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Burst Laser: Difference between revisions

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Updated weapon stats, expanded introduction, and added class 4 burst lasers. Stats come from scotty.newlevels.org. Note that the 1G turret is not correct on Scotty so the data was patched from elsewhere and may be incorrect.
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[[File:BurstLaser_Ingame.png|300px|thumb|Class 1 burst laser]]
[[File:Burst Laser.png|300px|thumb|Burst Laser (Class 3, Fixed)]]
 
{{quote|Multiple-pulse laser weapon...|In-Game Description}}
{{quote|Multiple-pulse laser weapon...|In-Game Description}}
The '''Burst Laser''' is an energy weapon that emits a burst of three laser blasts with each shot. Burst Lasers can inflict more damage per shot than a [[Pulse Laser]] provided that each blast hits its target, but somewhat less than a [[Beam Laser]].


The Burst Laser is an energy weapon that is mounted on one of your ship's hardpoints and needs to be assigned to a fire group before it can be used. When fired it emits three laser blasts in each burst, much like a burst fire assault rifle compared to a semi-automatic rifle. Burst lasers do much more damage in a single burst than a [[Pulse_Laser|pulse laser]] does in a single shot.
==Usage==
 
The Burst Laser inflicts thermal damage, making it very effective against shields and less effective against armour. Although its [[Armour Hardness|Armour piercing]] capability is low, it is slightly higher than that of [[Beam Laser]]s. Burst Lasers require more power to use and generate more heat than a [[Pulse Laser]], but not as much as a Beam Laser. The weapon's range is 3000m but [[Damage Falloff]] begins at 500m.
Damage type is thermic, and so shields have a resistance penalty against them. Armour piercing capability is rather low (but very slightly higher than that of beam lasers), making them less effective against hulls than shields - but not ineffective. These traits are common to almost all laser weapons.
 
Burst Lasers require more power to use and generate more heat than a [[Pulse_Laser|pulse laser]], but not as much so as a [[Beam Laser]].


==Specifications==
==Specifications==
{| class="article-table sortable" style="text-align: center;" border="1"
{| class="sortable fandom-table article-table" style="text-align: center;" border="1"
|-
|-
! Class
! Class
! Rating
! Rating
! Mass<br />(T)
! Mass (T)
! Integrity
! Integrity
! Power<br />Draw
! Power Draw
! Weapon<br />Mode
! Weapon Mode
! Damage<br />Type
! Damage Type
!Distributor Draw(MW)
! Distributor Draw/Shot (MW)
! Damage
! Damage
! Armour<br />Piercing
! Armour Piercing
! ROF/s
! ROF/s
! DPS
! DPS
! Thermal<br />Load/s
! Thermal Load/s
! Value<br />(CR)
! Value (CR)
|-
|-
| 1 || F || 2.00 || 40|| 0.650 || Fixed || Thermic
| 1
|0.25|| 1.70 || 20 || 4.70 || 8.10 || 0.40 || 4,400
| F
| 2.00
| 40
| 0.650
| Fixed
| Thermal
| 0.25
| 1.70
| 20
| 4.70
| 8.10
| 0.40
| 4,400
|-
|-
| 1 || G || 2.00 || 40 || 0.640 || Gimbal || Thermic
| 1
|0.24|| 1.20 || 20 || 5.30 || 6.40 || 0.30 || 8,600
| G
| 2.00
| 40
| 0.640
| Gimbal
| Thermal
| 0.24
| 1.20
| 20
| 5.30
| 6.40
| 0.30
| 8,600
|-
|-
| 1 || G || 2.00 || 40 || 0.600 || Turret || Thermic
| 1
|0.14|| 1.00|| 20 || 3.90 || 2.00 || 0.20 || 52,800
| G
| 2.00
| 40
| 0.600
| Turret
| Thermal
| 0.14
| 0.90
| 20
| 4.80
| 4.20
| 0.20
| 52,800
|-
|-
|2
|2
Line 42: Line 75:
|1.050
|1.050
|Fixed
|Fixed
|Thermic
|Thermal
|0.50
|0.50
|3.50
|3.50
Line 57: Line 90:
|1.040
|1.040
|Gimbal
|Gimbal
|Thermic
|Thermal
|0.49
|0.49
|2.50
|2.50
Line 72: Line 105:
|0.980
|0.980
|Turret
|Turret
|Thermic
|Thermal
|0.28
|0.28
|1.70
|1.70
Line 81: Line 114:
|162,800
|162,800
|-
|-
| 3 || D || 8.00 || 64 || 1.660 || Fixed || Thermic
| 3
|1.11|| 7.70 || 52 || 2.70 || 20.80 || 1.70 || 140,400
| D
| 8.00
| 64
| 1.660
| Fixed
| Thermal
| 1.11
| 7.70
| 52
| 2.70
| 20.80
| 1.70
| 140,400
|-
|-
| 3 || E || 8.00 || 64 || 1.650 || Gimbal || Thermic
| 3
|1.03|| 5.20 || 52 || 3.20 || 16.60 || 1.40 || 281,600
| E
| 8.00
| 64
| 1.650
| Gimbal
| Thermal
| 1.03
| 5.20
| 52
| 3.20
| 16.60
| 1.40
| 281,600
|-
|-
| 3 || E || 8.00 || 64 || 1.570 || Turret || Thermic
| 3
|0.56|| 3.50 || 52 || 3.10 || 11.00 || 0.80 || 800,400
| E
| 8.00
| 64
| 1.570
| Turret
| Thermal
| 0.56
| 3.50
| 52
| 3.10
| 11.00
| 0.80
| 800,400
|-
|-
|4
|4
Line 96: Line 165:
|2.580
|2.580
|Fixed
|Fixed
|Thermic
|Thermal
|2.98
|2.98
|20.60
|20.60
Line 111: Line 180:
|2.590
|2.590
|Gimbal
|Gimbal
|Thermic
|Thermal
|2.41
|2.41
|12.10
|12.10
Line 120: Line 189:
|1,245,600
|1,245,600
|}
|}
* Values for 1G turret may be currently incorrect.


== Engineers ==
== Engineering ==
This weapon can be modified by [[Engineers]] to enhance its abilities.
This weapon can be modified by [[Engineers]] to enhance its abilities.


=== Modifications ===
=== Modifications ===
The following modifications can be applied to this module:
The following modifications can be applied to this module:
* [[Efficient Weapon|Efficient]]
* [[Efficient Weapon|Efficient]]
* [[Focused Weapon|Focused]]
* [[Focused Weapon|Focused]]
* [[Lightweight Weapon|Lightweight]]
* [[Lightweight Weapon|Lightweight]]
* [[Long Range Weapon|Long range]]
* [[Long Range Weapon|Long-range]]
* [[Overcharged Weapon|Overcharged]]
* [[Overcharged Weapon|Overcharged]]
* [[Rapid Fire Weapon|Rapid fire]]
* [[Rapid Fire Weapon|Rapid fire]]
* [[Short Range Weapon|Short range]]
* [[Short Range Weapon|Short-range]]
* [[Sturdy Weapon|Sturdy]]
* [[Sturdy Weapon|Sturdy]]


=== Possible Experimental Effects ===
=== Experimental Effects ===
Modifying this module can sometimes result in any one of the following special effects also being applied:
The following [[Experimental Effect]]s can be applied to this module:
 
* [[Concordant Sequence]]
* [[Concordant Sequence]]
* [[Double Braced]]
* [[Flow Control]]
* [[Inertial Impact]]
* [[Inertial Impact]]
* [[Multi-Servos]]
* [[Oversized]]
* [[Phasing Sequence]]
* [[Phasing Sequence]]
* [[Scramble Spectrum]]
* [[Scramble Spectrum]]
* [[Stripped Down]]
* [[Thermal Shock]]
* [[Thermal Shock]]


== Purchase Locations ==
== Purchase Locations ==
{| class="article-table sortable"
{| class="article-table" border="1"
!Class
!Class
!Type
!Rating
!System
!System
!Station
!Station
!CR
!Date
Found
|-
|1
|Fixed
|LTT 7543
|Clervoy Port
|3,960
|06/07/2015
|-
|3
|Fixed
|Eravate
|Russell Ring
|140,400
|07/10/2015
|-
|2
|Fixed
|Furbaide
|Effinger Port
|23,000
|11/10/2015
|-
|1
|Fixed
|Furbaide
|Effinger Port
|4,400
|11/10/2015
|-
|3
|Gimballed
|LTT 9810
|Kerimov Dock
|281,600
|05/10/2015
|-
|-
|3
|All
|Turreted
|All
|Hariti
|Shinrarta Dezhra
|Goeppert-Mayer
|Jameson Memorial
 
Station
|800,400
|01/23/2016
|-
|-
|3
|All
|Gimballed
|All
|Sol
|Brestla
|Mars High
|i Sola Prospect
|281,600
|05/07/2015
|-
|-
|3
|All
|Gimballed
|All
|Vaka
|HIP 8758
|Zenbei Orbital
|Firsoff Orbital
|281,600
|23/05/2015
|-
|-
|2
|All
|Gimballed
|All
|Chona
|Latuba
|Smoot Station
|Soukup City
|48,500
|19/06/2015
|-
|-
|2
|All
|Gimballed
|All
|51 Arietis
|Mizar
|Dillon Hub
|Judson Station
|41,225
|29/06/2015
|-
|-
|3
|All
|Gimballed
|All
|LHS 3505
|Beta Caeli
|Olivias City
|Lloyd Port
|281,600
|27/07/2015
|-
|-
|3
|All
|Turreted
|All
|LHS 3505
|7 Andromedae
|Olivas City
|Papin City
|720,360
|27/06/2015
|-
|-
|3
|All
|Fixed
|All
|LHS 3505
|Ratraii
|Olivas City
|Colonia Dream
|126,360
|27/06/2015
|-
|-
|2
|1, 2, 4
|Fixed
|E, F, G
|LHS 3505
|Lembava
|Olivas City
|Goldstein Port
|20,700
|27/06/2015
|-
|3
|Gimballed
|Kalak
|Noble Terminal
|281,600
|20/09/2015
|-
|2
|Gimballed
|XI Ursae Majoris
|Durrance Dock
|48,500
|1/10/2015
|-
|2
|Turreted
|I Bootis
|Chango Dock
|152,000 (Not Exact)
|1/30/18
|}
|}


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{{WeaponNavbox}}
{{WeaponNavbox}}
[[ru:Пульсирующий лазер]]
[[ru:Пульсирующий лазер]]
[[zh:Burst Laser]]
[[Category:Weapons]]
[[Category:Weapons]]

Latest revision as of 08:29, 30 November 2025

File:Burst Laser.png
Burst Laser (Class 3, Fixed)

Template:Quote The Burst Laser is an energy weapon that emits a burst of three laser blasts with each shot. Burst Lasers can inflict more damage per shot than a Pulse Laser provided that each blast hits its target, but somewhat less than a Beam Laser.

Usage

The Burst Laser inflicts thermal damage, making it very effective against shields and less effective against armour. Although its Armour piercing capability is low, it is slightly higher than that of Beam Lasers. Burst Lasers require more power to use and generate more heat than a Pulse Laser, but not as much as a Beam Laser. The weapon's range is 3000m but Damage Falloff begins at 500m.

Specifications

Class Rating Mass (T) Integrity Power Draw Weapon Mode Damage Type Distributor Draw/Shot (MW) Damage Armour Piercing ROF/s DPS Thermal Load/s Value (CR)
1 F 2.00 40 0.650 Fixed Thermal 0.25 1.70 20 4.70 8.10 0.40 4,400
1 G 2.00 40 0.640 Gimbal Thermal 0.24 1.20 20 5.30 6.40 0.30 8,600
1 G 2.00 40 0.600 Turret Thermal 0.14 0.90 20 4.80 4.20 0.20 52,800
2 E 4.00 51 1.050 Fixed Thermal 0.50 3.50 35 3.70 13.00 0.80 48,500
2 F 4.00 51 1.040 Gimbal Thermal 0.49 2.50 35 4.20 10.30 0.70 23,000
2 F 4.00 51 0.980 Turret Thermal 0.28 1.70 35 3.90 6.80 0.40 162,800
3 D 8.00 64 1.660 Fixed Thermal 1.11 7.70 52 2.70 20.80 1.70 140,400
3 E 8.00 64 1.650 Gimbal Thermal 1.03 5.20 52 3.20 16.60 1.40 281,600
3 E 8.00 64 1.570 Turret Thermal 0.56 3.50 52 3.10 11.00 0.80 800,400
4 E 16.00 80 2.580 Fixed Thermal 2.98 20.60 65 1.60 32.30 4.50 281,600
4 E 16.00 80 2.590 Gimbal Thermal 2.41 12.10 65 2.10 25.90 3.30 1,245,600

Engineering

This weapon can be modified by Engineers to enhance its abilities.

Modifications

The following modifications can be applied to this module:

Experimental Effects

The following Experimental Effects can be applied to this module:

Purchase Locations

Class Rating System Station
All All Shinrarta Dezhra Jameson Memorial
All All Brestla i Sola Prospect
All All HIP 8758 Firsoff Orbital
All All Latuba Soukup City
All All Mizar Judson Station
All All Beta Caeli Lloyd Port
All All 7 Andromedae Papin City
All All Ratraii Colonia Dream
1, 2, 4 E, F, G Lembava Goldstein Port

Template:WeaponNavbox ru:Пульсирующий лазер zh:Burst Laser