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[[File:WeaponSpeacialEffectIcon.png|thumb|298x248|Ship status indicators]]
[[File:WeaponSpeacialEffectIcon.png|thumb|298x248|Ship status indicators]]


When the player's ship, or the ship that the player has currently targeted, takes certain types of damage (whether from a modified or standard weapon) the ship HUD will indicate this via the display of weapon effect icons shown below the relevant schematic for the affected ship.<includeonly><br/><br/>[[Icons_legend/Ship_Status_Indicators|Open section as separate page]]</includeonly>
When the player's ship, or the ship that the player has currently targeted, takes certain types of damage (whether from a modified or standard weapon) the ship HUD will indicate this via the display of weapon effect icons shown below the relevant schematic for the affected ship.<br>It will also display positive effects like shield regeneration and hull repair.<includeonly><br/><br/>[[Icons_legend/Ship_Status_Indicators|Open section as separate page]]</includeonly>
 
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{| class="article-table article-table-selected mw-collapsible" style="width:100%" border="1" cellspacing="1" cellpadding="1"
{| class="article-table article-table-selected mw-collapsible" border="1" cellspacing="1" cellpadding="1"
|-
|-
! scope="col" |Icon
! scope="col" |Icon
! scope="col" |Description
! scope="col" |Description
! scope="col" |Effect
! scope="col" |Effect
! scope="col" |Sources
! scope="col" |Sources &nbsp;&nbsp;&nbsp;&nbsp;
|-
|-
|[[File:Corrosion.svg|20x20px|center]]
|[[File:Corrosion.svg|20x20px|center]]
|Corrosion
|Corrosion
|The Hull is reduced by 20 points and incoming damage is increased by a quarter.
|Ship maximum armour is reduced by 20 and the ship takes 25% more damage from all sources.
|[[Corrosive Shell]]
|[[Corrosive Shell]]
|-
|[[File:Ship_status-caustic_damage.svg|20x20px|center]]
|Caustic damage
|Ship is taking gradual hull damage over time until the source of the caustic damage is removed.
|[[Thargoid Interceptor]] caustic missiles, "Orthrus Variant" Thargoid Interceptor wake, [[Thargoid Caustic Generator]]s, [[Enzyme Missile Rack|Enzyme Missiles]]
|-
|-
|[[File:Engine-disruption.svg|20x20px|center]]
|[[File:Engine-disruption.svg|20x20px|center]]
|Engine Disruption
|Engine Disruption
|Speed is reduced: changing ENG pips has no effect on the ship's max speed nor boost speed.
|Speed is reduced; changing ENG pips has no effect on the ship's speed.
|[[Drag Munitions]]
|[[Drag Munitions]]
|-
|-
|[[File:Engine-reboot.svg|20x20px|center]]
|[[File:Engine-reboot.svg|20x20px|center]]
|Engine Reboot
|Engine Reboot
| Temporarily disables [[Thrusters|thruster]]
|[[Thrusters]] are temporarily disabled.
|[[Ion Disruptor]], [[Thargoid Caustic Generator]] explosion
|[[Ion Disruptor]], [[Thargoid Caustic Generator]] explosion
|-
|-
|[[File:Fsd-reboot.svg|20x20px|center]]
|[[File:Fsd-reboot.svg|20x20px|center]]
|FSD Reboot
|FSD Reboot
|Temporarily disables [[FSD]]
|The [[Frame Shift Drive]] is temporarily disabled.
|[[FSD Interrupt]], [[Containment Missile]] [[Powerplay]] weapon, [[Shift-Lock Canister]]
|[[FSD Interrupt]], [[Containment Missile]] [[Powerplay]] weapon, [[Shift-Lock Canister]]
|-
|-
|[[File:Hull-breach.svg|20x20px|center]]
|[[File:Hull-breach.svg|20x20px|center]]
|Hull Breach
|Hull Breach
|Significant damage is directly dealt to [[Outfitting|modules]]
|Ship is taking significant direct damage to [[Outfitting|modules]].
|[[High Yield Shell|High-Yield Shell]]
|[[High Yield Shell|High-Yield Shell]]
|-
|-
|[[File:Impulse-attack.svg|20x20px|center]]
|[[File:Impulse-attack.svg|20x20px|center]]
|Impulse Attack
|Impulse Attack
|Physically pushes the affected [[ship]] out of its previous trajectory. A [[Cannon]] with [[Force Shell]] can push the ship further with physical force.
|Ship is being physically pushed out of its trajectory.
|[[Railgun]], Force Shell
|[[Railgun]], [[Force Shell]]
|-
|-
|[[File:Increased-emissions.svg|20x20px|center]]
|[[File:Increased-emissions.svg|20x20px|center]]
| Increased Emissions
|Increased Emissions
|Increases the affected ship signature which makes the ship much easier to detect and generates heat faster
|The ship's signature is being increased, making it easier to detect and generate heat faster.
|[[Emissive Munitions]]
|[[Emissive Munitions]]
|-
|-
|[[File:Internal-damage.svg|20x20px|center]]
|[[File:Internal-damage.svg|20x20px|center]]
|Internal Damage
|Internal Damage
|The ship can experience internal module damage
|Ship is taking internal module damage.
| [[Heat|Overheating]], Missile Racks (both [[Missile Rack|dumbfire]] and [[Seeker Missile Rack|seeker]]), strike on internal modules
| [[Heat|Overheating]], Missile Racks (both [[Missile Rack|dumbfire]] and [[Seeker Missile Rack|seeker]]), strike on internal modules
|-
|-
|[[File:Malfunction.svg|20x20px|center]]
|[[File:Malfunction.svg|20x20px|center]]
| Malfunction
| Malfunction
|A module will malfunction, regardless of the module's health.<br/>- <b>Yellow icon:</b> a low chance that a malfunction will occur.<br/>- <b>Red icon:</b> a malfunction becomes active. The Red icon is visible while receiving continuous weapon fire.
|A module is malfunctioning; this is happening regardless of the module's health.<br/>- <b>Yellow icon:</b> a low chance that a malfunction will occur.<br/>- <b>Red icon:</b> a malfunction becomes active. The Red icon is visible while receiving continuous weapon fire.
|[[Scramble Spectrum]], [[Pulse Disruptor]]
|[[Scramble Spectrum]], [[Pulse Disruptor]]
|-
|-
|[[File:Mass-locked.svg|20x20px|center]]
|[[File:Mass-locked.svg|20x20px|center]]
|Mass Locked
|Mass Locked
|Increases [[Supercruise]] [[Frame Shift Drive|FSD]] charge time from the default 5 seconds to over 1 minute.<br/>This does not affect System Jump [[Frame Shift Drive|FSD]] charge time.
|The Frame Shift Drive needs over 1 minute to enter [[supercruise]].<br/>[[Hyperspace]] jump time is unaffected.
|[[Mass Lock Munitions|Mass Lock Munition]]
|[[Mass Lock Munitions|Mass Lock Munition]]
|-
|-
|[[File:Regeneration.svg|20x20px|center]]
| rowspan=2 | [[File:Regeneration.svg|20x20px|center]]
|Regeneration
|Regeneration
|Without frequent hull damage, the [[Shield Generator]] will recharge at a rate of 1000+
|The [[Shield Generator]] is being recharged at 1000+ points/second.
|[[Concordant Sequence]], [[Regeneration Sequence]] (two weapons only apply to [[Teams|teammates]])
|[[Concordant Sequence]], [[Regeneration Sequence]]<br/> Only [[Teams|teammates]] can be affected.
|-
|An effect wears out
|Icon briefly flashes over effect icon when the effect wears out, before it's icon is removed
|Effect timed out or removed by some action
|-
|[[File:Ship_status-Repairs.svg|24x24px|center]]
|Being repaired
|The ship's hull is being repaired, restoring its armour.
|[[Repair_Limpet_Controller|Repair Limpet]]s
|-
|-
|[[File:Sensor-disruption.svg|20x20px|center]]
|[[File:Sensor-disruption.svg|20x20px|center]]
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|[[File:Shield-breach.svg|20x20px|center]]
|[[File:Shield-breach.svg|20x20px|center]]
|Shield Breach
|Shield Breach
|The Hull is directly damaged, regardless of shield power
|The hull is taking damage regardless of shield strength.
|[[Phasing Sequence]], [[Thargoid Scout]] weapons
|[[Phasing Sequence]], [[Thargoid Scout]] weapons
|-
|-
|[[File:Shield-cell-cascade.svg|20x20px|center]]
|[[File:Shield-cell-cascade.svg|20x20px|center]]
| Shield Cell Cascade
|Shield Cell Cascade
|[[Shield Cell Bank]] is damaged, and the shield restoration rate is reduced
|A [[Shield Cell Bank]] is damaged, and the shield restoration rate is reduced
|[[Feedback Cascade]]
|[[Feedback Cascade]]
|-
|-
|[[File:Shield-generator-attack.svg|20x20px|center]]
|[[File:Shield-generator-attack.svg|20x20px|center]]
|Shield Generator Attack
|Shield Generator Attack
|Direct damage to the [[Shield Generator|Shield generator module]]
|The [[Shield Generator]] is taking direct damage.
| [[Defence Turrets|Station Defence Turret]], [[Reverberating Cascade]]
|[[Defence Turrets]], [[Reverberating Cascade]]
|-
|-
|[[File:Shield-reboot.svg|20x20px|center]]
|[[File:Shield-reboot.svg|20x20px|center]]
|Shield Reboot
|Shield Reboot
|Temporarily disable the shield
|Shield Generator is temporarily disabled.
| Unknown
|Unknown
|-
|-
|[[File:Target-interferance.svg|20x20px|center]]
|[[File:Target-interferance.svg|20x20px|center]]
|Target Interference
|Target Interference
|Target lock is lost
|Target lock is lost.
|[[Target Lock Breaker]]
|[[Target Lock Breaker]]
|-
|-
|[[File:Targeting-overload.svg|20x20px|center]]
|[[File:Targeting-overload.svg|20x20px|center]]
|Targeting Overload
|Targeting Overload
|Turreted and gimballed weapons are scrambled. It reduces the target tracking efficiency
|Turreted and gimballed weapons are scrambled, redcucing their tracking efficiency.
| [[Dispersal Field]], [[Thargoid Titan]] Field
|[[Dispersal Field]], [[Thargoid Titan]] Field
|-
|-
|[[File:Thermal-attack.svg|20x20px|center]]
|[[File:Thermal-attack.svg|20x20px|center]]
| Thermal Attack
|Thermal Attack
|The ship will experience a rise in heat
|Ship is gaining heat from a damaging source.
|[[Plasma Accelerator]], [[Thermal Cascade]], [[Thermal Shock]]
|[[Plasma Accelerator]], [[Thermal Cascade]], [[Thermal Shock]]
|}
|}

Latest revision as of 13:50, 3 August 2026

File:WeaponSpeacialEffectIcon.png
Ship status indicators

When the player's ship, or the ship that the player has currently targeted, takes certain types of damage (whether from a modified or standard weapon) the ship HUD will indicate this via the display of weapon effect icons shown below the relevant schematic for the affected ship.
It will also display positive effects like shield regeneration and hull repair.

Icon Description Effect Sources     
File:Corrosion.svg
Corrosion Ship maximum armour is reduced by 20 and the ship takes 25% more damage from all sources. Corrosive Shell
File:Ship status-caustic damage.svg
Caustic damage Ship is taking gradual hull damage over time until the source of the caustic damage is removed. Thargoid Interceptor caustic missiles, "Orthrus Variant" Thargoid Interceptor wake, Thargoid Caustic Generators, Enzyme Missiles
File:Engine-disruption.svg
Engine Disruption Speed is reduced; changing ENG pips has no effect on the ship's speed. Drag Munitions
File:Engine-reboot.svg
Engine Reboot Thrusters are temporarily disabled. Ion Disruptor, Thargoid Caustic Generator explosion
File:Fsd-reboot.svg
FSD Reboot The Frame Shift Drive is temporarily disabled. FSD Interrupt, Containment Missile Powerplay weapon, Shift-Lock Canister
File:Hull-breach.svg
Hull Breach Ship is taking significant direct damage to modules. High-Yield Shell
File:Impulse-attack.svg
Impulse Attack Ship is being physically pushed out of its trajectory. Railgun, Force Shell
File:Increased-emissions.svg
Increased Emissions The ship's signature is being increased, making it easier to detect and generate heat faster. Emissive Munitions
File:Internal-damage.svg
Internal Damage Ship is taking internal module damage. Overheating, Missile Racks (both dumbfire and seeker), strike on internal modules
File:Malfunction.svg
Malfunction A module is malfunctioning; this is happening regardless of the module's health.
- Yellow icon: a low chance that a malfunction will occur.
- Red icon: a malfunction becomes active. The Red icon is visible while receiving continuous weapon fire.
Scramble Spectrum, Pulse Disruptor
File:Mass-locked.svg
Mass Locked The Frame Shift Drive needs over 1 minute to enter supercruise.
Hyperspace jump time is unaffected.
Mass Lock Munition
File:Regeneration.svg
Regeneration The Shield Generator is being recharged at 1000+ points/second. Concordant Sequence, Regeneration Sequence
Only teammates can be affected.
An effect wears out Icon briefly flashes over effect icon when the effect wears out, before it's icon is removed Effect timed out or removed by some action
File:Ship status-Repairs.svg
Being repaired The ship's hull is being repaired, restoring its armour. Repair Limpets
File:Sensor-disruption.svg
Sensor Disruption The ship may experience reduced Sensor range and weapon target lock interference with decreased reliability. Dazzle Shell, Seismic Charge explosion
File:Shield-breach.svg
Shield Breach The hull is taking damage regardless of shield strength. Phasing Sequence, Thargoid Scout weapons
File:Shield-cell-cascade.svg
Shield Cell Cascade A Shield Cell Bank is damaged, and the shield restoration rate is reduced Feedback Cascade
File:Shield-generator-attack.svg
Shield Generator Attack The Shield Generator is taking direct damage. Defence Turrets, Reverberating Cascade
File:Shield-reboot.svg
Shield Reboot Shield Generator is temporarily disabled. Unknown
File:Target-interferance.svg
Target Interference Target lock is lost. Target Lock Breaker
File:Targeting-overload.svg
Targeting Overload Turreted and gimballed weapons are scrambled, redcucing their tracking efficiency. Dispersal Field, Thargoid Titan Field
File:Thermal-attack.svg
Thermal Attack Ship is gaining heat from a damaging source. Plasma Accelerator, Thermal Cascade, Thermal Shock

There is also an external ship status called "Hazardous Substance Detected" which often occurs as a replacement of "Internal Damage". It has a red grade-five material icon.