market Economy|economies]] of each [[star system]] in ED.<ref name=":0" />


We know the temperature, size and metallicity (the periodic elements that make up the star's composition) of those stars. And we also know the mass distribution of the Milky Way.<ref name=":0" />
Newly discovered and notable star systems have been added such as [[Trappist-1]] in 2017.<ref>[https://forums.frontier.co.uk/threads/trappist-1-discoverys-impact-on-elite-dangerous.331843/ Frontier Forums: Trappist-1 Discovery's Impact on Elite Dangerous]</ref> Prior to it's discovery on 22 February 2017, the [[Stellar Forge]] coincidentally generated a system with similar characteristics in nearly the same location: Core Sys Sector XU-P A5-0. [[Frontier Developments|Frontier]] updated this system and renamed it Trappist-1 with [[Elite Dangerous: Horizons|ED: Horizons]] update 2.3.


Our unique [[Stellar Forge]] system takes that information, rolls time backwards toward the Big Bang, and simulates from there the composition of hundreds of thousands of celestial bodies using the first principles that astrophysicists believe govern our universe. It uses the nebula hypothesis to simulate the composition and orbit of all the undiscovered stars, exoplanets, moons and black holes in our Milky Way galaxy.<ref name=":0" />
[[File:ED Galaxy Lighting Update.jpg|thumb|250px|Galaxy lighting update]]
The ''Operations Update'' improved the Stellar Lighting of the galaxy on 30 June 2026.<ref name=":5">[https://forums.frontier.co.uk/threads/elite-dangerous-operations-update-notes.648012/ Elite Dangerous | Operations Update Notes] - 30 June 2026</ref> The galactic background colouring was adjusted for better visuals.<ref name=":5" /> Fdev used real world reference images to rebalance the Galactic background lighting.<ref name=":5" />


[[File:Planet_lights_ring_system.png|thumb|250px|Planet with city lights and a ring system.]]
You can have a clear view of the [[Galactic Plane|galactic plane]] by traveling to systems that are far above or below it. The [[Galactic Centre|galactic centre]] is one million times denser with stars than [[Sol]].


We end up with a huge amount of technical information about each star and its [[planets]], [[moons]] and asteroid fields, such as temperature, chemical composition and orbit.<ref name=":0" />
<gallery>
File:Mandalay and Galactic Plane.jpg|Mandalay and galactic plane
File:Mandalay and ELW in Galactic Center.jpg|Mandalay and ELW in galactic center
File:Nomad in Space.jpg|Nomad and galaxy lighting update
File:Caspian and Galaxy 1500 ly below Colonia.jpg|Caspian and Galaxy 1500 ly below Colonia
File:Nomad SLV and Planet Sky.jpg|Nomad SLV and planet sky
</gallery>


This delivers both an incredibly accurate and beautiful cosmic ballet, with all the motions of the celestial bodies correct, and is also the foundation for the different economies of each system in-game.<ref name=":0" />
== Galaxy Map ==
[[File:ED Galaxy Map 2015.jpg|thumb|250px|Galaxy Map in 3300 (2015)]]
The [[Galaxy Map]] is used to navigate the Milky Way. The [[System Map]] displays a system's layout and important details. Any discovered celestial and system information is documented on the [[System Map]].


== Galaxy Map ==
ED uses a Cartesian variant of the [[Wikipedia:Galactic coordinate system|Galactic coordinate system]]. It is visible in the GalMap grid and from exploration journal files. The origin point is Sol at 0 / 0 / 0. The axes point to the Galactic East ("right", y-axis), Galactic North ("up", towards the constellation of Coma / ~31 Comae Berenices, z-axis), and Galactic Center (~Sag A*, x-axis) respectively.
[[File:UJCWhYT.jpg|thumb|250px|Galaxy Map]]
 
== Planets ==
[[File:Terrestrial planet and a Cobra.jpg|thumb|250px|Earth and a Cobra]]
[[File:Methane Atmosphere ED 1.jpg|thumb|250px|Methane atmosphere]]
 
In 2015, the [[Planetary Landings]] update extended the original galactic simulation from outer space to a 1:1 planetary scale. [[Frontier Developments|Frontier]]'s [[Stellar Forge]] takes into account the factors that govern the formation of [[planets]], from the basic chemical composition, size, neighbouring [[moons]] and tectonic activity.<ref name=":0" /> [[Elite Dangerous: Odyssey|ED: Odyssey]] added the [[On Foot]] first person scale and [[Atmospheric Landing|atmospheric landing]] on planetary objects with tenuous [[Atmosphere|atmospheres]] in 2021.


The [[Galaxy Map]] is used to navigate through the Milky Way galaxy. The [[System Map]] displays a system's layout and information. Any discovered celestial and system information is documented on the [[System Map]].
[[Atmosphere|Atmospheres]] of planetary objects have different colours based on their primary composition, Raleigh scattering and Mie scattering. Raleigh scattering for light refraction based on the star light's wavelength and planet atmosphere density. Mie scattering for light absorption based on atmosphere elements and composition. This simulates a huge variety of atmospheric visuals.<ref name=":3">[https://www.reddit.com/r/EliteDangerous/comments/mzrvwt/quick_notes_from_livestream_discovery_scanner_w/ reddit: Quick Notes from Livestream - Discovery Scanner: w/ Piers Jackson & Dr Kay Ross. - 27 April, 2021.]</ref>


== '''Planets''' ==
The planets and [[Planetary Ring Systems|planetary ring systems]] rotate in real time. The [[moons]] (planetary satellites) orbit planets. The planets and [[Gas Giant|gas giants]] generally orbit a [[Stars|star]] in the center of a system. Sometimes 2 planets orbit each other. Some systems have binary stars, a neutron star or a [[Black Holes|black hole]].
[[File:Terrestrial planet and a Cobra.jpg|thumb|250px|Earth and a Cobra]]For [[Planetary Landings]] they've extended the simulation still further. [[Frontier Developments|Frontier]] takes into account the factors that govern the formation of [[planets]], from the basic chemical composition, size, neighbouring moons and tectonic activity.<ref name=":0" />


We simulate the compression of tectonic plates, so we can see where they'd move together and move apart. That creates where ridges are formed, mountains, or canyons and trenches.<ref name=":0" />
The Stellar Forge simulates the compression of tectonic plates, so that Frontier's developers can see where they'd move together and move apart. That creates areas where ridges are formed, mountains, canyons or trenches.<ref name=":0" />


We simulate impact [[craters]], volcanism and ageing. The minerals and elements making up the planet determine its appearance and colors.<ref name=":0" />
The Stellar Forge also simulates impact [[craters]], volcanism and ageing. The [[:Category:Mineral commodities|minerals]] and elements making up a [[Planets|planet]] determine its appearance and colors.<ref name=":0" />


You can seamlessly approach and land anywhere on a 1:1 scale [[planet]] and experience every square meter of terrain first-hand, either flying your ship close to the mountains and in the canyons, or landing and driving your [[SRV]].<ref name=":0" />
You can seamlessly approach and land anywhere on a 1:1 scale [[planet]] to explore every square meter of terrain first-hand. You can either fly your [[Ships|ship]] close to the [[mountains]] and in the [[canyons]], or land and drive the [[SRV]].<ref name=":0" />


And again the simulation feeds directly into gameplay, with resources to be collected and synthesized, big [[Surface Ports|surface ports]] to trade in, [[shipwreck]]s to explore and fortified [[Settlement|settlements]] to be defeated.<ref name=":0" />
The simulation feeds directly into the gameplay such as resources collect and synthesize, [[Surface Ports|surface ports]] for trade, [[Points of Interest]] to explore and fortified [[Settlement|settlements]] to defend or defeat.<ref name=":0" />


== Nebula ==
<gallery hideaddbutton="true">
[[File:Veil-West-Nebula-and-Type-9.png|thumb|250px|Veil West Nebula and a Type-9]]
File:Why We Explore - Elite Dangerous -4K- - This Marvelous Creation
File:Deep in the Black - Episode 11 - Ringed Giants -4K-
File:Elite Dangerous Odyssey - Beauty in the Stars (4K)
File:Deep in the Black - An Elite Dangerous Series -Episode 7- (4K)
File:ELITE DANGEROUS - Out There (Season 06) - Episode 21
File:Deep in the Black Episode12 - Distant Worlds Evenings & Sunsets -4K-
File:Elite- Dangerous - Into The Stars
</gallery>


People have found 141 [[nebula]] in the Milky Way galaxy and 32 external galaxies. They are all present in-game. The distances range from 380 light years from [[Sol]] to the Pleiades Nebula and up to 27,900 light years to the G2 dust cloud.
== Nebulae ==
[[File:Veil-West-Nebula-and-Type-9.png|thumb|250px|[[Veil Nebula West]] and a [[Type-9 Heavy|Type-9]]]]
There are 141 documented [[nebula]]e in the Milky Way and 32 external galaxies. These are all present in-game. The distances range from 380 light years from [[Sol]] to the [[Pleiades Nebula]] or up to 27,900 light years to the G2 dust cloud.


== Core Systems ==
== Core Systems ==
[[File:Elite_Dangerous_Powerplay_Bubble.jpg|thumb|250px|The bubble is where powers compete for influence, resources, territory and control.]]
[[File:Elite_Dangerous_Powerplay_Bubble.jpg|thumb|250px|"The Bubble" is where powers compete for influence, resources, territory and control.]]
The [[Core Systems]] (aka The Bubble), is a sphere of about 150 light years around [[Sol]] where [[power]]s compete for influence, resources, territory and control. The territory volume is about 13.8 million cubic light years, and encompasses over 20,000 inhabited [[:Category:Star systems|systems]] with over 66,000 [[Station|stations]], [[starport]]s and [[Outpost|outposts]].


The [[Core Systems]], also known as The Bubble, is a sphere of about 150 light years around [[Sol]] with 19 thousand inhabited systems where [[power]]s compete for influence, resources, territory and control. The territory volume is about 13.8 million cubic light years, and encompasses over 20,000 inhabited systems with over 66,000 [[Station|stations]], [[starport]]s and [[Outpost|outposts]].
Major hubs of human expansion outside the Core Systems are the [[Pleiades Nebula]] and [[Colonia Region]]. Occasional [[Asteroid Base]]s and [[Settlement|settlements]] may be found in deep space.  


There are [[Asteroid Base]]s in deep space. Major hubs of human expansion outside the Core Systems are the [[Pleiades Nebula]] and [[Colonia Region]]. 
== Colonisation ==
{{Main|System Colonisation}}
 
Human inhabited space has quickly expanded since the start of player-led [[System Colonisation|system colonisation]] on 13 March 3311 (2025).<ref>[https://community.elitedangerous.com/galnet/uid/67d1cb963e704d1aaa0e2ef9 New Era of System Colonisation Hailed a Success] - Galnet - 13 MAR 3311</ref> By 16 Feb 3312 (2026) there are 101,862 colonised systems, 175,973 facilities built on planets, and 307,014 facilities built in space.<ref>[https://www.youtube.com/watch?v=nf2wuh_09eo Elite Dangerous | Developer Log - 16 February 2026] - YouTube</ref>
 
<gallery hideaddbutton="true">
File:System Colonisation Map Jan 2026 ED.jpg|System Colonisation Map Jan 2026
File:Human Inhabited Space in Elite 2026.jpg|Human Inhabited Space in Elite 2026
</gallery>


== Population ==
== Population ==
As of December 18, 3305, the galaxy's total human population based on system population data is '''6,632,509,648,309''', and the galaxy's total commodities market stock in tonnes is '''112,693,047,481'''.<ref>[https://www.edsm.net/ Elite Dangerous Star Map: Statistics (December 18, 3305)]</ref><ref name="5th">[https://forums.frontier.co.uk/threads/celebrating-5-years-of-elite-dangerous.533151/ Frontier Forums: Celebrating 5 years of Elite Dangerous!]</ref>
As of January 1, 3312, the galaxy's total [[human]] population (based on system population data) is '''10,170,147,010,813''' (10.1 trillion people). The galaxy's total commodities market stock in tonnes is '''932,024,185,180'''.<ref>[https://www.edsm.net/ Elite Dangerous Star Map: Statistics (January 1, 3312)]</ref><ref name="5th">[https://forums.frontier.co.uk/threads/celebrating-5-years-of-elite-dangerous.533151/ Frontier Forums: Celebrating 5 years of Elite Dangerous!]</ref> Most humans live in [[Star system|star systems]] with [[Station|stations]] and [[Settlement|settlements]] in the [[Core Systems]] and [[Colonia]].
 
=== Aliens ===
There are a few sapient alien [[species]]. The insectoid [[Thargoids]] are several millions of years old.<ref>[https://canonn.science/codex/guardians-codex/ Canonn Research: Guardians Codex 3/28 : Thargoid Log - Unsuccessful Truce]</ref> There are [[Ancient Ruins]] of the extinct humanoid [[Guardians]]. They created the robotic [[Construct|Constructs]] 1 to 2 million years ago.<ref>[https://canonn.science/codex/guardians-codex/ 6/28 : Civil War Log – Dawn of the Construct]</ref> There are other non-sapient species in the lore of the [[Elite series]], but they have not been found in ED. There are many types of alien flora on planetary bodies.
 
<gallery>
File:Frontier Expo 2017 - "Exploring Alien Life" with William Baines
File:An Exploration Documentary of the Reienadi System - Elite Dangerous
</gallery>


== Hard Science ==
== Hard Science ==
[[File:SLF-Taipan-and-Planetary-Ring.png|thumb|250px|Taipan in a Planetary Ring]]
''Elite Dangerous'' is groundbreaking in that the galaxy's structure is based on hard science. Numerous star surveys were used to plot real stars in the night sky and to help compose a consist model of the Milky Way.


[[File:SLF-Taipan-and-Planetary-Ring.png|thumb|250px|Taipan in a Planetary Ring]]
During a keynote presentation at Nordic Game 2014 [[David Braben]] said, ''"We've taken a lot of hard science to compose the galaxy so everybody that's in all sorts of star surveys we've merged with fixed errors in the star surveys and so in one place, possibly for the first time we've got a very consistent model of the galaxy and it's rich enough that we can plot the night sky. But when we plotted the night sky as viewed from Earth it's really bright and it actually doesn't look right. So what we've then done is we've tuned the dust so that it actually matches the night sky when viewed from [[Earth]]. What's interesting is there is way more dust than most scientific theories say there should be. But we can tell by just wandering outside on a clear day and looking know that's what it should be so we are actually looking at that from sort of first principles. There really is a lot of dust, but the great thing from a game point of view is it actually makes the night sky very interesting. So you don't need to fly very far in game terms from Earth for the night sky to change quite dramatically. So for those who've played it we've actually put in most of the earth centric constellations in the sky, but when you travel a little away they all distort, but more important we are bang in the middle of this dust. So your night sky is quite dark, but if you go say a hundred light years directly out of the galactic plane it’s a bit like poking up. When you're on a plane taking off from an airport, you get that amazing view when you come out of the clouds looking out of the window and you suddenly see right across. That's what it's like and some of the systems, [[Achenar]] for example is the center of the Empire and a giant system which is actually out of the galactic plane so you can see across to the galaxy just a little bit it's just wonderful."''<ref name=":2" />
 
== Exploration ==
{{Main|Explorer|Exobiologist}}[[File:Elite-Dangerous-Codex-Galaxy-Regions.png|thumb|250px|[[Galactic regions]]]]
The [[Codex]] has a Discoveries section and a galaxy map which consists of 42 regions. Each [[Galactic regions|galactic region]] has information detailing the stellar bodies, geological/biological entities and civilisation contained there. Within each system are a variety of novelties to discover as an [[explorer]] or [[exobiologist]]. For example [[stars]], terrestrial [[planets]], [[species]], [[Gas Giant|gas giants]], [[Points of Interest]] etc.<ref>[https://forums.frontier.co.uk/threads/content-recap-beyond-chapter-four-livestream-exploration-and-the-codex.451420/ Frontier Forums: Content Recap: Beyond - Chapter Four Livestream - Exploration and the Codex]</ref>


Elite Dangerous is groundbreaking in that it's based on a lot of hard science with all sorts of star surveys that are fixed and merged to for the first time in gaming history compose a very consistent model of the Milky Way galaxy and it's rich enough to plot the night sky.
* As of March 2, 2018, Commanders discovered 112,863,791 unique [[star system]]s, which is only 0.028% of the systems in the galaxy.<ref>[https://twitter.com/EliteDangerous/status/969618512909078528 Twitter: Elite Dangerous, 2 Mar 2018]</ref> Over 20,262,978,541 light-years had been traversed via [[hyperspace]] since ''[[Elite Dangerous]]'' was released.<ref>[https://twitter.com/EliteDangerous/status/969890146970726402 Twitter: Elite Dangerous, 3 Mar 2018]</ref>
* As of February 26, 2019, only 0.036% of the galaxy had been explored.<ref>[https://twitter.com/EliteDangerous/status/1100358382236643328 Twitter: Elite Dangerous, 26 Feb 2019]</ref>
* As of December 16, 2019, only 0.042% of the galaxy had been explored.<ref name="5th">[https://forums.frontier.co.uk/threads/celebrating-5-years-of-elite-dangerous.533151/ Frontier Forums: Celebrating 5 years of Elite Dangerous!]</ref>
* As of January 20, 2022, only 0.05% of the galaxy, or exactly 222,083,678 unique star systems, had been explored.<ref>[https://twitter.com/EliteDangerous/status/1484194055961681926?cxt=HHwWjIC9tauo9ZgpAAAA Twitter: Elite Dangerous, 20 Jan 2022]</ref>
* As of January 10, 2023, only 0.059% of the galaxy or exactly 236,219,997 unique star systems, had been explored.<ref>[https://twitter.com/EliteDangerous/status/1612887190031241216?lang=en Twitter: Elite Dangerous, January 10, 2023]</ref>
* As of February 28, 2024, only 0.06% of the galaxy (no specific number of systems has been given) had been explored.<ref>[https://www.twitch.tv/videos/2077109805?collection=Ha-dA50GsBcvDw&t=00h04m07s Twitch: Frontier - Frontier Unlocked, February 28, 2024]</ref>
* As of October 2, 2025, only 0.0653% of the galaxy or exactly 261,063,785 unique star systems, had been explored<ref>[https://x.com/EliteDangerous/status/1973793885731119491 X : Elite Dangerous, October 2, 2025]</ref>
According to EDSM (Elite Dangerous Star Map) as of 20 June 2026:


During a keynote presentation at Nordic Game 2014 [[David Braben]] said ''"We've taken a lot of hard science to compose the galaxy so everybody that's in all sorts of star surveys we've merged with fixed errors in the star surveys and so in one place, possibly for the first time we've got a very consistent model of the galaxy and it's rich enough that we can plot the night sky. But when we plotted the night sky as viewed from Earth it's really bright and it actually doesn't look right. So what we've then done is we've tuned the dust so that it actually matches the night sky when viewed from [[Earth]]. What's interesting is there is way more dust than most scientific theories say there should be. But we can tell by just wondering outside on a clear day and looking know that's what it should be so we are actually looking at that from sort of first principles. There really is a lot of dust, but the great thing from a game point of view is it actually makes the night sky very interesting. So you don't need to fly very far in game terms from Earth for the night sky to change quite dramatically. So for those who've played it we've actually put in most of the earth centric constellations in the sky, but when you travel a little away they all distort, but more important we are bang in the middle of this dust. So your night sky is quite dark, but if you go say a hundred light years directly out of the galactic plane it’s a bit like poking up. When you're on a plane taking off from an airport, you get that amazing view when you come out of the clouds looking out of the window and you suddenly see right across. That's what it's like and some of the systems, [[Achenar]] for example is the center of the Empire and a giant system which is actually out of the galactic plane so you can see across to the galaxy just a little bit it's just wonderful."<ref>https://www.youtube.com/watch?v=rOYhoFYIWmw</ref>''
* 0.024332% of the galaxy has been discovered on EDSM, it will take 45,190 years and 11 days to discover it entirely.<ref name=":4">[https://www.edsm.net/ EDSM - Elite Dangerous Star Map] - 20 June 2026</ref>
* Current known galactic population: 17,293,830,831,332.<ref name=":4" />
* Current commodities stock in galactic market: 1,676,295,592,689 t.<ref name=":4" />


== Exploration ==
<gallery hideaddbutton="true">
[[File:Elite-Dangerous-Codex-Galaxy-Regions.png|thumb|250px|Galaxy Regions]]
Distant Worlds 3 Science Summary - You're still here? Go home, it's over.
The [[Codex]] has a Discoveries section and the galaxy consists of 42 regions. Each [[Galactic regions|galactic region]] has information detailing the stellar bodies, geological/biological entities and civilisation contained within them. Within each system, there are a variety of things for you to discover, such as [[stars]], terrestrials, [[species]], gas giants, [[Points of Interest]] and more.<ref>[https://forums.frontier.co.uk/showthread.php/451420-Content-Recap-Beyond-Chapter-Four-Livestream-Exploration-and-the-Codex Content Recap: Beyond - Chapter Four Livestream - Exploration and the Codex]</ref>
</gallery>
 
=== Exploration saturation ===
[[File:Galaxy Exploration Saturation Map 2026.jpg|thumb|Galaxy exploration saturation map 2026]]
The saturation map by [https://edastro.com/ ED Astrometrics] shows the [[Core Systems]] and the galaxy's edge are mostly explored (red and light blue). The core regions are the least explored (dark blue and black). This is because the edge has a low star density, while the core has a very high density. There are major differences between the dense galactic core and sparse outer edge.


By March 2, 2018 Commanders have discovered 112,863,791 individual [[star system]]s, which is only 0.028% of the systems in the galaxy.<ref>https://twitter.com/EliteDangerous/status/969618512909078528</ref> Over 20,262,978,541 light-years have been [[hyperspace]]d since [[Elite Dangerous]] was released.<ref>https://twitter.com/EliteDangerous/status/969890146970726402</ref>
==== Outer Edge ====
The star density in the galactic edge is very low. There are vast, empty voids of black space with rare, isolated [[Star system|systems]]. Thus individual star systems can be separated by long gaps of 40 to over 80 light-years. The spiral arms dwindle into the void of space. This requires a specialized high-jump-range exploration ship with an engineered [[Frame Shift Drive|FSD]] and premium synthesis materials to cross the Abyss gaps.


By February 26, 2019, only 0.036% of the galaxy has been explored.<ref>https://twitter.com/EliteDangerous/status/1100358382236643328</ref>
==== Galactic Disk ====
The galactic disk is the flat region that extends outward from the dense central bulge (center) to the sparse outer edge. The vast majority of star systems are located there including [[Sol]]. The spiral arms with lots of stars, gas and dust. The Milky Way is a barred spiral galaxy, because the spiral arms are attached to the central bar of stars in the core. The 2 major spiral arms are the Scutum-Centaurus Arm ([[Inner Scutum-Centaurus Arm]] and [[Outer Scutum-Centaurus Arm]]), and the [[Perseus Arm]]. Minor-arms are the [[Orion-Cygnus Arm]], [[Sagittarius-Carina Arm]], [[Outer Arm]] and [[Norma Arm]]. The [[Sol|Sol system]], including [[Earth]], reside in the Orion-Cygnus Arm.


By December 16, 2019, only 0.042% of the galaxy had been explored.<ref name="5th">[https://forums.frontier.co.uk/threads/celebrating-5-years-of-elite-dangerous.533151/ Frontier Forums: Celebrating 5 years of Elite Dangerous!]</ref>
==== Central Bulge ====
The star density in the central bulge (galactic center) reaches extreme levels of tightly packed high-density areas (star cubes). The systems can be fractions of a light-year apart. There are thousands to millions of nearby stars. This causes severe performance loads on the in-game route-planner. The core has a high concentration of luminous B-type stars, Herbig Ae/Be stars, and surrounds [[Sagittarius A*]].


=== Traffic ===
=== Traffic ===
[[File:Elite-Dangerous-Traffic-Report-April-3303.png|thumb|250px|Galactic Traffic Report April 3303]]
[[File:Elite-Dangerous-Traffic-Report-April-3303.png|thumb|250px|Galactic Traffic Report April 3303]]
[https://www.youtube.com/channel/UCNYe622-pi87uSnryKB1Xag EDSM] made traffic report videos which show ship movement and exploration in the galaxy. It's based on data taken from EDSM flight logs. ED-Board made an ''Elite: Dangerous Heatmap timelapse'' generated from the [http://www.edsm.net edsm.net] database (systems data submitted by E:D players) to show progress of the Milky Way exploration. Check the [[explorer]] page for more information.
[https://www.youtube.com/channel/UCNYe622-pi87uSnryKB1Xag EDSM] made traffic report videos which show ship movement and exploration in the galaxy. It's based on data taken from EDSM flight logs. ED-Board made an ''Elite Dangerous Heatmap timelapse'' generated from the [http://www.edsm.net edsm.net] database (systems data submitted by E:D players) to show progress of the Milky Way [[Explorer|exploration]].
 
=== Expeditions ===
Player groups and squadrons organize long-range [[expeditions]] into uncharted space with hundreds to thousands of other [[Pilot|pilots]].


=== Circumnavigation of the galaxy ===
=== Circumnavigation of the galaxy ===
Hanekura Shizuka decided to see just how long a circumnavigation of the galaxy would take. He started at the Witch Head Science Center to its finish at Achrende. It went pretty fast. He started at 18:55:00 on May 23, 3304, and finished at 08:11:13 on May 31. Total time to circumnavigate the galaxy was: 7 days, 13 hours, 16 minutes, 13 seconds.<ref>https://forums.frontier.co.uk/showthread.php/429935-Around-the-Galaxy-in-7-553-days-a-DECE-Speed-Circumnavigation</ref><ref>[https://www.youtube.com/watch?v=ccG4Xs7XcvA Sagittarius Eye Bulletin - Galactic Circumnavigation Record Shattered]</ref>
Hanekura Shizuka decided to see just how long a circumnavigation of the galaxy would take. He started at the Witch Head Science Center to its finish at Achrende. It went pretty fast. He started at 18:55:00 on May 23, 3304, and finished at 08:11:13 on May 31. Total time to circumnavigate the galaxy was: 7 days, 13 hours, 16 minutes, 13 seconds.<ref>[https://forums.frontier.co.uk/threads/around-the-galaxy-in-7-553-days-a-dece-speed-circumnavigation.429935/ Frontier Forums: Around the Galaxy in 7.553 days - a DECE Speed Circumnavigation]</ref><ref>[https://www.youtube.com/watch?v=ccG4Xs7XcvA YouTube: Sagittarius Eye Bulletin - Galactic Circumnavigation Record Shattered]</ref>


<gallery hideaddbutton="true">
<gallery hideaddbutton="true">
File:Elite_Dangerous_State_of_the_Galaxy
File:Galactic Exploration history, Mid-2026 (Elite- Dangerous) w- music
File:Galaxy_heat_map
File:Sagittarius Eye Bulletin - Galactic Circumnavigation Record Shattered
File:Sagittarius_Eye_Bulletin_-_Galactic_Circumnavigation_Record_Shattered
</gallery>
</gallery>


=== Brown dwarf layer ===
=== Brown dwarf layer ===
[[File:Asp-Explorer-and-Brown-Dwarf-space.png|thumb|250px|Asp Explorer and Brown Dwarf]]There is a layer of systems throughout the galaxy that has a very high density of brown dwarf stars. The layer is located approximately on the galactic plane. This represents a hazard to exploration navigation because it contains very few scoopable stars.
[[File:Asp-Explorer-and-Brown-Dwarf-space.png|thumb|250px|Asp Explorer and Brown Dwarf]]
There is a layer of systems throughout the galaxy with a very high density of brown dwarf [[stars]]. The layer is located approximately on the galactic plane. This represents a hazard for [[Explorer|explorers]] to navigate, because there are very few [[Fuel Scoop|scoopable]] stars.


== Online ==
== Online ==
The online galaxy of '''[http://elite.frontier.co.uk/ Elite: Dangerous]''' is a shared universe maintained by a central server. All of the meta data for the galaxy is shared between players on all platforms. This includes the galaxy itself as well as transient information like economies. The aim here is that a player's actions will influence the development of the galaxy, without necessarily having to play multiplayer.
The online galaxy of [http://elite.frontier.co.uk/ Elite Dangerou'''s'''] is a shared universe maintained by a central server. All of the meta data for the galaxy is shared between players on all platforms. This includes the galaxy itself as well as transient information like economies. A player's actions could influence the development of the galaxy, without necessarily having to play multiplayer.


[[File:Alien-Sinuous-Tuber-2.png|thumb|250px|Sinuous Tubers on a planet]]
[[File:Alien-Sinuous-Tuber-2.png|thumb|250px|[[Sinuous Tuber|Sinuous Tubers]] on a planet]]
The developers can seed the galaxy with events. These events are often triggered by player actions. The living and breathing galaxy lets players discover novel and intriguing content long after they started playing.


The other important aspect for the developers is that they can seed the galaxy with events, often these events will be triggered by player actions. With a living breathing galaxy players can discover new and interesting things long after they have started playing.
The game features a shared persistent galaxy server, where macro effects and events such as economy, society and conflict status are recorded.
 
The game features a shared persistent galaxy server, where macro effects and [[Elite: Dangerous FAQ#I have heard that the .22Elite.22 series have no actual storyline. Is that true.3F|events such as economy, society and war status]] etc. are recorded.


[[Powerplay]] is an ongoing battle for interstellar conquest and control in the [[galaxy]]. [[Power]]s are powerful individuals and organizations which players can pledge allegiance to help guide their strategy, and take on special objectives to advance shared goals. Player choices and actions have a direct and visible impact on the balance of galactic power.
[[Powerplay]] is an ongoing battle for interstellar conquest and control in the [[galaxy]]. [[Power]]s are powerful individuals and organizations which players can pledge allegiance to help guide their strategy, and take on special objectives to advance shared goals. Player choices and actions have a direct and visible impact on the balance of galactic power.


The server transparently creates free roaming sessions (instances) when meeting other players and [http://forums.frontier.co.uk/showthread.php?t=7494 NPCs] within that galaxy based on a perception bubble around you, that is defined by your scanner/visual range. That means that those [http://www.wowwiki.com/Instance_limitations#Player_Limitations instances are '''not''' a fixed location in space as in most other MMOs], but they dynamically move around. The effects of those instances are then stored on the central galaxy server and shared by everybody.
The server transparently creates free roaming sessions (instances) when players and [http://forums.frontier.co.uk/showthread.php?t=7494 NPCs] meet up within the galaxy based on a perception bubble around you which is defined by your scanner/visual range. Thus those instances are '''not''' a fixed location in space as most other MMOs, but they dynamically move around. The effects of those instances are then stored on the central galaxy server and shared by everybody.
 
[[File:Anemones-planetary_ring-_SRV-Python.png|thumb|250px|SRV Scarab on a planet with anemones]]


Because the game features very high speed twitch combat and very detailed damage models, this is the most reliable way to do it, also keep in mind there can be many sessions within a star system and those sessions can dynamically move around, also because this game uses a [[Elite: Dangerous FAQ#How big will planets and star systems.C2.A0be.3F|1:1 scale Milky Way galaxy]], sessions will typically be spread out much farther away [[Elite: Dangerous FAQ#How are players going to meet each other in such a huge galaxy.3F|(although most of the action will be within the core systems)]] and it wouldn't be immersion breaking as opposed to a space game in a smaller area.
[[File:Anemones-planetary_ring-_SRV-Python.png|thumb|250px|SRV Scarab on a planet with [[Anemone|anemones]]]]
ED features high speed twitch combat and detailed damage models so the aforementioned method is the most reliable way to do it. There can be many sessions within 1 star system. Those sessions can dynamically move around many light years. ED's 1:1 scale Milky Way, means sessions are typically spread out much further. However, the lion's share of player activity is within the [[Core Systems]].


== Persistent Data ==
== Persistent Data ==
Every week the servers go offline to allow the Galaxy's persistent data to update:<ref>https://www.reddit.com/r/EliteDangerous/comments/7damhz/weekly_server_the_milky_way_will_be_going_offline/</ref>
Every week the servers go offline to allow the Galaxy's persistent data to update:<ref>[https://www.reddit.com/r/EliteDangerous/comments/7damhz/weekly_server_the_milky_way_will_be_going_offline/ <nowiki>reddit: [WEEKLY SERVER] The Milky Way will be going offline at ~7am UTC for its scheduled service. (November 16, 2017)</nowiki>]</ref>
* [[Star Systems|Star System]] & [[Station]]/[[Outpost]] ruling [[Minor Faction|minor factions]], alignment, and available [[commodities]] & services
* [[Star Systems|Star System]] & [[Station]]/[[Outpost]] ruling [[Minor Faction|minor factions]], alignment, and available [[commodities]] & services
* [[Powerplay]] Control/Exploited Systems
* [[Powerplay]] Control/Exploited Systems
* Addition of new [[Community Goals]]
* Addition of new [[Community Goals]]
The update usually takes between 30 and 60 minutes, during which time you cannot login to the Milky Way.
The update usually takes between 30 and 60 minutes, during this time you cannot login to the Milky Way.


== Lore ==
== Lore ==
[[File:Coriolis-space-station-Titans-Daughter.png|thumb|250px|Coriolis station]]
[[File:Coriolis-space-station-Titans-Daughter.png|thumb|250px|Coriolis station]]
The [[lore]] has expanded a lot since ED launched in 2014. Important events are covered by [[GalNet]]. The official [[Elite Dangerous Role Playing Game]] has in-depth lore about the fictional universe. Here's a summary:


The official [[Elite Dangerous Role Playing Game|Elite: Dangerous Role Playing Game]] has in-depth lore about the universe of Elite: Dangerous. Here's a summary:
''Cheap and faster than light travel has enabled humanity to expand across the stars. They've built colonies, cities, stations and empires. This led to the rise of galactic superpowers: the [[Federation]], [[Empire]] and [[Alliance]]. The galaxy's vast wealth of minerals, water and life-bearing planets makes them wealthier every day. Such wealth of the major [[factions]] attracts [[power|powerful people]] who scheme daily to gain power.''<ref name=":1" />


Cheap and faster than light travel has enabled humanity to expand across the stars. They've built colonies, cities, stations and empires. This led to the rise of galactic superpowers: the [[Federation]], [[Empire]] and [[Alliance]]. The galaxy's vast wealth of minerals, water and life-bearing planets makes them wealthier every day. Such wealth of the major [[factions]] attracts [[power|powerful people]] who scheme daily to gain power.<ref name=":1" />
''The middle-classes can afford spaceships like cars in the 20th century. This gives them tremendous freedom. Space trade is seldom hampered by politics. Pilots are encouraged to do all kinds of jobs such as supplying [[Station|stations]]. Little has changed for those in the bottom of society since the old-[[Earth]]'s dark ages. The planet-spanning mega [[corporations]] employ entire nations and rule unchecked over vast sections of the galaxy. Weapons are readily available and people are inclined to shoot first. The general lawlessness of space, inequality, greed of the galactic elite, navigational hazards and fierce creatures on [[planets]] make it a dangerous galaxy.''<ref name=":1">[https://www.kickstarter.com/projects/edrpg/elite-dangerous-role-playing-game Kickstarter: Elite Dangerous Role Playing Game]</ref>


The Middle-classes can afford spaceships like cars in the 20th century. This gives them tremendous freedom. Space trade is seldom hampered by politics. Pilots are encouraged to do all kinds of jobs such as supplying [[Station|stations]]. Little has changed for those in the bottom of society since the old-[[Earth]]'s dark ages. The planet-spanning mega [[corporations]] employ entire nations and rule unchecked over vast sections of the galaxy. Weapons are readily available and people are inclined to shoot first. The general lawlessness of space, inequality, greed of the galactic elite, navigational hazards and fierce creatures on [[planets]] make it a dangerous galaxy.<ref name=":1">https://www.kickstarter.com/projects/edrpg/elite-dangerous-role-playing-game</ref>
== Other galaxies ==
[[File:External_Galaxies_Below_Andromeda.png|thumb|250px|Visible Galaxies below Andromeda]]


== Visible Galaxies ==
=== Local Group ===
[[File:External_Galaxies_Below_Andromeda.png|thumb|250px|Visible Galaxies below Andromeda.]]A total of 32 galaxies have been identified by CMDR Dr. Kaii (including dwarf and irregular galaxies). The nearest galaxy is the Large Magellanic Cloud at 158,200 light years. The furthest is NGC 6703 at 106 million light years.<ref>[https://forums.frontier.co.uk/showthread.php?t=202295 List and Sky Charts of other Visible Galaxies in Elite]
The Milky Way is located inside the Local Group which is 10 million light-years across.<ref name=":6" /> There are over 50 galaxies in this group bound together by gravity. The gravitational center is between the Milky Way and Andromeda.<ref name=":6" /> The biggest galaxy in the Local Group is Andromeda with a diameter of 220,000 light-years.<ref name=":6" /> The Milky Way is the second largest with 105,700 light-years.<ref name=":6" />  
</ref>


This table gives an overview of visible galaxies.
=== Visible galaxies ===
A total of 32 galaxies are identified by CMDR Dr. Kaii (including dwarf and irregular galaxies). The nearest galaxy is the Large Magellanic Cloud at 158,200 light years. The furthest is NGC 6703 at 106 million light years.<ref>[https://forums.frontier.co.uk/threads/list-and-sky-charts-of-other-visible-galaxies-in-elite.202295/ Frontier Forums: List and Sky Charts of other Visible Galaxies in Elite]
</ref> You cannot travel to these galaxies. This table gives an overview of the visible galaxies.


{| class="wikitable sortable mw-collapsible" border="1"
{| class="wikitable sortable mw-collapsible" border="1"
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|106,000,000
|106,000,000
|}
|}
<nowiki>*</nowiki>Taken from Space Engine (not reliable, but probably good estimates) <nowiki>**</nowiki>Almost all distances taken from Wikipedia. A few I had to find some papers or astronomy sites to get some of them from <nowiki>***</nowiki>Taken from Wikipedia - check source there <nowiki>****</nowiki>Physically paired galaxies<sup>1 </sup>Only one (or neither) of these is correct<sup>2 </sup>Only one (or neither) of these is correct<sup>3 </sup>Only one (or neither) of these is correct.
<nowiki>*</nowiki>Taken from Space Engine (not reliable, but probably good estimates) <nowiki>**</nowiki>Almost all distances are taken from Wikipedia. A few distances are based on papers or astronomy sites via Wikipedia. Physically paired galaxies<sup>1 </sup>Only one (or neither) of these is correct<sup>2 </sup>Only one (or neither) of these is correct<sup>3 </sup>Only one (or neither) of these is correct.
 
== References ==
<references />[[Category:Gameplay]]


== Videos ==
== Videos ==
<gallery hideaddbutton="true">
<gallery hideaddbutton="true">
File:Elite_Dangerous_-_The_Galaxy
File:Elite Dangerous - The Galaxy
File:Elite_Dangerous_-_%22Collection_of_Wonders%22_-_Ringed_Neutron_Star_Elite_Dangerous_English
File:Elite- Dangerous - Infinity Beyond
File:Wonders_of_the_Galaxy_15_-_Gamescom_Exclusive_EliteDangerous
File:Elite Dangerous - Tales from the Void 2 - Remember our history, remember Sol
File:Elite_Dangerous_Music_Video_-_Beauty_in_the_Chaos
File:Elite Dangerous - The Journey Itself 2
File:Elite_Dangerous_-_Tales_from_the_Void_2_-_Remember_our_history,_remember_Sol
File:Elite Dangerous Horizons - Galaxy In Motion
File:Elite_Dangerous_-_The_Journey_Itself_2
File:Elite Dangerous - Timelapse - The Core 8
File:Elite_Dangerous_Horizons_-_Galaxy_In_Motion
File:Nebula, The bubble expedition
File:Elite_Dangerous_-_Timelapse_-_The_Core_8
File:Geysers, Fumaroles and the sights along the Road to the Northeast.
File:What_NASA_%26_Elite_Dangerous_Have_In_Common
File:From Sol to Sagittarius A timelapse - Elite Dangerous
File:Nebula,_The_bubble_expedition
File:Journey to the galactic roof - Elite Dangerous exploration montage
File:Geysers,_Fumaroles_and_the_sights_along_the_Road_to_the_Northeast.
File:Tour the Solar System in Elite Dangerous with Science Museum Curators!
File:Elite_Dangerous._La_Stupenda._The_Most_Beautiful_Game_in_the_World.
File:From_Sol_to_Sagittarius_A_timelapse_-_Elite_Dangerous
</gallery>
</gallery>


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Galaxies Directly Down.png|Visible Galaxies Directly Down
Galaxies Directly Down.png|Visible Galaxies Directly Down
Elite-Dangerous-Codex-Galaxy-Regions.png|Elite Dangerous Galaxy regions
Elite-Dangerous-Codex-Galaxy-Regions.png|Elite Dangerous Galaxy regions
Elite-Dangerous-Official-Star-Map-Poster.jpg|Elite Dangerous official Star Map poster
Universal Cartographics Poster Elite Dangerous.jpg|Universal Cartographics Poster
</gallery>[[Category:Galaxy]]
Mandalay and Galactic Plane.jpg|Mandalay and Galactic Plane
Mandalay and ELW in Galactic Center.jpg|Mandalay and ELW in Galactic Center
</gallery>
 
== References ==
<references />
 
[[ru:Галактика]]
[[uk: Галактика]]
[[zh:Galaxy]]
[[Category:Gameplay]]
[[Category:Galaxy]]
[[Category:Galaxies]]
[[Category:Galaxies]]
[[Category:Guides]]
[[Category:Guides]]
[[Category:ED Wiki Featured articles]]

Latest revision as of 12:48, 5 October 2026

File:Elite-Dangerous-Milky-Way-Galaxy.png
Milky Way galaxy in Elite Dangerous

Elite Dangerous has a 1:1 scale simulation of the Milky Way galaxy based on real-life scientific principles, data and theories. It is a barred spiral galaxy with around 400 billion star systems.[1] The known systems like Sol are modeled on galactic charts. Planets and moons rotate and orbit with 1:1 scale in real-time, thus constantly changing the environment. At the center is the supermassive black hole Sagittarius A*.[1] The galaxy is divided into 42 Galactic Regions.

Overview

Elite Dangerous features an immersive, evolving galaxy with dynamic star systems, economies, governments, and territory control via Powerplay. Commanders can influence the overarching narrative via community goals, squadrons, and supporting a Power to reshape star systems, regions and the galaxy. These actions are processed via the background simulation.

File:Terrestrial planet brown dwarf.png
Terrestrial planet and a brown dwarf

Milky Way

File:Milky-Way-Panorama-1500ly-Above-Galactic-Plane.png
Milky Way panorama 1500ly above the galactic plane

The Milky Way is around 13.6 billion years old.[1] It is 105,700 light-years across and weighs 1.5 trillion solar masses.[1] The name Milky Way is derived from the ancient Greeks and Romans.[1] They thought the galactic plane resembled a river of milk.[1] Greek myth says the goddess Hera spilled milk across the sky. The Roman myth says the milk was from the goddess Ops (or Juno).[1]

Elite Dangerous allows players to travel to almost every visible star from normal space. The constellations change with parallax as you explore the galaxy, and the night sky viewed from Earth is accurate.[6] Some star systems and regions require permits to access. Certain star system clusters are permit locked for future content.

File:Planet lights ring system.png
Planet with city lights and a ring system.

During development Frontier gathered as much information as they could about the 160,000 known star systems of our galaxy.[6] We know the temperature, size and metallicity (the periodic elements that make up the star's composition) of those stars. We also know the mass distribution of the Milky Way.[6] The uniquely custom built, Stellar Forge takes that information, rolls time backwards toward the Big Bang, and simulates from there the composition of hundreds of thousands of celestial bodies using the first principles that astrophysicists believe govern our universe. It uses the nebula hypothesis to simulate the composition and orbit of all the undiscovered stars, exoplanets, moons and black holes in our Milky Way.[6] We end up with a huge amount of technical information about each star and its planets, moons and asteroid fields, such as temperature, chemical composition and orbit.[6]

This delivers both an incredibly accurate and beautiful cosmic ballet, with correct motions of the celestial bodies, and it's the foundation for the various economies of each star system in ED.[6]

Newly discovered and notable star systems have been added such as Trappist-1 in 2017.[7] Prior to it's discovery on 22 February 2017, the Stellar Forge coincidentally generated a system with similar characteristics in nearly the same location: Core Sys Sector XU-P A5-0. Frontier updated this system and renamed it Trappist-1 with ED: Horizons update 2.3.

File:ED Galaxy Lighting Update.jpg
Galaxy lighting update

The Operations Update improved the Stellar Lighting of the galaxy on 30 June 2026.[8] The galactic background colouring was adjusted for better visuals.[8] Fdev used real world reference images to rebalance the Galactic background lighting.[8]

You can have a clear view of the galactic plane by traveling to systems that are far above or below it. The galactic centre is one million times denser with stars than Sol.

Galaxy Map

File:ED Galaxy Map 2015.jpg
Galaxy Map in 3300 (2015)

The Galaxy Map is used to navigate the Milky Way. The System Map displays a system's layout and important details. Any discovered celestial and system information is documented on the System Map.

ED uses a Cartesian variant of the Galactic coordinate system. It is visible in the GalMap grid and from exploration journal files. The origin point is Sol at 0 / 0 / 0. The axes point to the Galactic East ("right", y-axis), Galactic North ("up", towards the constellation of Coma / ~31 Comae Berenices, z-axis), and Galactic Center (~Sag A*, x-axis) respectively.

Planets

File:Terrestrial planet and a Cobra.jpg
Earth and a Cobra
File:Methane Atmosphere ED 1.jpg
Methane atmosphere

In 2015, the Planetary Landings update extended the original galactic simulation from outer space to a 1:1 planetary scale. Frontier's Stellar Forge takes into account the factors that govern the formation of planets, from the basic chemical composition, size, neighbouring moons and tectonic activity.[6] ED: Odyssey added the On Foot first person scale and atmospheric landing on planetary objects with tenuous atmospheres in 2021.

Atmospheres of planetary objects have different colours based on their primary composition, Raleigh scattering and Mie scattering. Raleigh scattering for light refraction based on the star light's wavelength and planet atmosphere density. Mie scattering for light absorption based on atmosphere elements and composition. This simulates a huge variety of atmospheric visuals.[5]

The planets and planetary ring systems rotate in real time. The moons (planetary satellites) orbit planets. The planets and gas giants generally orbit a star in the center of a system. Sometimes 2 planets orbit each other. Some systems have binary stars, a neutron star or a black hole.

The Stellar Forge simulates the compression of tectonic plates, so that Frontier's developers can see where they'd move together and move apart. That creates areas where ridges are formed, mountains, canyons or trenches.[6]

The Stellar Forge also simulates impact craters, volcanism and ageing. The minerals and elements making up a planet determine its appearance and colors.[6]

You can seamlessly approach and land anywhere on a 1:1 scale planet to explore every square meter of terrain first-hand. You can either fly your ship close to the mountains and in the canyons, or land and drive the SRV.[6]

The simulation feeds directly into the gameplay such as resources collect and synthesize, surface ports for trade, Points of Interest to explore and fortified settlements to defend or defeat.[6]

Nebulae

File:Veil-West-Nebula-and-Type-9.png
Veil Nebula West and a Type-9

There are 141 documented nebulae in the Milky Way and 32 external galaxies. These are all present in-game. The distances range from 380 light years from Sol to the Pleiades Nebula or up to 27,900 light years to the G2 dust cloud.

Core Systems

File:Elite Dangerous Powerplay Bubble.jpg
"The Bubble" is where powers compete for influence, resources, territory and control.

The Core Systems (aka The Bubble), is a sphere of about 150 light years around Sol where powers compete for influence, resources, territory and control. The territory volume is about 13.8 million cubic light years, and encompasses over 20,000 inhabited systems with over 66,000 stations, starports and outposts.

Major hubs of human expansion outside the Core Systems are the Pleiades Nebula and Colonia Region. Occasional Asteroid Bases and settlements may be found in deep space.

Colonisation

Main article: System Colonisation

Human inhabited space has quickly expanded since the start of player-led system colonisation on 13 March 3311 (2025).[9] By 16 Feb 3312 (2026) there are 101,862 colonised systems, 175,973 facilities built on planets, and 307,014 facilities built in space.[10]

Population

As of January 1, 3312, the galaxy's total human population (based on system population data) is 10,170,147,010,813 (10.1 trillion people). The galaxy's total commodities market stock in tonnes is 932,024,185,180.[11][12] Most humans live in star systems with stations and settlements in the Core Systems and Colonia.

Aliens

There are a few sapient alien species. The insectoid Thargoids are several millions of years old.[13] There are Ancient Ruins of the extinct humanoid Guardians. They created the robotic Constructs 1 to 2 million years ago.[14] There are other non-sapient species in the lore of the Elite series, but they have not been found in ED. There are many types of alien flora on planetary bodies.

Hard Science

File:SLF-Taipan-and-Planetary-Ring.png
Taipan in a Planetary Ring

Elite Dangerous is groundbreaking in that the galaxy's structure is based on hard science. Numerous star surveys were used to plot real stars in the night sky and to help compose a consist model of the Milky Way.

During a keynote presentation at Nordic Game 2014 David Braben said, "We've taken a lot of hard science to compose the galaxy so everybody that's in all sorts of star surveys we've merged with fixed errors in the star surveys and so in one place, possibly for the first time we've got a very consistent model of the galaxy and it's rich enough that we can plot the night sky. But when we plotted the night sky as viewed from Earth it's really bright and it actually doesn't look right. So what we've then done is we've tuned the dust so that it actually matches the night sky when viewed from Earth. What's interesting is there is way more dust than most scientific theories say there should be. But we can tell by just wandering outside on a clear day and looking know that's what it should be so we are actually looking at that from sort of first principles. There really is a lot of dust, but the great thing from a game point of view is it actually makes the night sky very interesting. So you don't need to fly very far in game terms from Earth for the night sky to change quite dramatically. So for those who've played it we've actually put in most of the earth centric constellations in the sky, but when you travel a little away they all distort, but more important we are bang in the middle of this dust. So your night sky is quite dark, but if you go say a hundred light years directly out of the galactic plane it’s a bit like poking up. When you're on a plane taking off from an airport, you get that amazing view when you come out of the clouds looking out of the window and you suddenly see right across. That's what it's like and some of the systems, Achenar for example is the center of the Empire and a giant system which is actually out of the galactic plane so you can see across to the galaxy just a little bit it's just wonderful."[4]

Exploration

Main article: Explorer
File:Elite-Dangerous-Codex-Galaxy-Regions.png
Galactic regions

The Codex has a Discoveries section and a galaxy map which consists of 42 regions. Each galactic region has information detailing the stellar bodies, geological/biological entities and civilisation contained there. Within each system are a variety of novelties to discover as an explorer or exobiologist. For example stars, terrestrial planets, species, gas giants, Points of Interest etc.[15]

  • As of March 2, 2018, Commanders discovered 112,863,791 unique star systems, which is only 0.028% of the systems in the galaxy.[16] Over 20,262,978,541 light-years had been traversed via hyperspace since Elite Dangerous was released.[17]
  • As of February 26, 2019, only 0.036% of the galaxy had been explored.[18]
  • As of December 16, 2019, only 0.042% of the galaxy had been explored.[12]
  • As of January 20, 2022, only 0.05% of the galaxy, or exactly 222,083,678 unique star systems, had been explored.[19]
  • As of January 10, 2023, only 0.059% of the galaxy or exactly 236,219,997 unique star systems, had been explored.[20]
  • As of February 28, 2024, only 0.06% of the galaxy (no specific number of systems has been given) had been explored.[21]
  • As of October 2, 2025, only 0.0653% of the galaxy or exactly 261,063,785 unique star systems, had been explored[22]

According to EDSM (Elite Dangerous Star Map) as of 20 June 2026:

  • 0.024332% of the galaxy has been discovered on EDSM, it will take 45,190 years and 11 days to discover it entirely.[23]
  • Current known galactic population: 17,293,830,831,332.[23]
  • Current commodities stock in galactic market: 1,676,295,592,689 t.[23]

Exploration saturation

File:Galaxy Exploration Saturation Map 2026.jpg
Galaxy exploration saturation map 2026

The saturation map by ED Astrometrics shows the Core Systems and the galaxy's edge are mostly explored (red and light blue). The core regions are the least explored (dark blue and black). This is because the edge has a low star density, while the core has a very high density. There are major differences between the dense galactic core and sparse outer edge.

Outer Edge

The star density in the galactic edge is very low. There are vast, empty voids of black space with rare, isolated systems. Thus individual star systems can be separated by long gaps of 40 to over 80 light-years. The spiral arms dwindle into the void of space. This requires a specialized high-jump-range exploration ship with an engineered FSD and premium synthesis materials to cross the Abyss gaps.

Galactic Disk

The galactic disk is the flat region that extends outward from the dense central bulge (center) to the sparse outer edge. The vast majority of star systems are located there including Sol. The spiral arms with lots of stars, gas and dust. The Milky Way is a barred spiral galaxy, because the spiral arms are attached to the central bar of stars in the core. The 2 major spiral arms are the Scutum-Centaurus Arm (Inner Scutum-Centaurus Arm and Outer Scutum-Centaurus Arm), and the Perseus Arm. Minor-arms are the Orion-Cygnus Arm, Sagittarius-Carina Arm, Outer Arm and Norma Arm. The Sol system, including Earth, reside in the Orion-Cygnus Arm.

Central Bulge

The star density in the central bulge (galactic center) reaches extreme levels of tightly packed high-density areas (star cubes). The systems can be fractions of a light-year apart. There are thousands to millions of nearby stars. This causes severe performance loads on the in-game route-planner. The core has a high concentration of luminous B-type stars, Herbig Ae/Be stars, and surrounds Sagittarius A*.

Traffic

File:Elite-Dangerous-Traffic-Report-April-3303.png
Galactic Traffic Report April 3303

EDSM made traffic report videos which show ship movement and exploration in the galaxy. It's based on data taken from EDSM flight logs. ED-Board made an Elite Dangerous Heatmap timelapse generated from the edsm.net database (systems data submitted by E:D players) to show progress of the Milky Way exploration.

Expeditions

Player groups and squadrons organize long-range expeditions into uncharted space with hundreds to thousands of other pilots.

Circumnavigation of the galaxy

Hanekura Shizuka decided to see just how long a circumnavigation of the galaxy would take. He started at the Witch Head Science Center to its finish at Achrende. It went pretty fast. He started at 18:55:00 on May 23, 3304, and finished at 08:11:13 on May 31. Total time to circumnavigate the galaxy was: 7 days, 13 hours, 16 minutes, 13 seconds.[24][25]

Brown dwarf layer

File:Asp-Explorer-and-Brown-Dwarf-space.png
Asp Explorer and Brown Dwarf

There is a layer of systems throughout the galaxy with a very high density of brown dwarf stars. The layer is located approximately on the galactic plane. This represents a hazard for explorers to navigate, because there are very few scoopable stars.

Online

The online galaxy of Elite Dangerous is a shared universe maintained by a central server. All of the meta data for the galaxy is shared between players on all platforms. This includes the galaxy itself as well as transient information like economies. A player's actions could influence the development of the galaxy, without necessarily having to play multiplayer.

File:Alien-Sinuous-Tuber-2.png
Sinuous Tubers on a planet

The developers can seed the galaxy with events. These events are often triggered by player actions. The living and breathing galaxy lets players discover novel and intriguing content long after they started playing.

The game features a shared persistent galaxy server, where macro effects and events such as economy, society and conflict status are recorded.

Powerplay is an ongoing battle for interstellar conquest and control in the galaxy. Powers are powerful individuals and organizations which players can pledge allegiance to help guide their strategy, and take on special objectives to advance shared goals. Player choices and actions have a direct and visible impact on the balance of galactic power.

The server transparently creates free roaming sessions (instances) when players and NPCs meet up within the galaxy based on a perception bubble around you which is defined by your scanner/visual range. Thus those instances are not a fixed location in space as most other MMOs, but they dynamically move around. The effects of those instances are then stored on the central galaxy server and shared by everybody.

File:Anemones-planetary ring- SRV-Python.png
SRV Scarab on a planet with anemones

ED features high speed twitch combat and detailed damage models so the aforementioned method is the most reliable way to do it. There can be many sessions within 1 star system. Those sessions can dynamically move around many light years. ED's 1:1 scale Milky Way, means sessions are typically spread out much further. However, the lion's share of player activity is within the Core Systems.

Persistent Data

Every week the servers go offline to allow the Galaxy's persistent data to update:[26]

The update usually takes between 30 and 60 minutes, during this time you cannot login to the Milky Way.

Lore

File:Coriolis-space-station-Titans-Daughter.png
Coriolis station

The lore has expanded a lot since ED launched in 2014. Important events are covered by GalNet. The official Elite Dangerous Role Playing Game has in-depth lore about the fictional universe. Here's a summary:

Cheap and faster than light travel has enabled humanity to expand across the stars. They've built colonies, cities, stations and empires. This led to the rise of galactic superpowers: the Federation, Empire and Alliance. The galaxy's vast wealth of minerals, water and life-bearing planets makes them wealthier every day. Such wealth of the major factions attracts powerful people who scheme daily to gain power.[27]

The middle-classes can afford spaceships like cars in the 20th century. This gives them tremendous freedom. Space trade is seldom hampered by politics. Pilots are encouraged to do all kinds of jobs such as supplying stations. Little has changed for those in the bottom of society since the old-Earth's dark ages. The planet-spanning mega corporations employ entire nations and rule unchecked over vast sections of the galaxy. Weapons are readily available and people are inclined to shoot first. The general lawlessness of space, inequality, greed of the galactic elite, navigational hazards and fierce creatures on planets make it a dangerous galaxy.[27]

Other galaxies

File:External Galaxies Below Andromeda.png
Visible Galaxies below Andromeda

Local Group

The Milky Way is located inside the Local Group which is 10 million light-years across.[1] There are over 50 galaxies in this group bound together by gravity. The gravitational center is between the Milky Way and Andromeda.[1] The biggest galaxy in the Local Group is Andromeda with a diameter of 220,000 light-years.[1] The Milky Way is the second largest with 105,700 light-years.[1]

Visible galaxies

A total of 32 galaxies are identified by CMDR Dr. Kaii (including dwarf and irregular galaxies). The nearest galaxy is the Large Magellanic Cloud at 158,200 light years. The furthest is NGC 6703 at 106 million light years.[28] You cannot travel to these galaxies. This table gives an overview of the visible galaxies.

Name Other Designations Type Number of Stars* Direction Distance (ly)**
Large Magellanic Cloud Nubecula Major Irr 20 billion Towards the Magellanic Clouds 158,200
Small Magellanic Cloud Nubecula Minor / NGC 292 Irr 3 billion Towards the Magellanic Clouds 199,000
Ursa Minor Dwarf3 E5 7 million West Up 200,000
Sextans Dwarf Sextans I E4 25 million East Up 290,000
Sculptor Dwarf ESO 351-30 E0 50 million Towards the Magellanic Clouds 290,000
Carina Dwarf E3 35 million Towards the Magellanic Clouds 330,000
Fornax Dwarf E4 130 million Towards the Magellanic Clouds 460,000
Leo II DDO 93 E0 90 million East Up 690,000
Leo I DDO 74 E3 40 million East Up 820,000
NGC 6822 IC 4895 / MCG -2-50-6 / DDO 209 Irr 700 million North Down 1,600,000
IC 10 UGC 192 / MCG 192 / IRAS 177+5900 Irr 160 million Above Andromeda 2,200,000
IC 1613 UGC 668 / MCG 0-3-70 / DDO 8 Irr 2 billion Below Andromeda 2,380,000
Andromeda I KK 8 E0 70 Million Below Andromeda 2,400,000
Andromeda III KK 5 E6 8 Million Below Andromeda 2,440,000
M32 NCG 221 / UGC 452 / MCG 7-2-15 E2 1 billion Below Andromeda 2,490,000
Andromeda M 31 / NGC 224 / UGC 454 / MCG 7-2-16 Sb ***1 trillion Below Andromeda 2,500,000
Cassiopeia 1 KK 19 Irr 6 billion Above Andromeda 2,550,000
NGC 147 & NGC 185**** E5 / E3 1 billion Above Andromeda 2,580,000
Leo A DDO 69 Irr 40 million East Up 2,600,000
Triangulum M 33 / NGC 598 / UGC 1117 / MCG 5-4-69 Sc ***40 billion Below Andromeda 3,000,000
Pegasus Dwarf DDO 216 dIrr 50 million Below Andromeda 3,000,000
WLM Wolf-Lundmark-Melotte / DDO 221 Irr 830 million Directly Down 3,000,000
Aquarius Dwarf DDO 210 Irr 8 million North Down 3,200,000
Sagittarius DIG ESO 594-4 Irr 40 million North Down 3,390,000
Antlia Dwarf PGC 29194 E3 50 million East Up 4,000,000
NGC 3109 ESO 499-36 / MCG -4-24-13 / UGCA 194 Sb 15 billion East Up 4,300,000
Sextans A DDO 75 Irr 570 million East Up 4,310,000
IC 5152 ESO 237-27 / AM 2159-513 / IRAS 21594-5132 Irr 1 billion Towards the Magellanic Clouds 5,800,000
Andromeda IV Irr 600 million Below Andromeda 6,100,000
NGC 404 UGC 718 / MCG 6-3-18 / ZWG 520.20 S0 900 million Below Andromeda 10,000,000
NGC 69462 UGC 11597 / MCG 10-29-6 / ZWG 304.6 SBc 100 billion West Up 22,000,000
NGC 69521 NGC 6951 / UGC 11604 / MCG 11-25-2 SBc 170 billion West Up 74,000,000
IC 15023 UGC 12706 / UGC 12105 / MCG 13-1-2 Sa 7 billion West Up 82,000,000
NGC 59851 UGC 9969 / MCG 10-22-30 / ZWG 297.25 SBb 1 trillion West Up 100,000,000
NGC 67032 UGC 11356 / MCG 8-34-20 / ZWG 255.14 S0 110 billion West Up 106,000,000

*Taken from Space Engine (not reliable, but probably good estimates) **Almost all distances are taken from Wikipedia. A few distances are based on papers or astronomy sites via Wikipedia. Physically paired galaxies1 Only one (or neither) of these is correct2 Only one (or neither) of these is correct3 Only one (or neither) of these is correct.

Videos

References

  1. ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Milky Way Galaxy: Facts, Location & How to See It From Earth - Starwalk - 30 June 2026
  2. ↑ Elite Dangerous (official site)
  3. ↑ Polygon: Elite: Dangerous explores the limitless depths of space, and of human cruelty - 2014
  4. ↑ 4.0 4.1 YouTube: My other car's a Cobra MKIII - Nordic Game 2014
  5. ↑ 5.0 5.1 reddit: Quick Notes from Livestream - Discovery Scanner: w/ Piers Jackson & Dr Kay Ross. - 27 April, 2021.
  6. ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 Elite Dangerous: Our Galaxy
  7. ↑ Frontier Forums: Trappist-1 Discovery's Impact on Elite Dangerous
  8. ↑ 8.0 8.1 8.2 Elite Dangerous | Operations Update Notes - 30 June 2026
  9. ↑ New Era of System Colonisation Hailed a Success - Galnet - 13 MAR 3311
  10. ↑ Elite Dangerous | Developer Log - 16 February 2026 - YouTube
  11. ↑ Elite Dangerous Star Map: Statistics (January 1, 3312)
  12. ↑ 12.0 12.1 Frontier Forums: Celebrating 5 years of Elite Dangerous!
  13. ↑ Canonn Research: Guardians Codex 3/28 : Thargoid Log - Unsuccessful Truce
  14. ↑ 6/28 : Civil War Log – Dawn of the Construct
  15. ↑ Frontier Forums: Content Recap: Beyond - Chapter Four Livestream - Exploration and the Codex
  16. ↑ Twitter: Elite Dangerous, 2 Mar 2018
  17. ↑ Twitter: Elite Dangerous, 3 Mar 2018
  18. ↑ Twitter: Elite Dangerous, 26 Feb 2019
  19. ↑ Twitter: Elite Dangerous, 20 Jan 2022
  20. ↑ Twitter: Elite Dangerous, January 10, 2023
  21. ↑ Twitch: Frontier - Frontier Unlocked, February 28, 2024
  22. ↑ X : Elite Dangerous, October 2, 2025
  23. ↑ 23.0 23.1 23.2 EDSM - Elite Dangerous Star Map - 20 June 2026
  24. ↑ Frontier Forums: Around the Galaxy in 7.553 days - a DECE Speed Circumnavigation
  25. ↑ YouTube: Sagittarius Eye Bulletin - Galactic Circumnavigation Record Shattered
  26. ↑ reddit: [WEEKLY SERVER] The Milky Way will be going offline at ~7am UTC for its scheduled service. (November 16, 2017)
  27. ↑ 27.0 27.1 Kickstarter: Elite Dangerous Role Playing Game
  28. ↑ Frontier Forums: List and Sky Charts of other Visible Galaxies in Elite

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