Elite Dangerous: Odyssey: Difference between revisions
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{{ | {{Quote|Disembark, Commander, and leave your mark on the galaxy in ''Elite Dangerous: Odyssey''. Explore distant worlds on foot and expand the frontier of known space. Be the first to step out onto countless unique planets as you discover land untouched since time began. ''Elite Dangerous: Odyssey'' invites you to become a true pioneer.|''Elite Dangerous: Odyssey'' announcement<ref name="Odyssey">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-announcement.546389/ Frontier Forums: Elite Dangerous: Odyssey Announcement]</ref>}} | ||
[[File:Elite-Dangerous-Odyssey_Key-Art.png|thumb|300px|ED: Odyssey key art]] | |||
'''Elite Dangerous: Odyssey''' is the second paid expansion for ''[[Elite Dangerous]]''. [[Frontier Developments|Frontier]] calls it the biggest update yet and a defining moment in the game's history.<ref name=":5">[https://forums.frontier.co.uk/showthread.php/479122-Important-Community-Update-(01-03) Frontier Forums: Important Community Update (01/03)]</ref> It released on 19 May 2021.<ref name="Delay2">[https://forums.frontier.co.uk/threads/odyssey-update-2021.563138/ Frontier Forums: Odyssey Update 2021]</ref><ref name="OdysseyPC Patch">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-patch-notes.575175/ Frontier Forums: Elite Dangerous: Odyssey Patch Notes]</ref> Since then Odyssey received over 18 free updates with new content, features, gameplay, [[ships]], [[vehicles]], optimizations, [[Thargoid]] narrative events, and reworks of key features such as [[Powerplay]] 2, and the [[Engineers]] rebalance. | |||
[[File: | == Features == | ||
'''The | [[File:ED Odyssey Python Mk II Scorpion.jpg|thumb|250px|Python Mk II, Scorpion official art]] | ||
=== Atmospheric landing and on-foot activities === | |||
The landmark feature of ''Odyssey'' is the addition of the ability to [[On Foot|explore planets on foot]]. This is permitted not only on all non-atmospheric landable planets, but ''Odyssey'' also adds [[Atmospheric Landing|atmospheric landing]] on planets with tenuous or thin atmospheres for the first time, increasing the number of available landable bodies in the game by over 20%. Landing on planets with tenuous atmospheres requires the new [[Advanced Planetary Approach Suite]] module. On Foot activities require a [[Suits|suit]] to protect the player from the hostile environment, but some planets are so inhospitable that players cannot disembark from their ships even if their ships are able to land.<ref>[https://www.pcgamer.com/amp/frontier-talks-about-elites-new-on-foot-exploration-update-odyssey/ PC Gamer: Frontier talks about Elite's new on-foot exploration update, Odyssey] | |||
</ref><ref name="Footfall">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-q-a-first-footfall.564630/ Frontier Forums: Elite Dangerous: Odyssey Q&A- First Footfall]</ref> In order to disembark from a ship on foot, the player must first land the ship on the ground.<ref name="SV Q&A">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-q-a-ships-and-vehicles.564230/ Frontier Forums: Elite Dangerous: Odyssey Q&A - Ships and Vehicles]</ref> A planet's gravity is also a factor during On Foot activities, and can affect the player's movement, jumping, and their thrown grenades.<ref name="Mission">[https://www.youtube.com/watch?v=a_xFJThTGJw YouTube: Elite Dangerous: Odyssey - Mission Playthrough Livestream]</ref> | |||
The first player to set foot on a planet will receive the "[[First Footfall]]" credit on the [[System Map]]. First Footfall credit can only be claimed on planets in systems with 0 population; inhabited systems have already been explored at some point in the ''Elite Dangerous'' universe's 1300-year history of interstellar exploration, and thus First Footfall credit in those systems is already long claimed. Unlike the "First Discovered" and "First Mapped" credits, "First Footfall" credit is recorded immediately upon a player dismebarking on a previously unclaimed body, and does not require selling scan data to [[Universal Cartographics]].<ref name="Footfall" /> | |||
Millions of older planets have refreshed visuals with new levels of detail. Each sunset feels unique with a new algorithm that factors in the composition of the planetary atmosphere, the color, distance of the nearby stars, and other variables. New living creatures are distributed across the galaxy based on complex, in-fiction rules and logic. These biologicals (flora and vegetation) can be located from orbit. The player can then land to sample their genomes, and return to a starport and exchange those discoveries for credits and buy upgrades. Player names are permanently attached to the things they discover.<ref name=":3">[https://www.polygon.com/2020/8/18/21372562/elite-dangerous-odyssey-expansion-details-one-giant-leap-interview Polygon: Elite: Dangerous expansion aims to give players their own 'Neil Armstrong moment']</ref> | |||
Players can explore both [[settlement]]s and crashed ships, as well as [[Guardian]] and [[Thargoid]] sites.<ref name="SCN26">[https://forums.frontier.co.uk/threads/edo-q-a-notes-supercruise-news-26.566830/ Frontier Forums: EDO Q&A Notes - (Supercruise News #26)]</ref> | |||
''Odyssey'' also introduces a multi-layered tactical environment in which [[commander]]s (on foot), [[SRV]]s, and [[ship|ships]] can engage in combat with each other simultaneously. With [[Multicrew]], multiple commanders aboard the same ship can deploy on foot, in an SRV, and in a [[Ship-Launched Fighters|Ship-Launched Fighter]] all at the same time. Ship weapons cannot target commanders because they are too small to target, but commanders can use certain handheld weapons to target ships. SRVs can damage commanders by running over them, but ships cannot ram commanders.<ref name="SV Q&A" /> | |||
In the event a player is critically injured while on foot, where they [[Redeployment|redeploy]] is determined by their location and whether or not they own a ship. Players who do not own a ship will redeploy at the nearest [[Concourse]]. Players who own a ship and used it to travel to the planet where they were injured may choose to redeploy aboard that ship, which will be automatically relocated to a safe orbit above the planet, or the nearest Concourse. Players who own a ship but left it at a port will redeploy aboard that ship at that port.<ref name="Mission" /> Players also lose any items in their suit's backpack when they are injured, but not equipped tools or weapons.<ref name="SCN26" /> | |||
=== Concourses === | |||
[[File:Concourse Interior ED.jpg|thumb|250px|Concourse interior]] | |||
[[Starport]]s, orbital [[Outpost]]s, [[Asteroid Base]]s, and [[Surface Port#Planetary Port|Planetary Ports]] are home to new [[Concourse]]s, public common areas where players can meet with each other, take on missions, purchase equipment and ships, exchange or sell certain commodities, and redeem discoveries. All Concourses provide access to seven different vendors, each offering a unique service. Players can even travel from one Concourse to another, or to settlements, without the need for their own ship via [[Apex Interstellar Transport]]'s shuttle service.<ref name=":7">[https://www.polygon.com/features/2020/9/29/21493772/elite-dangerous-odyssey-paid-dlc-preview-release-date-price Polygon: New expansion for Elite Dangerous will add tens of thousands of locations to the game]</ref><ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-the-road-to-odyssey-part-2-forging-your-path.555410/ Frontier Forums: Elite Dangerous: Odyssey | The Road To Odyssey Part 2 - Forging Your Path]</ref><ref name=":6">[https://forums.frontier.co.uk/threads/odyssey-update-on-vr-and-ship-interiors.554223/ Frontier Forums: Odyssey: Update on VR and Ship Interiors]</ref> Players can also participate in large ground battles through [[Frontline Solutions]].<ref name="SCN26" /> | |||
=== Equipment === | |||
[[On Foot|On-foot]] activities require new equipment types: [[suits]], [[:Category:Consumables|consumables]], and [[:Category:Handheld Weapons|handheld weapons]] and [[:Category:Handheld Tools|tools]]. The player can change the suit and equipment while aboard their ship or [[:Category:Surface Recon Vehicles|SRV]].<ref name="SCN26" /> The player's suit includes a specialised [[HUD/Odyssey|HUD]] interface. | |||
There are four different suit models, each optimized for a different type of activity. The basic [[Flight Suit]] used by pilots is the least versatile and resilient of the four, but is safe enough for venturing out of the ship. Premium suits include the [[Maverick Suit]], designed for scavenging, the [[Artemis Suit]], designed for exploration, and the [[Dominator Suit]], designed for combat. All suits possess shields and life support systems which are maintained by a battery with a finite charge; the player can adjust the power distribution for these systems. Suits also have varying backpack capacities; the Maverick has the most amount of space, while the Dominator has the least. Lastly, suits can be cosmetically customized with different [[Livery|skins]].<ref name=":7" /><ref name="Mission" /><ref name="SCN26" /> | |||
Handheld weapons and tools allow the player battle other players and NPC or defensive emplacements, and interact with the enviroment. Weapon types include assault rifles, rocket launchers, shotguns, sniper rifles, carbines, pistols, and three types of grenades, including [[Frag Grenade]]s, [[EMP Grenade]]s, and [[Shield Grenade]]s. The first weapon that players receive is a pistol.<ref name="QAwep">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-q-a-weapons.566058/ Frontier Forums: Elite Dangerous: Odyssey Q&A - Weapons]</ref> Tools include the [[Genetic Sampler]], which is used to take samples of organisms that can be sold to [[Vista Genomics]], the [[Arc Cutter]], which can open panels and carve new pathways inside settlement buildings, the [[Energylink]], which can drain power from or overload devices, and the [[Profile Analyser]], which can scan targeted individuals and clone security authorisation profiles. Tools are tied to the type of suit the player is wearing. The Maverick Suit is equipped with the Arc Cutter, Energylink, and Profile Analyser, the Artemis Suit is equipped with the Genetic Sampler, and the Manticore Dominator eschews tools in favor of carrying a second primary weapon and extra grenades.<ref name="Mission" /> | |||
The corporations [[Kinematic Armaments]], [[Manticore]], and [[Takada]] each specialize in handheld weapons that fire a certain type of projectile. Kinematic Armaments weapons fire kinetic rounds (very effective against armoured targets), Takada weapons fire lasers (very effective against shielded targets), and Manticore weapons fire plasma rounds (moderately effective against all targets). In addition, rocket launchers and grenades are explosive weapons that are especially effective against ships and SRVs.<ref name="QAwep" /><ref name="Mission" /> | |||
All handheld weapons possess an aim-down-sight function. They can also be modified with a number of attachments, such as scopes, but replacing one attachment with another results in the loss of the old attachment. Players can own multiple copies of the same weapon, but can only carry a limited number of weapons when disembarking from their ships. Weapons have finite ammunition which can be replenished with consumable pickups found in the field. Players can drop ammunition and grenades for other players in their instance to pick up if desired.<ref name="QAwep" /> Other consumables include the [[Medkit]] and the [[E-Breach]].<ref name="Mission" /> | |||
Players can also collect new items: [[Components]], [[Data]], and [[Goods]]. These are variously used as mission objectives, a source of income, and materials for upgrading pilot equipment. | |||
=== Settlements === | |||
[[Settlement#Odyssey Settlements|Settlements]] have an expanded range of functionality in ''Odyssey'', as well as new layouts. There are over 16 new settlement types with distinct structures and room types. These are located on planets and moons with tenuous atmospheres. The type of settlement determines everything from its layout, the kind of NPCs present, the range of available activities and missions, and what items can be retrieved or stolen. The interiors of all settlement buildings have breathable atmospheres, which means players will not draw on their suit's life support while indoors. Players can interact with the local NPCs peacefully, such as through trade, or violently, such as by eliminating NPCs loyal to a hostile faction or engaging in piracy.<ref name=":4">[https://twinfinite.net/2020/08/elite-dangerous-odyssey-interview/ Twinfinite: Elite Dangerous Interview: Devs Detail Upcoming Odyssey Expansion]</ref><ref name=":7" /> Players with a neutral or positive [[reputation]] with the minor faction that controls a settlement will be permitted to land at a settlement's [[Landing Pad]] or in its vicinity without triggering the settlement's defence turrets.<ref name="SCN26" /> | |||
Settlements can be found in one of nine different states, which further determine its contents. If a player attacks a populated settlement, the controlling minor faction will dispatch a squad of military-strength reinforcements. A player who massacres an entire settlement and manages to defeat all reinforcements will face severe consequences. Depopulated settlements will repopulate over time. Anti-ship defences also make aerial attacks on settlements dangerous to attempt unless players on the ground disable those defences first, either by deactivating them in a settlement's security center or shutting down a settlement's power plant. Players can also deactivate a settlement's power plant to unlock restricted areas that are normally sealed or steal the [[Power Regulator]].<ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-q-a-settlements.563342/ Frontier Forums: Elite Dangerous: Odyssey Q&A - Settlements]</ref><ref name="Mission" /><ref name="SCN26" /> | |||
NPCs at settlements are classified as either guards, who are armed and will investigate disturbances or attack detected hostiles, or civilians, who lack personal shields to protect themselves but can alert guards to intruders. When intruders or illegal activities are detected by an NPC, the player can kill that NPC to try and prevent them from contacting other NPCs and alerting them. Certain actions such as shutting down a settlement's power plant will trigger a general alert across the settlement, but it still takes time for guard NPCs to gather at the reactor building to investigate the problem.<ref name="Mission" /> | |||
''Odyssey'' added over 400,000 settlements to the game.<ref name="OdysseyPC Patch" /> | |||
=== Stellar Forge improvements === | |||
[[File:ED-Horizons-Odyssey-Qa%27wakana-7-A.jpg|thumb|300px|Qa'wakana-7-A in ED Horizons and Odyssey]] | |||
The [[Stellar Forge]] (SF) has been upgraded with terrains and terrain materials of various different types and scales which are deterministically selected and blended together depending on the SF-driven properties of that planet. Land-able planets are classified between rocky, icy, rocky ice, high metal content and metal rich depending on what emerges from the SF, but their terrains are dependent on those simulation values more than these discrete titles. Terrain shapes, styles, and combinations are mixed together, meaning there is a lot of variation within these classes.<ref name=":8">[https://forums.frontier.co.uk/threads/new-odyssey-article-more-on-planet-generation.562834/#post-8891009 Frontier Forums: New Odyssey Article - more on planet generation post-8891009]</ref><ref name=":9">[https://issuu.com/bizmediauk/docs/mcv964_jan21_digital Issuu: MCV/DEVELOP 964 January 2021] </ref> | |||
Across a planet there is now a large scale mask processed which determines different zones of types of terrain based. The mask depends on things like how gravitationally stressed the planet is, the crust thickness and if the planet is, or has been, tectonically active. These zones mask out further subzones of terrain and material types, and follow the flow patterns laid out by the layer above it, creating a seamless landscape across the planet.<ref name=":8" /><ref name=":9" /> | |||
New occlusion systems. New tech will enable identifying areas and features of planets, the type of terrain, basins, craters, etc from orbit/space. Distinct regions are blended together such as flat and mountainous areas. Planets now use a mix of procedural features and pre-baked, hand-crafted assets, all blended together. Scatter system for rocks, flora, etc will be more systemic and deterministic for each planet, so that assets are in a more natural place. Multiple geomes are supported, so planets can have mixed-combinations of surfaces: dusty, rocky, icy, snowy, etc. Most of the game has graphical changes, which includes the stars.<ref name=":31">[https://www.reddit.com/r/EliteDangerous/comments/mzrvwt/quick_notes_from_livestream_discovery_scanner_w/ reddit: Quick Notes from Livestream - Discovery Scanner: w/ Piers Jackson & Dr Kay Ross. - 27 April, 2021.] </ref> | |||
Use of a new Physically Based Rendering system throughout the game gives stars a new "light". Different planets' atmospheres will have different colours based on their primary composition. For example atmosphere colours/types: red, yellow, green, blue, lots of shades. Raleigh scattering for light refraction based on the star light's wavelength and planet atmosphere density. Mie scattering for light absorption based on atmosphere elements and composition. Oxygen, Argon, Neon, etc. absorb light differently. This produces a huge variety of visual possibilities.<ref name=":31" /> | |||
Hints at more landable planets to come, only tenuous atmosphere planets have been unlocked for Odyssey's launch.<ref name=":31" /> | |||
<gallery hideaddbutton="true"> | |||
File:Elite Dangerous Odyssey - Planetary tech 6.0 | |||
File:Elite dangerous Odyssey update 9.02 planetary tech upgrade | |||
</gallery> | |||
=== Storyline === | |||
Odyssey doesn't include a single-player, story-driven campaign. The tutorial for [[On Foot]] gameplay has voice acting and objectives.<ref name="OdysseyPC Patch" /> However, there is a persistent [[Background Simulation]] and political backdrop via [[Powerplay]] and [[GalNet|Galnet News]]. The community influences events via [[Community Goals|community goals]] and other activities such as the [[Second Thargoid War]] and the creation of the [[Colonia Bridge]]. | |||
=== Other additions and changes === | |||
*Two new [[Pilots Federation]] [[Ranks]]: [[Mercenary]] and [[Exobiologist]]. | |||
*With ''Odyssey'', the [[Standard Docking Computer]] and [[Advanced Docking Computer]] can detect suitable landing sites and automatically land ships on planetary surfaces. Previously, these modules were only capable of automatically docking ships with [[Landing Pad]]s at [[Station]]s and [[Surface Port]]s, and landing on planetary surfaces required manual control from the player.<ref name="Mission" /> | |||
*Various [[Ships|ship]]-related visual enhancements, including exterior details and textures, shield impact cues, explosions resulting from a ship's destruction, the [[hyperspace]] jump animation, and [[Pulse Wave Analyser]] scanning graphics. | |||
*Redesigns for the [[Mission Board]], [[Galaxy Map]], [[System Map]], [[Shipyard]], and the [[Redeployment]] interface. | |||
*New ships: [[Mandalay]], [[Python Mk II]], [[Type-8]], [[Cobra Mk V]], [[Drake-Class Carrier]]. | |||
*[[Frame Shift Drive (SCO)]] | |||
*New vehicle: [[Scorpion]] | |||
*New Thargoid craft: [[Thargoid Hunter]], [[Thargoid Titan]] | |||
*New Thargoid drones: [[Banshee]], [[Revenant]] | |||
*The [[Detailed Surface Scanner]] gains a series of filters to allow players to isolate various geological and biological features on planetary surfaces. | |||
*9 new [[Engineers]], and new modifications for [[Suits]] and [[Handheld Weapon]]s.<ref name="OdysseyPC Patch" /> | |||
*In addition to the new settlements, over 8,000 [[Surface Port]]s were added to worlds with tenuous atmospheres.<ref name="OdysseyPC Patch" /> | |||
*5 new post-Elite ranks called "Elite Stars" added to all six rank ladders ([[Combat]], [[Trader]], [[Explorer]], [[CQC Championship|CQC]], [[Mercenary]], [[Exobiologist]]).<ref name="OdysseyPC Patch" /> | |||
*Odyssey supports 6 languages for the interface and full audio: English, French, German, Russian, Spanish (Spain), Portuguese (Brazil).<ref>[https://store.steampowered.com/app/1336350/Elite_Dangerous_Odyssey/ Elite Dangerous: Odyssey - Steam - 6 July 2024]</ref> | |||
== Music == | |||
The original soundtrack of Odyssey was composed by Dan Millidge and published on 29 May 2021. It has 39 tracks and a total length of 67 minutes. The songs are played during Odyssey specific gameplay in addition to the original [[Elite Dangerous Music]]. It is available at the Frontier Store and Steam. | |||
''"Immerse yourself in the incredible sounds of Frontier’s Elite Dangerous: Odyssey with this grand collection of tracks taken from the massively multiplayer space epic. Discover 39 masterful pieces, brought to you by celebrated composer Dan Millidge."''<ref name=":14">[https://store.steampowered.com/app/1496130/Elite_Dangerous_Odyssey_Official_Soundtrack/ Elite Dangerous: Odyssey Official Soundtrack - Steam]</ref> | |||
''"From heart-pounding, action-packed instrumentals made for blazing a trail through the stars, to contemplative, calming soundscapes, the Elite Dangerous: Odyssey Soundtrack provides epic aural delights across its 67-minute runtime."''<ref name=":14" /><gallery hideaddbutton="true"> | |||
File:Elite Dangerous - Odyssey OST | |||
</gallery> | |||
== Post-launch features == | |||
[[File:Elite Dangerous Odyssey Logo White 1.png|thumb|250px|ED: Odyssey Logo]] | |||
These are post-launch additions and changes. | |||
=== Update 2 <ref name="July2">[https://forums.frontier.co.uk/threads/development-update-2-july.586703/ Frontier Forums: Development Update 2 - July]</ref> === | |||
=== Update 6<ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-6.586906/ Elite Dangerous: Odyssey Update 6]</ref> === | |||
**The [[Camera suite]] is updated with a collision detection system, and instances of blackout intersections are reduced.<ref>[https://forums.frontier.co.uk/threads/camera-suite-improvements-update-notes.586829/ Frontier Forums: Camera Suite Improvements: Update Notes]</ref> | |||
**Military [[Settlement]]s gain "Enforcer" personnel armed with the [[Karma L-6]] to better defend against [[SRV]]s. | |||
**New "''Ultra+''" terrain quality setting added - recommended for top-end GPUs. (Note: this replaced the "ULTRAFORQUALITY" setting). | |||
===Update 7<ref name="DU3">[https://forums.frontier.co.uk/threads/developer-update-3-august.589045/ Frontier Forums: Developer Update 3 - August]</ref>=== | |||
** [[Conflict Zone (On Foot)|Conflict Zones]] gain more anti-ship defence turrets, which On Foot players can optionally disable. | |||
** [[Apex Interstellar Transport]] shuttles can be redirected mid-flight to return to the departure point or divert to another destination if there is sufficient fuel. | |||
** [[Outfitting#Module Storage|Module storage limit]] is increased from 120 to 200. | |||
**[[Galaxy Map]] bookmark limit is increased from 100 to 200. | |||
===Update 8<ref name="July2" /><ref name="DU3" /><ref name="DU4">[https://forums.frontier.co.uk/threads/development-update-4-september.590570/ Frontier Forums: Development Update 4 - September]</ref><ref name="OU8">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-8-notes.592174/ Frontier Forums: Elite Dangerous: Odyssey Update 8 Notes]</ref>=== | |||
**[[Multicrew]] player cap is increased from 3 to 4. | |||
*** The following ships gain a 4th pilot seat: [[Alliance Crusader]], [[Anaconda]], [[Beluga Liner]], [[Federal Corvette]], [[Imperial Cutter]], [[Type-9 Heavy]], [[Type-10 Defender]]. | |||
** 4 new [[Engineers]] with Pilot Equipment modifications are added to the [[Colonia Region]]. | |||
** [[On Foot]] mission variety and objectives are increased. | |||
**Horizons Flight Suit and Outfit [[Livery|cosmetics]] are made compatible for Odyssey suits. | |||
**[[Concourse]]s are added to all Flight Operations Carrier [[Megaship]]s ([[Wells-class Carrier]]s) except [[Rescue Vessel]]s. | |||
*** Megaship Concourses contain a new function: Escape Pods. These allow players to directly enter [[Redeployment]] from a Megaship in rare situations where they cannot access their personal ships. | |||
**[[Emotes]] are added, allowing On Foot players to make the following gestures: Wave, Applaud, Point, Agree, Disagree, Stop, Go, and Salute. Emotes are context-sensitive and can be directed to other players. | |||
===Update 9<ref name="DU5">[https://forums.frontier.co.uk/threads/development-update-5-october.592282/ Frontier Forums: Development Update 5 - October]</ref><ref name="Arf">[https://forums.frontier.co.uk/threads/arfs-holiday-message.594772/ Frontier Forums: Arf's Holiday Message]</ref><ref name="OU9">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-9-notes.595180/ Frontier Forums: Elite Dangerous: Odyssey | Update 9 Notes]</ref>=== | |||
**The [[Scorpion]] [[SRV]]. | |||
**Five Multi Limpet Controller modules, which combine multiple Limpet Controller types into one module, but at the cost of overall efficiency compared to high-rated individual [[Limpet Controller]]s. | |||
***[[Mining Multi Limpet Controller]] | |||
***[[Operations Multi Limpet Controller]] | |||
***[[Rescue Multi Limpet Controller]] | |||
***[[Universal Multi Limpet Controller]] | |||
*** [[Xeno Multi Limpet Controller]] | |||
**Further improvements to On Foot mission variety and objectives. | |||
***Mission provider NPCs added to settlements. | |||
***On Foot NPCs added to points of interest outside settlements to facilitate new mission and encounter scenarios. | |||
**The cargo capacity of the [[Scarab]] SRV is increased from 2 tonnes to 4 tonnes. | |||
===Update 10<ref name="OU10">[https://forums.frontier.co.uk/threads/update-10-odyssey-and-horizons.597956/ Frontier Forums: Update 10 - Odyssey and Horizons]</ref>=== | |||
**Changes to minor faction behavior and faction state behavior. | |||
***The Pirate Attack faction state no longer trigger in systems where only Anarchy factions are present. | |||
***Weapon commodities become legal when a Pirate Attack is active in a system. | |||
***Local Anarchy factions no longer gain influence when a Pirate Attack is active. | |||
*** Anarchy factions no longer have security states. | |||
***''Odyssey'' settlements controlled by Anarchy factions prefer to export illegal commodities. | |||
***When the faction controlling a station enters the Civil Unrest state, the [[Black Market]] service now becomes available. | |||
***Buying and selling specific commodities is more beneficial for a faction's influence if those commodities have a high supply/demand rating at the station where they are sold. | |||
===Update 11<ref name="OU11">[https://forums.frontier.co.uk/threads/update-11-patch-notes.600732/ Frontier Forums: Update 11 Patch Notes]</ref>=== | |||
**[[Concourse]]s are added to [[Drake-Class Carrier|Fleet Carriers]]. | |||
**A new "Protect" mission type that involves defending against criminals who are attacking delivery routes. | |||
**The [[Knowledge Base]] and [[Pilot's Handbook]] are updated and expanded with new entries. | |||
**While On Foot, pilots can sit on chairs in Concourses and elsewhere. | |||
===Update 12 === | |||
''May 2222'' | |||
*A new mission variant | |||
*Stability | |||
*Optimisation | |||
===Update 13=== | |||
''August 2022'' | |||
*Narrative content | |||
*Stability | |||
*Optimisation | |||
===Update 14=== | |||
''November 2022'' | |||
*Next major narrative phase | |||
*Stability | |||
===Update 15=== | |||
Update 15 is set to build upon the narrative and unlock the next major stage of the Thargoid War.<ref name=":1" /> The update will release in May.<ref name=":1" /> A major rework of a longstanding feature is still being investigated. Plans will be shared towards the end of 2023.<ref name=":1" /> | |||
Players can directly engage massive [[Thargoid Titan]] capital ships, signaling a climactic phase in the ongoing Thargoid conflict. This marks a major milestone in the game's evolving narrative.<ref name=":12">[https://www.reddit.com/r/EliteDangerous/comments/1fz0138/for_returning_players_what_has_changed_in_2024/ For returning players: what has changed in 2024] - 8 October 2024 - ED Subreddit</ref> | |||
===Update 18=== | |||
''February 2024'' | |||
Culmination of the [[Second Thargoid War]] saga. [https://forums.frontier.co.uk/threads/update-18-update-notes.623400/ Released] on 26 February 2024.<ref name=":11">2024 - The Year Ahead. Elite Dangerous Odyssey.https://www.elitedangerous.com/news/2024-year-ahead</ref> | |||
[[Frame Shift Drive (SCO)]] - supercruise overcharge cuts travel time in a [[star system]] by more than half. | |||
[https://www.elitedangerous.com/update-notes/4-0-18-04 Update 18.04] changed the intro cinematic from Odyssey to the new logo from 2024 with game footage inside the letters. | |||
=== Type-8 update === | |||
* 2 new pre-built ships<ref>[https://www.facebook.com/photo?fbid=893894822772585 Elite Dangerous - Facebook - Type-8 - 31 July 2024]</ref> | |||
* [[Python Mk II]] available in Odyssey for credits | |||
* [[Engineers|Engineering]] rebalance: | |||
** Increased Material Availability: Sites and missions now provide more materials, streamlining the process of gathering what’s needed for engineering. | |||
** Predictable Engineering: The randomness in engineering upgrades has been removed, making progression through the tiers more structured. | |||
** Lower Blueprint Costs: The requirements for some blueprints, particularly for Odyssey suits and weapons, have been reduced, easing the upgrade process. | |||
* [[Type-8 Transporter]] early access | |||
===ED: Ascendancy=== | |||
* A full rework of [[Powerplay]] aka Powerplay 2 was released on 31 October 2024.<ref name=":11" /><ref name=":13">[https://www.elitedangerous.com/update-notes/4-0-19-0 Elite Dangerous: Ascendancy] - Elite Dangerous - 31 October 2024</ref> | |||
** Overhaul of the Powerplay system, improved faction territory control and deeper political gameplay.<ref name=":12" /><ref name=":13" /> | |||
* [[Mandalay]] early access | |||
===New Ships === | |||
* At least 4 new and variant ships with new designs and capabilities in 2024. The [[Python Mk II]] is a variant of the [[Python]]. The early access release was in May 2024. The [[Type-8 Transporter]] is a new freighter by [[Lakon Spaceways]]. Early access started in August 2024.<ref name=":11" /> The 3rd and 4th new ships are the [[Mandalay]] and the [[Cobra Mk V]]. | |||
* [[Pre-Built Ships]]: Frontier introduced ship bundles available for purchase with real money, allowing players to skip the grind.<ref name=":12" /> | |||
===System Colonisation=== | |||
[[System Colonisation]] is a brand-new feature for ED to be released before the end of 2024.<ref name=":11" /> | |||
==Alpha== | |||
[[File:Odyssey alpha schedule.png|thumb|right|250px|The initial roadmap for ''Odyssey'' alpha phases]] | |||
The ''ED: Odyssey'' PC alpha ran from 29 March 2021 to 5 May 2021.<ref name="Mission" /><ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-alpha-extension.573060/ Frontier Forums: Elite Dangerous: Odyssey Alpha Extension]</ref> Access to the alpha could be obtained through purchasing the ''Odyssey'' Deluxe Alpha edition or owning the [[Lifetime Expansion Pass]]. Over the course of the alpha, ''Odyssey'' features were introduced incrementally in order to focus community feedback.<ref name="Delay2" /> | |||
*'''Phase 1: First Steps''' (29 March - 8 April) | |||
**During the first phase of the alpha, all participants were given a fresh commander profile and began at Armstrong's Legacy in the Adityan system. Players were restricted to Adityan for this phase to maximise player interaction and stress-test the game's network. | |||
**The [[Maverick Suit]], and [[Kinematic Armaments]] and [[Takada]] weapons could be purchased. | |||
**Players did not have access to ships, but could travel using [[Apex Interstellar Transport]] to reach groundside mission locations. | |||
**Salvage and collection/delivery missions were available. | |||
*'''Phase 2: Combat''' (8 April - 15 April) | |||
**The starting point of the alpha was moved to the Nervi system. | |||
**A 20ly bubble of space surrounding Adityan, which included Nervi, was opened up for interstellar travel, and players could purchase [[ships]]. All players were granted a [[Cobra Mk III]] to start with. | |||
**The [[Dominator Suit]] could be purchased. | |||
**Faction conflicts were enabled and combat missions at [[Conflict Zone]]s were available through [[Frontline Solutions]]. | |||
**Several fixes and improvements based on Phase 1 feedback were added. | |||
*'''Phase 3: Exploration''' (15 April - 28 April) | |||
**The bubble of playable space was expanded to 50ly, allowing players to visit unexplored planets and test the "[[First Footfall]]" discovery mechanic. | |||
**The [[Artemis Suit]] could be purchased. | |||
**The [[Genetic Sampler]] tool was enabled, allowing [[Exobiologist|exobiology]] gameplay. | |||
*'''Phase 4: Compatibility''' (28 April - 5 May) | |||
**A snapshot of players' main commander profiles taken on April 23, 2021 was added to the alpha. Players had access to their owned ships and funds. Normal ship transfer costs and wait times were reduced so players could transfer their ships into the playable 50ly zone. | |||
**All base game features were enabled to test their compatibility with ''Odyssey'' features. [[Drake-Class Carrier|Fleet Carriers]] were enabled belatedly on April 30. | |||
==Compatibility== | |||
[[File:Odyssey compatibility chart 2.png|thumb|right|250px|Horizons/Odyssey compatibility]] | |||
''Elite Dangerous'' was updated to reunite both branches of the game. ''Odyssey'' and ''Horizons'' players can instance with each other, though ''Horizons'' players cannot land on planets with tenuous atmospheres because they are not able to obtain the required [[Advanced Planetary Approach Suite]]. However, ''Horizons'' players can experience the graphical update and planet-generation improvements of ''Odyssey''.<ref name="Compat1">[https://forums.frontier.co.uk/threads/horizons-odyssey-compatibility.574677/ Frontier Forums: Horizons / Odyssey Compatibility]</ref><ref name="Compat1A">[https://forums.frontier.co.uk/threads/horizons-odyssey-compatibility.574677/page-5#post-9155372 Frontier Forums: Horizons / Odyssey Compatibility, post #96]</ref> | |||
Due to the addition of first-person shooter gameplay in ''Odyssey'', it was given a higher age restriction rating than the ''Elite Dangerous'' base game by the PEGI. As a result, players who own ''Odyssey'' are blocked from instancing on non-atmospheric landable worlds with players who do not own ''Odyssey''.<ref>[https://forums.frontier.co.uk/threads/cm-arf-elite-horizons-pegi-7-cmdrs-wont-instance-with-odyssey-higher-pegi-rating-cmdrs-on-non-atmos-planets-because-of-rating-restrictions.565878/ Frontier Forums: CM Arf: Elite/Horizons (PEGI 7?) CMDRs won't instance with Odyssey (higher PEGI rating) CMDRs on non-atmos planets because of rating restrictions]</ref> | |||
=== Consoles === | |||
Development of the console version of Odyssey was officially cancelled on 10 March 2022.<ref name="Console Update">[https://forums.frontier.co.uk/threads/console-update.600233/ Frontier Forums: Console Update]</ref> This means Odyssey will not be released on old-gen consoles. | |||
The PlayStation 4 and Xbox One have the Legacy version (v3.8 Game Client) of the game. This legacy version received no further updates (narrative and gameplay) since the end of the Azimuth Saga. Ships that were released afterward are unavailable on consoles. | |||
The new ships are only available in Live mode (v4.0 Game client) of ED. These ships are available with only the base game and optionally the Odyssey expansion. Upon the initial release of new ships such as the [[Mandalay]], [[Python Mk II]] and the [[Type-8]], players can buy 3-months early-access for [[ARX]]. After 3 months the standard editions of these ships will be available for free for all players with the base game (v4.0+). | |||
=== Migration to PC === | |||
On 4 May 2022, Frontier confirmed that players can copy their profiles from console to PC. This process was time limited and optional with a specific date. <ref name=":10">[https://forums.frontier.co.uk/threads/console-profile-transfers-and-2022-updates.603032/ Frontier Forums: Console Profile Transfers and 2022 Updates]</ref> PlayStation 4 and Xbox One players can apply for an account copy and transfer to the PC version of the live base game. The console version remains playable. This migration to PC is possible via the [https://forums.frontier.co.uk/threads/the-console-profile-transfer-portal-information.615343/ Console Profile Transfer Portal].<ref>[https://forums.frontier.co.uk/threads/the-console-profile-transfer-portal-information.615343/ The Console Profile Transfer Portal | Information] - 23 March 2023 - Frontier Forums</ref> However, sometimes this portal is unavailable. | |||
== | === Windows 7 === | ||
[ | On 17 August 2022, compatibility with Windows 7 was cancelled in order to ''"continue focus on providing the best experience for the more commonly used systems."''<ref>[https://forums.frontier.co.uk/threads/windows-7-compatibility.606995/ Frontier Forums: Windows 7 Compatibility] - August 17, 2022</ref> | ||
=== Post-Odyssey === | |||
[[File:ED Horizons Odyssey 4.0 Features.png|thumb|250x250px|ED Horizons and Odyssey Features]] | |||
Update 13 for Odyssey was released on 9 August 2022.<ref name=":0">[https://www.elitedangerous.com/news/update-13-narrative-and-access-40 Update 13, Narrative and Access to 4.0.] - August 3, 2022</ref> It featured the conclusion of the Azimuth Saga and related gameplay scenarios for both Horizons and Odyssey owners.<ref name=":0" /> Since then game development has been aligned for the post-Odyssey 4.0+ codebase to modernize content delivery and improve the scope and quality of various elements.<ref name=":0" /> Subsequent narrative and gameplay elements will only be available on the PC version 4.0+.<ref name=":0" /> Narrative phases with on-foot gameplay will require Odyssey 4.0+.<ref name=":0" /> | |||
==Editions== | |||
''Elite Dangerous: Odyssey'' was made available in two editions on PC.<ref>[https://forums.frontier.co.uk/threads/commander-this-is-ground-control.560656/ Frontier Forums: Commander, this is Ground Control]</ref> | |||
* '''Elite Dangerous: Odyssey''' (PC) | |||
**£29.99/$39.99/34.99EUR/₽2,900<ref name="FDStore">[https://www.frontierstore.net/rub/games/elite-dangerous-cat.html Frontier Store: Elite Dangerous]</ref>/₽725<ref name="retail">Steam or Epic Games</ref> | |||
**Includes the ''Odyssey'' expansion | |||
**Pre-orders include the exclusive "Pioneer" suit skin | |||
* '''Elite Dangerous: Odyssey - Deluxe Alpha Expansion''' (PC) | |||
**£39.99/$54.99/46.99EUR/₽3,900<ref name="FDStore" />/₽1035<ref name="retail" /> | |||
* | **Pre-order only. Includes the ''Odyssey'' expansion, the exclusive "Pioneer" suit skin, the Official Digital Soundtrack, and access to the ''Odyssey'' pre-release alpha version<br /> | ||
* | |||
==Development== | |||
</ref> | [[File:ED-Odyssey-base-arrive-concept.jpg|thumb|250px|Base arrive concept art]] | ||
Development of ''Odyssey'' started in August 2018 and was officially announced on 3 June 2020.<ref name="Odyssey" /> ''Odyssey's'' internal codename was "Watson".<ref>[https://www.reddit.com/r/EliteDangerous/comments/gxx6qk/seeming_confirmation_that_the_leak_was_about/ reddit: Seeming Confirmation That 'The Leak' Was About Odyssey]</ref> | |||
On 15 November 2019 Frontier described the new era of Elite in a Trading Statement and Roadmap Update: | |||
''"The future for Elite Dangerous is also exciting. Frontier is developing a major new paid-for release for the iconic space simulation which will dramatically expand gameplay and mark the beginning of a new era for Elite Dangerous. This will be characterised by significant new features to appeal to existing commanders, whilst being specifically designed to be a compelling, attractive and welcoming entry point for new players. Targeted for launch at the end of 2020, this major new release on multiple platforms will fall into financial year 2021."''<ref>[https://otp.tools.investis.com/clients/uk/frontier_developments_plc/rns/regulatory-story.aspx?cid=1725&newsid=1345143 Investis: Frontier Trading Statement & Roadmap Update]</ref> | |||
[[File:ED-Odyssey-bar-area-concept.jpg|thumb|250px|Bar concept art]] | |||
[[File: | Frontier said on 1 March 2019:''"Back in August (2018), we mentioned that the team had begun work on the next major era of Elite. We believe this will be a defining moment in the history of the game and it will be our biggest update yet."''<ref name=":5" /> | ||
''"In that post, we explained that the content was still very early in development, so we won’t be ready to announce it for a while. To give this more context, in order to realise the ambition for this update, and the size and scope of the content we wish to bring to the Elite Dangerous galaxy, we estimate this major milestone will be ready by the latter half of 2020."''<ref name=":5" /> | ''"In that post, we explained that the content was still very early in development, so we won’t be ready to announce it for a while. To give this more context, in order to realise the ambition for this update, and the size and scope of the content we wish to bring to the Elite Dangerous galaxy, we estimate this major milestone will be ready by the latter half of 2020."''<ref name=":5" /> | ||
| Line 34: | Line 277: | ||
''"As development progresses, we will share more news and announcements on features, as well as timelines regarding this upcoming content for Elite. We can understand that having a long wait for news can be frustrating, but we truly believe that this will be the single most impactful update for our community. Having a development team dedicated to this milestone is our continued and unwavering commitment to making Elite Dangerous the most authentic, ambitious, and expansive evolving space game in the world."''<ref name=":5" /> | ''"As development progresses, we will share more news and announcements on features, as well as timelines regarding this upcoming content for Elite. We can understand that having a long wait for news can be frustrating, but we truly believe that this will be the single most impactful update for our community. Having a development team dedicated to this milestone is our continued and unwavering commitment to making Elite Dangerous the most authentic, ambitious, and expansive evolving space game in the world."''<ref name=":5" /> | ||
''" | On 22 October 2019, Community Manager Will Flanagan said: ''"The team have been hard at work on the next major milestone, which you may remember we mentioned back in March as our next major paid addition to the game. They’re making fantastic progress and on schedule for release by the end of next year. We are very excited to show you what we’ve been working on. However, we can only announce the content when it’s at the right stage of development, we estimate this will be ready to talk about at some time in summer 2020, after the Fleet Carriers update. We appreciate there is a bit of a wait, but we want to make sure it is ready to be shown before making our full official announcement to the world."''<ref>[https://forums.frontier.co.uk/threads/community-update-22-10.527123/ Frontier Forums: Community Update (22/10)]</ref> | ||
On 3 June 2020, less than a week before the release of the [[Fleet Carriers Update]], a trailer for the expansion containing in-engine pre-alpha footage and revealing its name as ''Elite Dangerous: Odyssey'' was accidentally uploaded to the official ''Elite Dangerous'' YouTube channel. Although the trailer was swiftly removed, copies of it were captured and uploaded by fans, and Frontier Developments eventually decided to advance their announcement plans and reveal ''Odyssey'' the same day.<ref name="Odyssey" /> | |||
==Launch == | |||
''Odyssey'' was originally scheduled to release simultaneously on PC, Xbox, and PlayStation in December 2020. However, development suffered from the [[wikipedia:COVID-19 pandemic in the United Kingdom|COVID-19 pandemic]] and was delayed to early 2021.<ref name="Delay1">[https://forums.frontier.co.uk/threads/community-update-01-05.543730/ Frontier Forums: Community Update (01/05)]</ref> COVID-19 restrictions in the United Kingdom delayed the release a second time. The PC version of ''Odyssey'' finally launched on 19 May 2021.<ref name="Delay2" /><ref name="OdysseyPC Patch" /> | |||
The 1.0 launch version of Odyssey received generally mediocre review scores from the press with an average rating 55/100.<ref>[https://www.metacritic.com/game/pc/elite-dangerous---odyssey Metacritic ED: Odyssey reviews.]</ref> On 23 May 2021, the user review scores dropped to 30% positive out of 2,055 reviews.<ref>[https://forums.frontier.co.uk/threads/the-great-big-odyssey-mostly-negative-rating-thread.576799/ Frontier Forums: The great big Odyssey MOSTLY NEGATIVE rating thread]</ref> The main reasons that users gave for their disapproval were a plethora of technical issues, poor optimization, low performance and bugs.<ref name="Steam Reviews">[https://store.steampowered.com/app/1336350/Elite_Dangerous_Odyssey/#app_reviews_hash Steam: Elite Dangerous: Odyssey - Customer Reviews]</ref> By September 2021, the Steam user reviews score improved to 37%.<ref name="Steam Reviews" /> | |||
The CEO of Frontier, [[David Braben]], personally responded to the rocky launch of ''Odyssey'' in two posts on the Frontier Forums that outlined issues players were experiencing and Frontier's plans to address them: | |||
*[https://forums.frontier.co.uk/threads/odyssey-progress.576490/ Odyssey Progress - 21 May 2021] | |||
*[https://forums.frontier.co.uk/threads/odyssey-progress-2.578127/ Odyssey Progress 2 - 25 May 2021] | |||
In September 2021, Frontier Developments reported a 19% rise in revenue since its existing game franchise portfolio continued to perform well. Player engagement has gradually improved in the ED community after the botched release of ''Odyssey''.<ref>[https://www.proactiveinvestors.co.uk/companies/amp/news/959739 Proactive Investors: Frontier Developments reports record results], 2021-09-08</ref> | |||
The Xbox One and PlayStation 4 versions of ''Odyssey'' were officially cancelled on 10 March 2022.<ref name="Console Update" /> Frontier refocused exclusively on the PC version and ceased development of new content on consoles.<ref name="Console Update" /> | |||
==Post-launch support== | |||
===Fixes and updates=== | |||
Frontier Developments released a series of updates and hotfixes in the weeks after the ''Odyssey'' launch to correct the large number of issues reported by players, and address feedback about ways to improve ''Odyssey'' features and changes.<ref>[https://forums.frontier.co.uk/threads/odyssey-optimisation-performance-and-ui-galaxy-system-map-feedback.578093/ Frontier Forums: Optimisation/Performance and UI Feedback]</ref><ref>[https://www.reddit.com/r/EliteDangerous/comments/npcz7y/what_obsidian_ants_video_gets_right_and_this/ reddit: What Obsidian Ant's Video Gets Right, and this community gets wrong.]</ref> A roadmap of patches was provided for the month of June 2021, ending with Update 5.<ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-roadmap.580527/ Frontier Forums: Elite Dangerous | Odyssey: Roadmap]</ref> From there, Frontier planned to turn its focus to the rollout of ''Odyssey'' on consoles, but would continue to provide improvements to the PC version.<ref>[https://forums.frontier.co.uk/threads/development-update-1.584162/ Frontier Forums: Development Update 1 - June]</ref> | |||
On 12 July 2021, Frontier reiterated its post-launch priorities for ''Odyssey'', explaining that they had decided to focus on further improvements to the PC version, and push the console release back indefinitely until the PC version had reached an acceptable state. More patches for the PC version were planned for the remainder of 2021, beginning with Update 6.<ref name="Forwards">[https://forums.frontier.co.uk/threads/odyssey-going-forwards.585652/ Frontier Forums: Odyssey Going Forwards]</ref> It was confirmed on 26 July that beginning with Update 6, small content additions and gameplay changes were also planned for future ''Odyssey'' updates.<ref name="July2" /> | |||
*[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-1.578613/ Odyssey Update 1] | |||
**[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-1-1.578754/ Odyssey Update 1.1] | |||
*[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-2-horizons-update.580194/ Odyssey Update 2] | |||
**[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-2-01.580298/ Odyssey Update 2.01] | |||
*[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-3.581500/ Odyssey Update 3] | |||
**[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-3-01-horizons-update.581717/ Odyssey Update 3.01] | |||
*[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-4.582593/ Odyssey Update 4] | |||
*[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-5.584271/ Odyssey Update 5] | |||
*[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-6.586906/ Odyssey Update 6] | |||
**[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-6-01.587344/ Odyssey Update 6.01] | |||
*[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-7-notes.590083/ Odyssey Update 7] | |||
**[https://forums.frontier.co.uk/threads/elite-dangerous-update-7-01-and-horizons-update-pc-only.590283/ Odyssey Update 7.01] | |||
*[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-8-notes.592174/ Odyssey Update 8] | |||
**[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-8-01-notes.592315/ Odyssey Update 8.01] | |||
**[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-fix-for-noticable-reports-of-performance-stuttering-at-settlements-and-pois.592787/ Odyssey Update 8.03] | |||
*[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-9-notes.595180/ Odyssey Update 9] | |||
**[https://forums.frontier.co.uk/threads/update-9-01-patch-notes.595714/ Odyssey Update 9.01] | |||
**[https://forums.frontier.co.uk/threads/elite-dangerous-horizons-odyssey-update-16-12-2021-notes.595955/ Odyssey Update 9.02] | |||
**[https://forums.frontier.co.uk/threads/elite-dangerous-horizons-hotfix-11-01-2022-for-pc-console-notes.597318/ Odyssey Update 9.03] | |||
*[https://forums.frontier.co.uk/threads/update-10-odyssey-and-horizons.597956/ Odyssey Update 10] | |||
**[https://forums.frontier.co.uk/threads/incoming-elite-dangerous-odyssey-hotfix-10-01.598174/ Odyssey Update 10.01] | |||
**[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-hotfix-10-02-03-02-2022.598507/ Odyssey Update 10.02] | |||
**[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-hotfix-10-03-14-02-2022.599086/ Odyssey Update 10.03] | |||
*[https://forums.frontier.co.uk/threads/update-11-patch-notes.600732/ Odyssey Update 11] | |||
**[https://forums.frontier.co.uk/threads/elite-dangerous-horizons-hotfix-11-01-2022-for-pc-console-notes.597318/ Odyssey Update 11.01] | |||
**[https://forums.frontier.co.uk/threads/update-11-1-patch-notes.601288/ Odyssey Update 11.1] | |||
*[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-12-update-notes.604176/ Odyssey Update 12] | |||
**[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-hotfix-12-01-10-06-2022.604345/ Odyssey Update 12.01] | |||
*[https://www.elitedangerous.com/news/elite-dangerous-update-13-notes Odyssey Update 13] | |||
*[https://forums.frontier.co.uk/threads/4-0-now-live.608146/ 4.0 | Now Live] | |||
**[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-hotfix-1.576023/ 4.0.0 Hotfix 1] | |||
**[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-hotfix-2.576522/ 4.0.0 Hotfix 2] | |||
**[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-hotfix-3.578025/ 4.0.0 Hotfix 3] | |||
*[https://www.elitedangerous.com/news/elite-dangerous-update-14-release-notes Odyssey Update 14] | |||
**[https://www.elitedangerous.com/news/elite-dangerous-update-1401 Update 14.01] | |||
**[https://www.elitedangerous.com/news/elite-dangerous-live-update-1402 Update 14.02] | |||
*[https://www.elitedangerous.com/news/elite-dangerous-update-15-release-notes Odyssey Update 15] | |||
**[https://www.elitedangerous.com/news/update-1501-release-notes Update 15.01] | |||
**[https://www.elitedangerous.com/update-notes/15-02 Update 15.02] | |||
*[https://www.elitedangerous.com/update-notes/4-0-16-0 Odyssey Update 16] | |||
**[https://www.elitedangerous.com/update-notes/4-0-16-01 Update 16.01] | |||
*[https://www.elitedangerous.com/update-notes/4-0-17-0 Odyssey Update 17] | |||
**[https://www.elitedangerous.com/update-notes/4-0-17-01 Update 17.01] | |||
*[https://forums.frontier.co.uk/threads/update-18-update-notes.623400/ Odyssey Update 18] | |||
**[https://www.elitedangerous.com/update-notes/4-0-18-01 Update 18.01] | |||
**[https://www.elitedangerous.com/update-notes/4-0-18-02 Update 18.02] | |||
**[https://www.elitedangerous.com/news/titan-oya-and-update-1803 Update 18.03] | |||
**[https://www.elitedangerous.com/update-notes/4-0-18-04 Update 18.04] | |||
**[https://www.elitedangerous.com/update-notes/4-0-18-05 Update 18.05] | |||
**[https://www.elitedangerous.com/update-notes/4-0-18-06 Update 18.06] | |||
**[https://www.elitedangerous.com/update-notes/4-0-18-07 Update 18.07] | |||
**[https://www.elitedangerous.com/update-notes/4-0-18-08 Type-8 Update (18.08)] | |||
**[https://www.elitedangerous.com/update-notes/4-0-18-09 Update 18.09] | |||
*[https://www.elitedangerous.com/update-notes/4-0-19-0 Elite Dangerous: Ascendancy] (19.0) | |||
*[https://www.elitedangerous.com/update-notes/4-0-19-03 Cobra Mk V] (19.03) | |||
===Developer Updates and clarification posts=== | |||
*[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-bgs-and-crime-details.575842/ Elite Dangerous: Odyssey BGS and crime details - May 2021] | |||
*[https://forums.frontier.co.uk/threads/development-update-1-june.584162/ Development Update 1 - June 2021] | |||
*[https://forums.frontier.co.uk/threads/development-update-2-july.586703/ Development Update 2 - July 2021] | |||
*[https://forums.frontier.co.uk/threads/developer-update-3-august.589045/ Developer Update 3 - August 2021] | |||
*[https://forums.frontier.co.uk/threads/elite-dangerous-updates-to-powerplay-in-update-7.590030/ Updates to Powerplay In Update 7 - September 2021] | |||
*[https://forums.frontier.co.uk/threads/development-update-4-september.590570/ Development Update 4 - September 2021] | |||
*[https://forums.frontier.co.uk/threads/development-update-5-october.592282/ Development Update 5 - October 2021] | |||
*[https://forums.frontier.co.uk/threads/console-update.600233/ Console Update - March 2022] | |||
*[https://forums.frontier.co.uk/threads/console-profile-transfers-and-2022-updates.603032/ Console Profile Transfers and 2022 Updates] | |||
*[https://www.elitedangerous.com/news/elite-dangerous-update-14-and-beyond-live-and-legacy-modes Update 14 and Beyond: Live and Legacy Modes] | |||
*[https://forums.frontier.co.uk/threads/elite-dangerous-exobiology-rank-threshold-rebalance-information.611830/ Elite Dangerous Exobiology Rank Threshold Rebalance Information] | |||
*[https://forums.frontier.co.uk/threads/update-15-the-upcoming-feature-rework-and-more.615342/ Update 15, the Upcoming Feature Rework and More] | |||
*[https://forums.frontier.co.uk/threads/the-console-profile-transfer-portal-information.615343/ The Console Profile Transfer Portal | Information] | |||
*[https://www.elitedangerous.com/news/2024-year-ahead 2024 - The Year Ahead] | |||
*[https://www.elitedangerous.com/news/titan-combat-rewards-changes Titan Combat Rewards Changes] | |||
*[https://www.elitedangerous.com/news/taranis-update-and-titan-arx-reward-clarification Taranis Update and Titan Arx Reward Clarification] | |||
*[https://forums.frontier.co.uk/threads/titan-war-known-issue.623890/ Titan War Known Issue] | |||
*[https://forums.frontier.co.uk/threads/titan-war-leigong-rewards.623983/ Titan War - Leigong Rewards] | |||
*[https://www.elitedangerous.com/news/python-mk-ii-updates-gamestore Python Mk II & Updates to the Gamestore] - April 2024 | |||
*[https://www.elitedangerous.com/news/engineering-and-pre-built-ships Engineering and Pre-Built Ships] - April 2024 | |||
*[https://www.elitedangerous.com/news/powerplay-20-qa Powerplay 2.0 Q&A] - September 2024 | |||
*[https://www.elitedangerous.com/update-notes/4-0-19-0 ED: Ascendancy, Powerplay 2] - October 2024 | |||
===Console Profile Transfer Portal=== | |||
The introduction of Live and Legacy modes required the developers to [https://forums.frontier.co.uk/threads/console-profile-copy-process-live-now.608037/ pause the Console Profile Transfer Portal] in November 2022. However, the portal to transfer console Commander profiles (PlayStation and Xbox) to PC will be reopened on 3 April 2023.<ref>[https://forums.frontier.co.uk/threads/the-console-profile-transfer-portal-information.615343/ Frontier Forums: The Console Profile Transfer Portal | Information] - March 23, 2023</ref> This [https://forums.frontier.co.uk/threads/the-console-profile-transfer-portal.615343/ forum post] shows which elements of a console profile will be transferred.<ref name=":1">[https://forums.frontier.co.uk/threads/update-15-the-upcoming-feature-rework-and-more.615342/ Frontier Forums: Update 15, the Upcoming Feature Rework and More]</ref> The [https://user.frontierstore.net/user/transfer/login-origin Console Profile Transfer Portal Re-Opened] on 3 April 2023. | |||
==Roadmap== | |||
[[File:ED Odyssey Roadmap 2022.png|thumb|Odyssey Roadmap for 2022]] | |||
On 4 May 2022, Frontier released a top-level roadmap for 2022. The three focuses are launching the next phase of the narrative, stability and optimisation with 3 updates. Within the narrative, human space balances on the precipice as tension mounts within the bubble. The Azimuth Saga will conclude in a grand finale event, the consequences of which will mark the beginning of the next stage of the Elite story in Update 14. Meanwhile, updates 12 and 13 will largely focus on quality-of-life changes, stability and optimisation. Work has also begun on a major feature overhaul for 2023 that will be discussed later this year. Additional game content will be revealed once it is confirmed.<ref name=":10" />[https://forums.frontier.co.uk/threads/update-15-the-upcoming-feature-rework-and-more.615342/] | |||
==Performance== | |||
[[File:ED-Odyssey-System-Requirements.png|thumb|right|250px|Odyssey system requirements]] | |||
''Odyssey'' has higher system requirements than ''Elite Dangerous'' and ''Horizons''. ''Odyssey'' owners who experience low frames per second (FPS) or stuttering should first verify that their PC meets the system requirements and update their GPU drivers. Other possible solutions are listed below. | |||
===Reset graphics=== | |||
If problems persist, the following procedure may improve the game's performance and is officially recommended by Frontier Developments:<ref>[https://www.reddit.com/r/EliteDangerous/comments/ngszgh/for_anyone_with_awful_fps_after_getting_odyssey/ reddit: For anyone with awful FPS after getting Odyssey: here's how I fixed it]</ref><ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-hotfix-1.576023/ Frontier Forums: Elite Dangerous: Odyssey Hotfix 1]</ref> | |||
#Navigate to this file location: %LOCALAPPDATA%\Frontier Developments\Elite Dangerous\Options\Graphics | |||
#Make a backup of every file in the graphics folder, and place it somewhere safe for future reference. | |||
# Delete the original files in the Graphics folder. | |||
#Restart the game. | |||
===Drivers=== | |||
Some CMDRs report considerable performance boosts in Odyssey by doing these: | |||
*Nvidia GeForce: installing the [https://www.nvidia.com/en-gb/geforce/drivers/ latest drivers], v466.47 or newer. | |||
*AMD Radeon: installing the [https://www.amd.com/en/support latest drivers], v21.5.2 or newer. | |||
===Graphics settings=== | |||
*Set Vsync to off. The GPU does unnecessary extra work on rendering frames that are never shown to the user. If you do set VSync to off, make sure to set a FPS limit (or on NVidia, use the other VSync options, like 'fast'), otherwise you would fry your GPU. | |||
*Turn FX to "OFF". Turn Volumetric effects quality to low. | |||
*Put the shadows to medium or low. | |||
===Alpha files=== | |||
For ''Odyssey'' owners who pre-ordered and played the alpha version, the alpha file PUBLIC_TEST_SERVER_0D can be deleted to free up 46 gigabytes of space.<ref>[https://www.reddit.com/r/EliteDangerous/comments/ngu34s/commanders_did_you_play_alpha_of_elitedangerous/ reddit: Commanders! Did you play alpha of #EliteDangerous #Odyssey? Then you should know that you have around 46GB of trash folder sitting in your game directory and you should remove it manually if you need that space back! Just saying! 07!]</ref> | |||
===Orange Sidewinder fix=== | |||
'''[https://forums.frontier.co.uk/threads/update-4-orange-sidewinder-workaround-and-investigation.582654/ Possible workaround] by Frontier:[https://forums.frontier.co.uk/threads/update-4-orange-sidewinder-workaround-and-investigation.582654/]'''<ref>[https://www.reddit.com/r/EliteDangerous/comments/o1uct8/steam_users_with_orange_sidewinder_after_update_4/ reddit: Steam users with Orange Sidewinder after Update 4.... Possible Fix.]</ref> | |||
#Open the Elite Dangerous Steam launcher. | |||
#Select Options > Validate Game Files. | |||
#You should now be able to play. | |||
'''Additional Step:''' | |||
* ''AS AN ADDITIONAL step to try, some success has been found by disabling the Elite Dangerous Cache prior to validating:'' | |||
*#'''Steam''' > Settings from the top left client menu. | |||
*#In the Settings panel, select the '''Downloads''' tab and you'll find the "'''Clear Download Cache'''" button at the bottom. | |||
*#Then select "OK" to confirm and acknowledge that you'll need to login to '''Steam''' again. | |||
We currently believe that the reason why loading screen timeouts and 'Orange Sidewinders' are occurring, is because some of the resource files for Odyssey appear to have initially deployed to Steam incorrectly, during the update process. | |||
*Tip: Disable Virtual Cache in the options before verifying the files, not doing so can slow down the process a lot on slow PC's. Also, it may take a while for the launcher to get past "preparing for update" (20+ min on old hard disks (it's less than a minute on NVMe). I didn't disable the cache but I also have a very fast M.2 NVMe drive. <br /> | |||
Related: a fix if the launcher is stuck on '[https://customersupport.frontier.co.uk/hc/en-us/articles/360020793039-The-launcher-is-stuck-on-Preparing-for-update-when-I-try-to-install-the-Odyssey-Alpha- preparing for update]'.<ref>[https://customersupport.frontier.co.uk/hc/en-us/articles/360020793039-The-launcher-is-stuck-on-Preparing-for-update-when-I-try-to-install-the-Odyssey-Alpha- Frontier Customer Support: The launcher is stuck on Preparing for update when I try to install the Odyssey Alpha]</ref> | |||
[ | |||
==Mods== | |||
Check the [[Graphics Mods|graphics mods]] if you want to increase the planetary and space details beyond the highest in-game settings. | |||
==VR == | |||
'' | ''ED: Odyssey'' is not VR compatible in [[On Foot|on-foot]] activities since launch. There are currently no definite plans to bring VR to ''Odyssey'', but it has not been ruled out.<ref name=":2">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-announcement.546389/page-363#post-9310835 Frontier Forums: Elite Dangerous: Odyssey Announcement - page 363 #post-9310835]</ref><ref>[https://uploadvr.com/elite-dangerous-odyssey-wont-have-vr-support-at-launch/ UploadVR: Elite Dangerous: Odyssey Won't Have VR Support 'For Launch']</ref> This was announced 8 months in advanced.<ref name=":6" /> VR remains available while piloting a ship.<ref name=":6" /> | ||
===VR mod=== | |||
Some players [https://forums.frontier.co.uk/threads/vr-first-person-on-foot-vr-works-in-odyssey.582713/ figured out] how to activate head tracking in Odyssey.<ref>https://steamcommunity.com/app/359320/discussions/0/4164121860559128897/?ctp=2</ref><ref>[https://forums.frontier.co.uk/threads/vr-first-person-on-foot-vr-works-in-odyssey.582713/ Frontier Forums: VR - First Person On Foot VR Works in Odyssey]</ref> | |||
#Get into [[Camera suite|Camera Suite]] | |||
' | #Press the "Enter Free Camera" button in sequence but very quickly (called "plinking" if you're familiar with fighting game terminology). | ||
#This will free up the camera, enable full VR walking with crouch and head bob. | |||
[https://www.youtube.com/watch?v=HRE9SzKqK6s This video] shows that VR in Elite on foot is possible and supported by the engine. The fundamentals are there for first person VR (minus the HUD).<ref>[https://www.reddit.com/r/EliteDangerous/comments/o26l3n/on_foot_vr_in_elite_dangerous_odyssey/ reddit: On Foot VR in Elite Dangerous Odyssey]</ref> | |||
== Notes== | |||
* Contrary to alleged leaks and rumours,<ref>[https://forums.frontier.co.uk/threads/roadmap-leaked.509196/ Frontier Forums: Roadmap leaked??]</ref> ''Odyssey'' does not include the ability explore the interior of one's ship on foot,<ref name=":6" /> | |||
*Access to the alpha and full version of Odyssey are included in the [[Lifetime Expansion Pass]].<ref name=":2" /> | |||
*Players experiencing problems with installing or activating the Odyssey expansion should check [https://customersupport.frontier.co.uk/hc/en-us/sections/360005732320-Purchasing-and-Technical-Support Frontier Support]. | |||
==Vehicles== | |||
These are the vehicles that were added with Odyssey and updates: | |||
===Ground Vehicles=== | |||
*[[:Category:Surface Recon Vehicles|Surface Recon Vehicles]] | |||
**[[Scorpion]] | |||
===Spacecraft=== | |||
*[[Ships]] | |||
** [[Cobra Mk V]] | |||
** [[Mandalay]] | |||
** [[Python Mk II]] | |||
**[[Type-8 Transporter]] | |||
*[[Capital Ship|Capital ships]] | |||
**[[Drake-Class Carrier]] | |||
===Thargoid Craft=== | |||
*[[Thargoid Hunter]] (Glaive, Scythe) | |||
*[[Thargoid Titan]] | |||
===Thargoid Drones=== | |||
*[[Banshee]] | |||
*[[Revenant]] | |||
==Videos== | |||
<gallery> | |||
File:Elite Dangerous Odyssey Announcement Trailer | |||
File:Elite Dangerous Odyssey The Road to Odyssey Part 1 - One Giant Leap | |||
File:Discovery Scanner - Dev Diary - One Giant Leap | |||
File:Elite Dangerous Odyssey Road to Odyssey Part 2 - Forging Your Path | |||
File:Elite Dangerous- Odyssey Gameplay Reveal Trailer | |||
File:Elite Dangerous- Odyssey - The Road to Odyssey Part 3 - The Sphere of Combat | |||
File:Elite Dangerous- Odyssey - Starport Tour | |||
File:Elite Dangerous- Odyssey - Conflict Zones | |||
File:Elite Dangerous - Exo-Biology | |||
File:Elite Dangerous- Odyssey - Launch Trailer | |||
File:Elite Dangerous- Odyssey Launch Stream | |||
File:Elite Dangerous- Odyssey - When it works | |||
File:Elite Dangerous - New Conflict Zone Turret Defence | |||
File:Update 8 Incoming Features | |||
File:Odyssey Update 9 Stream | |||
File:Elite Dangerous- Odyssey - Introducing the Scorpion SRV | |||
File:Elite Dangerous Christmas Stream 2021 | |||
File:Elite Dangerous Odyssey in 2024 | |||
File:Elite Dangerous - Coming Up in 2024 - Frontier Unlocked | |||
</gallery> | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:Elite Dangerous Odyssey Logo White 1.png|ED: Odyssey white logo | ||
File:Elite Dangerous Odyssey Logo Black 1.png|ED: Odyssey black logo | |||
File:Elite Dangerous | Elite-Dangerous-Odyssey-Logo-1.png|ED Odyssey trailer logo | ||
Elite-Dangerous-Odyssey Key-Art.png|ED Odyssey key art | |||
ED-Odyssey-Desert-Planet-Cobra-mk3.png|Desert planet and Cobra Mk III | |||
ED-Odyssey-base-arrive-concept.jpg|Base arrive concept | |||
ED-Odyssey-bar-area-concept.jpg|Bar area concept | |||
ED-Odyssey-security-room-concept.jpg|Security room concept | |||
ED-Odyssey-taxibooth-concept.jpg|Taxi booth concept | |||
ED-Odyssey-Atmospheric-Planet.jpg|Cobra and atmospheric planet | |||
ED-Odyssey-Combat-1.png|Combat with interface | |||
ED-Odyssey-Combat-4.png|Combat and SRV | |||
ED-Odyssey-Combat-3.png|Combat in a base | |||
ED-Odyssey-Combat-2.png|Close combat | |||
ED-Odyssey-FPS-Combat.jpg|First person combat | |||
Concourse Interior ED.jpg|Inside a Concourse | |||
File: | Pioneer Suit Skin.png|The Pioneer Suit Skin bonus for pre-ordering Odyssey | ||
File:ED-SRV-Scorpion.png|Scorpion SRV | |||
</gallery> | </gallery> | ||
==References== | ==References== | ||
<references /> | <references /> | ||
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