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Added Melee Damage: Difference between revisions

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m Updated modification costs after update - 7th of Aug 24
 
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This modification can be applied by the following Engineers:
This modification can be applied by the following Engineers:


*[[Eleanor Bresa]]
*[[Jude Navarro]]
*[[Jude Navarro]]
*[[Kit Fowler]]
*[[Kit Fowler]]


== Modification Effects ==
== Modification Effects ==
Added Melee Damage increases melee attack damage by 150%. This makes melee damage do approximately 15 damage per hit, generally capable of killing shieldless enemies in 2 hits.
This can be an effective way of killing shieldless and unaware targets without consuming power, but is generally ineffective against shielded targets.


== Modification Cost ==
== Modification Cost ==
*10x [[Epinephrine]]
*5x [[Epinephrine]]
*15x [[Micro Thrusters]]
*8x [[Micro Thrusters]]
*10x [[Combat Training Material]]
*5x [[Combat Training Material]]
*10x [[Combatant Performance]]
*5x [[Combatant Performance]]


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{{EngineerGearNavbox}}


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[[Category:Elite Dangerous: Odyssey]]
[[Category:Elite Dangerous: Odyssey]]

Latest revision as of 20:04, 7 August 2024

Template:Quote Added Melee Damage is an Engineering modification that can be applied to Suits.

Availability

This modification can be applied by the following Engineers:

Modification Effects

Added Melee Damage increases melee attack damage by 150%. This makes melee damage do approximately 15 damage per hit, generally capable of killing shieldless enemies in 2 hits.

This can be an effective way of killing shieldless and unaware targets without consuming power, but is generally ineffective against shielded targets.

Modification Cost

Template:EngineerGearNavbox

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