Elite Dangerous FAQ: Difference between revisions

 
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<div class="toclimit-3">__TOC__</div>
==General FAQ==
==General FAQ==
==='''What is''' '''"Elite: Dangerous"?'''===
=== What is "Elite: Dangerous"? ===
: '''[http://elite.frontier.co.uk/about/ Elite]''' is the genre defining open world sandbox space / trading / combat simulator first released in''' [http://elite.frontier.co.uk/media 1984.]''' It spawned 2 sequels '''[https://www.youtube.com/watch?v=ynXwvSqsCek Frontier: Elite 2]''' '''([https://frontier.co.uk/games/older/frontier_elite_ii 1993]) '''and '''[https://www.youtube.com/watch?v=qBEMJTZoYYo Frontier: First Encounters] ([https://frontier.co.uk/games/older/frontier_first_encounters 1995])''', which already attempted to '''[[Elite:_Dangerous_FAQ#How_big_will_planets_and_star_systems.C2.A0be.3F|simulate a realistic Milky Way galaxy]]''' with '''[https://www.youtube.com/watch?v=AK-NMyDaPAg realistic star systems]''' and '''seamless freeform interplanetary''' and '''atmospheric flight''' and''' landing on [[Elite:_Dangerous_FAQ#Will_planets_rotate_and_orbit_around_stars.3F|moving planets.]]'''
: '''''[http://www.elitedangerous.com Elite: Dangerous]''''' is the [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f9f6f99d01#4 ''4th'' installment of the game], which includes [[Elite: Dangerous FAQ#Is .22Elite: Dangerous.22 an MMOG.3F|mass-multiplayer]] as an integral part, while still allowing [[Elite: Dangerous FAQ#How will single player work.3F Will I need to connect to a server to play.3F|singleplayer.]]
: '''Elite''' also '''[http://www.gamasutra.com/view/feature/134644/the_replay_interviews_gary_penn.php inspired the creation of the "Grand Theft Auto (GTA)" series.]'''
 
: The subtitle "Dangerous" refers to the 3rd best [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f72c0f91b2#Badge%20of%20Honour Elite Rating] you could achieve during combat in the [http://elite.frontier.co.uk/media ''Elite'' games.] In the new game it has been [http://forums.frontier.co.uk/showthread.php?t=6279 expanded] to include more than combat.
 
: The origin of the series is ''[https://en.wikipedia.org/wiki/Elite_%28video_game%29 Elite,]'' the genre defining [https://www.youtube.com/watch?v=srlJVE50mCI&list=SP9E1E1F7AA6193498&index=1 open world sandbox space / trading / combat simulator] first released in ''1984''.
 
: It spawned two sequels ''[https://www.youtube.com/watch?v=ynXwvSqsCek Frontier: Elite II]'' in ''[https://frontier.co.uk/games/older/frontier_elite_ii 1993]'' and ''[https://www.youtube.com/watch?v=z0_WewBEGew Frontier: First Encounters (Elite III)]'' in ''[https://frontier.co.uk/games/older/frontier_first_encounters 1995]'', which already attempted to [[Elite: Dangerous FAQ#How big will planets and star systems.C2.A0be.3F|simulate a realistic Milky Way galaxy]] with [https://www.youtube.com/watch?v=AK-NMyDaPAg realistic star systems] and [https://www.youtube.com/watch?v=Yc9o_ldmlVs&t=72 seamless freeform interplanetary] and [https://www.youtube.com/watch?v=z0_WewBEGew#t=53 atmospheric flight] and landing on [[Elite: Dangerous FAQ#Will planets rotate and orbit around stars.3F|moving planets]], with [https://www.youtube.com/watch?v=z0_WewBEGew&t=265 realistic day/night cycles].
 
: ''Elite'' also [http://www.gamasutra.com/view/feature/134644/the_replay_interviews_gary_penn.php inspired the creation of the "Grand Theft Auto (GTA)" series.]
 
: Official Pages:
*[http://elite.frontier.co.uk Official "Elite: Dangerous" website]
*[https://www.facebook.com/elitegame Official News & Updates]
*[http://forums.frontier.co.uk/forumdisplay.php?f=29 Official Forums]
*[http://forums.frontier.co.uk/showthread.php?t=25164 Design Disussion Archive]


: '''[http://elite.frontier.co.uk Elite: Dangerous]''' is the [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f9f6f99d01#4 '''4th''' installment of the game], which includes '''[[Elite:_Dangerous_FAQ#Is_.22Elite:_Dangerous.22_an_MMOG.3F|mass-multiplayer]]''' as an integral part, while still allowing '''[[Elite:_Dangerous_FAQ#How_will_single_player_work.3F_Will_I_need_to_connect_to_a_server_to_play.3F|singleplayer.]]'''
: Community Pages:
: '''Dangerous''' refers to the 3rd best '''[http://wiki.alioth.net/index.php/Elite_Rating Elite Rating]''' you could achieve during combat in the''' [http://elite.frontier.co.uk/media Elite games.]'''
: In the new game it has been [http://forums.frontier.co.uk/showthread.php?t=6279 expanded] to include more than combat.
*'''[http://elite.frontier.co.uk Official "Elite: Dangerous" website]'''
*'''[https://www.facebook.com/elitegame Official News & Updates]'''
*'''[http://forums.frontier.co.uk/forumdisplay.php?f=29 Official Forums]'''
*'''[http://forums.frontier.co.uk/forumdisplay.php?f=36 Design Disussion Archive]'''
*[http://www.reddit.com/r/EliteDangerous Reddit community]
*[http://www.reddit.com/r/EliteDangerous Reddit community]
*[http://www.mmorpg.com/gamelist.cfm/game/963/Elite-Dangerous.html mmorpg community]
*[http://www.mmorpg.com/gamelist.cfm/game/963/Elite-Dangerous.html mmorpg community]
*[http://simhq.com/forum/ubbthreads.php/forums/379/1/Elite_Dangerous simhq community]
*[http://www.elitedangerous.de/forum/ elitedangerous.de community]
*[http://www.reddit.com/r/EliteDangerous/comments/1mee0a/what_is_elite What is Elite?]
*[http://www.reddit.com/r/EliteDangerous/comments/1mee0a/what_is_elite What is Elite?]
*[https://en.wikipedia.org/wiki/Elite_%28video_game%29 Elite Wikipedia]
*[https://en.wikipedia.org/wiki/Elite_%28video_game%29 Elite Wikipedia]
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*[http://www.reddit.com/r/IAmA/comments/15od2s/i_am_david_braben_cocreator_of_elite_creator_of David Braben - reddit AMA]
*[http://www.reddit.com/r/IAmA/comments/15od2s/i_am_david_braben_cocreator_of_elite_creator_of David Braben - reddit AMA]
*[http://wiki.alioth.net/index.php/Elite_Rating History of the Elite Rating]
*[http://wiki.alioth.net/index.php/Elite_Rating History of the Elite Rating]
*[[Elite:_Dangerous_FAQ#Will_there_be_any_roleplaying_elements.3F|Ratings and Reputations in Elite: Dangerous]]
*[[Elite: Dangerous FAQ#Will there be any roleplaying elements.3F|Ratings and Reputations in Elite: Dangerous]]
 
----


==='''What are the main features of "Elite: Dangerous"?'''===
===What are the main features of "Elite: Dangerous"?===


* '''[[Elite:_Dangerous_FAQ#I_have_heard_that_the_.22Elite.22_series_have_no_actual_storyline._Is_that_true.3F|An immersive, evolving galaxy with dynamic society, economy and stories]]''' - join other pilots and together change story of the Milky Way. All your actions, be it '''[[Elite:_Dangerous_FAQ#Is_.22Elite:_Dangerous.22_an_MMOG.3F|mass-multiplayer]]''' or '''[[Elite:_Dangerous_FAQ#How_will_single_player_work.3F_Will_I_need_to_connect_to_a_server_to_play.3F|singleplayer]]''' will change history of human kind. Join in breaking blockades, battle pirates, or attack enemy positions and installations - leave your mark whatever you go. <span style="line-height:21px;">For those who want to play in their own galaxy offline single player will also be available.</span>
* [[Elite: Dangerous FAQ#I have heard that the .22Elite.22 series have no actual storyline. Is that true.3F|An immersive, evolving galaxy with dynamic society, economy and stories]], allowing pilots to join each other and together change story of the Milky Way.
* '''[https://www.youtube.com/watch?v=mrrNlml4Ibk&t=120 Free-form play]''' - you can choose your own path - be an angry pirate, peaceful trader or explorer, enroll in military to protect your kind, be a spy, or mix between these roles. There are no classes or skill levels - it is up to you to improve yourself, and to get better ships with more advanced weapons.
* The vast, [[Elite: Dangerous FAQ#How big will planets and star systems.C2.A0be.3F|scientifically accurate 1:1 scale of the seamless Milky Way galaxy]] is created using a mix of [[Procedural Generation|procedural generation and artist direction.]]
* '''[[Elite:_Dangerous_FAQ#How_big_will_planets_and_star_systems.C2.A0be.3F|A scientifically accurate 1:1 scale, seamless Milky Way galaxy]] using a mix of [[Procedural_Generation|procedural generation and artist direction]]'''  - with around '''[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=ffe2385d13#1 around 100 billion star systems]''' (around 400 billion stars considering most systems contain multiple stars) according to current scientific theories of star system formation with [[Elite:_Dangerous_FAQ#Will_planets_rotate_and_orbit_around_stars.3F|planets and moons that orbit and rotate]], with additional [http://www.reddit.com/r/IAmA/comments/15od2s/i_am_david_braben_cocreator_of_elite_creator_of/c7qbhd8 cosmic phenomena like black holes, supernovas, active binary stars etc.] It will also have specially handcrafted overrides for '''[https://www.youtube.com/watch?v=tit1GaWCHXo&t=246 160,000 known stars in the night sky]''' and planetary objects that we know and love. For example, our solar system with Earth, Moon and Mars, other systems with recently discovered planets, etc.
** Around [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=ffe2385d13#1 around 100 billion star systems] (around 400 billion stars considering most systems contain multiple stars) according to current scientific theories of star system formation with [[Elite: Dangerous FAQ#Will planets rotate and orbit around stars.3F|planets and moons that orbit and rotate.]]
** [http://www.reddit.com/r/IAmA/comments/15od2s/i_am_david_braben_cocreator_of_elite_creator_of/c7qbhd8 Cosmic phenomena like black holes, supernovas, active binary stars etc.]
** Specially handcrafted overrides for [https://www.youtube.com/watch?v=tit1GaWCHXo&t=246 160,000 known stars in the night sky] and planetary objects that we know and love. For example, our solar system with Earth, Moon and Mars, other systems with recently discovered planets, etc.
* Pilots will be breaking blockades, battling pirates, attacking enemy positions and installations, and more, leaving their mark whatever they go. 
* All actions, be it [[Elite: Dangerous FAQ#Is .22Elite: Dangerous.22 an MMOG.3F|mass-multiplayer]] or [[Elite: Dangerous FAQ#How will single player work.3F Will I need to connect to a server to play.3F|singleplayer]] will change history of human kind.
* For those who want to play in their own galaxy offline single player will also be available.
* [https://www.youtube.com/watch?v=mrrNlml4Ibk&t=120 Free-form play] allows everyone to choose their own path, becoming an angry pirate, a spy, a peaceful trader, an explorer, a soldier, or a mix between these roles.
* There are [[Elite: Dangerous FAQ#Will there be any roleplaying elements.3F|no classes or skill&nbsp;levels]], strength is decided by ship equipment and player skill.
* [[Elite: Dangerous FAQ#How will we travel those vast distances in such a huge glaxy.3F|Freeform (manual yaw/pitch/roll) interplanetary flight]] allows to fly freely through star systems in realistic scale to get to a destination. Players can choose to travel wherever they want, including vista points to see Earth rise on the moon, or sun appearing behind of Mars. Or they could choose to explore the vast expanse of space and discover new points of interest in star systems.


* '''[[Elite:_Dangerous_FAQ#How_will_we_travel_those_vast_distances_in_such_a_huge_glaxy.3F|Freeform (manual yaw/pitch/roll) interplanetary flight]]''' - fly freely through star systems in realistic scale to get to your destination. Travel to vista points to see Earth rise on the moon, or sun appearing behind of Mars. Explore the vast expanse of space and discover new points of interest in star systems.
: The game will be expanded with ambitious features such as [[Elite: Dangerous FAQ#Will it be possible to manually land on planets.3F|seamless freeform (manual pitch/yaw/roll) atmospheric flight and landings]] and [[Elite: Dangerous FAQ#Can I walk around the ship.2C planets and space stations.3F|walking around and boarding ships, walking in stations and on full 1:1 scale populated living planets and more.]]


*[http://forums.frontier.co.uk/forumdisplay.php?f=36 Design Disussion Archive]
: More detailed information on a lot of the features of the game can be found in the [http://forums.frontier.co.uk/showthread.php?t=25164 Design Discussion Archive.]


==='''On what platforms will "Elite: Dangerous" be released?'''===
----
: '''[http://elite.frontier.co.uk Elite: Dangerous]''' is planned to be released for:
* '''Microsoft Windows''' in '''2014'''
* '''Apple Mac OS X''' in '''2014'''


==='''Where can I buy "Elite: Dangerous"?'''===
===On what platforms will "Elite: Dangerous" be released?===
: [http://elite.frontier.co.uk/about Elite: Dangerous] will be available on both [[Elite:_Dangerous_FAQ#On.C2.A0what_platforms_will_.22Elite:_Dangerous.22.C2.A0be_released.3F|Windows PC and three months later on Apple Macintosh]] computers.
: [http://elite.frontier.co.uk Elite: Dangerous] is planned to be released for:
: '''The Alpha build is available only on Windows. You will be able to download the released game on Windows and/or Macintosh computers once it is available, at no extra charge.'''<br />Development of the game is ongoing, and so recommended specifications are currently only available for the Alpha builds.
* Microsoft Windows in Q4 2014
* Apple Mac OS X (approximately 3 months after Windows release)


: Below is the current early access release schedule for the PC:
----
: '''Note that these prices are based on the original Kickstarter tiers.'''
* '''[https://store.zaonce.net/elite-dangerous.html Pre-order (£35)]'''
** Gamma Phase (extended beta): to start after Standard Beta has finished, followed by a commercial release at the end part of 2014.
* [https://store.zaonce.net/elite-dangerous-standard-beta.html Standard Beta (£50)]
** Beta Phase (formally 2nd beta) to start after Premium Beta has finished.
* [https://store.zaonce.net/elite-dangerous-premium-beta.html Premium Beta (£100)] includes [[Elite:_Dangerous_FAQ#What_is_the_expansion_pass.3F|expansion pass, worth £35.
]]
** Beta Phase (formally 1st beta): [http://frontier.co.uk/news/latest/?artid=416&pageNum=0&blk=12 have access to older Alpha 1.1 build and full beta on May 30 - 2014.]
* Alpha (Out of stock) includes [[Elite:_Dangerous_FAQ#What_is_the_expansion_pass.3F|expansion pass, worth £35.]]
** Alpha Phase 1.0 started December 2013 and [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=cfcdbae60e#Alpha%204 4.0 to start on May 15 - 2014.]
: '''Please note: These dates are estimates and can change.'''
*'''[http://elite.frontier.co.uk Official "Elite: Dangerous" website]'''
*[http://forums.frontier.co.uk/showthread.php?t=11113 Info on the WEBSTORE and ALPHA ACCESS]


==='''What are the minimal system requirements to run "Elite: Dangerous"?'''===
===Where can I buy "Elite: Dangerous"?===
: [http://elite.frontier.co.uk/about Elite: Dangerous] will be available on both [[Elite:_Dangerous_FAQ#On.C2.A0what_platforms_will_.22Elite:_Dangerous.22.C2.A0be_released.3F|Windows PC and three months later on Apple Macintosh]] computers.


: The [https://store.zaonce.net/elite-dangerous-alpha.html Alpha build] is available only on Windows. You will be able to download the released game on Windows and/or Macintosh computers once it is available, at no extra charge.
[http://elite.frontier.co.uk/about Elite: Dangerous] will be available for ''[https://store.zaonce.net/elite-dangerous-cat/elite-dangerous.html £35.00 / €40.00 / $50.00]'' on both [[Elite: Dangerous FAQ#On.C2.A0what platforms will .22Elite: Dangerous.22.C2.A0be released.3F|Windows PC and three months later on Apple Macintosh]] computers.


: Development of the game is ongoing, and so recommended specifications are currently only available for the [https://store.zaonce.net/elite-dangerous-alpha.html Alpha builds].
''The Beta is available only on Windows.'' You will be able to download the released game on Windows and/or Macintosh computers once it is available, at no extra charge.
: Minimum recommended hardware specification:
 
Current beta release schedule for the PC:
{{gloss}}
{{term|[https://store.zaonce.net/elite-dangerous-standard-beta.html/ Standard Beta (£50.00 / €60.00 / $75.00)]}}
{{defn|Pre-Order open now – Immediate access to single player combat build. Beta available July 29th.}}
{{term|[https://store.zaonce.net/elite-dangerous-cat/elite-dangerous.html Elite: Dangerous full game (£35.00 / €40.00 / $50.00)]}}
{{defn|Pre-Order open now – ''planned release is Q4 2014,'' exact release date to be announced.}}
{{glossend}}
 
''If you have any problems upgrading (there were a few people with issues from the original Kickstarter), then please get in touch with Frontier [https://support.zaonce.net/http/user/loginform here].''
 
[http://elite.frontier.co.uk Official "Elite: Dangerous" website]
 
----
 
===What are the minimal system requirements to run "Elite: Dangerous"?===
While the full release of ''[http://elite.frontier.co.uk Elite: Dangerous]'' will be available on both [[Elite: Dangerous FAQ#On.C2.A0what platforms will .22Elite: Dangerous.22.C2.A0be released.3F|Windows PC and three months later on Apple Macintosh]] computers, the beta only supports Windows. Everyone who bought beta access, will be able to download the game for Windows and/or Macintosh computers once it is available, at no extra charge.
 
==== Beta minimum recommended hardware specification ====
''Development of the game is ongoing, and so recommended specifications are currently only available for the Beta builds.''


*Direct X 11
*Direct X 11
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*DX 10 hardware GPU with 1GB video ram
*DX 10 hardware GPU with 1GB video ram
*Internet connection
*Internet connection
: Supported Operating Systems:
 
Supported Operating Systems:
*Windows 7.x
*Windows 7.x
*Windows 8.x
*Windows 8.x
: For the final game the minimum hardware specifications may be lower as further code optimisations are completed.


==='''Are there plans for other platforms to be supported?'''===
For the final game the minimum hardware specifications may be lower as further code optimisations are completed.
: '''There are no concrete promises''', but both creator David Braben and executive producer Michael Brookes have confirmed that they are interested in evaluating support for '''next gen console platforms''' XBox One and Playstation 4, and also [http://www.tuxradar.com/content/interview-david-braben-0 Linux desktop], but they plan to complete development for Windows and Mac OS X first.
 
----
 
=== Are there plans for other platforms to be supported? ===
Frontier Developments have confirmed that they are evaluating support for the next-gen console platforms XBox One and Playstation 4[http://www.eurogamer.net/articles/2014-07-14-how-about-elite-dangerous-on-ps4-and-xbox-one] and also Linux desktop[http://www.tuxradar.com/content/interview-david-braben-0 ], but the initial release is only planned to support Windows and Mac OS X.
 
----


=== '''Does "Elite: Dangerous" support Physically Based Rendering (PBR)?'''===
=== Does "Elite: Dangerous" support Physically Based Rendering (PBR)?===
: Yes according to an [http://forums.frontier.co.uk/showthread.php?t=7295 interview with a graphics programmer] dated August-29-2013.
: Yes according to an [http://forums.frontier.co.uk/showthread.php?t=7295 interview with a graphics programmer] dated August-29-2013.


: ''My specialism for this project has mostly been full-scene things, like updating our lighting model to a [https://www.marmoset.co/toolbag/learn/pbr-theory “physically based”]system. ''
: ''My specialism for this project has mostly been full-scene things, like updating our lighting model to a [https://www.marmoset.co/toolbag/learn/pbr-theory “physically based”] system. ''


: And [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=ee05d74c71#6 according to the executive producer.]
: And [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=ee05d74c71#6 according to the executive producer.]
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* [https://www.marmoset.co/toolbag/learn/pbr-theory Basic Theory of Physically-Based Rendering]
* [https://www.marmoset.co/toolbag/learn/pbr-theory Basic Theory of Physically-Based Rendering]


=== '''How will we travel those vast distances in such a huge glaxy?'''===
----
: There are [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=cfcdbae60e#The%20Need%20for%20Speed two modes of super luminal (faster than light) travel] to cover [[Elite:_Dangerous_FAQ#How_big_will_planets_and_star_systems.C2.A0be.3F|those vast distances.]]
 
# '''[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=cfcdbae60e#The%20Need%20for%20Speed Super cruise (or frame shifting)]''' is used for '''freeform (manual pitch/yaw/roll) '''travel within star systems. It has been said that it will take [http://forums.frontier.co.uk/showpost.php?p=345753&postcount=174 less than 30 minutes to '''accelerate''' from the Sun to Pluto] and the maximum speed will vary based on proximity to celestial bodies, up to [http://forums.frontier.co.uk/showpost.php?p=345744&postcount=171 2000 times the speed of light (2000C)] that [http://forums.frontier.co.uk/showpost.php?p=345753&postcount=174 will rarely be reached], to be able handle [https://en.wikipedia.org/wiki/List_of_exoplanet_extremes#Orbit_characteristics the most extreme spatial distances.] You will also be able to find other ships that are '''super-cruising''' within a star system from a long distance away visually and with long range sensors.
===Does "Elite: Dangerous" have positional damage?===
: Yes, the modules all have a position in or on the ship, and some calculations are done based on your armour to decide if there's any penetration at all (which gets more likely as your armour gets beaten up), then how far it's likely to penetrate and which modules are along the path of that penetration and might take damage (there's several more subtle rules, but that's the broad strokes). [http://forums.frontier.co.uk/showpost.php?p=299736&postcount=12]
 
----
 
=== How will we travel those vast distances in such a huge glaxy?===
: There are [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=cfcdbae60e#The%20Need%20for%20Speed two modes of super luminal (faster than light) travel] to cover [[Elite: Dangerous FAQ#How big will planets and star systems.C2.A0be.3F|those vast 1:1 scale distances.]]
# '''[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=cfcdbae60e#The%20Need%20for%20Speed Super cruise (or frame shifting)]''' is used for '''freeform (manual pitch/yaw/roll) '''travel within star systems. The maximum speed will vary based on proximity to celestial bodies, up to '''2000 times the speed of light (2000C)''' that [http://forums.frontier.co.uk/showpost.php?p=345753&postcount=174 will rarely be reached], to be able handle [https://en.wikipedia.org/wiki/List_of_exoplanet_extremes#Orbit_characteristics the most extreme spatial distances.] It will [http://forums.frontier.co.uk/showthread.php?t=14422 consume fuel] and you will also be able to find and do [http://forums.frontier.co.uk/showpost.php?p=441493&postcount=2 combat maneuvering] to interdict other ships that are '''super-cruising''' within a star system from a long distance away visually and with long range sensors.
#* [http://forums.frontier.co.uk/showthread.php?t=7892 Old Super-Cruise proposal: Note that the speed has increased to 2000C and micro-jumps have been discarded.]
#* [http://forums.frontier.co.uk/showthread.php?t=7892 Old Super-Cruise proposal: Note that the speed has increased to 2000C and micro-jumps have been discarded.]
# '''[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=cfcdbae60e#The%20Need%20for%20Speed Hyperspace drives]''' are used to''' [https://www.youtube.com/watch?v=VE8B4KptyVI&t=21 seamlessly travel between star systems.]''' Hyperdrives with different ranges, charge up times and fuel consumption parameters are available, and so your particular model of hyperdrive governs your specific ability to move around the galaxy. There will also be ways to follow each other's hyperspace trail.
# '''[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=cfcdbae60e#The%20Need%20for%20Speed Hyperspace drives]''' are used to '''travel from anywhere between star systems.''' Hyperdrives with different ranges, charge up times and [http://forums.frontier.co.uk/showthread.php?t=14422 fuel consumption] parameters are available, and so your particular model of hyperdrive governs your specific ability to move around the galaxy. The game will ensure that you will [http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#Is_.22Elite:_Dangerous.22_an_MMOG.3F get grouped] with other ships near the largest mass (star) during hyperspace exit. There will also be ways to follow each other's hyperspace trail.
#* [http://forums.frontier.co.uk/showthread.php?t=5443 Old Hyperspace proposal: Note that small details may have changed.]
#* [http://forums.frontier.co.uk/showthread.php?t=5443 Old Hyperspace proposal: Note that small details may have changed.]


=== '''How are players going to meet each other in such a huge galaxy?'''===
----
: Most of the action will take place within the human populated core systems of the 3 major factions and because of the way [[Elite:_Dangerous_FAQ#How_will_we_travel_those_vast_distances_in_such_a_huge_glaxy.3F|interstellar hyperspace travel]] works, the game will ensure that you will [[Elite:_Dangerous_FAQ#Is_.22Elite:_Dangerous.22_an_MMOG.3F|get grouped]] with other players near the largest mass (star) during hyperspace exit. You will also be able to find other ships that are [[Elite:_Dangerous_FAQ#How_will_we_travel_those_vast_distances_in_such_a_huge_glaxy.3F|super-cruising]] within a star system from a long distance away visually and with long range sensors.
 
=== How are players going to meet each other in such a huge galaxy?===
: Most of the action will take place within the human populated core systems of the major factions and because of the way [[Elite: Dangerous FAQ#How will we travel those vast distances in such a huge glaxy.3F|interstellar hyperspace travel]] works, the game will ensure that you will [[Elite: Dangerous FAQ#Is .22Elite: Dangerous.22 an MMOG.3F|get grouped]] with other ships near the largest mass (star) during hyperspace exit. You will also be able to find other ships that are [[Elite: Dangerous FAQ#How will we travel those vast distances in such a huge glaxy.3F|super-cruising]] within a star system from a long distance away visually and with long range sensors.
: There will also be ways to follow each other's hyperspace trail.
: There will also be ways to follow each other's hyperspace trail.


: Players won't be able to just take off and disappear into uncharted areas of the galaxy without a huge amount of preparation and logistical equipment, and even when they do start doing that, a big reason for exploring is to find rich systems with lots of resources, so you can make more money by trading or selling information about the location of the resources, which leads them back to the core systems yet again. And if new interesting places with rich resources are found, then eventually one of those 3 major factions will claim the system leading to it becoming part of the core and space stations being built in those system.
: Players won't be able to just take off and disappear into uncharted areas of the galaxy without a huge amount of preparation and logistical equipment, and even when they do start doing that, [http://forums.frontier.co.uk/showthread.php?t=6561 a big reason for exploring] is to find [[Elite: Dangerous FAQ#Will there be mining.3F|rich systems with lots of resources]], so you can make more money by trading or selling information about the location of the resources, which leads them back to the core systems yet again. And if new interesting places with rich resources are found, then eventually [[Elite: Dangerous FAQ#I have heard that the .22Elite.22 series have no actual storyline. Is that true.3F|one of the major factions may claim the system leading to it becoming part of the core and space stations being built]] in those system.
: But of course, you can also just go sightseeing.
: But of course, you can also just go sightseeing.


==='''Will there be an extensive dynamic economy?'''===
: Having such a large quantity of star systems permits the game to have many major discoveries and many more minor ones, enough for hundreds of thousands of players to experience the opportunity of unique finds without the feeling of tripping over the Ark of the Covenant every two minutes.
 
----
 
===Will there be an extensive dynamic economy?===
: Yes
: Yes
*'''[https://www.youtube.com/watch?v=5uKD1ap5hsI Faction Warfare: How the Galaxy will Evolve Over Time - Dev Diary]'''
*'''[https://www.youtube.com/watch?v=5uKD1ap5hsI Faction Warfare: How the Galaxy will Evolve Over Time - Dev Diary]'''
Line 106: Line 149:
*[http://forums.frontier.co.uk/showthread.php?t=6299 Trading]
*[http://forums.frontier.co.uk/showthread.php?t=6299 Trading]
*[http://forums.frontier.co.uk/showthread.php?t=8021 Faction Causes and Dynamic Story Generation]
*[http://forums.frontier.co.uk/showthread.php?t=8021 Faction Causes and Dynamic Story Generation]
*[http://forums.frontier.co.uk/forumdisplay.php?f=36 Design Disussion Archive]
*[http://forums.frontier.co.uk/showthread.php?t=25164 Design Disussion Archive]


==='''Will there be any roleplaying elements?'''===
----


===Will there be any missions or quests?===
: [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=09a3391149#Comms%20Events Yes], missions [http://www.pcgamer.com/previews/elite-dangerous/ fall into several types], the ones that you find en route and the ones that will have you actively engage in through a contract. These are coming in the Beta, and can earn you both credits and status within the organisation you are working for, whether it is a disreputable criminal group or the Federation or Empire themselves. Initially these will be arranged either through direct messages or on a common message board. More details to follow.
*'''[[Elite: Dangerous FAQ#Will there be any roleplaying elements.3F|Role Playing Elements]]'''
*'''[[Elite: Dangerous FAQ#I have heard that the .22Elite.22 series have no actual storyline. Is that true.3F|Faction System with Dynamic Society, Economy, Events and Stories]]'''
*[http://forums.frontier.co.uk/showthread.php?t=6279 Ratings and Reputations]
*[http://forums.frontier.co.uk/showthread.php?t=7494 Persistent NPC's]
*[http://forums.frontier.co.uk/showthread.php?t=7399 Contacts]
*[http://forums.frontier.co.uk/showthread.php?t=6276 Criminality]
*[http://forums.frontier.co.uk/showthread.php?t=6417 Bounty Hunting]
*[http://forums.frontier.co.uk/showthread.php?t=6299 Trading]
*[http://forums.frontier.co.uk/showthread.php?t=7216 Passengers]
*[http://forums.frontier.co.uk/showthread.php?t=7276 Slaves]
*[http://forums.frontier.co.uk/showthread.php?t=7196 Mining]
*[http://forums.frontier.co.uk/showthread.php?t=6561 Exploring]
*[http://forums.frontier.co.uk/showthread.php?t=10523 Salvaging]
*[http://forums.frontier.co.uk/showthread.php?t=14422 Fuel]
*[http://forums.frontier.co.uk/showthread.php?t=25164 Design Discussion Archive]
----
===Will there be any roleplaying elements?===
: <span style="line-height:21px;">Just like in all the [http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#What_is_.22Elite:_Dangerous.22.3F previous Elite games], </span>you are '''not '''fixed to a specific role like in a traditional roleplaying game, there are also no skillpoints that directly affect the way your avatar performs. Instead you will always be directly in control of your avatar so your own skill will determine the outcome of your interactions.
: <span style="line-height:21px;">Just like in all the [http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#What_is_.22Elite:_Dangerous.22.3F previous Elite games], </span>you are '''not '''fixed to a specific role like in a traditional roleplaying game, there are also no skillpoints that directly affect the way your avatar performs. Instead you will always be directly in control of your avatar so your own skill will determine the outcome of your interactions.
: That said there will be extensive [http://forums.frontier.co.uk/showthread.php?t=6279 ratings and reputation] systems that affect how NPC's and players perceive you, even going so far as taking [http://forums.frontier.co.uk/showthread.php?t=6279 ship appearence (age/damage)] into consideration.
: That said there will be extensive [http://forums.frontier.co.uk/showthread.php?t=6279 ratings and reputation] systems that affect how NPC's and players perceive you, even going so far as taking [http://forums.frontier.co.uk/showthread.php?t=6279 ship appearence (age/damage)] into consideration.
: There will also be [https://www.youtube.com/watch?v=9NSMMTfwTOU&t=203 extensive customization options] for the ships.
: There will also be [https://www.youtube.com/watch?v=9NSMMTfwTOU&t=203 extensive customization options] for the ships.
*[http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#I_have_heard_that_the_.22Elite.22_series_have_no_actual_storyline._Is_that_true.3F Faction System with Dynamic Society, Economy, Events and Stories]
*'''[[Elite: Dangerous FAQ#Will there be any missions or quests.3F|Missions/Quests]]'''
*[[Elite: Dangerous FAQ#I have heard that the .22Elite.22 series have no actual storyline. Is that true.3F|Faction System with Dynamic Society, Economy, Events and Stories]]
*[http://forums.frontier.co.uk/showthread.php?t=6279 Ratings and Reputations]
*[http://forums.frontier.co.uk/showthread.php?t=6279 Ratings and Reputations]
*[http://forums.frontier.co.uk/showthread.php?t=7494 Persistent NPC's]
*[http://forums.frontier.co.uk/showthread.php?t=7494 Persistent NPC's]
*[http://forums.frontier.co.uk/showthread.php?t=7399 Contacts]
*[http://forums.frontier.co.uk/showthread.php?t=7399 Contacts]
*[http://forums.frontier.co.uk/showthread.php?t=6276 Criminality]
*[http://forums.frontier.co.uk/showthread.php?t=6276 Criminality]
*[http://forums.frontier.co.uk/showthread.php?t=5323 Death Penalty]
*[http://forums.frontier.co.uk/showthread.php?t=6417 Bounty Hunting]
*[http://forums.frontier.co.uk/showthread.php?t=6299 Trading]
*[http://forums.frontier.co.uk/showthread.php?t=6299 Trading]
*[http://forums.frontier.co.uk/showthread.php?t=7216 Passengers]
*[http://forums.frontier.co.uk/showthread.php?t=7216 Passengers]
*[http://forums.frontier.co.uk/showthread.php?t=7276 Slaves]
*[http://forums.frontier.co.uk/showthread.php?t=7276 Slaves]
*[http://forums.frontier.co.uk/forumdisplay.php?f=36 Design Disussion Archive]
*[http://forums.frontier.co.uk/showthread.php?t=7196 Mining]
*[http://forums.frontier.co.uk/showthread.php?t=6561 Exploring]
*[http://forums.frontier.co.uk/showthread.php?t=10523 Salvaging]
*[http://forums.frontier.co.uk/showthread.php?t=14422 Fuel]
*[http://forums.frontier.co.uk/showthread.php?t=25164 Design Disussion Archive]
 
----


==='''Will I be able to smuggle illegal goods?'''===
===Will I be able to smuggle illegal goods?===
: Yes
: Yes
*[http://forums.frontier.co.uk/showthread.php?t=6279 Ratings and Reputations]
*[http://forums.frontier.co.uk/showthread.php?t=6279 Ratings and Reputations]
Line 130: Line 204:
*[http://forums.frontier.co.uk/showthread.php?t=6299 Trading]
*[http://forums.frontier.co.uk/showthread.php?t=6299 Trading]
*[http://forums.frontier.co.uk/showthread.php?t=7276 Slaves]
*[http://forums.frontier.co.uk/showthread.php?t=7276 Slaves]
*[http://forums.frontier.co.uk/forumdisplay.php?f=36 Design Disussion Archive]
*[http://forums.frontier.co.uk/showthread.php?t=25164 Design Disussion Archive]
 
----


=== '''I have heard that the "Elite" series have no actual storyline. Is that true?'''===
===Will there be mining?===
: Yes, just like [http://homepages.ihug.co.nz/~healer8/kelpie/mining.htm the last two Elite games], there will be mining.
: First [http://forums.frontier.co.uk/showthread.php?t=7196 '''Mineral Bodies''' (Asteroids), '''Frozen Liquid Bodies '''(Comets), '''Gas/Dust Clouds''']''' and [http://forums.frontier.co.uk/showthread.php?t=10523 Salvaging], '''but [http://homepages.ihug.co.nz/~healer8/kelpie/mining.htm planetary mining] machines [http://forums.frontier.co.uk/showpost.php?p=455834&postcount=5 after the first release.]
*[http://forums.frontier.co.uk/showthread.php?t=7196 Mining]
*[http://forums.frontier.co.uk/showthread.php?t=6561 Exploring]
*[http://forums.frontier.co.uk/showthread.php?t=10523 Salvaging]
*[http://forums.frontier.co.uk/showthread.php?t=25164 Design Disussion Archive]


----
=== I have heard that the "Elite" series have no actual storyline. Is that true?===
: '''No'''. While classic '''[http://elite.frontier.co.uk/media Elite]''' and '''[https://frontier.co.uk/games/older/frontier_elite_ii Frontier: Elite 2]''' didn't have an in-game story, the 3rd '''Elite '''game,
: '''No'''. While classic '''[http://elite.frontier.co.uk/media Elite]''' and '''[https://frontier.co.uk/games/older/frontier_elite_ii Frontier: Elite 2]''' didn't have an in-game story, the 3rd '''Elite '''game,
: '''[https://frontier.co.uk/games/older/frontier_first_encounters Frontier: First Encounters]''' had an in-game storyline that you could follow if you chose to do so.
: '''[https://frontier.co.uk/games/older/frontier_first_encounters Frontier: First Encounters]''' had an in-game storyline centered around the [[Elite: Dangerous FAQ#Will there be alien life forms.3F|Thargoids alien encounter]] that you could follow if you chose to do so.
: The story wasn't explicitly told with traditional cut-scenes but unfolded from a first person perspective with the help of news events and corresponding missions.
: The story wasn't explicitly told with traditional cut-scenes but unfolded from a first person perspective with the help of news events and corresponding missions.
: '''[http://elite.frontier.co.uk Elite: Dangerous]''' will continue from where '''[https://frontier.co.uk/games/older/frontier_first_encounters Frontier: First Encounters]''' left off and start in the year 3300. It will feature more dynamic news events based on both [https://www.youtube.com/watch?v=7ue87r4zPcE&t=419 developer injected] and [http://forums.frontier.co.uk/showthread.php?t=8021 dynamic procedural stories and missions.]
: '''[http://elite.frontier.co.uk Elite: Dangerous]''' will continue 45 years from where '''[https://frontier.co.uk/games/older/frontier_first_encounters Frontier: First Encounters]''' left in the year 3300 and the [[Elite: Dangerous FAQ#Will there be alien life forms.3F|Thargoids will make a return.]] It will feature more [http://www.pcgamer.com/previews/elite-dangerous/ dynamic events], available [http://forums.frontier.co.uk/showthread.php?t=6370 from '''newsfeeds''' within the game] or outside, based on both [https://www.youtube.com/watch?v=7ue87r4zPcE&t=419 developer injected] and [http://forums.frontier.co.uk/showthread.php?t=8021 dynamic procedural stories] and '''[[Elite: Dangerous FAQ#Will there be any missions or quests.3F|missions.]]'''
: The game will also have '''[[Fiction|more than 13 official book tie-ins]]''' to tell different stories about '''Elite''' universe, with lots of places, events and people referenced in the game.


*'''[https://www.youtube.com/watch?v=O6z5OK8J5pg&list=PL7glm5rbPHKway8jUwKEw6MeWjC4voHD4 Elite Fiction Diaries]'''
*'''[[Elite: Dangerous FAQ#Will there be any missions or quests.3F|Missions/Quests]]'''
*'''[[Elite: Dangerous FAQ#Will there be any roleplaying elements.3F|Role Playing Elements]]'''
*'''[http://forums.frontier.co.uk/forumdisplay.php?f=45 Elite Fiction Forum]'''
*'''[http://forums.frontier.co.uk/forumdisplay.php?f=45 Elite Fiction Forum]'''
*'''[https://www.youtube.com/watch?v=7ue87r4zPcE&t=420 Explanation on how in-game storytelling in Elite: Dangerous works]'''
*'''[https://www.youtube.com/watch?v=7ue87r4zPcE&t=420 Explanation on how in-game storytelling in Elite: Dangerous works]'''
*'''[https://www.youtube.com/watch?v=5uKD1ap5hsI Faction Warfare: How the Galaxy will Evolve Over Time - Dev Diary]'''
*'''[https://www.youtube.com/watch?v=5uKD1ap5hsI Faction Warfare: How the Galaxy will Evolve Over Time - Dev Diary]'''
*'''[http://forums.frontier.co.uk/showthread.php?t=6370 Newsfeeds]'''
*'''[http://forums.frontier.co.uk/showthread.php?t=8021 Faction Causes and Dynamic Story Generation]'''
*'''[https://www.youtube.com/watch?v=lFECllA71qc Dynamic Economy: Trading - Dev Diary]'''
*'''[https://www.youtube.com/watch?v=lFECllA71qc Dynamic Economy: Trading - Dev Diary]'''
*'''[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f72c0f91b2 Factions and Elite Federation]'''
*'''[http://www.lotf.co.uk/fe2_gazetteer.html Elite timeline from the older games 1950-2380 (will be revised)]'''
*'''[http://daftworks.co.uk/elite/index.php/Galactic_Timeline Elite timeline from the older games 2381-3199 (will be revised)]'''
*[http://forums.frontier.co.uk/showthread.php?t=6305 Background Simulation and Economy]
*[http://forums.frontier.co.uk/showthread.php?t=6305 Background Simulation and Economy]
*[http://forums.frontier.co.uk/showthread.php?t=6299 Trading]
*[http://forums.frontier.co.uk/showthread.php?t=6299 Trading]
*[http://forums.frontier.co.uk/showthread.php?t=8021 Faction Causes and Dynamic Story Generation]
*[http://forums.frontier.co.uk/showthread.php?t=6370 Newsfeeds]
*[http://forums.frontier.co.uk/showthread.php?t=7829 Injected Events]
*[http://forums.frontier.co.uk/showthread.php?t=7829 Injected Events]


Line 152: Line 244:
*[http://forums.frontier.co.uk/showthread.php?t=7494 Persistent NPC's]
*[http://forums.frontier.co.uk/showthread.php?t=7494 Persistent NPC's]
*[http://forums.frontier.co.uk/showthread.php?t=7399 Contacts]
*[http://forums.frontier.co.uk/showthread.php?t=7399 Contacts]
 
*[http://forums.frontier.co.uk/showthread.php?t=25164 Design Disussion Archive]
*[https://www.youtube.com/watch?v=O6z5OK8J5pg Elite: Dangerous - Fiction Diary 1]
 
*[https://www.youtube.com/watch?v=lWpa9acEeZs Elite: Dangerous - Fiction Diary 2]
 
*[https://www.youtube.com/watch?v=QDurmITXzRM Elite: Dangerous - Fiction Diary 3]
 
*[https://www.youtube.com/watch?v=yrv3yC3wrg8 Elite: Dangerous - Fiction Diary 4]
 
*[https://www.youtube.com/watch?v=7ue87r4zPcE Elite: Dangerous - Fiction Diary 5]
*[http://forums.frontier.co.uk/forumdisplay.php?f=36 Design Disussion Archive]
 
: '''[http://elite.frontier.co.uk Elite: Dangerous]''' will also have [[Fiction|more than 7 official books]] to tell different stories about '''Elite''' universe, with lots of places, events and even persons referenced in the game.


: In addition to this the '''Elite '''universe does have an extensive background history which is covered in many different sources, like In the official novellas - '''The Dark Wheel''' from '''Elite''', '''Stories of Life on the Frontier Life On The Frontier'''  and '''The Gazetteer''' from '''Frontier: Elite 2''', and '''Further Stories of Life on the Frontier''' from '''Frontier: First Encounters''' which can all be found in the following links [http://www.lotf.co.uk/lib.shtml] [http://frontierastro.co.uk/Gazetteer/intro.html] [http://www.lotf.co.uk/fe2_gazetteer.html] .
: In addition to this the '''Elite '''universe does have an extensive background history which is covered in many different sources, like In the official novellas - '''The Dark Wheel''' from '''Elite''', '''Stories of Life on the Frontier Life On The Frontier'''  and '''The Gazetteer''' from '''Frontier: Elite 2''', and '''Further Stories of Life on the Frontier''' from '''Frontier: First Encounters''' which can all be found in the following links [http://www.lotf.co.uk/lib.shtml] [http://frontierastro.co.uk/Gazetteer/intro.html] [http://www.lotf.co.uk/fe2_gazetteer.html] .
: In addition to this there is also [http://wiki.alioth.net/index.php/Category:Fiction Fan Fiction].
: In addition to this there is also [http://wiki.alioth.net/index.php/Category:Fiction Fan Fiction].


==='''Will there be detailed ship managment and avionics?'''===
----
 
===Will there be detailed ship managment and avionics?===
: Yes, see the following links:
: Yes, see the following links:
*[http://forums.frontier.co.uk/showthread.php?t=7374 Ship Systems with Heat Management and Stealth]
*[http://forums.frontier.co.uk/showthread.php?t=7374 Ship Systems with Heat Management and Stealth]
Line 177: Line 259:
*[http://forums.frontier.co.uk/showthread.php?t=5701 Shields]
*[http://forums.frontier.co.uk/showthread.php?t=5701 Shields]
*[http://forums.frontier.co.uk/showthread.php?t=7196 Mining]
*[http://forums.frontier.co.uk/showthread.php?t=7196 Mining]
*[http://forums.frontier.co.uk/showthread.php?t=14422 Fuel]
*[http://forums.frontier.co.uk/showthread.php?t=8236 Interview explaining Sound HUD]
*[http://forums.frontier.co.uk/showthread.php?t=8236 Interview explaining Sound HUD]
*[http://forums.frontier.co.uk/forumdisplay.php?f=36 Design Disussion Archive]
*[http://forums.frontier.co.uk/showthread.php?t=25164 Design Disussion Archive]
*'''[https://www.youtube.com/watch?v=s6WmsnwNq98 Dev Diary about cockpits and HUD]'''
*'''[https://www.youtube.com/watch?v=s6WmsnwNq98 Dev Diary about cockpits and HUD]'''


==='''Will I be able to hire crew for my ship?'''===
----
: Yes, as with previous[[Elite:_Dangerous_FAQ#What_is_.22Elite:_Dangerous.22.3F|&nbsp;Elite games]] you will be able to [http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ?file=Anaconda_Bridge.png hire NPC crews] for the [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=b3760cf65e#2 larger multi-crew ships.]
 
: Player crews however will be in future updates.
===Will I be able to hire crew for my ship?===
: Yes, as with previous[[Elite: Dangerous FAQ#What is .22Elite: Dangerous.22.3F|&nbsp;Elite games]] you will be able to [http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ?file=Anaconda_Bridge.png hire NPC crews] for the [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=b3760cf65e#2 larger multi-crew ships.]
: [https://www.youtube.com/watch?v=P3bVeRpvctQ&t=815 Player crews] however will be in future updates.


==='''Will I be able to hire wingmen?'''===
----


: Yes, you can [http://forums.frontier.co.uk/showthread.php?t=14580 hire wingmen and escorts], but you [[Elite:_Dangerous_FAQ#Will_I_be_able_to_build_an_empire_and_own_space_stations_and_fleets.3F|won't be able to own them]], but you can give them simple commads such as, Hold Fire, Fire at Will, Wait, Follow, End Contract, etc.
===Will I be able to hire wingmen?===
 
: Yes, you can [http://forums.frontier.co.uk/showthread.php?t=14580 hire wingmen and escorts], but you [[Elite: Dangerous FAQ#Will I be able to build an empire and own space stations and fleets.3F|won't be able to own them]], but you can give them simple commads such as, Hold Fire, Fire at Will, Wait, Follow, End Contract, etc.
: Their loyalty will depend on their morality and faction connections, so they will be able to betray you, or simply refuse to engage in certain criminal acts.
: Their loyalty will depend on their morality and faction connections, so they will be able to betray you, or simply refuse to engage in certain criminal acts.


==='''Will it be possible to manually land on planets?'''===
----
: Yes, just like <span style="line-height:21px;">[[Elite:_Dangerous_FAQ#What_is_.22Elite:_Dangerous.22.3F|the last two Elite games]]</span> you will be able to '''seamlessly freeform (manual pitch/yaw/roll)'''  enter and '''fly through full 1:1 scale planet atmospheres''' and '''land on their surface full with living cities and wildlife''' as part of an [[Elite:_Dangerous_FAQ#What_is_the_expansion_pass.3F|expansion]], projected '''[http://forums.frontier.co.uk/showthread.php?t=5659 to be implemented within the first year post-release.]'''
 
===Will it be possible to manually land on planets?===
: Yes, just like <span style="line-height:21px;">[[Elite: Dangerous FAQ#What is .22Elite: Dangerous.22.3F|the last two Elite games]]</span> you will be able to '''seamlessly freeform (manual pitch/yaw/roll)'''  enter and '''fly through full 1:1 scale''' '''[http://www.stuff.tv/sg/raspberry-pi/david-braben-talks-kickstarter-raspberry-pi-and-elite-dangerous/feature populated planet]''' '''atmospheres''' with [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=101 '''living cities'''] and '''[https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=101 wildlife]''' enabling '''[[Elite: Dangerous FAQ#Can I walk around the ship.2C planets and space stations.3F|extra-vehicular activities]]''' as part of [[Elite: Dangerous FAQ#What is the expansion pass.3F|expansions]]. Starting most probably [http://forums.frontier.co.uk/showthread.php?t=5659 within a year of the initial release].


:The [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=35 '''scope''' for '''Elite''' is '''huge'''], so a sensible strategy is used to add to the game in stages.
:The [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=35 '''scope''' for '''Elite''' is '''huge'''], so a sensible strategy is used to add to the game in stages.
:Keep in mind that the game has been '''[https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=151 well planned and designed from the start]''' with all these features in mind (it is '''not '''an afterthought) and [http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#Does_the_.22Elite:_Dangerous.22_developer_Frontier_Developments_have_enough_expertise_to_pull_off_such_an_ambitious_project.3F Frontier Developments already has the technology for this.]
:Keep in mind that the game has been '''[https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=151 well planned and designed from the start]''' with all these features in mind (it is '''not '''an afterthought) and [http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#Does_the_.22Elite:_Dangerous.22_developer_Frontier_Developments_have_enough_expertise_to_pull_off_such_an_ambitious_project.3F Frontier Developments already has the technology for this.]
*[https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=35 Elite: Dangerous - Development Plan video]
*[http://forums.frontier.co.uk/showthread.php?t=5659 Q&A about Development Plan]
*[http://forums.frontier.co.uk/showthread.php?t=5659 Q&A about Development Plan]
*[https://games.yahoo.com/video/interview-elite-dangerouss-david-braben-211040547.html In-depth Yahoo interview with David Braben about the scope of Elite.]
*[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=ac1081437f&e=0439f6773e#launch%20and%20beyond Newsletter about Landing on Planets, Ship interiors and Walking around]
*[http://www.edge-online.com/features/frontier-developments-elite-dangerous-the-rebirth-of-a-legend/ In-depth Edge article with David Braben and Jonny Watts about the scope of Elite.]
*[https://games.yahoo.com/video/interview-elite-dangerouss-david-braben-211040547.html In-depth Yahoo interview with David Braben about the scope of Elite]
*[http://www.edge-online.com/features/frontier-developments-elite-dangerous-the-rebirth-of-a-legend/ In-depth Edge article with David Braben and Jonny Watts about the scope of Elite]
 
----


==='''Will landing and docking be seamless in "Elite: Dangerous"?'''===
===Will landing and docking be seamless in "Elite: Dangerous"?===
: <span style="line-height:21px;">'''Yes''', just like in all the [[Elite:_Dangerous_FAQ#What_is_.22Elite:_Dangerous.22.3F|previous Elite games]] you will be able to '''[https://www.youtube.com/watch?v=QJGUvr-uBRA&t=201 manually dock with space stations seamlessly.]'''</span>
: <span style="line-height:21px;">'''Yes''', just like in all the [[Elite: Dangerous FAQ#What is .22Elite: Dangerous.22.3F|previous Elite games]] you will be able to '''[https://www.youtube.com/watch?v=QJGUvr-uBRA&t=201 manually dock with space stations seamlessly.]'''</span>
: <span style="line-height:21px;">Future </span><span style="line-height:21px;">[[Elite:_Dangerous_FAQ#What_is_the_expansion_pass.3F|expansions]] will also add the posibility to seamlessly freeform</span><span style="line-height:21px;"><span style="line-height:21px;"> </span>[[Elite:_Dangerous_FAQ#Will_it_be_possible_to_manually_land_on_planets.3F| land on planets]]. </span><span style="line-height:21px;">Landing and docking will be doable either using auto pilot, or manually. Additionally to simply flying into a station's door, in E:D you'll have to fly and land your ship onto the landing pad within the station.</span>
: <span style="line-height:21px;">Future </span><span style="line-height:21px;">[[Elite: Dangerous FAQ#What is the expansion pass.3F|expansions]] will also add the posibility to seamlessly freeform</span><span style="line-height:21px;"><span style="line-height:21px;"> </span>[[Elite: Dangerous FAQ#Will it be possible to manually land on planets.3F|land on planets]]. </span><span style="line-height:21px;">Landing and docking will be doable either using auto pilot, or manually. Additionally to simply flying into a station's door, in E:D you'll have to fly and land your ship onto the landing pad within the station.</span>
* '''[https://www.youtube.com/watch?v=V4-gyDLRMXg&t=389 Preview of Eagle MKII and Cobra MKIII landing on the pad within a space station.]'''
* '''[https://www.youtube.com/watch?v=V4-gyDLRMXg&t=389 Preview of Eagle MKII and Cobra MKIII landing on the pad within a space station.]'''
* [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=7157d0e3e1 Newsletter about Space Stations]
* [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=7157d0e3e1 Newsletter about Space Stations]
* [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f9f6f99d01 Newsletter about Space Station Docking]
* [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f9f6f99d01 Newsletter about Space Station Docking]
* [http://forums.frontier.co.uk/showthread.php?t=8124 Space Station Docking Proposal]
* [http://forums.frontier.co.uk/showthread.php?t=8124 Space Station Docking Proposal]
* [[Elite:_Dangerous_FAQ#Can_I_still_back_.22Elite:_Dangerous.22_development_in_exchange_of_game.2Faddons.2Fdlcs.3F|Development Plan]]
* [[Elite: Dangerous FAQ#Can I still back .22Elite: Dangerous.22 development in exchange of game.2Faddons.2Fdlcs.3F|Development Plan]]
 
----


==='''Will gas giants be realistically represented?'''===
===Will gas giants be realistically represented?===
: Yes, they will be [https://www.youtube.com/watch?v=iTBvpd3_Vqk&t=238 gassy and cloudy.]
: Yes, they will be [https://www.youtube.com/watch?v=iTBvpd3_Vqk&t=238 gassy and cloudy.]


==='''Can I walk around the ship, planets and space stations?'''===
----
: Yes, you will be able to [https://www.youtube.com/watch?v=s6WmsnwNq98&t=363 walk around ship interiors], [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f703580f39#2 board and steal other ships], [https://www.youtube.com/watch?v=G6AxOoBF7SM&t=285 walk around in space stations], do [http://www.edge-online.com/features/frontier-developments-elite-dangerous-the-rebirth-of-a-legend/ space walks to repair your ship], operate [http://forums.frontier.co.uk/showthread.php?t=5659 land and underwater vehicles] and [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=101 walk on full 1:1 scale populated planets with living cities, forests and be able to big-game hunt wildlife] as part of [[Elite:_Dangerous_FAQ#What_is_the_expansion_pass.3F|expansions.]]
 
===Can I walk around the ship, planets and space stations?===
: Yes, you will be able to '''[https://www.youtube.com/watch?v=s6WmsnwNq98&t=363 walk around ship interiors]''', [[Elite: Dangerous FAQ#Will I be able to hire crew for my ship.3F|operate ships with multiple players]], [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f703580f39#2 '''board and steal other ships''' with '''Zero-G FPS''' combat], '''[https://www.youtube.com/watch?v=G6AxOoBF7SM&t=285 walk around in space stations]''', do [http://www.edge-online.com/features/frontier-developments-elite-dangerous-the-rebirth-of-a-legend/ '''space walks''' to repair your ship], operate [http://forums.frontier.co.uk/showthread.php?t=5659 '''land''' and '''underwater vehicles'''] and walk on '''full 1:1 scale''' '''[http://www.stuff.tv/sg/raspberry-pi/david-braben-talks-kickstarter-raspberry-pi-and-elite-dangerous/feature populated planets]''' with [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=101 '''living cities''', forests and be able to big-game hunt '''wildlife like dinosaurs'''] as part of [[Elite: Dangerous FAQ#What is the expansion pass.3F|expansions.]]


: The [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=35 '''scope''' for '''Elite''' is '''huge'''], so a sensible strategy is used to add to the game in stages.
: The [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=35 '''scope''' for '''Elite''' is '''huge'''], so a sensible strategy is used to add to the game in stages.
: Keep in mind that the game has been '''[https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=151 well planned and designed from the start]''' with all these features in mind (it is '''not '''an afterthought).
: Keep in mind that the game has been '''[https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=151 well planned and designed from the start]''' with all these features in mind (it is '''not '''an afterthought).
: See this '''[https://www.youtube.com/watch?v=dcYwUEgsA4k Zoo Tycoon - Dev Diary]''' for a glimpse of the technology that '''[http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#Does_the_.22Elite:_Dangerous.22_developer_Frontier_Developments_have_enough_expertise_to_pull_off_such_an_ambitious_project.3F Frontier Developments]''' have for this.
: See this '''[https://www.youtube.com/watch?v=dcYwUEgsA4k Zoo Tycoon - Dev Diary]''' for a glimpse of the technology that '''[http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#Does_the_.22Elite:_Dangerous.22_developer_Frontier_Developments_have_enough_expertise_to_pull_off_such_an_ambitious_project.3F Frontier Developments]''' have for this.
*[https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=35 Elite: Dangerous - Development Plan video]
*'''[https://games.yahoo.com/video/interview-elite-dangerouss-david-braben-211040547.html In-depth Yahoo interview with David Braben about the scope of Elite.]'''
*'''[http://www.edge-online.com/features/frontier-developments-elite-dangerous-the-rebirth-of-a-legend/ In-depth Edge article with David Braben and Jonny Watts about the scope of Elite.]'''
*'''[https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=35 Elite: Dangerous - Development Plan video]'''
*[http://forums.frontier.co.uk/showthread.php?t=5659 Q&A about Development Plan]
*[http://forums.frontier.co.uk/showthread.php?t=5659 Q&A about Development Plan]
*[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f703580f39#2 Space suits, walking around ships and zero-G combat]
*[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=ac1081437f&e=0439f6773e#launch%20and%20beyond Newsletter about Landing on Planets, Ship interiors and Walking around]
*[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f703580f39#2 Newsletter about Space suits, walking around ships and zero-G FPS combat]
*[http://www.lotf.co.uk/creature_on_altair.html The Fiercest Creature on Altair - An example of big game hunting in Elite lore]
*[http://www.lotf.co.uk/creature_on_altair.html The Fiercest Creature on Altair - An example of big game hunting in Elite lore]
*[https://www.youtube.com/watch?v=s6WmsnwNq98 Dev Diary about cockpits, avatars and HUD]
*[https://www.youtube.com/watch?v=s6WmsnwNq98 Dev Diary about cockpits, avatars and HUD]
*[https://games.yahoo.com/video/interview-elite-dangerouss-david-braben-211040547.html In-depth Yahoo interview with David Braben about the scope of Elite.]
*[http://www.edge-online.com/features/frontier-developments-elite-dangerous-the-rebirth-of-a-legend/ In-depth Edge article with David Braben and Jonny Watts about the scope of Elite.]


==='''How big will planets and star systems be?'''===
----
: '''[http://elite.frontier.co.uk Elite: Dangerous]''' will have a [https://www.youtube.com/watch?v=iTBvpd3_Vqk&t=155 scientifically accurate] '''1:1 scale, fully seamless '''[https://www.youtube.com/watch?v=7ue87r4zPcE&t=30 Milky Way galaxy] where stars and planets will be [https://www.youtube.com/watch?v=LjVuZ2DDpS8&t=33 accurately positioned] relative to your view.
 
: And just like <span style="line-height:21px;">[[Elite:_Dangerous_FAQ#What_is_.22Elite:_Dangerous.22.3F|last two Elite games]]</span> the [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=89b597852e#7 planets and stars will be realistically sized with vast distances between them.]
===How big will planets and star systems be?===
: [http://en.wikipedia.org/wiki/List_of_largest_known_stars Here is a an example, to give you an idea of the size of celestial objects] you can expect in the game.
: '''Elite: Dangerous''' will have a '''[http://www.newyorker.com/online/blogs/elements/2014/07/the-video-game-that-maps-the-galaxy.html scientifically accurate]''' '''1:1 scale, fully seamless [https://www.youtube.com/watch?v=iTBvpd3_Vqk&t=155 Milky Way galaxy]''' where stars and planets will be '''[http://youtu.be/ygTgA_Y-m2Q?t=2m19s accurately positioned]''' relative to your view.
: And just like '''<span style="line-height:21px;">[[Elite: Dangerous FAQ#What is .22Elite: Dangerous.22.3F|last two Elite games]]</span>''' the '''[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=89b597852e#7 planets and stars will be realistically sized with vast distances between them.]''' The detail in '''Elite''' ranges from the [https://www.youtube.com/watch?v=TGf9OPot8Sc&t=160 macroscopic to microscopic] scale.
: Here [http://en.wikipedia.org/wiki/List_of_largest_known_stars are examples of the size of celestial bodies] you can expect in the game. Also see''' [https://www.youtube.com/watch?v=HEheh1BH34Q this video to give you a sense of scale.]'''
*'''[http://www.newyorker.com/online/blogs/elements/2014/07/the-video-game-that-maps-the-galaxy.html The Video Game That Maps the Galaxy : The New Yorker]'''
*[https://games.yahoo.com/video/interview-elite-dangerouss-david-braben-211040547.html In-depth interview with David Braben]
* [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=cfcdbae60e#Toto,%20I%27ve%20a%20feeling Newsletter about getting rid of the skydome]
* [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=ffe2385d13 Newsletter about the Galaxy Map]
* [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=ffe2385d13 Newsletter about the Galaxy Map]
* [http://www.reddit.com/r/IAmA/comments/15od2s/i_am_david_braben_cocreator_of_elite_creator_of/c7qe7sf David Braben talking about the scale of the star systems]
* [http://www.reddit.com/r/IAmA/comments/15od2s/i_am_david_braben_cocreator_of_elite_creator_of/c7qe7sf David Braben talking about the scale of the star systems]
* [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f9f6f99d01#4 About the benefits of using a custom engine to solve the 1:1 scale challenge]
* [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f9f6f99d01#4 About the benefits of using a custom engine to solve the 1:1 scale challenge]
*[https://games.yahoo.com/video/interview-elite-dangerouss-david-braben-211040547.html In-depth interview with David Braben]


==='''Will planets rotate and orbit around stars?'''===
----
: Yes, just like in the <span style="line-height:21px;">[[Elite:_Dangerous_FAQ#What_is_.22Elite:_Dangerous.22.3F|last two Elite games]]</span> planets and moons [https://www.youtube.com/watch?v=QJGUvr-uBRA&t=165 will orbit and rotate in 1:1 scale real-time] and [https://www.youtube.com/watch?v=GEVutbSqBI0&t=477 tilt will affect their seasons], you will also be able to view them at a faster rate in the [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=ffe2385d13#1 Orrery view].
 
: '''Correction to what is said in the video above:'''
===Will planets rotate and orbit around stars?===
: According to the [http://forums.frontier.co.uk/showthread.php?t=7892 latest proposals], this '''will affect gameplay''', since planned routes may become invalid for [http://www.space.com/22451-fastest-earth-size-lava-planet-kepler78b.html celestial bodies with short orbital periods] and '''gravity will also distort the direction of travel during [[Elite:_Dangerous_FAQ#How_will_we_travel_those_vast_distances_in_such_a_huge_glaxy.3F|freeform flight.]]'''
: Yes, just like in the last two Elite games, [https://www.youtube.com/watch?v=Fv0Tj-UGOtY&t=440 Frontier: Elite 2] and [https://www.youtube.com/watch?v=z0_WewBEGew&t=265 Frontier: First Encounters (Elite 3)], planets and moons [https://www.youtube.com/watch?v=K1tl6_zc40k will orbit and rotate in 1:1 scale real-time] and [https://www.youtube.com/watch?v=GEVutbSqBI0&t=477 tilt will affect their seasons.]
: This '''affects gameplay''', since you will have to '''match the orbital velocity of the celestial bodies and stations''', manage '''changing fuel requirements''' and '''gravity will also distort the direction of travel during [[Elite: Dangerous FAQ#How will we travel those vast distances in such a huge glaxy.3F|freeform flight.]]'''
: Full orbital periods will noticable in a short time for [http://www.space.com/22451-fastest-earth-size-lava-planet-kepler78b.html many celestial bodies] and you will also be able to view them at a faster rate in the [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=ffe2385d13#1 Orrery view].
:
 
----
 
===Will there be alien life forms?===
: [https://www.youtube.com/watch?v=O6z5OK8J5pg&t=580 Alien life is common, but sentient alien life is rare.] From these the major alien race are insectoids called The [http://wiki.alioth.net/index.php/Thargoids Thargoids], which appeared in the [[Elite: Dangerous FAQ#What is .22Elite: Dangerous.22.3F|original Elite]] and had an [[Elite: Dangerous FAQ#I have heard that the .22Elite.22 series have no actual storyline. Is that true.3F|extensive story arc]] in''' '''[[Elite: Dangerous FAQ#What is .22Elite: Dangerous.22.3F|Frontier: First Encounters (Elite 3)]] and [https://www.youtube.com/watch?v=O6z5OK8J5pg&t=458 they will make a return in Elite: Dangerous]


==='''Will there be alien life forms?'''===
----
: [https://www.youtube.com/watch?v=O6z5OK8J5pg&t=580 Alien life is common, but sentient alien life is rare.] From these the major alien race are insectoids called The [http://wiki.alioth.net/index.php/Thargoids Thargoids], which appeared in the [[Elite:_Dangerous_FAQ#What_is_.22Elite:_Dangerous.22.3F|original Elite]] and had an [[Elite:_Dangerous_FAQ#I_have_heard_that_the_.22Elite.22_series_have_no_actual_storyline._Is_that_true.3F|extensive story arc]] in''' '''[[Elite:_Dangerous_FAQ#What_is_.22Elite:_Dangerous.22.3F|Frontier: First Encounters (Elite 3)]] and [https://www.youtube.com/watch?v=O6z5OK8J5pg&t=458 they will make a return in Elite: Dangerous]


==='''Does the "Elite: Dangerous" developer Frontier Developments have enough expertise to pull off such an ambitious project?'''===
===Does the "Elite: Dangerous" developer Frontier Developments have enough expertise to pull off such an ambitious project?===
: It's very hard to measure "success" or "pulling off" a project objectively, because in the end the game will be judged not only by it's technical merits, but also subjectivity by the player. So we can really only talk about technical expertise. As the game conceptually is almost a technical marvel, it will be easy to measure.
: It's very hard to measure "success" or "pulling off" a project objectively, because in the end the game will be judged not only by it's technical merits, but also subjectivity by the player. So we can really only talk about technical expertise. As the game conceptually is almost a technical marvel, it will be easy to measure.


Line 248: Line 357:


: Before '''Elite: Dangerous''', David Braben and his company have also produced a lot of high class games, like RollerCoaster Tycoon 3 and Coaster Crazy, the Lostwind series, [https://www.youtube.com/watch?v=4lX4uZ9nVEM Kinectimals], and most recently the 1st party XBox One title, [https://www.youtube.com/watch?v=dcYwUEgsA4k Zoo Tycoon], which can give you the impression of craftmanship of the '''Frontier '''developers and technical capablities of in-house software tools.
: Before '''Elite: Dangerous''', David Braben and his company have also produced a lot of high class games, like RollerCoaster Tycoon 3 and Coaster Crazy, the Lostwind series, [https://www.youtube.com/watch?v=4lX4uZ9nVEM Kinectimals], and most recently the 1st party XBox One title, [https://www.youtube.com/watch?v=dcYwUEgsA4k Zoo Tycoon], which can give you the impression of craftmanship of the '''Frontier '''developers and technical capablities of in-house software tools.
: They have also done considerable work on an unpublished open world city game known as [https://www.youtube.com/watch?v=AsjsvHCs-94 The Outsider] using '''[https://frontier.co.uk/our_technology COBRA]''', which featured [http://intrinsicalgorithm.com/IAonAI/tag/david-braben/ advanced AI and dynamic story generation] and is likely to influence '''E:D's''' [[Elite:_Dangerous_FAQ#Can_I_walk_around_the_ship.2C_planets_and_space_stations.3F|planets / cityscapes]] / [[Elite:_Dangerous_FAQ#I_have_heard_that_the_.22Elite.22_series_have_no_actual_storyline._Is_that_true.3F|dynamic event system]] etc.
: They have also done considerable work on an unpublished open world city game known as [https://www.youtube.com/watch?v=AsjsvHCs-94 The Outsider] using '''[https://frontier.co.uk/our_technology COBRA]''', which featured [http://intrinsicalgorithm.com/IAonAI/tag/david-braben/ advanced AI and dynamic story generation] and is likely to influence '''E:D's''' [[Elite: Dangerous FAQ#Can I walk around the ship.2C planets and space stations.3F|planets / cityscapes]] / [[Elite: Dangerous FAQ#I have heard that the .22Elite.22 series have no actual storyline. Is that true.3F|dynamic event system]] etc.
: '''Frontier''' uses their in-house '''[https://frontier.co.uk/our_technology COBRA]''' engine for all their game development, and now they have started to license it to other development houses.
: '''Frontier''' uses their in-house '''[https://frontier.co.uk/our_technology COBRA]''' engine for all their game development, and now they have started to license it to other development houses.


: '''Elite: Dangerous''' uses a mix of '''[http://elite-dangerous.wikia.com/wiki/Procedural_Generation procedural generation with artist direction]''', this means that they don't need to hand create all their star systems, they just need to be sure that all the special overrides, the event system, etc works in one place and therefore it will work in the rest of galaxy. As '''Frontier''' has already worked with this concept for all <span style="line-height:21px;">[[Elite:_Dangerous_FAQ#What_is_.22Elite:_Dangerous.22.3F|previous Elite games]]</span> and many more recent games, '''Frontier''' as a company has the knowhow to deliver such a product.
: '''Elite: Dangerous''' uses a mix of '''[http://elite-dangerous.wikia.com/wiki/Procedural_Generation procedural generation with artist direction]''', this means that they don't need to hand create all their star systems, they just need to be sure that all the special overrides, the event system, etc works in one place and therefore it will work in the rest of galaxy. As '''Frontier''' has already worked with this concept for all <span style="line-height:21px;">[[Elite: Dangerous FAQ#What is .22Elite: Dangerous.22.3F|previous Elite games]]</span> and many more recent games, '''Frontier''' as a company has the knowhow to deliver such a product.


=== '''<span style="line-height:21px;">How many ships will be flyable by player in "Elite: Dangerous"?</span>'''===
----
: <span style="line-height:21px;">There will be [[Ships|25 flyable ships]], both new, modified, and improved models from the </span><span style="line-height:21px;"><span style="line-height:21px;">[[Elite:_Dangerous_FAQ#What_is_.22Elite:_Dangerous.22.3F|previous Elite games]]</span>, at initial release.</span>


=== '''<span style="line-height:21px;">Can I own multiple ships?</span>'''===
=== <span style="line-height:21px;">How many ships will be flyable by player in "Elite: Dangerous"?</span>===
: <span style="line-height:21px;">There will be [[Ships|25 flyable ships]], both new, modified, and improved models from the </span><span style="line-height:21px;"><span style="line-height:21px;">[[Elite: Dangerous FAQ#What is .22Elite: Dangerous.22.3F|previous Elite games]]</span>, at initial release.</span>
 
----
 
=== <span style="line-height:21px;">Can I own multiple ships?</span>===
: Yes, there is no limit to the amount of ships you can own, but you can only fly one at a time.
: Yes, there is no limit to the amount of ships you can own, but you can only fly one at a time.
* [http://forums.frontier.co.uk/showthread.php?t=6753 Multiple Ship Ownership]
* [http://forums.frontier.co.uk/showthread.php?t=6753 Multiple Ship Ownership]


=== '''<span style="line-height:21px;">Can I own and control capital ships?</span>'''===
----
: There will be [http://elite.frontier.co.uk/i_gal/ed-capital_ship_battle.jpg capital ships] in the game, but you won't be able to control or own them, although [http://forums.frontier.co.uk/showthread.php?t=5659 they aren't ruled out for a future expansion.]
 
: Although you can't fly capital ships, you will still be able to own and fly [[Elite:_Dangerous_FAQ#Will_I_be_able_to_hire_crew_for_my_ship.3F|large multi-crew executive ships]] like the [http://images4.wikia.nocookie.net/__cb20130720170718/elite-dangerous/images/d/d8/Anaconda_01_Inside.jpg Anaconda] and [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=94e38570c6#4 Panther LX]
=== <span style="line-height:21px;">Can I own and control capital ships?</span>===
:
: There will be [http://elite.frontier.co.uk/i_gal/ed-capital_ship_battle.jpg capital ships] in the game, but initially you won't be able to control or own them, but they will [http://www.pcgamesn.com/elite-dangerous/elite-dangerous-standard-beta-begins-next-week-last-chance-grab-lifetime-expansion-pack player controllable in an expansion.] <!-- <ref>{{YT|url=fR4G2W7bCHY#t=110|text=Test1 @0:59}}</ref><ref>{{YT|url=P3bVeRpvctQ&t=815|text=Test2 @0:59}}</ref> -->
: Although you can't fly capital ships, you will still be able to own and fly [[Elite: Dangerous FAQ#Will I be able to hire crew for my ship.3F|large multi-crew ships]] like the [http://images4.wikia.nocookie.net/__cb20130720170718/elite-dangerous/images/d/d8/Anaconda_01_Inside.jpg Anaconda], the [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=94e38570c6#4 Panther LX], the [[Dolphin|passenger ships]] and [http://www.pcgamer.com/2014/05/30/david-braben-on-the-ambitious-future-of-elite-dangerous/ big ships can carry other ships], so you’d be able to launch a small fighter from it, which is more nimble.
 
----


==='''Will I be able to build an empire and own space stations and fleets?'''===
===Will I be able to build an empire and own space stations and fleets?===
: You will be able to own [https://www.youtube.com/watch?v=s6tahRbkaq8&t=1283 small inflatable asteroid stations] as [https://gallery.mailchimp.com/dcbf6b86b4b0c7d1c21b73b1e/images/stationtypes.jpg depicted here] as part of an update, but you won't be able to own [http://elite.frontier.co.uk/media/walls/07_Hydroponic.jpg large sations], build empires or own fleets, since that would [https://www.youtube.com/watch?v=h-bEn2aLJ7U&t=64 change the nature of the game.]
: You will be able to own [https://www.youtube.com/watch?v=s6tahRbkaq8&t=1283 small inflatable asteroid stations] as [https://gallery.mailchimp.com/dcbf6b86b4b0c7d1c21b73b1e/images/stationtypes.jpg depicted here] as part of an update, but you won't be able to own [http://elite.frontier.co.uk/media/walls/07_Hydroponic.jpg large sations], build empires or own fleets, since that would [https://www.youtube.com/watch?v=h-bEn2aLJ7U&t=64 change the nature of the game.]


: For example, why would you pilot space ships yourself, when the most efficient way to make money and progress in a game is to sit back in an office and hand out commands?
: For example, why would you pilot space ships yourself, when the most efficient way to make money and progress in a game is to sit back in an office and hand out commands?
: It's also problematic from a lore and immersion standpoint, since the game is [https://www.youtube.com/watch?v=O6z5OK8J5pg simulating realistic societies, social structures] and time scales, so building an empire would involve a lot of resources and politics that only big nations can afford and would stretch over months or years, even building a large space station can take a month or more.
: It's also problematic from a lore and immersion standpoint, since the game is [https://www.youtube.com/watch?v=O6z5OK8J5pg&list=PL7glm5rbPHKway8jUwKEw6MeWjC4voHD4 simulating realistic societies, social structures] and time scales, so building an empire would involve a lot of resources and politics that only big nations can afford and would stretch over months or years, even building a large space station can take a month or more.


: So as an '''Elite''' federation pilot, you will only be able to [https://www.youtube.com/watch?v=5uKD1ap5hsI aid in building empires and large space stations], by [[Elite:_Dangerous_FAQ#Will_there_be_any_roleplaying_elements.3F|taking missions]] to transport resources and defend them etc, but you are too low on the [http://forums.frontier.co.uk/showthread.php?t=7494 social ladder] (not important enough) to be able to command or own these kind of things.
: So as an '''Elite''' federation pilot, you will only be able to [https://www.youtube.com/watch?v=5uKD1ap5hsI aid in building empires and large space stations], by [[Elite: Dangerous FAQ#Will there be any missions or quests.3F|taking missions]] to transport resources and defend them etc, but you are too low on the [http://forums.frontier.co.uk/showthread.php?t=7494 social ladder] (not important enough) to be able to command or own these kind of things.


: That said, you will be able to [[Elite:_Dangerous_FAQ#Will_I_be_able_to_hire_wingmen.3F|hire wingmen and escorts]], but [https://www.youtube.com/watch?v=h-bEn2aLJ7U&t=64 you won't be able to own] or [https://www.youtube.com/watch?v=Sz5aeV-G7DE#t=474 remote control them directly.]
: That said, you will be able to [[Elite: Dangerous FAQ#Will I be able to hire wingmen.3F|hire wingmen and escorts]], but [https://www.youtube.com/watch?v=h-bEn2aLJ7U&t=64 you won't be able to own] or [https://www.youtube.com/watch?v=Sz5aeV-G7DE#t=474 remote control them directly.]
: The exact details of this are still to be announced.
: The exact details of this are still to be announced.
* [http://forums.frontier.co.uk/showthread.php?t=5659 Q&A about Development Plan]
* [http://forums.frontier.co.uk/showthread.php?t=5659 Q&A about Development Plan]


==='''Why are the ships simpler in design compared to other games?'''===
----
: Because '''[http://elite.frontier.co.uk Elite: Dangerous]''' is set in a '''[[Elite:_Dangerous_FAQ#How_big_will_planets_and_star_systems.C2.A0be.3F|realistic galaxy]]''' where there is''' '''[https://www.youtube.com/watch?v=V4-gyDLRMXg&t=219 no artificial gravity] and atmospheric capable '''[http://www.edge-online.com/features/frontier-developments-elite-dangerous-the-rebirth-of-a-legend/ ships are engineered to be symmetric and aerodynamic]''', therefore they carry their '''weapons inboard within a bay''' to be able to skim, enter and '''[[Elite:_Dangerous_FAQ#Will_landing_and_docking_be_seamless_in_.22Elite:_Dangerous.22.3F|freeform (manual pitch/yaw/roll) fly through planet atmospheres]]''' at '''[http://img1.wikia.nocookie.net/__cb20130202135126/elite-dangerous/images/b/bd/Wallpaper12.jpg hypersonic speeds.]'''
 
: The '''[[Ships|ships]]''' in '''Elite: Dangerous''' have '''airlocks, '''proper '''[https://forums.robertsspaceindustries.com/discussion/113131/all-the-ships-are-broken-sort-of-ok-not-really-ship-design-now-with-science-see-second-post mass distribution with no off-centre main thrusters]''' and [http://elite-dangerous.wikia.com/wiki/Viper_Mk_II?file=Viper_Mk_II_02.png separate tessellated cargo holds.]
===Why are the ships simpler in design compared to other games?===
: However, just like the '''[http://www.jades.org/shiprevs.htm ships in the previous Elite games]''', there will be a lot of '''[[Ships|variety in designs]]''' with '''[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=a4bd777a7f#4 each manufacturer having its own unique style]''', which can customized into '''[https://www.youtube.com/watch?v=9NSMMTfwTOU&t=203 numerous configurations.]'''
: Because '''[http://elite.frontier.co.uk Elite: Dangerous]''' is set in a '''[[Elite: Dangerous FAQ#How big will planets and star systems.C2.A0be.3F|realistic galaxy]]''' where there is''' '''[https://www.youtube.com/watch?v=V4-gyDLRMXg&t=219 no artificial gravity] and atmospheric capable '''[http://www.edge-online.com/features/frontier-developments-elite-dangerous-the-rebirth-of-a-legend/ ships are engineered to be symmetrical and aerodynamically streamlined]''', therefore they carry their '''weapons inboard within a bay''' to be able to skim, enter and '''[[Elite: Dangerous FAQ#Will landing and docking be seamless in .22Elite: Dangerous.22.3F|freeform (manual pitch/yaw/roll) fly through planet atmospheres]]''' at '''[http://img1.wikia.nocookie.net/__cb20130202135126/elite-dangerous/images/b/bd/Wallpaper12.jpg hypersonic speeds.]'''
: The '''[[ships]]''' in '''Elite: Dangerous''' have '''airlocks, '''proper '''[https://forums.robertsspaceindustries.com/discussion/113131/all-the-ships-are-broken-sort-of-ok-not-really-ship-design-now-with-science-see-second-post mass distribution with no off-centre main thrusters]''' and [http://elite-dangerous.wikia.com/wiki/Viper_Mk_II?file=Viper_Mk_II_02.png separate tessellated cargo holds.]
: However, just like the '''[http://www.frontierastro.co.uk/Ships/ships.html ships in the previous Elite games]''', there will be a lot of '''[[Ships|variety in designs]]''' with '''[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=a4bd777a7f#4 each manufacturer having its own unique style]''', which can customized into '''[https://www.youtube.com/watch?v=9NSMMTfwTOU&t=203 numerous configurations.]'''
* '''[https://www.youtube.com/watch?v=V4-gyDLRMXg&t=389 Preview of Eagle MKII and Cobra MKIII landing on the pad within a space station.]'''
* '''[https://www.youtube.com/watch?v=V4-gyDLRMXg&t=389 Preview of Eagle MKII and Cobra MKIII landing on the pad within a space station.]'''
* '''[https://www.youtube.com/watch?v=s6WmsnwNq98 Dev Diary about cockpits, avatars and HUD]'''
* '''[https://www.youtube.com/watch?v=s6WmsnwNq98 Dev Diary about cockpits, avatars and HUD]'''
* '''[[Ships]]'''
* '''[[Ships]]'''


==='''Will I be able to create multiple pilot characters for my account?'''===
----
 
===Will I be able to create multiple pilot characters for my account?===


: '''Yes''', you will be able to do so.
: '''Yes''', you will be able to do so.


==='''What are the general differences between "Elite: Dangerous" and "Star Citizen"?'''===
----
: The differences are predominantly in '''issues surrounding scale, complexity of background simulations''' and '''adherence to recognised science of the universe.'''
 
=== What are the general differences between "Elite: Dangerous" and "Star Citizen"? ===
: The differences are predominantly in issues surrounding scale, complexity of background simulations, adherence to recognised science of the universe and release schedule.
 
: Release Schedule:
 
: ''Elite: Dangerous'' is projected for a general [[Elite: Dangerous FAQ#Where can I buy .22Elite: Dangerous.22.3F| release in Q4 2014.]]
 
: ''Star Citizen'' is projected for a general [http://starcitizen.wikia.com/wiki/Anticipated_Release_Schedule#Star_Citizen release in late 2016.]
 
: Story:
 
: Both ''Elite: Dangerous'' and ''Star Citizen'' will have an on-going [[Elite: Dangerous FAQ#I have heard that the .22Elite.22 series have no actual storyline. Is that true.3F|background story]] which will be influenced by the players and augmented with developer injected events.
 
: ''Star Citizen'' comes with a [http://starcitizen.wikia.com/wiki/Squadron_42 single-player focused cinematic scripted campaign] and is projected for general episodic releases starting from mid 2015, which will later be updated with [http://www.reddit.com/r/starcitizen/comments/1zjv88/stupid_question_dont_upvote_has_there_been_any/cfubctr paid DLC expansions.]
 
: Ship Design:


: '''Star Citizen''' comes with a [http://starcitizen.wikia.com/wiki/Squadron_42 single-player focussed cinematic scripted campaign] which will be '''[http://www.reddit.com/r/starcitizen/comments/1zjv88/stupid_question_dont_upvote_has_there_been_any/cfubctr updated with paid DLC expansions.]'''
: In ''Elite: Dangerous'', the [http://i.imgur.com/vXLnJea.png ships] are relatively [https://dl.dropboxusercontent.com/u/33305725/Elite/comparison.jpg larger] for [[Ships#Faction Ships|their class]], with capital ships in the [http://elite.frontier.co.uk/images/newsletter_2013_09_06/schematic_flat_FEDCAP.png 2 km range] and atmospheric capable ones are engineered to be [[Elite: Dangerous FAQ#Why are the ships simpler in design compared to other games.3F|aerodynamically streamlined and symmetrical]], and therefore carry their weapons within a bay. This provides ships with hulls that are able to enter and [[Elite: Dangerous FAQ#Will landing and docking be seamless in .22Elite: Dangerous.22.3F|freeform (manual pitch/yaw/roll)]] fly through 1:1 scale planet atmospheres at hypersonic speeds.
:
 
: In ''Star Citizen'' the ships are less aerodynamically streamlined and carry their weapons outboard, some are [http://starcitizen.wikia.com/wiki/Scythe asymmetrical.]
: Landing on planets in ''Star Citizen'' will use [https://www.youtube.com/watch?v=bIK6g3Ql7rs&t=533s scripted in-game cinematics] and will be limited to several star ports.
 
: Methods of Travel:
 
: ''Elite: Dangerous'' has freeform (manual pitch/yaw/roll) [[Elite: Dangerous FAQ#How will we travel those vast distances in such a huge glaxy.3F|interplanetary fast travel]] with combat maneuvering. Due to the [[Elite: Dangerous FAQ#How big will planets and star systems.C2.A0be.3F|realistic 1:1 scale galaxy]] with proper distances, it necessitates [[Elite: Dangerous FAQ#How will we travel those vast distances in such a huge glaxy.3F|faster than light speeds]], up to 2000 times the speed of light (2000C), to make travel times practical with [[Elite: Dangerous FAQ#Will there be detailed ship managment and avionics.3F|very long range sensors and combat interaction]] and you will be able to seamlessly enter [[Elite: Dangerous FAQ#How will we travel those vast distances in such a huge glaxy.3F|hyperspace]] to travel from anywhere to another star.
 
: ''Star Citizen'''s interplanetary fast travel will allow a speed of up to 20% the speed of light (0.2C), which necessitates [https://www.youtube.com/watch?v=w5M5DXzcMmg&t=1066 scaled down] star systems to compress [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f9f6f99d01#4 spatial distances] to make travel times practical. It also won't be freeform (Autopilot Only) nor have combat maneuvering in this mode, [http://www.reddit.com/r/IAmA/comments/12grru/i_am_chris_roberts_creator_of_wing_commander/c6uxa22 so you will not have the ability to specify an exact random location in space. You can navigate to known locations or tag a ship they want to track or ambush.] Also you must fly through [https://forums.robertsspaceindustries.com/discussion/comment/1738871/#Comment_1738871 wormhole-like jump points (which will allow some interactivity) at fixed locations to other star system.]
 
: Galaxy:
 
: In ''Elite: Dangerous'' the [[Elite: Dangerous FAQ#How big will planets and star systems.C2.A0be.3F|galaxy will be scientifically accurate]] and include around&nbsp;a 100 billion star systems (around 400 billion stars considering most systems contain multiple stars). The ''Elite'' Universe is modelled on current galactic charts. [[Elite: Dangerous FAQ#Will planets rotate and orbit around stars.3F|Planets and moons will rotate and orbit in 1:1 scale real-time]], therefore constantly changing a system's environment.
 
: ''Star Citizen'''s galaxy will have [http://starcitizenreview.com/star-citizen-star-systems-review 120 star systems] at launch, with [https://www.youtube.com/watch?v=oXqoyZxI_GE&t=1286 time compressed to 2 hours for each day (1:12 scale time)] and a more [https://www.youtube.com/watch?v=w5M5DXzcMmg&t=1066 casual take] on [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f9f6f99d01#4 spatial size and distance of celestial bodies], meaning [https://www.youtube.com/watch?v=NwTsSkUhQhU&t=482 planets won't be properly scaled] and they might also not orbit. To give an example, ''Elite: Dangerous'' will have [https://en.wikipedia.org/wiki/List_of_largest_known_stars stars] alone that can engulf whole star systems of Star Citizen multiple times. Also see [https://www.youtube.com/watch?v=HEheh1BH34Q this video] to give a sense of scale.
: Given what we know about our [http://image.gsfc.nasa.gov/poetry/venus/q89.html solar system], the [https://en.wikipedia.org/wiki/List_of_exoplanet_extremes#Orbit_characteristics orbits of exoplanets] and the fact that the maximum speed in ''Star Citizen'' will be 0.2C, with a targeted travel time of [http://www.squad42.com/pages/mmorpgint around 30 minutes] to cross a star system, it is calculated that the [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f9f6f99d01#4 size of ''Star Citizen'' star systems] will be compressed to around [https://www.youtube.com/watch?v=wf2_9-6Fmyc&t=1765 1:100] up to 1:2500 scale.
 
: Weapons:
 
: ''Elite: Dangerous'' has lightspeed pulse and [[Beam Laser|beam lasers]] on all ships fitted with energy weapons, as opposed to ''Star Citizen'' which has [https://www.youtube.com/watch?v=wE_xZdeakEw&t=873 slow moving beam weapons] only on capital ships. The remainder of the ''Star Citizen'' fleet will have [https://www.youtube.com/watch?v=wE_xZdeakEw&t=883 slow moving laser bolts] like one would see in Star Wars.
 
: Planetary Exploration:
 
: ''Elite: Dangerous'' will have [[Elite: Dangerous FAQ#Can I walk around the ship.2C planets and space stations.3F|freeform (go wherever you want) planetary exploration]] on full 1:1 scale planets.
 
: In ''Star Citizen'', planetside movement will be restricted to specialized locations, such as star ports, bars and FPS arenas, while the rest of the planet is off limits.
 
: Artifical Gravity:
 
: In ''Elite: Dangerous'' there is [https://www.youtube.com/watch?v=V4-gyDLRMXg&t=219 no artificial gravity], so [[Elite: Dangerous FAQ#Will landing and docking be seamless in .22Elite: Dangerous.22.3F|space stations]] are [https://www.youtube.com/watch?v=G6AxOoBF7SM&t=34 designed to rotate] as opposed to ''Star Citizen''.
 
: Flight and Combat Models:
 
: There are major differences in how each game handles close combat flight (as you can see from [https://www.youtube.com/watch?v=VY5x85F-DKM this video]). There is an [http://forums.frontier.co.uk/showpost.php?p=123326 inherent flaw] with the premise of close combat space flight leading to endless turreting and circle-strafing especially in PVP multiplayer due to the lack of terrain features in mid space.
 
: ''Elite: Dangerous'' deals with this by limiting the yaw rate and enforce an optimum corner speed by by way of [http://elite.frontier.co.uk/media/walls/03_Ship_Cobra.jpg thruster placement] and limits in the [[Elite: Dangerous FAQ#Will there be newtonian physics.3F|flight control computer]], forcing to roll and then pitch to get the most efficient turn rate (less efficient, but [https://forums.robertsspaceindustries.com/discussion/144997/urgent-devs-have-fundamentally-misunderstood-yaw-g-forces-and-the-human-body most comfortable] for a human pilot), in addition there is a [http://en.wikipedia.org/wiki/G-LOC G-LOC] system, a preliminary version can be seen [https://www.youtube.com/watch?v=FQGRKuOtrPg here.]


: In '''Elite: Dangerous''', atmospheric capable '''[[Elite:_Dangerous_FAQ#Why_are_the_ships_simpler_in_design_compared_to_other_games.3F|ships are engineered to be aerodynamic]]''', therefore carry their weapons within a bay. This provides ships with hulls that are able to enter and '''[[Elite:_Dangerous_FAQ#Will_landing_and_docking_be_seamless_in_.22Elite:_Dangerous.22.3F|freeform (manual pitch/yaw/roll) fly through 1:1 scale planet atmospheres]]''' at '''[http://img1.wikia.nocookie.net/__cb20130202135126/elite-dangerous/images/b/bd/Wallpaper12.jpg hypersonic speeds.]'''
: In ''Star Citizen'' ships can be pointed more intuitively in a fashion akin to FPS, requiring a strong yaw (most efficient, but [https://forums.robertsspaceindustries.com/discussion/144997/urgent-devs-have-fundamentally-misunderstood-yaw-g-forces-and-the-human-body discomforting] for a human pilot). It deals with turreting by having a [http://en.wikipedia.org/wiki/G-LOC G-LOC] system [https://www.youtube.com/watch?v=VY5x85F-DKM&t=191 as seen here], but this alone [https://www.youtube.com/watch?v=VY5x85F-DKM doesn't alleviate the problems completely], but it is less critical due to the lack of lightspeed lasers on the smaller ships.
: In '''Star Citizen''' the ships are less aerodynamic and carry their weapons outboard.
: '''[https://www.youtube.com/watch?v=bIK6g3Ql7rs&t=533s Landing on planets in SC will use scripted in-game cinematics]''' and will be limited to several star ports.
:


: '''Elite: Dangerous''' has '''freeform (manual pitch/yaw/roll)''' '''[[Elite:_Dangerous_FAQ#How_will_we_travel_those_vast_distances_in_such_a_huge_glaxy.3F|interplanetary fast travel]]''' and because it takes place in a '''[[Elite:_Dangerous_FAQ#How_big_will_planets_and_star_systems.C2.A0be.3F|realistic 1:1 scale galaxy with proper distances]]''' it necessitates [[Elite:_Dangerous_FAQ#How_will_we_travel_those_vast_distances_in_such_a_huge_glaxy.3F|faster than light speeds, up to 2000 times the speed of light (2000C) to make travel times practical,]] with [[Elite:_Dangerous_FAQ#Will_there_be_detailed_ship_managment_and_avionics.3F|very long range sensors and combat interaction]] and you will be able to seamlessly enter '''[[Elite:_Dangerous_FAQ#How_will_we_travel_those_vast_distances_in_such_a_huge_glaxy.3F|hyperspace]]''' from anywhere to another star.
: Multiplayer:


: '''Star Citizen's''' interplanetary fast travel will allow a '''speed of up to 20% the speed of light (0.2C)''' which necessitates '''[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f9f6f99d01#4 compressed scales]''' to make travel times practical, it also '''won't be freeform,''' '''[http://www.reddit.com/r/IAmA/comments/12grru/i_am_chris_roberts_creator_of_wing_commander/c6uxa22 so you will not have the ability to specify an exact random location in space. You can navigate to known locations or tag a ship they want to track or ambush.]''' Also [https://forums.robertsspaceindustries.com/discussion/comment/1738871/#Comment_1738871 you must fly through jump points at fixed locations to other star system.]
: Multiplayer is handled with a [[Elite: Dangerous FAQ#Is .22Elite: Dangerous.22 an MMOG.3F|grouping system]] in ''Elite: Dangerous'' and a [http://starcitizenstuff.wordpress.com/tag/pvp-slider/ PVP-PVE slider] which doesn't completely control engagements in ''Star Citizen''.
:


: In '''Elite: Dangerous''' the galaxy will include around '''[[Elite:_Dangerous_FAQ#What_are_the_main_features_of_.22Elite:_Dangerous.22.3F|100 billion star systems.]] '''The Elite Universe is modelled on current galactic charts. '''[[Elite:_Dangerous_FAQ#Will_planets_rotate_and_orbit_around_stars.3F|Planets and moons will rotate and orbit in 1:1 scale real-time]]''', therefore constantly changing a system's environment.
: Additional Links:
: '''Star Citizen's''' galaxy will have '''[https://forums.robertsspaceindustries.com/discussion/comment/270108/#Comment_270108 120 star systems]''' at launch, with '''[https://www.youtube.com/watch?v=oXqoyZxI_GE&t=1286 time compressed to 2 hours for each day (1:12 scale time)]''' and a more casual take things regarding '''[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f9f6f99d01#4 spatial size and distance of celestial bodies]''', so '''[https://www.youtube.com/watch?v=NwTsSkUhQhU&t=482 planets won't be properly scaled]''' and they might also not orbit. To give you an example, '''[https://en.wikipedia.org/wiki/List_of_largest_known_stars Elite: Dangerous will have stars alone that can engulf whole star systems of Star Citizen multiple times.]''' Also see''' [https://www.youtube.com/watch?v=HEheh1BH34Q this video to give you a sense of scale.]'''
: Given what we know about [http://image.gsfc.nasa.gov/poetry/venus/q89.html our solar system], the [https://en.wikipedia.org/wiki/List_of_exoplanet_extremes#Orbit_characteristics orbits of exoplanets] and the fact that the''' maximum speed in SC will be 0.2C''' with a targeted travel time of '''[http://www.squad42.com/pages/mmorpgint around 30 minutes to cross a star system,]''' it is estimated that the [http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=f9f6f99d01#4 size of SC star systems will be compressed] to around '''1:100''' up to '''1:2500''' scale.
:


: '''Elite: Dangerous''' has '''lightspeed''' pulse and '''[[Beam_Laser|beam lasers]]''' on all ships fitted with energy weapons, as opposed to.
* [https://www.youtube.com/watch?v=VY5x85F-DKM ''Star Citizen'' vs ''Elite: Dangerous'' - Flight Model Comparison]
: '''Star Citizen''' has '''[https://www.youtube.com/watch?v=wE_xZdeakEw&t=873 slow moving beam weapons only on capital ships].''' The remainder of the SC fleet will have '''[https://www.youtube.com/watch?v=wE_xZdeakEw&t=883 slow moving laser bolts]''' like you would see in Star Wars.
* [https://www.youtube.com/watch?v=s6WmsnwNq98 Dev Diary about cockpits, avatars and HUD]
:
:'''Elite: Dangerous''' will have '''[[Elite:_Dangerous_FAQ#Can_I_walk_around_the_ship.2C_planets_and_space_stations.3F|freeform (go wherever you want) planetary exploration on full 1:1 scale planets.]]'''
:In '''Star Citizen''' planetside aspects take place only in specialized locations, such as star ports, bars and FPS arenas.


: In '''Elite: Dangerous '''there is '''[https://www.youtube.com/watch?v=V4-gyDLRMXg&t=219 no artificial gravity]''', so '''[[Elite:_Dangerous_FAQ#Will_landing_and_docking_be_seamless_in_.22Elite:_Dangerous.22.3F|space stations]]''' are '''[https://www.youtube.com/watch?v=G6AxOoBF7SM&t=34 designed to rotate]''' as opposed to '''Star Citizen.'''
----


: '''Star Citizen''' allows players to control capital ships.
===What are the general differences between "Elite: Dangerous" and "Eve Online"?===
: While ''' Elite: Dangerous''' allows players to own and fly [[Elite:_Dangerous_FAQ#Can_I_own_and_control_capital_ships.3F|'''relatively large executive ships''', it leaves very large capital ships to NPC control only.]]
: ''[http://elite.frontier.co.uk Elite: Dangerous]'' is '''[[Elite: Dangerous FAQ#Will .22Elite: Dangerous.22 have a monthly subscription fee.3F|pay once and play]]''', therefore does '''not''' have a periodic subscription like ''Eve Online''.
: Multiplayer is handled with a [[Elite:_Dangerous_FAQ#Is_.22Elite:_Dangerous.22_an_MMOG.3F|grouping system in Elite: Dangerous]]  and a [http://starcitizenstuff.wordpress.com/tag/pvp-slider/ PVP-PVE slider which doesn't completely control engagements in Star Citizen.]
* '''[https://www.youtube.com/watch?v=V4-gyDLRMXg&t=389 Preview of Eagle MKII and Cobra MKIII landing on the pad within a space station.]'''
* '''[https://www.youtube.com/watch?v=s6WmsnwNq98 Dev Diary about cockpits, avatars and HUD]'''


==='''What are the general differences between "Elite: Dangerous" and "Eve Online"?'''===
: Another major difference is that in ''EVE'' everybody within a star system is in one big instance and when there are too many people within it they slow down the update rate of the game.
: '''[http://elite.frontier.co.uk Elite: Dangerous]''' is '''[[Elite:_Dangerous_FAQ#Will_.22Elite:_Dangerous.22_have_a_monthly_subscription_fee.3F|pay once and play]]''', therefore does '''not''' have a periodic subscription like '''Eve Online'''.


: Another major difference is that in '''EVE '''everybody within a star system is in one big instance and when there are too many people within it they slow down the update rate of the game.
: '''Elite: Dangerous''' features [[Elite: Dangerous FAQ#Is .22Elite: Dangerous.22 an MMOG.3F|dynamically created free roaming multiplayer instances, based on perception bubble]], that are decoupled from the star systems themselves [[Elite: Dangerous FAQ#How will single player work.3F Will I need to connect to a server to play.3F|(but you can also play solo)]].


: <span class="fyre-cp-hidden" style="display: inline;">'''Elite: Dangerous'''</span> features dynamically created free moving multiplayer instances that are decoupled from the star system itself (but you can also play solo).
: Due to a lot less network traffic, this allows ''Elite: Dangerous'' to have [[Elite: Dangerous FAQ#Will there be any roleplaying elements.3F|twitch based action instead of classic MMO click 'n' roll]] (where actual world updates are comparitively slow depending on server load and all attacks are caculated on servers using modified D&D system) which is used in ''EVE''.
: <span class="fyre-cp-hidden" style="display: inline;">The galaxy is totally seamless for the case of '''Elite: Dangerous''' and the sessions within it can move around, only bubble range and interest determine the players you will see during flight.</span>
: That means that ''Elite: Dangerous'' combat is ''[[Elite: Dangerous FAQ#Will there be any roleplaying elements.3F|twitch skill]]'' based.


: Due to a lot less network traffic, this allows <span class="fyre-cp-hidden" style="display: inline;">'''Elite: Dangerous'''</span> to have twitch based action instead of classic MMO click 'n' roll (where actual world updates are comparitively slow depending on server load and all attacks are caculated on servers using modified D&D system) which is used in '''EVE'''.
: The ''Elite: Dangerous'' galaxy is based on the real '''[[Elite: Dangerous FAQ#What are the main features of .22Elite: Dangerous.22.3F|Milky Way]] '''and''' [[Elite: Dangerous FAQ#Will planets rotate and orbit around stars.3F|planets will rotate and orbit their stars]]''', thus constantly changing a system's landscape and adding lot of depth - and it has around '''[[Elite: Dangerous FAQ#What are the main features of .22Elite: Dangerous.22.3F|100 billion star systems]]''', as opposed to ''EVE'' where the planets are static and don't move.
: That means that <span class="fyre-cp-hidden" style="display: inline;">'''Elite: Dangerous'''</span> combat is more skill based.


: <span class="fyre-cp-hidden" style="display: inline;">The''' Elite: Dangerous'''</span>''' '''galaxy is based on the real '''[[Elite:_Dangerous_FAQ#What_are_the_main_features_of_.22Elite:_Dangerous.22.3F|Milky Way]] '''and''' [[Elite:_Dangerous_FAQ#Will_planets_rotate_and_orbit_around_stars.3F|planets will rotate and orbit their stars]]''', thus constantly changing a system's landscape and adding lot of depth - and it has around '''[[Elite:_Dangerous_FAQ#What_are_the_main_features_of_.22Elite:_Dangerous.22.3F|100 billion star systems]]''', as opposed to '''EVE '''where the planets are static and don't move.
: ''Elite: Dangerous'' has '''freeform (manual pitch/yaw/roll)''' '''[http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#How_will_we_travel_those_vast_distances_in_such_a_huge_glaxy.3F interplanetary fast travel up to 2000 times the speed of light (2000C)]''' and you will be able to seamlessly enter '''[http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#How_will_we_travel_those_vast_distances_in_such_a_huge_glaxy.3F hyperspace]''' from anywhere to another star.  '''EVE''' on the other hand has point & click travel and you must fly to a jump gate to enter another star system.


: <span class="fyre-cp-hidden" style="display: inline;">'''Elite: Dangerous'''</span> has '''freeform (manual pitch/yaw/roll)''' '''[http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#How_will_we_travel_those_vast_distances_in_such_a_huge_glaxy.3F interplanetary fast travel up to 2000 times the speed of light (2000C)]''' and you will be able to seamlessly enter '''[http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#How_will_we_travel_those_vast_distances_in_such_a_huge_glaxy.3F hyperspace]''' from anywhere to another star.  '''EVE''' on the other hand has point & click travel and you must fly to a jump gate to enter another star system.
: A major feature that ''Elite: Dangerous'' will have is '''[[Elite: Dangerous FAQ#Will it be possible to manually land on planets.3F|freeform (manual pitch/yaw/roll) atmospheric flight and seamless landing on planets]]''' and '''[[Elite: Dangerous FAQ#Can I walk around the ship.2C planets and space stations.3F|walking on living planets with cities and wildlife]]''' as part of [[Elite: Dangerous FAQ#What is the expansion pass.3F|expansions]] soon after the initial release.


: A major feature that '''Elite: Dangerous''' will have is '''[[Elite:_Dangerous_FAQ#Will_it_be_possible_to_manually_land_on_planets.3F|freeform (manual pitch/yaw/roll) atmospheric flight and seamless landing on planets]]''' and '''[[Elite:_Dangerous_FAQ#Can_I_walk_around_the_ship.2C_planets_and_space_stations.3F|walking on living planets with cities and wildlife]]''' as part of [[Elite:_Dangerous_FAQ#What_is_the_expansion_pass.3F|expansions]] soon after the initial release.
: Another important difference is that ''EVE'' has a lot of [[Elite: Dangerous FAQ#Will I be able to build an empire and own space stations and fleets.3F|empire building]] and RTS elements, while '''Elite '''is what it would be like to be a spacefarer in a galaxy from a first person’s perspective.


: Another important difference is that '''EVE '''has a lot of [[Elite:_Dangerous_FAQ#Will_I_be_able_to_build_an_empire_and_own_space_stations_and_fleets.3F|empire building]] and RTS elements, while '''Elite '''is what it would be like to be a spacefarer in a galaxy from a first person’s perspective.
: Another important difference is that ''<nowiki>EVE'</nowiki>''s economy is totally player driven - so to have ships and weapons in the game have to be manufactured by players themselves, by collecting resources and providing them to factories. ''Elite: Dangerous'' uses a carefully tuned statistic model to simulate the flow of products, which also have all player trades as input to emulate a shared universe. This allows for more casual game play and a much bigger galaxy.


: Another important difference is that '''<nowiki>EVE'</nowiki>'''s economy is totally player driven - so to have ships and weapons in the game have to be manufactured by players themselves, by collecting resources and providing them to factories. '''Elite: Dangerous''' uses a carefully tuned statistic model to simulate the flow of products, which also have all player trades as input to emulate a shared universe. This allows for more casual game play and a much bigger galaxy.
: PVP also has some differences which are [[Elite: Dangerous FAQ#Is .22Elite: Dangerous.22 an MMOG.3F|explained here]].


: PVP also has some differences which are [[Elite:_Dangerous_FAQ#Is_.22Elite:_Dangerous.22_an_MMOG.3F|explained here]].
----


==='''Where I can follow development news about "Elite: Dangerous"?'''===
===Where I can follow development news about "Elite: Dangerous"?===


* [http://forums.frontier.co.uk/forumdisplay.php?f=39 Elite: Dangerous updates forum]
* [http://forums.frontier.co.uk/forumdisplay.php?f=39 Elite: Dangerous updates forum]
Line 355: Line 511:
* http://elitedangerous.tumblr.com
* http://elitedangerous.tumblr.com
* https://twitter.com/EliteDangerous
* https://twitter.com/EliteDangerous
* [http://forums.frontier.co.uk/forumdisplay.php?f=36 Design Discussion Archive]
* [http://forums.frontier.co.uk/showthread.php?t=25164 Design Discussion Archive]
 
----


=== '''Will there be newtonian physics?'''===
=== Will there be newtonian physics?===


: The flight physics are newtonian with thruster forces fed to a [http://en.wikipedia.org/wiki/Rigid_body_dynamics proper rigid body.]
: The flight physics are newtonian with forces fed to a [http://en.wikipedia.org/wiki/Rigid_body_dynamics proper rigid body.]
: There is a flight control computer that keeps the ship within flight parameters, with a flight assist mode that is on by default, that helps you to maintain your turns and dampen the angular momentum when rolling, pitching and yawing by automatically calculating the thruster forces needed to stabalize the ship and control the skidding.
: There is a flight control computer that keeps the ship within flight parameters, with a flight assist mode that is on by default, that helps you to maintain your turns and dampen the [https://en.wikipedia.org/wiki/Angular_momentum angular momentum] when rolling, pitching and yawing by automatically calculating the thruster forces needed to stabalize the ship and control the skidding.
: [https://www.youtube.com/watch?v=1KAJuR5giGo You can turn flight assist off], so you will have have to manually adjust the thruster forces to control the skidding and counteract the angular momentum, the flight control computer however is still active to keep you [https://www.youtube.com/watch?v=3TrvJoViw8w within safety parameters.]
: [https://www.youtube.com/watch?v=Ty04--bvSig You can turn flight assist off], so you will have have to manually adjust the thruster forces to control the skidding and counteract the [https://en.wikipedia.org/wiki/Angular_momentum angular momentum], the flight control computer however is still active to keep you [https://www.youtube.com/watch?v=3TrvJoViw8w within safety parameters.]
: Cargo mass will also affect the maneuverability of your ship.
: Cargo mass will also affect the maneuverability of your ship.


==='''Will I be able to manually fire thrusters in every direction?'''===
: Practical interplanetary flight is done with the [[Elite: Dangerous FAQ#How will we travel those vast distances in such a huge glaxy.3F|inertia-less Super-Cruise mode]].
: Yes the game allows for [[Elite:_Dangerous_FAQ#Will_there_be_newtonian_physics.3F|full 6DOF motion.]]
 
----


==='''Is "Elite: Dangerous" an MMOG?'''===
===Will I be able to manually fire thrusters in every direction?===
: '''Elite: Dangerous is an MMOG, but with the important addition, that you can [http://forums.frontier.co.uk/showthread.php?t=6300 choose if you want to meet other players] or not and there is even a [[Elite:_Dangerous_FAQ#How_will_single_player_work.3F_Will_I_need_to_connect_to_a_server_to_play.3F|mode to play fully offline]].'''
: Yes the game allows for [[Elite: Dangerous FAQ#Will there be newtonian physics.3F|full 6DOF motion.]]


: The game features a shared persistent galaxy server, where macro effects and [[Elite:_Dangerous_FAQ#I_have_heard_that_the_.22Elite.22_series_have_no_actual_storyline._Is_that_true.3F|events such as economy, society and war status]] etc are recorded.
----
 
===Is "Elite: Dangerous" an MMOG?===
: '''[https://en.wikipedia.org/wiki/Elite:_Dangerous#Gameplay Elite: Dangerous is an MMOG], but with the important addition, that you can [http://forums.frontier.co.uk/showthread.php?t=6300 choose if you want to meet other players] or not and there is even a [[Elite: Dangerous FAQ#How will single player work.3F Will I need to connect to a server to play.3F|mode to play fully offline]].'''
 
: The game features a shared persistent galaxy server, where macro effects and [[Elite: Dangerous FAQ#I have heard that the .22Elite.22 series have no actual storyline. Is that true.3F|events such as economy, society and war status]] etc are recorded.


: The are '''no''' multi-player lobbies.
: The are '''no''' multi-player lobbies.
: The server transparently creates sessions (instances) when meeting other players and [http://forums.frontier.co.uk/showthread.php?t=7494 NPCs]within that galaxy based on a bubble size around you that is defined by your scanner/visual range and the effects of that are stored on the server and shared by everybody.
: The server transparently creates free roaming sessions (instances) when meeting other players and [http://forums.frontier.co.uk/showthread.php?t=7494 NPCs] within that galaxy based on a perception bubble around you, that is defined by your scanner/visual range. That means that those instances are '''not''' a fixed location in space as in most other MMOs, but they dynamically move around.
: The effects of those instances are then stored on the central galaxy server and shared by everybody.


: Because the game features very high speed twitch combat and very detailed damage models, this is the most reliable way to do it, also keep in mind there can be many sessions within a star system and those sessions can dynamically move around, also because this game uses a [[Elite:_Dangerous_FAQ#How_big_will_planets_and_star_systems.C2.A0be.3F|1:1 scale Milky Way galaxy]], sessions will typically be spread out much farther away [[Elite:_Dangerous_FAQ#How_are_players_going_to_meet_each_other_in_such_a_huge_galaxy.3F|(although most of the action will be within the core systems)]] and it wouldn't be immersion breaking as opposed to a space game in a smaller area.
: Because the game features very high speed twitch combat and very detailed damage models, this is the most reliable way to do it, also keep in mind there can be many sessions within a star system and those sessions can dynamically move around, also because this game uses a [[Elite: Dangerous FAQ#How big will planets and star systems.C2.A0be.3F|1:1 scale Milky Way galaxy]], sessions will typically be spread out much farther away [[Elite: Dangerous FAQ#How are players going to meet each other in such a huge galaxy.3F|(although most of the action will be within the core systems)]] and it wouldn't be immersion breaking as opposed to a space game in a smaller area.
* '''[[Elite:_Dangerous_FAQ#How_are_players_going_to_meet_each_other_in_such_a_huge_galaxy.3F|How are players going to meet each other in such a huge galaxy?]]'''
* '''[[Elite: Dangerous FAQ#How are players going to meet each other in such a huge galaxy.3F|How are players going to meet each other in such a huge galaxy?]]'''
* [http://forums.frontier.co.uk/showthread.php?t=6300 Multi-player Groups]
* [http://forums.frontier.co.uk/showthread.php?t=6300 Multi-player Groups]
* [http://forums.frontier.co.uk/showthread.php?t=5323 Death Penalty]
* [http://forums.frontier.co.uk/showthread.php?t=5323 Death Penalty]
*[http://forums.frontier.co.uk/forumdisplay.php?f=36 Design Disussion Archive]
*[http://forums.frontier.co.uk/showthread.php?t=25164 Design Disussion Archive]


==='''How will single player work? Will I need to connect to a server to play?'''===
----
 
===How will single player work? Will I need to connect to a server to play?===
: No, it will be possible to have a single player game without connecting to the galaxy server. You won't get the developer injected events and you probably won't be able to sync between server and non-server (again they'll investigate).
: No, it will be possible to have a single player game without connecting to the galaxy server. You won't get the developer injected events and you probably won't be able to sync between server and non-server (again they'll investigate).


Line 388: Line 555:
: The other important aspect for the developers is that they can seed the galaxy with events, often these events will be triggered by player actions. With a living breathing galaxy players can discover new and interesting things long after they have started playing.
: The other important aspect for the developers is that they can seed the galaxy with events, often these events will be triggered by player actions. With a living breathing galaxy players can discover new and interesting things long after they have started playing.


=== '''Will "Elite: Dangerous" have a monthly subscription fee?'''===
----
 
=== Will "Elite: Dangerous" have a monthly subscription fee?===
 
: '''No. [http://elite.frontier.co.uk Elite: Dangerous] '''has a fixed a box price, without hidden costs. However, you will pay one-time fees for major '''[[Elite: Dangerous FAQ#What is the expansion pass.3F|additional expansions.]]'''
 
----
 
===What are the expansions?===
: The expansions includes features such as seamless freeform (manual pitch/yaw/roll) [[Elite: Dangerous FAQ#Will it be possible to manually land on planets.3F|atmospheric flight and landings]] and [[Elite: Dangerous FAQ#Can I walk around the ship.2C planets and space stations.3F|out-of-ship activities]] (such as FPS combat, walking around and boarding ships, walking in stations and on full 1:1 scale populated living planets), [[Elite: Dangerous FAQ#Will I be able to hire crew for my ship.3F|multi-player crew]] and [[Elite: Dangerous FAQ#Can I own and control capital ships.3F|player executive controlled capital ships]].


: '''No. [http://elite.frontier.co.uk Elite: Dangerous] '''has a fixed a box price, without hidden costs. However, you will pay one-time fees for major '''[[Elite:_Dangerous_FAQ#What_is_the_expansion_pass.3F|additional expansions.]]'''
: Frontier intends to release small, free updates after launch. Expansions that include significant new features and content will have to be purchased


==='''What is the expansion pass?'''===
: For example, the initial roadmap is to add these features over the following expansions (in no particular order):
*''[[Elite:_Dangerous_FAQ#Where_can_I_buy_.22Elite:_Dangerous.22.3F|'''***Both the Elite: Dangerous Alpha and Premium Beta products include the expansion pass.'''***]]''
* Landing/ driving / prospecting on airless rocky planets, moons & asteroids
: The '''[https://store.zaonce.net/elite-dangerous-expansion-pass.html Expansion Pass]''' includes automatic access to all major '''Elite: Dangerous''' expansion packs, such
* Walking around interiors and combative boarding of other ships
: as [[Elite:_Dangerous_FAQ#Will_it_be_possible_to_manually_land_on_planets.3F|seamless freeform (manual pitch/yaw/roll) atmospheric flight and landings]] and [[Elite:_Dangerous_FAQ#Can_I_walk_around_the_ship.2C_planets_and_space_stations.3F|walking around and boarding ships, walking in stations and on full 1:1 scale populated living planets and more.]]
* Combat and other interactions with other players and AIs in the internal areas of star ports
* Accessing richly detailed planetary surfaces
* Availability of giant ‘executive control’ ships to players
: The [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=35 scope for ''Elite'' is huge], so a sensible strategy is used to add to the game in stages.
 
: Keep in mind that the game has been [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=151 well planned and designed from the start] with all these features in mind (it is not an afterthought) and [http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#Does_the_.22Elite:_Dangerous.22_developer_Frontier_Developments_have_enough_expertise_to_pull_off_such_an_ambitious_project.3F Frontier Developments already has the technology for this.]


:The [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=35 '''scope''' for '''Elite''' is '''huge'''], so a sensible strategy is used to add to the game in stages.
:Keep in mind that the game has been '''[https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=151 well planned and designed from the start]''' with all these features in mind (it is '''not '''an afterthought) and [http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#Does_the_.22Elite:_Dangerous.22_developer_Frontier_Developments_have_enough_expertise_to_pull_off_such_an_ambitious_project.3F Frontier Developments already has the technology for this.]
*[https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=35 Elite: Dangerous - Development Plan video]
*[https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=35 Elite: Dangerous - Development Plan video]
*[http://forums.frontier.co.uk/showthread.php?t=5659 Q&A about Development Plan]
*[http://forums.frontier.co.uk/showthread.php?t=5659 Q&A about Development Plan]
*[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=ac1081437f&e=0439f6773e#launch%20and%20beyond Newsletter about Landing on Planets, Ship interiors and Walking around]
*[https://games.yahoo.com/video/interview-elite-dangerouss-david-braben-211040547.html In-depth Yahoo interview with David Braben about the scope of Elite.]
*[https://games.yahoo.com/video/interview-elite-dangerouss-david-braben-211040547.html In-depth Yahoo interview with David Braben about the scope of Elite.]
*[http://www.edge-online.com/features/frontier-developments-elite-dangerous-the-rebirth-of-a-legend/ In-depth Edge article with David Braben and Jonny Watts about the scope of Elite.]
*[http://www.edge-online.com/features/frontier-developments-elite-dangerous-the-rebirth-of-a-legend/ In-depth Edge article with David Braben and Jonny Watts about the scope of Elite.]


*''[[Elite:_Dangerous_FAQ#Where_can_I_buy_.22Elite:_Dangerous.22.3F|'''***Both the Elite: Dangerous Alpha and Premium Beta products include the expansion pass.'''***]]''
----


=== '''Will "Elite: Dangerous" support Oculus Rift?'''===
=== Will "Elite: Dangerous" support Oculus Rift?===


: '''Yes, '''[http://elite.frontier.co.uk Elite: Dangerous]''' will officially support OR at initial release.''' It's already supported in "Elite: Dangerous" Alpha Combat Test 1.1, released 20.12.2012.
: '''Yes, '''[http://elite.frontier.co.uk Elite: Dangerous]''' will officially support OR at initial release.''' It's already supported in "Elite: Dangerous" Alpha Combat Test 1.1, released 20.12.2012.
: See [http://forums.frontier.co.uk/showthread.php?t=7985 Elite: Dangerous will support Oculus Rift ]
: See [http://forums.frontier.co.uk/showthread.php?t=7985 Elite: Dangerous will support Oculus Rift ]


=== '''Where does the Elite: Dangerous community hang out?'''===
----
 
=== Where does the Elite: Dangerous community hang out?===
*'''[http://forums.frontier.co.uk/forumdisplay.php?f=29 Official "Elite: Dangerous" Forums]'''
*'''[http://forums.frontier.co.uk/forumdisplay.php?f=29 Official "Elite: Dangerous" Forums]'''
*[http://www.reddit.com/r/EliteDangerous Reddit community]
*[http://www.reddit.com/r/EliteDangerous Reddit community]
*[http://www.mmorpg.com/gamelist.cfm/game/963/Elite-Dangerous.html mmorpg community]
*[http://www.mmorpg.com/gamelist.cfm/game/963/Elite-Dangerous.html mmorpg community]
*[http://simhq.com/forum/ubbthreads.php/forums/379/1/Elite_Dangerous simhq community]
*[http://www.elitedangerous.de/forum/ elitedangerous.de community]


==Kickstarter FAQ==
==References==
'''[http://elite.frontier.co.uk Elite: Dangerous]''' Kickstarter's crowdfunding project were held from 5th November 2012 till 4th January 2013. You can find FAQ last edited version in [http://www.kickstarter.com/projects/1461411552/elite-dangerous "Elite: Dangerous" Kickstarter project page].
<references />