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[[File:Chaff-Launcher.png|150px|thumb|Chaff Launcher]]
{{Equipment_Infobox
| name              =
| image            = Chaff-Launcher.png
| caption-image    = <!--Chaff Launcher-->
<!-- Section Information -->
| slot              = Utility Mounts
| slot2            =
| core_compartments =
| classes          = 0
| ratings          = I
| refills          = Yes
| refills_cost      =
| key              =
| synthesis        = [[Synthesis#Chaff|Chaff]]
| technobroker      =
<!-- Section Engineering -->
| engineering      =
| engineers        = Gr.5 — [[Ram Tah]]<br/>
Gr.5 — [[Petra Olmanova]]
}}
{{quote|Signature tracking defence. When deployed, causes gimbal and turret mounted devices to lose lock. Requires Ammunition.|In-Game Description}}
The '''Chaff Launcher''' is a utility module that is used to defend against gimballed and turreted weapons.


==Usage==
The Chaff Launcher deploys a payload of signal-disrupting chaff that confuses the tracking systems of gimballed and turreted weapons, which depend on sensitive electronic systems to track targets. It is a very useful tool in [[combat]] situations, and an efficient, economical option for ships that desire to avoid combat and simply need to buy time for their [[Frame Shift Drive]] to charge in order to make their escape. If a ship is equipped with multiple Chaff Launchers, only one will be fired at a time, but another Chaff Launcher will fire while the first is reloading, which allows for sustained protection against weapon locks.


{{quote|Signature tracking defence. When deployed, causes gimbal and turret mounted devices to lose lock. Requires Ammunition.|In-Game Description}}
However, the Chaff Launcher is not without its flaws. A burst from a Chaff Launcher only disrupts tracking systems temporarily, and hostile ships can re-acquire the target after the disruption ceases. Furthermore, the Chaff Launcher provides no protection against fixed weapons that allow enemy pilots to track targets manually, and some pilots may equip one or more fixed weapons as backups for situations in which chaff is used. Others may choose to unlock from the chaff-using targets and use their gimballed weapons in fixed-forward mode.


'''Chaff Launchers''' allow the player to disrupt enemy weapon locks. Very useful in [[combat]] against ships with gimballed or turret weaponry because their [[weapons]] will be unable to track your ship as it manoeuvres due to the chaff disruption. This module can be bound to a specific key so that it can be used quickly and does not need to be in a firegroup.
Care should also be taken not to mount a Chaff Launcher within line of sight to the cockpit or within the pilot's field of view; when in operation, it emits a bright red-orange glow along with a stream of sparks for several seconds. This can be incredibly distracting and interfere with [[HUD]] elements. Fortunately, there are very few ships on which this is possible, though the [[Mamba]] is one of them.
 
==Munitions==
Spent ammunition must be replenished once used. Any [[station]] that is equipped with a "Re-arm" service will be able to replenish ammunition. One can also replenish ammunition from the Munitions menu in the Starport Services, or via [[Synthesis#Chaff|Synthesis]].<!-- Tested C3 Chaff Launcher Feb 2, 2015--> Chaff costs 30 CR per unit.


==Specifications==
==Specifications==
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! Mass<br>(T)
! Mass<br>(T)
! Integrity
! Integrity
! Power<br>Draw
! Power<br>Draw (MW)
! Armour<br>Pen
! Thermal<br>Load
! Thermal<br>Load
! Ammo<br>Clip Size
! Ammo<br>Clip Size
Line 25: Line 44:
| I
| I
| 1.30
| 1.30
| B
| 20
| 0.200
| 0.20
| F
| 4
| 2
| 1
| 1
| 10
| 10
| 8,500
| 8,500
|}
|}
[[File:ChaffLauncher_Ingame.png|320px|thumb]]


== Engineer Modifications ==
== Engineer Modifications ==
The following modifications can be applied to this module by [[Engineers]] to enhance it's abilities:
The following modifications can be applied to this module by [[Engineers]] to enhance its abilities:
* [[Ammo Capacity Chaff Launcher|Ammo capacity]]
* [[Ammo Capacity Chaff Launcher|Ammo capacity]]
* [[Lightweight Module|Lightweight]]
* [[Lightweight Module|Lightweight]]
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{{EquipmentNavbox}}
{{EquipmentNavbox}}
[[ru:Разбрасыватели дипольных отражателей]]
[[uk: Пускова дипольних відбивачів]]
[[zh:Chaff Launcher]]
[[Category:Equipment]]
[[Category:Equipment]]

Latest revision as of 06:35, 18 May 2026

Template:Equipment Infobox Template:Quote The Chaff Launcher is a utility module that is used to defend against gimballed and turreted weapons.

Usage

The Chaff Launcher deploys a payload of signal-disrupting chaff that confuses the tracking systems of gimballed and turreted weapons, which depend on sensitive electronic systems to track targets. It is a very useful tool in combat situations, and an efficient, economical option for ships that desire to avoid combat and simply need to buy time for their Frame Shift Drive to charge in order to make their escape. If a ship is equipped with multiple Chaff Launchers, only one will be fired at a time, but another Chaff Launcher will fire while the first is reloading, which allows for sustained protection against weapon locks.

However, the Chaff Launcher is not without its flaws. A burst from a Chaff Launcher only disrupts tracking systems temporarily, and hostile ships can re-acquire the target after the disruption ceases. Furthermore, the Chaff Launcher provides no protection against fixed weapons that allow enemy pilots to track targets manually, and some pilots may equip one or more fixed weapons as backups for situations in which chaff is used. Others may choose to unlock from the chaff-using targets and use their gimballed weapons in fixed-forward mode.

Care should also be taken not to mount a Chaff Launcher within line of sight to the cockpit or within the pilot's field of view; when in operation, it emits a bright red-orange glow along with a stream of sparks for several seconds. This can be incredibly distracting and interfere with HUD elements. Fortunately, there are very few ships on which this is possible, though the Mamba is one of them.

Specifications

Class Rating Mass
(T)
Integrity Power
Draw (MW)
Thermal
Load
Ammo
Clip Size
Ammo
Maximum
Value
(CR)
0 I 1.30 20 0.20 4 1 10 8,500

Engineer Modifications

The following modifications can be applied to this module by Engineers to enhance its abilities:

Template:EquipmentNavbox

ru:Разбрасыватели дипольных отражателей uk: Пускова дипольних відбивачів zh:Chaff Launcher