Jump to content

Kill Warrant Scanner: Difference between revisions

From Elite Dangerous Wiki
Updated in-game description
KWS will be removed in Dec 2026 with the law and disorder update
 
(44 intermediate revisions by 40 users not shown)
Line 1: Line 1:
[[File:KillWarrantScanner_Ingame.png|thumb]]
{{Equipment_Infobox
{{quote|Kill Warrant Scanners are used to maximise the gains for a bounty hunter by revealing the bounties a ship may have in addition to any in the current jurisdiction. Likewise perfectly clean ships in the current jurisdiction could have bounties elsewhere that can be capitalised on but beware that attacking a ship that is clean in the current system will have criminal ramifications. Kill Warrant Scanners are also extremely useful when trying to bounty hunt in an anarchy system as no ship will be wanted by default but they often have bounties elsewhere|In-Game Description}}
| name              = Kill Warrant Scanner
| image            = KillWarrantScanner Ingame.png
| caption-image    = Kill Warrant Scanner
<!-- Section Information -->
| slot              = Utility Mounts
| classes          = 0
| ratings          = E—A
| refills          =
| refills_cost      =
| key              =
| synthesis        =
| technobroker      =
<!-- Section Engineering -->
| engineering      = Yes
| engineers        = Gr.5 — [[Tiana Fortune]]<br>
Gr.5 — [[Etienne Dorn]]<br>
Gr.3 — [[Juri Ishmaak]]<br>
Gr.3 — [[Bill Turner]]<br>
Gr.3 — [[Lori Jameson]]
}}
{{quote|Kill Warrant Scanners are used to maximise the gains for a bounty hunter by revealing the bounties a ship may have in addition to any in the current jurisdiction. Likewise perfectly clean ships in the current jurisdiction could have bounties elsewhere that can be capitalised on but beware that attacking a ship that is clean in the current system will have criminal ramifications. Kill Warrant Scanners are also extremely useful when trying to bounty hunt in an anarchy system as no ship will be wanted by default but they often have bounties elsewhere.|In-Game Description}}
A '''Kill Warrant Scanner''' is a utility module that is used to scan [[ships]] for any active bounties acquired in other jurisdictions. It is a staple tool for [[Bounty Hunter]]s. For targets that already have a bounty, being scanned by a Kill Warrant Scanner may increase that bounty, while targets with a Clean status may gain a bounty if they committed a crime but were previously undetected. Only ships that have committed no crimes will remain unaffected. The target is immediately alerted upon being scanned, and may attempt to jump away or deploy hardpoints.


A Kill Warrant Scanner is mounted on the utility mount of your ship and needs to be assigned to a fire group, just like a weapon. It can be used to scan a targeted ship for bounties gained from other jurisdictions. This means for targets who already have a bounty, this bounty might increase. Other targets who show as having a clean status may gain a bounty after being scanned. For others there will be no change if they have committed no crime(s).
'''Note''': the Kill Warrant Scanner will be removed from the game with the Law & Disorder update in December 2026.<ref>[https://www.elitedangerous.com/news/elite-dangerous-october-dev-log-2026-law-disorder Elite Dangerous: October Dev Log 2026 | Law & Disorder] - 14 October 2026</ref>


Be warned - using this scanner is usually considered to be suspicious behavior (the scan target will often times attempt to maneuver away from you)! The target is always alerted when you initiate a scan on their ship.
==Usage==
The Kill Warrant Scanner must be assigned to a fire group and activated manually. It only works on targeted ships within its range. Holding down the fire button will initiate a scan, and the button must remain depressed until the scan completes, a process that takes approximately 10 seconds. The target must be kept within the Kill Warrant Scanner's range for the entire scan, otherwise the process will be interrupted, but scan data will only gradually degrade rather than instantly reset if button remains depressed until the scan is not resumed. A ship that is being scanned can deploy [[Chaff Launcher|chaff]] to temporarily prevent a scan from initiating or completing.


==Usage==
A targeted ship's criminal status and total bounty are visible in the Contact tab of the left panel of the [[HUD]]. Be aware that attacking any ship that is not Wanted in the current system is illegal in all inhabited systems except those controlled by Anarchy minor factions, regardless of the presence of other bounties. [[Bounty Hunter|Bounty hunting]] in Anarchy system requires the use of a Kill Warrant Scanner, as all targets will come up Clean in the current system.
You need to be within range (depends on scanner quality) of your target to activate the scanner. Holding the fire button down will initiate a scan and the button must be kept pressed until the scan completes. You also have to stay in range of your target, or the scan will be interrupted.  A lot of the time when a target knows they are being scanned they try to get away, especially if they're guilty. Always be prepared for a hot chase with the scanner activated!


Note: the Target panel only shows the Clean/Wanted status in the current system - any extra bounties are visible only in the Contact tab. Furthermore, attacking a ship that is not Wanted in the current system is illegal in policed systems. When hunting in anarchy systems a Kill Warrant Scanner is required, as all targets will come up as Clean in the local system and you won't get any bounty unless you scan them first.
Kill Warrant Scanners can also be operated by [[Telepresence]] and [[Multicrew]]; pilots in the Gunner role may use a Kill Warrant Scanner to scan targets at any angle relative to the mothership, not just directly forwards, although its scanning cone is very narrow without Engineering and it will still be difficult to scan small or fast-moving targets.


==Specifications==
==Specifications==
Line 22: Line 43:
! Value (CR)
! Value (CR)
|-
|-
| 0 || E || 1.30 || A || 0.200 || 2 || 10
| 0 || E || 1.30 || 32 || 0.200 || 2 || 10
| style="text-align: right;" | 13,544
| 13,544
|-
|-
| 0 || D || 1.30 || B || 0.400 || 2.5 || 10
| 0 || D || 1.30 || 24 || 0.400 || 2.5 || 10
| style="text-align: right;" | 40,633
| 40,633
|-
|-
| 0 || C || 1.30 || A || 0.800 || 3 || 10
| 0 || C || 1.30 || 40 || 0.800 || 3 || 10
| style="text-align: right;" | 121,899
| 121,899
|-
|-
| 0 || B || 1.30 || A || 1.600 || 3.5 || 10
| 0 || B || 1.30 || 56 || 1.600 || 3.5 || 10
| style="text-align: right;" | 365,698
| 365,698
|-
|-
| 0 || A || 1.30 || A || 3.200 || 4 || 10
| 0 || A || 1.30 || 48 || 3.200 || 4 || 10
| style="text-align: right;" | 1,097,095
| 1,097,095
|}
|}
== Engineer Modifications ==
The following modifications can be applied to this module by [[Engineers]] to enhance its abilities:
* [[Fast Scan Scanner|Fast scan]]
* [[Lightweight Module|Lightweight]]
* [[Long Range Scanner|Long range]]
* [[Reinforced Module|Reinforced]]
* [[Shielded Module|Shielded]]
* [[Wide Angle Scanner|Wide angle]]


==Purchase Locations==
==Purchase Locations==
{| class="article-table sortable" border="1" style="text-align: center; display: inline-table;"
{| class="article-table sortable" border="1" style="text-align: center; display: inline-table;"
! Class
! Rating
! Rating
! System
! System
! Station
! Station
|-
|-
| A, B, C || Witchhaul || Hornby Terminal
|All
|All
|Shinrarta Dezhra
|Jameson Memorial
|-
|-
| B || Fujin || Futen Starport
|All
|All
|Brestla
|i Sola Prospect
|-
|-
| E,D,C,B,A || Mokosh || Lubin Orbital
|All
|All
|Barnard's Star
|Miller Depot
|-
|-
| D, C, B || Diso || Shifnalport
|All
|All
|Duamta
|Herrington city
|-
|-
| E,D,C,B,A || Yakabugai || Serebrov Station
|All
|All
|Cemiess
|Meech Dock
|-
|-
| A,B,C,D || Eravate || Ackerman Market
|All
|-
|All
| A,C,D || Chamunda || Gidzenko Ring
|Nehet
|Xuesen Orbital
|}
|}


* This list requires expansion
{{EquipmentNavbox}}


{{EquipmentNavbox}}
[[ru:Сканер преступников]]
[[uk: Сканер винагороди]]
[[zh:{{PAGENAME}}]]
[[Category:Equipment]]
[[Category:Equipment]]

Latest revision as of 18:17, 15 October 2026

Template:Equipment Infobox Template:Quote A Kill Warrant Scanner is a utility module that is used to scan ships for any active bounties acquired in other jurisdictions. It is a staple tool for Bounty Hunters. For targets that already have a bounty, being scanned by a Kill Warrant Scanner may increase that bounty, while targets with a Clean status may gain a bounty if they committed a crime but were previously undetected. Only ships that have committed no crimes will remain unaffected. The target is immediately alerted upon being scanned, and may attempt to jump away or deploy hardpoints.

Note: the Kill Warrant Scanner will be removed from the game with the Law & Disorder update in December 2026.[1]

Usage

The Kill Warrant Scanner must be assigned to a fire group and activated manually. It only works on targeted ships within its range. Holding down the fire button will initiate a scan, and the button must remain depressed until the scan completes, a process that takes approximately 10 seconds. The target must be kept within the Kill Warrant Scanner's range for the entire scan, otherwise the process will be interrupted, but scan data will only gradually degrade rather than instantly reset if button remains depressed until the scan is not resumed. A ship that is being scanned can deploy chaff to temporarily prevent a scan from initiating or completing.

A targeted ship's criminal status and total bounty are visible in the Contact tab of the left panel of the HUD. Be aware that attacking any ship that is not Wanted in the current system is illegal in all inhabited systems except those controlled by Anarchy minor factions, regardless of the presence of other bounties. Bounty hunting in Anarchy system requires the use of a Kill Warrant Scanner, as all targets will come up Clean in the current system.

Kill Warrant Scanners can also be operated by Telepresence and Multicrew; pilots in the Gunner role may use a Kill Warrant Scanner to scan targets at any angle relative to the mothership, not just directly forwards, although its scanning cone is very narrow without Engineering and it will still be difficult to scan small or fast-moving targets.

Specifications

Class Rating Mass (T) Integrity Power
Draw
Scanner
Range (KM)
Scan
Time (S)
Value (CR)
0 E 1.30 32 0.200 2 10 13,544
0 D 1.30 24 0.400 2.5 10 40,633
0 C 1.30 40 0.800 3 10 121,899
0 B 1.30 56 1.600 3.5 10 365,698
0 A 1.30 48 3.200 4 10 1,097,095

Engineer Modifications

The following modifications can be applied to this module by Engineers to enhance its abilities:

Purchase Locations

Class Rating System Station
All All Shinrarta Dezhra Jameson Memorial
All All Brestla i Sola Prospect
All All Barnard's Star Miller Depot
All All Duamta Herrington city
All All Cemiess Meech Dock
All All Nehet Xuesen Orbital

Template:EquipmentNavbox

ru:Сканер преступников uk: Сканер винагороди zh:Kill Warrant Scanner