Crash Site (On Foot): Difference between revisions

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m Corrected word 'Components' to 'Assets'
 
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| activities = [[Bounty Hunter]]<br/>[[Combat]]<br/>[[Mercenary]]<br/>[[Scavenger]]
| activities = [[Bounty Hunter]]<br/>[[Combat]]<br/>[[Mercenary]]<br/>[[Scavenger]]
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}}
A '''Crash Site''' is a type of [[Points of Interest|Point of Interest]] that can be detected from orbit and accessed while [[On Foot]].
A '''Crash Site''' is a type of [[Points of Interest|Point of Interest]] that can be detected from orbit and accessed while [[On Foot]] or in a [[SRV]].


== Contents ==
== Contents ==
=== Random encounters ===
=== Random encounters ===
Threat level 2 random Crash Sites contain a single destroyed [[Scarab]], one container with [[Goods]] that will be marked stolen once retrieved, the Scarab's murdered driver, and a lone criminal guarding the site. Maintenance panels on the Scarab can be cut open with the [[Arc Cutter]] to scavenge [[Components]], and the guard can be scanned with the [[Profile Analyser]] to obtained a [[Bounty Voucher]].
Threat level 2 random Crash Sites contain a single destroyed [[Scarab]], one container with [[Goods]] that will be marked stolen once retrieved, the Scarab's murdered driver, and a lone criminal guarding the site. Maintenance panels on the Scarab can be cut open with the [[Arc Cutter]] to scavenge [[Assets]], and the guard can be scanned with the [[Profile Analyser]] to obtain a [[Bounty Voucher]].


Threat level 3 Crash Sites contain the same as the above, but after killing the criminal guard, a ship will arrive and deploy at least two additional hostiles.
Threat level 3 Crash Sites contain the same as the above, but after killing the criminal guard, a ship will arrive and deploy at least two additional hostiles.