Vulture: Difference between revisions

 
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{{ShipInfobox
{{ShipInfobox
| image              = Vulture.png
| image              = Vulture-ship-flying-sideview.png
| manufacturer        = Core Dynamics
| manufacturer        = Core Dynamics
| cost                = 4,925,615  
| yearsproduced      = 3301-Present
| type                = Combat
| cost                = 4,925,615
| insurance          = 246,280
| factionreq          =
| factionrank        =
| expansionreq        =
| landingpad          = Small
| dimensions          = 43.1m x 34.7m x 12.3m
| seats              = 2
| multicrew          = Yes
| fighterhangar      = No
| hullmass            = 230
| masslock            = 10
| armour              = 288
| armourhardness      = 55
| shields            = 293
| heatcapacity        = 237
| fuelcapacity        = 8
| manoeuvrability    = 5
| topspeed            = 215
| topspeed            = 215
| boostspeed          = 348
| maxtopspeed        = 244
| manoeuvrability    = 9
| boostspeed          = 349
| shields            = 293
| maxboostspeed      = 397
| armour              = 288
| jumprange          = 8.12
| hullmass            = 230
| maxjumprange        = 22.36
| cargocapacity      = 8
| cargocapacity      = 8
| fuelcapacity        = 8
| maxcargocapacity    = 60
| jumprange          = 7.93
| utility            = 4
| utility            = 4
| small              =  
| small              =  
| medium              =  
| medium              =  
| large              =2  
| large              = 2
| huge                =  
| huge                =  
| size1              = 2
| size1              = 4
| size2              = 1
| size2              = 1
| size3              =  
| size3              =  
Line 25: Line 43:
| size7              =  
| size7              =  
| size8              =  
| size8              =  
| landingpad         = Small
| reservedic         = 1× Class 5 [[Military Compartment]]
| type                = Heavy Fighter
|scooptimised=No}}
| maxjumprange        = 22.36
{{quote|Core Dynamics pushed its expertise to the limit when creating the Vulture, employing sophisticated techniques to integrate two large hardpoints into the ship's compact frame. The manufacturer also graced the Vulture with powerful lateral thrusters, allowing it to evade incoming fire while dealing significant damage, and making it particularly deadly in combat.|In-Game Description}}
| dimensions          = 43.1m x 34.7m x 12.3m
The '''Vulture''' is a small [[Ships|ship]] produced by [[Core Dynamics]]. Featuring two large [[hardpoints]], the Vulture primarily serves as a heavy space-superiority fighter that packs serious firepower into a relatively small frame, offsetting its limited weapon count and unimpressive top speed. It excels in strike missions against larger, well-defended targets, and its nimble flight characteristics make it equally devastating against smaller targets. Although the Vulture has difficulty adapting to roles other than [[combat]] due to limited internal compartments, this has not stopped it from becoming a preferred personal [[Smuggler|transport]] for those who like to project a certain attitude in their dealings. Modified Vultures are also used as dropships by [[Frontline Solutions]] and other (para)military forces such as [[Omnipol]].
}}
 
{{quote|The Vulture space superiority fighter sacrifices hardpoint flexibility for manoeuvrability. Advanced manufacturing techniques have allowed the Vulture to integrate large hardpoints into its relatively small frame, offsetting the ship's limited weapon count, but its nimble flight characteristics make it equally devastating against smaller targets. A limited cargo and passenger capability has not stopped it becoming a preferred personal transport for those who like to project a certain attitude in their dealings.|In-Game Description}}
==Overview==
In combat, the Vulture is a powerful small-sized ship. It is capable of easily staying out of the firing range of tougher ships like [[Anaconda]]s or [[Python]]s and its two large hardpoints are capable of dishing out fairly heavy damage. Moreover, since class 3 weapons tend to have a higher [[Armour Hardness#Armour Pierce Ratings|Armour-Pierce Rating]], this allows the Vulture to overcome the higher [[Armour Hardness]] generally found in larger ships. As such, the Vulture can be a capable anti-large-ship specialist, while smaller ships can be utterly dominated in seconds even without engineering. However, the low number of hardpoints means weapons such as [[Missile Rack|Missiles]], [[Mine Launcher|Mines]], [[Torpedo Pylon|Torpedoes]] or [[Railgun]]s are not viable as they have limited ammo capacities and are not all available in Class 3. This limits the Vulture to only conventional weaponry. As for weapon mount types, both fixed and gimballed mounts are viable, but turreted mounts are inadvisable due to their higher power consumption, lower damage and that they don't take advantage of the Vulture's agility.


The '''Vulture''' is a heavy space superiority [[:Category:Fighters|fighter]].
Defensively, the Vulture has impressive statistics on paper. It possesses the highest base shield and armour strengths out of all small sized ships, it has very good internal compartments, and it has four utility mounts, the same as larger ships such as Python and [[Federal Gunship]]. The Vulture's biggest defensive drawback is its limited power capacity, however, and this greatly limits viable loadout choices and requires smart [[module priority control]]. Another disadvantage of the Vulture is its speed, which is lower than most other small sized ships and even some medium sized ships. This makes it a struggle to catch up to targets and keep under fire. The Vulture's deficient speed is mitigated by formidable manoeuvrability, which is second only to the [[Eagle]].


With its two large [[hardpoint]]s, the Vulture sports superb fire power for its relatively small frame. Although it lacks top speed compared to other ships, its lateral thrusters put the ship among the most agile and manoeuvrable fighters, thus allowing for more powerful lateral slides and vertical hops.
The Vulture suffers from overspecialization and is unsuited for any role other than combat. As an anti-[[Thargoid]] ship, it is effective against [[Thargoid Scout]]s, particularly when using turreted AX weaponry. However, its low number of hardpoints limits its use of additional weapons such as the [[Remote Release Flak Launcher]], leaving it without many options to deal with [[Thargoid Interceptor]]s. Furthermore, its cargo capacity is much lower than other ships in its price range, making it an extremely inefficient trader. However, its agility allows it to collect cargo more easily, even without [[Limpet Controller/Collector|Collector Limpets]]. Lastly, the Vulture has sub-par jump range with a maximum potential of 22.36 ly without engineering, the second-lowest of any small ship. This not only hampers its ability as an explorer, but also makes traveling to [[Interstellar Factors]] to clear bounties a chore.


The Vulture's main drawback is its limited power capacity given the two large hardpoints and the excessive amounts of utility mounts and internal compartments on offer, which can be counteracted to a degree by smart [[module priority control]] and sacrifices in the loadout choice.
Overall the Vulture functions as a small [[Fer-de-Lance]]: unbeaten in sheer power for its size but is one of the worst ships in any other role. Because it is so limited to [[Bounty Hunting]] it has very few options and makes a poor single vessel for a commander to fly and the [[Asp Explorer]] or [[Keelback]] may be more appealing due to their multi-purpose ability.


The two large hardpoints are located above and behind the cockpit, about halfway down the hulk of the ship. They are well suited for any type of [[weapons|weapon]] mount — fixed, gimballed, or turreted — and capable of shooting at targets even slightly underneath the waterline of the hull. Merely fixed weapons may have slight issues with converging on smaller targets like [[Sidewinder]]s, [[Eagle]]s, or [[Hauler]]s.
[[File:Convergence vulture.png|thumb|250px|Vulture hardpoints convergence]]
The Vulture's two large hardpoints are located above and behind the cockpit, about halfway down the hull of the ship. Due to the spacing between the hardpoints, a loadout of two fixed weapons may have slight issues with converging on smaller targets. The Vulture also has two pilot seats and can accommodate [[Multicrew]]. The pilot's station is on the centerline of the ship. The auxiliary station is offset to the port side above and behind the pilot's station. Since turreted mounts are a poor match for the Vulture and it cannot mount a [[Fighter Hanger]], it is not a recommended choice for a Multicrew ship.


==Purchase Locations==
==Purchase Locations==
:''For the full list of stations, click "Expand" in the "Date Seen" column.''
{| class="wikitable sortable mw-collapsible mw-collapsed" border="1"
{| class="article-table sortable mw-collapsible mw-collapsed" border="1"
! System
! System
! Station
! Station
! Date Seen
! Date Seen
! Discount
|-
|-
|44 B Ophiuchi
|Shinrarta Dezhra
|Feustel Gateway
|Jameson Memorial
|6th June 2015
|Always available
|-
|10% discount
|72 Ophiuchi
|Vernadsky City
|28th June 2015
|-
|-
|Autahenetsi
|Brestla
|Artyukhin Ring
|i Sola Prospect
|31st May 2015
|Always available
|20% surcharge
|-
|-
|Aktzin
|G 35-15
|Feoktistov Station
|Cugnot Terminal
|16th Mar. 2015
|Nov. 12, 2021
|15% discount
|-
|-
|Alioth
|Maikoro
|Melbourne Park
|Hawking Port
|2nd Apr. 2015
|Dec. 7, 2019
|15% discount
|-
|-
|Arjung
|Hel
|Hiyya Orbital
|Jones Orbital
|10th Mar. 2015
|Dec. 7, 2019
|15% discount
|-
|-
|BD+24 1451
|Ix
|Marshburn Terminal
|Scully-Power Station
|23rd Apr. 2015
|Dec. 7, 2019
|15% discount
|-
|-
|Belobog
|EZ Aquarii
|AL-Haytam City
|Magnus Gateway
|16th May 2015
|Dec. 7, 2019
|
|-
|-
|Beta-1 Tucanae
|Lushertha
|Adams Orbital
|Cook Ring
|1st Mar. 2015
|Dec. 7, 2019
|
|-
|-
|Bhutas
|CF 464
|Feynman Terminal
|Bartini Enterprise
|1st Mar. 2015
|Dec. 7, 2019
|
|-
|-
|Bolos
|Urvane
|Vizcaino Horizons
|Lee Dock
|16th May 2015
|Dec. 7, 2019
|
|-
|-
|Brani
|LHS 331
|Barsanti Enterprises
|Dyr Enterprise
|6th June 2015
|Dec. 7, 2019
|
|-
|-
|Bugayaman System
|Zaraluvul
|Asprin Orbital
|Plexico Ring
|25th Apr. 2015
|Dec. 7, 2019
|
|-
|-
|Cadupi
|Guaras
|Grunsfeld Station
|Klimuk Ring
|13th May 2015
|May 4, 2020
|-
|
|CD-34 9020
|Back Enterprise
|1st June 2015
|-
|CD-72 190
|Phillips Terminal
|5th Oct. 2015
|-
|Cocijo
|Harry Moore & Co
|19th July 2015
|-
|Cockaigne
|Ottley's Landing
|1st Mar. 2015
|-
|Diaguandri
|Ray Gateway
|11th Oct. 2015
|-
|Dvorsi
|Chernykh Ring
|3rd Oct. 2015
|-
|Esumindii
|Nourse City
|2nd Oct. 2015
|-
|Faust 68
|Slipher Hub
|18th Mar. 2015
|-
|Furbaide
|Effinger Port
|15th Mar. 2015
|-
|Fusang System
|Cleve Vision
|6th May 2015
|-
|G 126-31
|Dobrovolski Ring
|1st Mar. 2015
|-
|G 122-60
|Watts Enterprise
|7th Oct 2015
|-
|Gacrux
|Ramanujan Terminal
|10th May 2015
|-
|Garcux
|Schrodinger Dock
|10th May 2015
|-
|Hai Chan
|Sladek Dock
|1st Aug. 2015
|-
|Hanggardi
|Henricks Gateway
|1st Oct. 2015
|-
|Heheng
|Onufriyenko
|23rd Apr. 2015
|-
|HIP 20277
|Fabian City
|31st Aug. 2015
|-
|HIP 102895
|Barmin Terminal
|17th May 2015
|-
|HIP 107385
|Winthrop Enterprise
|22nd May 2015
|-
|Ho Hsi
|Hand Ring
|12th Apr. 2015
|-
|Indra
|Wakata Dock
|29th May 2015
|-
|Kaliki
|Oren City
|25th June 2015
|-
|Kamaki
|Shinjo Station
|23rd Mar. 2015
|-
|Komovoy
|Silves Dock
|20th Mar. 2015
|-
|Kurmodiae
|Virchow Dock
|23rd July 2015
|-
|Lambda-2 Phoenicis
|First station
|1st Mar. 2015
|-
|LAWD 80
|Caverlari Station
|1st Mar. 2015
|-
|LHS 235
|Shatalov Gateway
|17tn Apr. 2015
|-
|LHS 531
|Nelson Terminal
|17th May 2015
|-
|LHS 1212
|Bramah Port
|25th Apr. 2015
|-
|LHS 3447
|Dalton Gateway
|6th June 2015
|-
|LHS 3564
|Froude Emterprise
|24 May 2015
|-
|Lombi
|Xin Hub
|13th June 2015
|-
|Lorden
|Roentgen Horizons
|1st Mar. 2015
|-
|LP 861-12
|Artyukhin Terminal
|20th Apr. 2015
|-
|LTT 7421
|Lukyanenko Vision
|10th Jan. 2015
|-
|LTT 7548
|Boltzmann Gateway
|10th May 2015
|-
|LTT 9097
|Fox Gateway
|8th Apr. 2015
|-
|LTT 15278
|Zholobov Enterprise
|27th Apr. 2015
|-
|Lugh
|Hartsfield Market
|21th Mar. 2015
|-
|Lulus
|Riazuddin Station
|19th Aug. 2015
|-
|Malarhones
|Kurtz Dock
|29th Mar. 2015
|-
|Mildeptu
|Buchli City
|6th June 2015
|-
|Mundjiga
|Sagan Port
|1st May 2015
|-
|Nahua
|Fuller Vision
|17th Apr. 2015
|-
|Nanomam
|Hahn Gateway
|6th June 2015
|-
|Nariansan
|Burkin Hub
|15th May 2015
|-
|Njikan
|Smeaton Port
|1st Mar. 2015
|-
|NLTT 19808
|Ford Dock
|19th July 2015
|-
|Olcae
|Jones Gateway
|20th Aug. 2015
|-
|Oxossi
|Shinjo Station
|1st Mar. 2015
|-
|Q1 Eridani
|Windt Terminal
|18th Mar. 2015
|-
|Parjanya
|Volterra Enterprise
|13th Oct. 2015 "(Xbox One)
"
|-
|Perkana
|Dann Vision
|21st July 2015
|-
|ROSS 733
|Strekalov Gateway
|23rd May 2015
|-
|Saktsak
|Bursch Enterprise
|29th June 2015 "(Xbox One)"
|-
|Sanuma
|Dunyach Orbital
|1st Mar. 2015
|-
|Sherones
|Whitford Port
|17th Sept. 2015
|-
|Skadjalini
|Matthaus Olbers Enterprise
|19th Mar. 2015
|-
|Sowiio
|Shaw Port
|6th Apr. 2015
|-
|STHA 181
|Andreas Hub
|3rd June 2015
|-
|Trongbanza
|Orbik Vision
|16th October 2015
|-
|Tujia
|Napier Hub
|16th July 2015
|-
|TZ Arietis
|Snyder Enterprise
|1st Mar. 2015
|-
|Vaka
|Zenbei Oribital
|[prior to 5th Oct. 2015]
|-
|Vequess
|Agnews' Folly
|6th Apr. 2015
|-
|Wolf 906
|Herbert Dock
|1st Mar. 2015
|-
|Wuli
|Behnken Gateway
|1st Mar. 2015
|-
|Xihe
|Zhen dock
|28th Mar. 2015
|-
|Yembo
|Naddoddur Terminal
|12th Apr. 2015
|-
|Yama
|Akers Hub
|6th May 2015
|-
|Yenistani
|Johri Terminal
|14th Sept. 2015
|-
|Zaragas
|Jenner Hub
|26th Mar. 2015
|}
|}


==Default Loadout==
==Outfitting==
Ship loadouts can be [[Outfitting|outfitted]] in various ways at certain stations. Listed below is the default loadout for the Vulture.
{{Main|Outfitting}}


{| style="text-align: center; font-size: 88%; line-height: 1.3em;" class="article-table" border="1"
All ships are customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Vulture.
 
{| class="article-table" style="text-align: center;" border="1"
! style="text-align: center;" | Category
! style="text-align: center;" | Category
! style="text-align: center;" | Default System
! style="text-align: center;" | Default System
Line 411: Line 145:
! style="text-align: center;" | Max Class
! style="text-align: center;" | Max Class
|-
|-
| rowspan="2" | [[Hardpoint|Large Hardpoint]]
| rowspan="2" | Large [[Hardpoint]]
| [[Pulse Laser]] || F || 1 || 3
| [[Pulse Laser]] || F || 1 || 3
|-
|-
Line 449: Line 183:
| [[Fuel Tank]] [x8] || C || 3 || 3
| [[Fuel Tank]] [x8] || C || 3 || 3
|-
|-
| rowspan="5" | [[Internal Compartment]]s
| rowspan="9" | [[Internal Compartment]]s
| [[Shield Generator]] || E || 5 || 5
| [[Shield Generator]] || E || 5 || 5
|-
| ''Empty'' (M) || -- || -- || 5
|-
|-
| [[Cargo Rack]] [x8] || E || 3 || 4
| [[Cargo Rack]] [x8] || E || 3 || 4
|-
|-
| [[Discovery Scanner|BDS]] || E || 1 || 2
| ''Empty'' || -- || -- || 2
|-
|-
| ''Empty'' || -- || -- || 1
| ''Empty'' || -- || -- || 1
Line 460: Line 196:
| ''Empty'' || -- || -- || 1
| ''Empty'' || -- || -- || 1
|-
|-
| style="text-align: left" colspan="5" | ''Note: L = Loaned, [x#] = Capacity, BDS = Basic Discovery Scanner''
| [[Advanced Docking Computer]] || E || 1 || 1
|-
| [[Supercruise Assist]] || E || 1 || 1
|-
| (PAS) || I || 1 || 1
|}
|}
*''(L) = Loaned Module''
*''[x#] = Capacity''
*''(PAS) = Reserved solely for the [[Planetary Approach Suite]] or [[Advanced Planetary Approach Suite]]''
*''(M) = [[Military Compartment]] reserved for [[Hull Reinforcement Package]], [[Module Reinforcement Package]], [[Shield Cell Bank]], [[Guardian Shield Reinforcement Package]], [[Guardian Hull Reinforcement Package]], or [[Guardian Module Reinforcement Package]]''
==Notes==
*The Vulture was added to ''Elite Dangerous'' in the 1.2 [[Wings]] update released on March 10, 2015.
*The Vulture has an available 16 piece cosmetic [[Livery|ship kit]] that can be purchased from the [https://www.frontierstore.net/usd/game-extras/elite-dangerous-game-extras/vulture-ship-kit-16-pieces.html Frontier store] which allows you to "remodel your ship in your personal style". The ship kit does not affect gameplay.
==Trivia==
==Trivia==
*The Vulture was originally priced at 21,925,615 CR. After an outcry from the community that it was way overpriced, Frontier lowered the cost of the Vulture to 4,925,615 CR.
*The Vulture was originally priced at 21,925,615 CR. After an outcry from the community that it was overpriced, Frontier lowered the cost of the Vulture to 4,925,615 CR.
 
==Videos==
<gallery>
File:Raw Power - Elite Dangerous Vulture
File:A man stands in the darkness... Elite Dangerous Vulture ad
File:Vulture - Core Dynamics Elite Dangerous
File:Multi-crew Vulture Cinematic (GONE VIOLENT)
File:The Vulture Elite Dangerous
File:Vulture flight practice - Elite Dangerous
</gallery>


==Gallery==
==Gallery==
<gallery orientation="square">
<gallery>
55a03fc3-a8c2-4801-8d7e-929cac0eec44.jpg|Vulture cockpit
File:Vulture-ship-flying-sideview.png|Vulture ship flying sideview
KAk0vhG.png|Vulture Hud, slight limited visibility in the front due to the fenders around the cockpit
File:Vulture in Agriculture Station.jpg|Vulture with ship kit in Agriculture Station
e4TgoDv.png|Vulture side shot
File:55a03fc3-a8c2-4801-8d7e-929cac0eec44.jpg|Vulture cockpit
1DItvQM.png|Vulture front
File:KAk0vhG.png|Vulture Hud, slight limited visibility in the front due to the fenders around the cockpit
BFfNG8t.png|Vulture rear
File:Vulture-Cockpit-Overview.png|Vulture cockpit overview
oQ0HpRZ.png|Vulture Docked
File:Bp-vulture.png|Core Dynamics Vulture Blueprint
Screenshot_0021.jpg|"Out of the sun" Vulture
File:Vulture-Cockpit-Star-Rise.png|Vulture cockpit and star rise
Screenshot_0171sm.jpg|Vulture Top View, Vibrant Purple
File:Vulture Canopy Breach.jpg|Vulture Canopy Breach
Ship1.png|Vulture underside, Red Vibrant Paint applied.
BFwkICj.jpg|Vulture with Tactical Ice paint applied
Elite0007.jpg | Vulture Top view
</gallery>
</gallery>


{{ShipNavbox}}
{{ShipNavbox}}
[[ru:Vulture]]
[[ru:Vulture]]
[[uk: Vulture]]
[[zh:Vulture]]
[[Category:Core Dynamics]]
[[Category:Fighters]]
[[Category:Fighters]]
[[Category:Core Dynamics]]