Commodities: Difference between revisions

added Marine Equipment, changed Drugs to Legal Drugs
moved Ion Distributor to Machinery
 
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The world of [[Elite: Dangerous]] is partly one of inter-global commerce. Many stations have or need certain Commodities, and have specific buy and sell rates which allow commanders to make money on the market. These items are divided into commodity types.
[[File:Commodities Market.jpg|thumb|300px|Commodities Market]]
{{Confuse|Goods}}


==Chemicals==
The [[human]] populated [[Star system|systems]] bustle with interstellar [[:Category:Commerce|commerce]]. Many [[station]]s, [[Settlement|settlements]] and [[Surface Port|Surface Ports]] require '''Commodities'''. They have fluctuating buy and sell rates which allow [[Commander|commanders]] to make [[Credits|money]] on the [[Market Economy|market]]. Most commodities are transported in [[Cargo Canister]]s which require [[Cargo Rack]]s that are installed in [[ships]].
Chemicals are the various components created for various uses in stations and planets.


; [[Chemical Drugs]]
Commodities can be bought and sold at any [[Station]] with a ''Commodities Market'' which is accessible via the ''Starport Services'' menu. To buy and sell [[Illegal Goods|illegal]] or [[Stolen Goods|stolen]] commodities, the commander must find a station with a [[Black Market]]. The availability of certain commodities can vary greatly per station. Generally, stations produce and consume commodities based on their [[Market Economy]] type. Commodity prices are dynamic and fluctuate based on various factors including player interaction. Trade routes and strategies can change on a daily basis, especially in areas with a high amount of player activity. The [[Background Simulation]] is directly impacted by trading.
; [[Explosives]]
; [[Hydrogen Fuel]]
; [[Mineral Oil]]
; [[Pesticides]]


==Consumer Items==
Ambitious [[trader]]s can make large amounts of [[credits]] by transporting commodities which they bought at a low price and sold at a higher price. [[Third Party Tools]] are useful to find trade routes throughout populated space.
Consumer Items are those materials and items specifically created for consumption, i.e. entertainment and ease-of-life.


; [[Clothing]]
==Lists==
; [[Consumer Technology]]
[[File:Commodities_Market_Guide.png|thumb|250px|Commodities Market Guide]]
; [[Domestic Appliances]]
*'''[[Commodities/Supply and Demand|Supply and Demand]]''' - Table of which station economies buy and sell which Commodities.
*'''[[:Category:Commodities]]''' - An automatically populating list of documented Commodities.
*'''[[List of Rare Commodities]]''' - There are various unique Rare Commodities that can only be purchased from specific stations. Rare Commodities increase in value the further away they are transported from the system of origin (up to 200 ly, after which the value ceases rising). See also: [[:Category:Rare Commodities]].


==Foods==
==Commodities by type==
Foods are items grown or farmed for consumption.
===Chemicals===
Chemicals are a class of natural and synthetic compounds that have a variety of industrial, agricultural, and scientific applications.
 
;[[Agronomic Treatment]]
;[[Explosives]]
;[[Helium]]
;[[Helium-3]]
;[[Hydrogen Fuel]]
;[[Hydrogen Peroxide]]
; [[Liquid Oxygen]]
;[[Mineral Oil]]
;[[Nerve Agents]]
;[[Pesticides]]
;[[Rockforth Fertiliser]]
;[[Surface Stabilisers]]
;[[Synthetic Reagents]]
;[[Tritium]]
;[[Water]]
 
===Consumer Items===
Consumer Items are those materials and items specifically created for human comfort and basic survival.
 
;[[Clothing]]
;[[Consumer Technology]]
;[[Domestic Appliances]]
;[[Evacuation Shelter]]
;[[Survival Equipment]]
 
===Foods===
Foods are organic products harvested from flora and fauna for human consumption.


; [[Algae]]
; [[Algae]]
; [[Animal Meat]]
;[[Animal Meat]]
; [[Coffee]]
;[[Coffee]]
; [[Fish]]
;[[Fish]]
; [[Food Cartridges]]
; [[Food Cartridges]]
; [[Fruit and Vegetables]]
;[[Fruit and Vegetables]]
; [[Grain]]
;[[Grain]]
; [[Synthetic Meat]]
;[[Synthetic Meat]]
; [[Tea]]
;[[Tea]]


==Industrial Materials==
===Industrial Materials===
Industrial Materials are those materials created for industrial production, and typically support ship construction.
Industrial Materials are refined products used in the manufacture of machinery, ships, and structures.


; [[Alloys]]
;[[Ceramic Composites]]
; [[Plastics]]
;[[CMM Composite]]
; [[Polymers]]
;[[Insulating Membrane]]
; [[Semiconductors]]
;[[Meta-Alloys]]
;[[Micro-Weave Cooling Hoses]]
;[[Neofabric Insulation]]
;[[Polymers]]
;[[Semiconductors]]
; [[Superconductors]]
; [[Superconductors]]


==Legal Drugs==
=== Legal Drugs===
Drugs traded on the marketplace are legal chemicals which alter the mind and body.
Legal Drugs are substances that alter the mind and body, and can be legally traded at most markets.


; [[Beer]]
;[[Beer]]
; [[Liquor]]
;[[Bootleg Liquor]]
; [[Narcotics]]
;[[Liquor]]
; [[Tobacco]]
;[[Narcotics]]
; [[Wine]]
;[[Onionhead Gamma Strain]]
;[[Tobacco]]
;[[Wine]]


==Machinery==
===Machinery ===
Machinery support the industrial systems of the various stations and planets.
Machinery supports a wide variety of important functions, from producing clean water to providing power to regulating heat output.


; [[Atmospheric Processors]]
;[[Articulation Motors]]
; [[Crop Harvesters]]
;[[Atmospheric Processors]]
; [[Heliostatic Furnaces]]
;[[Building Fabricators]]
; [[Marine Equipment]]
;[[Crop Harvesters]]
; [[Mineral Extractors]]
;[[Emergency Power Cells]]
; [[Microbial Furnaces]]
;[[Energy Grid Assembly]]
; [[Power Generators]]
;[[Exhaust Manifold]]
; [[Water Purifiers]]
;[[Geological Equipment]]
; [[Heatsink Interlink]]
;[[HN Shock Mount]]
;[[Ion Distributor]]
;[[Magnetic Emitter Coil]]
;[[Marine Equipment]]
;[[Microbial Furnaces]]
;[[Mineral Extractors]]
;[[Modular Terminals]]
; [[Power Converter]]
;[[Power Generators]]
;[[Power Transfer Bus]]
;[[Radiation Baffle]]
;[[Reinforced Mounting Plate]]
;[[Skimmer Components]]
;[[Thermal Cooling Units]]
;[[Water Purifiers]]


==Medicines==
===Medicines===
Medicines promote the well-being of the populace and increase general performance.
Medicines are substances and compounds used to treat illnesses in humans and enhance overall health.


; [[Agri-Medicines]]
;[[Advanced Medicines]]
; [[Basic Medicines]]
;[[Agri-Medicines]]
; [[Combat Stabilisers]]
;[[Basic Medicines]]
; [[Performance Enhancers]]
;[[Combat Stabilisers]]
; [[Progenitor Cells]]
;[[Performance Enhancers]]
;[[Progenitor Cells]]
 
=== Metals===
Metals are malleable and ductile substances that are vitally important to the manufacture of everything from electronics to ship hulls.


==Metals==
Metals are of prime importance in space travel and combat.
; [[Aluminium]]
; [[Aluminium]]
; [[Beryllium]]
; [[Beryllium]]
; [[Bismuth]]
; [[Cobalt]]
; [[Cobalt]]
; [[Copper]]
; [[Copper]]
; [[Gallium]]
; [[Gallium]]
; [[Gold]]
; [[Gold]]
; [[Hafnium 178]]
; [[Indium]]
; [[Indium]]
; [[Iridium]]
; [[Lanthanum]]
; [[Lithium]]
; [[Lithium]]
; [[Osmium]]
; [[Palladium]]
; [[Palladium]]
; [[Platinum]]
; [[Platinum]]
; [[Platinum Alloy]]
; [[Praseodymium]]
; [[Samarium]]
; [[Silver]]
; [[Silver]]
; [[Steel]]
; [[Tantalum]]
; [[Tantalum]]
; [[Thallium]]
; [[Thorium]]
; [[Titanium]]
; [[Titanium]]
; [[Uranium]]
; [[Uranium]]


==Minerals==
===Minerals===
Minerals are found naturally and can be refined to create metal that is used throughout the world of Elite: Dangerous.
Minerals are chemical compounds that are mined from naturally-occurring deposits and can be refined into other substances. Some minerals are prized as precious gemstones and can fetch a high price at most markets.


; [[Bauxite]]
;[[Alexandrite]]
; [[Bertrandite]]
;[[Bastnasite]]
; [[Coltan]]
;[[Bauxite]]
; [[Gallite]]
;[[Benitoite]]
; [[Indite]]
;[[Bertrandite]]
; [[Lepidolite]]
;[[Bromellite]]
; [[Rutile]]
;[[Coltan]]
; [[Uraninite]]
;[[Cryolite]]
;[[Deuterium]]
;[[Diamond]]
;[[Gallite]]
;[[Goslarite]]
;[[Grandidierite]]
;[[Haematite]]
;[[Indite]]
;[[Jadeite]]
;[[Lepidolite]]
;[[Lithium Hydroxide]]
;[[Low Temperature Diamonds]]
;[[Magnesite]]
;[[Methane Clathrate]]
;[[Methanol Monohydrate Crystals]]
;[[Moissanite]]
;[[Monazite]]
;[[Musgravite]]
;[[Olivine]]
;[[Painite]]
;[[Periclase Dunite]]
;[[Pyrophyllite]]
;[[Quartz Pyroxenite]]
;[[Rhodplumsite]]
;[[Ruby]]
;[[Rutile]]
;[[Sapphire]]
;[[Serendibite]]
;[[Taaffeite]]
;[[Thortveitite]]
;[[Uraninite]]
;[[Void Opals]]


==Slavery==
===Salvage===
; [[Imperial Slaves]]
Salvage items are generally obtained by a [[salvager]] or [[pirate]] from sites containing preexisting wreckage, abandoned structures, or alien structures. Salvage is usually marked [[Stolen Goods|stolen]] or [[Illegal Goods|illegal]] in most systems. Certain Salvage items, such as Escape Pods and Black Boxes, can be given to the Search & Rescue Contact available at most Stations.
; [[Slaves]]


==Technology==
;[[AI Relics]]
Technology drives the settling of new worlds and the habitation of old systems.
;[[Ancient Artefact]]
;[[Ancient Key]]
;[[Anomaly Particles]]
;[[Antimatter Containment Unit]]
;[[Antique Jewellery]]
;[[Antiquities]]
;[[Assault Plans]]
;[[Black Box]]
;[[Commercial Samples]]
;[[Damaged Escape Pod]]
;[[Data Core]]
;[[Diplomatic Bag]]
;[[Earth Relics]]
;[[Encrypted Correspondence]]
;[[Encrypted Data Storage]]
;[[Experimental Chemicals]]
;[[Fossil Remnants]]
;[[Gene Bank]]
;[[Geological Samples]]
;[[Guardian Casket]]
; [[Guardian Orb]]
;[[Guardian Relic]]
;[[Guardian Tablet]]
;[[Guardian Totem]]
;[[Guardian Urn]]
;[[Hostage]]
; [[Large Survey Data Cache]]
;[[Military Intelligence]]
;[[Military Plans]]
;[[Mollusc Brain Tissue]]
; [[Mollusc Fluid]]
;[[Mollusc Membrane]]
;[[Mollusc Mycelium]]
;[[Mollusc Soft Tissue]]
;[[Mollusc Spores]]
;[[Mysterious Idol]]
;[[Occupied Escape Pod]]
;[[Personal Effects]]
;[[Pod Core Tissue]]
;[[Pod Dead Tissue]]
;[[Pod Mesoglea]]
;[[Pod Outer Tissue]]
;[[Pod Shell Tissue]]
;[[Pod Surface Tissue]]
;[[Pod Tissue]]
;[[Political Prisoner]]
;[[Precious Gems]]
;[[Prohibited Research Materials]]
;[[Prototype Tech]]
;[[Rare Artwork]]
;[[Rebel Transmissions]]
;[[SAP 8 Core Container]]
;[[Scientific Research]]
;[[Scientific Samples]]
; [[Small Survey Data Cache]]
;[[Space Pioneer Relics]]
;[[Tactical Data]]
;[[Technical Blueprints]]
;[[Thargoid Basilisk Tissue Sample]]
;[[Thargoid Biological Matter]]
;[[Thargoid Bio-Storage Capsule]]
;[[Thargoid Cyclops Tissue Sample]]
;[[Thargoid Glaive Tissue Sample]]
;[[Thargoid Heart]]
;[[Thargoid Hydra Tissue Sample]]
;[[Thargoid Link]]
;[[Thargoid Orthrus Tissue Sample]]
;[[Thargoid Probe]]
;[[Thargoid Resin]]
;[[Thargoid Sensor]]
;[[Thargoid Medusa Tissue Sample]]
;[[Thargoid Scout Tissue Sample]]
;[[Thargoid Technology Samples]]
;[[Time Capsule]]
;[[Titan Deep Tissue Sample]]
;[[Titan Maw Deep Tissue Sample]]
;[[Titan Maw Partial Tissue Sample]]
; [[Titan Maw Tissue Sample]]
;[[Titan Partial Tissue Sample]]
;[[Titan Tissue Sample]]
;[[Trade Data]]
;[[Trinkets of Hidden Fortune]]
;[[Unclassified Relic]]
;[[Unoccupied Escape Pod]]
;[[Unstable Data Core]]
;[[Wreckage Components]]


; [[Advanced Catalysers]]
===Slavery===
; [[Animal Monitors]]
Slaves are beings forced into labor and servitude, usually against their will and with no compensation or legal protections. Conventional slavery is illegal in most systems other than Anarchies, but [[Imperial Slavery]], a regulated form of indentured servitude, is legal in the [[Empire]] and heavily integrated into its culture.
; [[Aquaponic Systems]]
 
; [[Artificial Habitat Modules]]
;[[Imperial Slaves]]
; [[Auto Fabricators]]
;[[Slaves]]
; [[Bioreducing Lichen]]
 
; [[Computer Components]]
===Technology===
; [[H.E. Suits]]
Technology Commodities are tools, mechanisms, and materials with significant complexity and highly-specialised applications. They drive the colonisation of new systems, the enrichment of existing habitation centres, and the advancement of science.
 
;[[Advanced Catalysers]]
;[[Animal Monitors]]
;[[Aquaponic Systems]]
;[[Auto Fabricators]]
;[[Bioreducing Lichen]]
;[[Computer Components]]
;[[H.E. Suits]]
;[[Hardware Diagnostic Sensor]]
; [[Land Enrichment Systems]]
; [[Land Enrichment Systems]]
; [[Resonating Separators]]
;[[Medical Diagnostic Equipment]]
; [[Robotics]]
;[[Micro Controllers]]
;[[Muon Imager]]
;[[Nanobreakers]]
;[[Resonating Separators]]
;[[Robotics]]
;[[Structural Regulators]]
;[[Telemetry Suite]]
 
===Textiles===
Textiles are materials made of interlacing fibres. They are primarily used in the manufacture of clothing and furnishings.
 
;[[Conductive Fabrics]]
;[[Leather]]
;[[Military Grade Fabrics]]
;[[Natural Fabrics]]
;[[Synthetic Fabrics]]
 
===Waste===
Waste is material generated through the consumption of other materials. While some Waste Commodities can be re-used in other applications, others are too volatile and hazardous and require proper disposal.


==Textiles==
;[[Biowaste]]
Textiles allow people to not be naked.
;[[Chemical Waste]]
;[[Scrap]]
;[[Toxic Waste]]


; [[Cotton]]
===Weapons===
; [[Leather]]
Weapons are tools designed and utilised for combat and defensive purposes. Their trade is strictly regulated in most systems.
; [[Natural Fabrics]]
; [[Synthetic Fabrics]]


==Waste==
;[[Battle Weapons]]
Waste is the material generated through the consumption of materials.
;[[Landmines]]
;[[Non Lethal Weapons]]
;[[Personal Weapons]]
;[[Reactive Armour]]


; [[Biowaste]]
==Videos==
; [[Chemical Waste]]
<gallery>
; [[Scrap]]
File:Elite_Dangerous_-_Understanding_the_Commodities_market
</gallery>


==Weapons==
==External links==
Weapons are utilized in various and varied types of ways.
*[https://www.edsm.net/en/faq/commodities EDSM.net: Commodities List]
*[https://inara.cz/elite/commodities-list/ INARA.cz - Commodities List]
[[ru:Товар]]
[[zh:{{PAGENAME}}]]
[[uk: Товари]]


; [[Non Lethal Weapons]]
; [[Personal Weapons]]
; [[Reactive Armour]]
[[Category:Commodities]]
[[Category:Commodities]]
[[Category:Guides]]
[[Category:Commerce]]