Flight Assist: Difference between revisions
Adding Hyperspace Dethrottle to Flight Assist as a feature. |
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'''Flight Assist''' is an on-board computer which keeps a [[ship]] within flight parameters, constrains the angular and linear velocity and makes it easier to pilot.<ref name=":0">[https://www.kickstarter.com/projects/1461411552/elite-dangerous/faqs Kickstarter: Elite: Dangerous/FAQ]</ref> It helps maintain control of a spacecraft by automatically countering rotation and controlling trajectory when a pilot applies or releases input on | '''Flight Assist''' is an on-board computer which keeps a [[ship]] within flight parameters, constrains the angular and linear velocity and makes it easier to pilot.<ref name=":0">[https://www.kickstarter.com/projects/1461411552/elite-dangerous/faqs Kickstarter: Elite: Dangerous/FAQ]</ref> It helps maintain control of a spacecraft by automatically countering rotation and controlling trajectory when a pilot applies or releases input on their controls. Space, having no atmosphere, has no forces which can stabilize a craft aerodynamically, and so all rotational forces and trajectory changes applied will continue to have an effect unless acted upon and changed again. | ||
This effect is noted in Newton's first law of motion, or in Galileo's law of inertia: "An object in motion will remain in motion until acted upon by an external force." A Flight Assist system will counter rotational forces and change a ship's trajectory to make it behave more like a vessel in a medium such as water or air. Without it, a pilot would need to manually counter every application of thrust with an equal, but opposite, application in order to change direction. | This effect is noted in Newton's first law of motion, or in Galileo's law of inertia: "An object in motion will remain in motion until acted upon by an external force." A Flight Assist system will counter rotational forces and change a ship's trajectory to make it behave more like a vessel in a medium such as water or air. Without it, a pilot would need to manually counter every application of thrust with an equal, but opposite, application in order to change direction. | ||
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== Hyperspace Dethrottle== | == Hyperspace Dethrottle== | ||
Hyperspace is also a part of Flight Assist, which when a ship exits [[Hyperspace]], it will decrease ship's [[Supercruise]] throttle to minimum to avoid [[star]]-crashing. When Hyperspace Dethrottle | Hyperspace is also a part of Flight Assist, which when a ship exits [[Hyperspace]], it will decrease ship's [[Supercruise]] throttle to minimum to avoid [[star]]-crashing. When Hyperspace Dethrottle is disabled, when a ship exits Hyperspace, the ship will remains in a maximum Supercruise speed, which stopping the ship must be manually perform when Hyperspace Dethrottle is unactive. It is enabled by default, and can be disabled in the right panel of the ship (pressing [4]) | ||
==Videos== | ==Videos== | ||
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File:EAGLE_CANYON_RUN_-_FLIGHT_ASSIST_OFF | File:EAGLE_CANYON_RUN_-_FLIGHT_ASSIST_OFF | ||
File:Imperial_Courier_v_Thargoid_scouts_Flight_Assist_Off | File:Imperial_Courier_v_Thargoid_scouts_Flight_Assist_Off | ||
File:How To Fly Without Flight Assist In Elite Dangerous | |||
</gallery> | </gallery> | ||