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[[File:Technology-Broker.png|thumb|300px|A Guardian Technology Broker]]
The '''Technology Broker''' is a contact who is accessible at [[station]]s in high-tech systems with high-security. In exchange for quantities of various [[Materials]], the Technology Broker will unlock a number of experimental modules for purchase in [[Outfitting]] facilities across the galaxy. A Technology Broker's selection differs from station to station.
A '''Technology Broker''' is a dealer in new and rare technologies and items. These contacts appear in various [[station]]s across [[human]]-inhabited space and can generally be found in highly populated [[Star system|systems]] with a high security level.<ref name=":0">[https://forums.frontier.co.uk/threads/Content-Recap-Beyond-Chapter-One-Livestream-(18-01-2018)-Part-2-Recap.400496/ Frontier Forums: Content Recap - Beyond Chapter One Livestream (18.01.2018) - Part 2 Recap]</ref> There are two types of Tech Brokers distinguished by the type of technology they offer from their inventories: Human and Guardian.


==Available Modules==
Visit Technology Brokers to see what items they currently have available and unlock those items by handing in the requested [[commodities]] and [[materials]]. Note that all requested commodities and materials must be given simultaneously, the Technology Broker cannot be paid in separate installments. Afterwards, the unlocked item will be permanently available for purchase with [[credits]] in [[Outfitting]] at any station with a Technology Broker of the same type.<ref name=":0" />
 
A subset of Technology Broker items are [[Engineers#Pre-Engineered modules|pre-Engineered modules]], and unlocking these items involves a different process. Instead of permanently unlocking the module for purchase with credits, one payment of the requested resources will immediately grant one pre-Engineered module which is placed in storage in local Outfitting. More of these modules can be obtained only by paying more resources each time.
 
==Available Items==
=== Human ===
==== Unlocks ====
Once unlocked using the required resources, these items become permanently available for purchase with credits in Outfitting.
{| class="wikitable" border="1"
{| class="wikitable" border="1"
! Module
! Items
! Required Resources
! Required Resources
|-
|-
|[[Corrosion Resistant Cargo Rack]]
|[[Corrosion Resistant Cargo Rack]] (Class 4)
|38 Meta-Alloys<br/>30 Iron<br/>16 Chemical Manipulators<br/>30 Heat Resistant Ceramics
|16 [[Meta-Alloys]]<br />26 [[Iron]]<br />18 [[Chemical Manipulators]]<br />22 [[Radiation Baffle]]<br />12 [[Neofabric Insulation]]
|-
|-
|[[Enzyme Missile Rack]] (Fixed)
|[[Enzyme Missile Rack]] (Fixed, Class 2)
|35 Tungsten<br/>30 Thargoid Energy Cell<br/>36 Thargoid Organic Circuitry<br/>34 Molybdenum
|15 [[Tungsten]]<br />16 [[Thargoid Energy Cell]]<br />18 [[Thargoid Organic Circuitry]]<br />16 [[Molybdenum]]<br />6 [[Radiation Baffle]]
|-
|-
|[[Meta Alloy Hull Reinforcement]]
|[[Meta Alloy Hull Reinforcement]]
|38 Meta-Alloys<br/>30 Focus Crystals<br/>28 Aberrant Shield Pattern Analysis<br/>20 Configurable Components
|16 [[Meta-Alloys]]<br />25 [[Focus Crystals]]<br />22 [[Aberrant Shield Pattern Analysis]]<br />20 [[Configurable Components]]<br />12 [[Reinforced Mounting Plate]]
|-
|[[Remote Release Flechette Launcher]] (Fixed, Class 2)
|22 [[Rhenium]]<br />30 [[Iron]]<br />24 [[Molybdenum]]<br />26 [[Germanium]]<br />8 [[CMM Composite]]
|-
|[[Remote Release Flechette Launcher]] (Turreted, Class 2)
|20 [[Rhenium]]<br />28 [[Iron]]<br />28 [[Molybdenum]]<br />24 [[Germanium]]<br />10 [[Articulation Motors]]
|-
|[[Shock Cannon]] (Fixed, Class 1)
|8 [[Vanadium]]<br />10 [[Tungsten]]<br />8 [[Rhenium]]<br />12 [[Technetium]]<br />4 [[Power Converter]]
|-
|[[Shock Cannon]] (Fixed, Class 2)
|24 [[Vanadium]]<br />22 [[Tungsten]]<br />20 [[Rhenium]]<br />28 [[Technetium]]<br />6 [[Ion Distributor]]
|-
|-
|[[Remote Release Flechette Launcher]] (Fixed)
|[[Shock Cannon]] (Fixed, Class 3)
|28 Rhenium<br/>30 Iron<br/>36 Molybdenum<br/>32 Germanium
|28 [[Vanadium]]<br />26 [[Tungsten]]<br />24 [[Rhenium]]<br />26 [[Technetium]]<br />8 [[Power Converter]]
|-
|-
|[[Remote Release Flechette Launcher]] (Turreted)
|[[Shock Cannon]] (Gimballed, Class 1)
|28 Rhenium<br/>30 Iron<br/>40 Molybdenum<br/>34 Germanium
|10 [[Vanadium]]<br />11 [[Tungsten]]<br />8 [[Rhenium]]<br />10 [[Technetium]]<br />4 [[Power Transfer Bus]]
|-
|-
|[[Shock Cannon]]
|[[Shock Cannon]] (Gimballed, Class 2)
|32 Tungsten<br/>30 Rhenium<br/>28 Technetium<br/>34 Vanadium
|22 [[Tungsten]]<br />20 [[Rhenium]]<br />28 [[Technetium]]<br />24 [[Vanadium]]<br />10 [[Power Converter]]
|-
|-
|[[Shock Cannon]] (Fixed)
|[[Shock Cannon]] (Gimballed, Class 3)
|30 Vanadium<br/>30 Tungsten<br/>36 Rhenium<br/>30 Technetium
|28 [[Vanadium]]<br />24 [[Tungsten]]<br />24 [[Rhenium]]<br />22 [[Technetium]]<br />12 [[Power Transfer Bus]]
|-
|[[Shock Cannon]] (Turreted, Class 1)
|8 [[Vanadium]]<br />12 [[Tungsten]]<br />10 [[Rhenium]]<br />10 [[Technetium]]<br />4 [[Ion Distributor]]
|-
|[[Shock Cannon]] (Turreted, Class 2)
|24 [[Vanadium]]<br />22 [[Tungsten]]<br />20 [[Rhenium]]<br />28 [[Technetium]]<br />8 [[Power Transfer Bus]]
|-
|[[Shock Cannon]] (Turreted, Class 3)
|26 [[Vanadium]]<br />28 [[Tungsten]]<br />22 [[Rhenium]]<br />24 [[Technetium]]<br />10 [[Ion Distributor]]
|}
 
====Purchases====
One purchase using the required resources will add one of the corresponding item to local Outfitting storage. Additional items can be purchased with more resources.
{| class="wikitable" border="1"
!Items
!Required Resources
|-
|[[Detailed Surface Scanner#Engineered Detailed Surface Scanner V1|Engineered Detailed Surface Scanner V1]]
|24 [[Niobium]]<br />28 [[Mechanical Components]]<br />22 [[Germanium]]<br />26 [[Mechanical Scrap]]
|-
|[[Frame Shift Drive#Engineered FSD V1|Engineered FSD V1]] (Class 5)
|18 [[Datamined Wake Exceptions]]<br />26 [[Tellurium]]<br />26 [[Electrochemical Arrays]]<br />28 [[Chemical Processors]]
|-
|[[Seeker Missile Rack#Engineered Seeker Missile Rack V1|Engineered Seeker Missile Rack V1]] (Fixed, Class 2)
|16 [[Proto Radiolic Alloys]]<br />24 [[Conductive Ceramics]]<br />26 [[Hybrid Capacitors]]<br />28 [[Phosphorus]]<br />10 [[Osmium]]
|-
|[[Mining Laser#Modified Mining Laser|Modified Mining Laser]] (Fixed, Class 1)
|20 [[Arsenic]]<br />24 [[Rhenium]]<br />28 [[Phosphorus]]<br />16 [[Osmium]]
|}
 
====Cosmetics====
Once unlocked using the required resources, these items become permanently available in the Livery menu at no additional cost.
{| class="wikitable" border="1"
!Items
! Required Resources
|-
|-
|[[Shock Cannon]] (Turreted)
|[[Livery#Dashboard Ornaments / "Bobbleheads"|Thargoid Bobblehead]]
|34 Vanadium<br/>36 Tungsten<br/>30 Rhenium<br/>30 Technetium
|10 [[Meta-Alloys]]<br />1 [[Thargoid Heart]]
|}
|}
===Guardian===
====Unlocks====
Once unlocked using the required resources, these items become permanently available for purchase with credits in Outfitting.
{| class="wikitable" border="1"
!Items
!Required Resources
|-
|[[Guardian Frame Shift Drive Booster]]
|1 [[Guardian Module Blueprint Fragment]]<br />21 [[Guardian Power Cell]]<br />21 [[Guardian Technology Component]]<br />24 [[Focus Crystals]]<br />8 [[HN Shock Mount]]
|-
|[[Guardian Gauss Cannon]] (Fixed, Class 1)
|1 [[Guardian Weapon Blueprint Fragment]]<br />12 [[Guardian Power Conduit]]<br />12 [[Guardian Wreckage Components]]<br />15 [[Guardian Sentinel Weapon Parts]]
|-
|[[Guardian Gauss Cannon]] (Fixed, Class 2)
| 1 [[Guardian Weapon Blueprint Fragment]]<br />18 [[Guardian Power Cell]]<br />20 [[Guardian Technology Component]]<br />15 [[Manganese]]<br />6 [[Magnetic Emitter Coil]]
|-
|[[Guardian Hull Reinforcement Package]]
|1 [[Guardian Module Blueprint Fragment]]<br />21 [[Guardian Wreckage Components]]<br />16 [[Pattern Beta Obelisk Data]]<br />16 [[Pattern Gamma Obelisk Data]]<br />12 [[Reinforced Mounting Plate]]
|-
|[[Guardian Hybrid Power Distributor]]
|1 [[Guardian Module Blueprint Fragment]]<br />20 [[Pattern Alpha Obelisk Data]]<br />24 [[Guardian Power Cell]]<br />18 [[Phase Alloys]]<br />6 [[Heatsink Interlink]]
|-
|[[Guardian Hybrid Power Plant]]
|1 [[Guardian Module Blueprint Fragment]]<br />18 [[Guardian Power Conduit]]<br />21 [[Pattern Epsilon Obelisk Data]]<br />15 [[Heat Resistant Ceramics]]<br />10 [[Energy Grid Assembly]]
|-
|[[Guardian Module Reinforcement Package]]
|1 [[Guardian Module Blueprint Fragment]]<br />18 [[Guardian Wreckage Components]]<br />15 [[Pattern Epsilon Obelisk Data]]<br />20 [[Guardian Power Conduit]]<br />9 [[Reinforced Mounting Plate]]
|-
|[[Guardian Plasma Charger]] (Fixed, Class 1)
|1 [[Guardian Weapon Blueprint Fragment]]<br />12 [[Guardian Power Cell]]<br />12 [[Guardian Sentinel Weapon Parts]]<br />15 [[Guardian Technology Component]]
|-
|[[Guardian Plasma Charger]] (Fixed, Class 2)
|1 [[Guardian Weapon Blueprint Fragment]]<br />19 [[Guardian Power Conduit]]<br />16 [[Guardian Sentinel Weapon Parts]]<br />14 [[Chromium]]<br />8 [[Micro-Weave Cooling Hoses]]
|-
|[[Guardian Plasma Charger]] (Fixed, Class 3)
|1 [[Guardian Weapon Blueprint Fragment]]<br />28 [[Guardian Power Conduit]]<br />20 [[Guardian Sentinel Weapon Parts]]<br />28 [[Chromium]]<br />10 [[Micro-Weave Cooling Hoses]]
|-
|[[Guardian Plasma Charger]] (Turreted, Class 1)
| 1 [[Guardian Weapon Blueprint Fragment]]<br />12 [[Guardian Power Cell]]<br />12 [[Guardian Technology Component]]<br />15 [[Guardian Sentinel Weapon Parts]]
|-
|[[Guardian Plasma Charger]] (Turreted, Class 2)
|2 [[Guardian Weapon Blueprint Fragment]]<br />21 [[Guardian Power Conduit]]<br />20 [[Guardian Sentinel Weapon Parts]]<br />16 [[Chromium]]<br />8 [[Articulation Motors]]
|-
|[[Guardian Plasma Charger]] (Turreted, Class 3)
|2 [[Guardian Weapon Blueprint Fragment]]<br />26 [[Guardian Power Conduit]]<br />24 [[Guardian Sentinel Weapon Parts]]<br />26 [[Chromium]]<br />10 [[Articulation Motors]]
|-
|[[Guardian Shard Cannon]] (Fixed, Class 1)
|1 [[Guardian Weapon Blueprint Fragment]]<br />12 [[Guardian Power Conduit]]<br />12 [[Guardian Technology Component]]<br />15 [[Guardian Sentinel Weapon Parts]]
|-
|[[Guardian Shard Cannon]] (Fixed, Class 2)
| 1 [[Guardian Weapon Blueprint Fragment]]<br />20 [[Guardian Wreckage Components]]<br />18 [[Guardian Technology Component]]<br />14 [[Carbon]]<br />12 [[Power Transfer Bus]]
|-
|[[Guardian Shard Cannon]] (Fixed, Class 3)
|1 [[Guardian Weapon Blueprint Fragment]]<br />20 [[Guardian Wreckage Components]]<br />28 [[Guardian Technology Component]]<br />20 [[Carbon]]<br />18 [[Micro Controllers]]
|-
|[[Guardian Shard Cannon]] (Turreted, Class 1)
|1 [[Guardian Weapon Blueprint Fragment]]<br />12 [[Guardian Power Conduit]]<br />15 [[Guardian Technology Component]]<br />12 [[Guardian Sentinel Weapon Parts]]
|-
|[[Guardian Shard Cannon]] (Turreted, Class 2)
|2 [[Guardian Weapon Blueprint Fragment]]<br />16 [[Guardian Wreckage Components]]<br />20 [[Guardian Technology Component]]<br />15 [[Carbon]]<br />12 [[Micro Controllers]]
|-
|[[Guardian Shard Cannon]] (Turreted, Class 3)
|2 [[Guardian Weapon Blueprint Fragment]]<br />20 [[Guardian Wreckage Components]]<br />28 [[Guardian Technology Component]]<br />28 [[Carbon]]<br />12 [[Micro Controllers]]
|-
|[[Guardian Shield Reinforcement Package]]
|1 [[Guardian Module Blueprint Fragment]]<br />17 [[Guardian Power Cell]]<br />20 [[Guardian Technology Component]]<br />24 [[Pattern Delta Obelisk Data]]<br />8 [[Hardware Diagnostic Sensor]]
|-
|[[XG7 Trident]]
|1 [[Guardian Vessel Blueprint Fragment]]<br />25 [[Guardian Power Cell]]<br />26 [[Pattern Epsilon Obelisk Data]]<br />18 [[Pattern Beta Obelisk Data]]<br />25 [[Guardian Technology Component]]
|-
|[[XG8 Javelin]]
| 1 [[Guardian Vessel Blueprint Fragment]]<br />25 [[Guardian Power Cell]]<br />26 [[Pattern Epsilon Obelisk Data]]<br />18 [[Guardian Wreckage Components]]<br />25 [[Guardian Technology Component]]
|-
|[[XG9 Lance]]
| 1 [[Guardian Vessel Blueprint Fragment]]<br />25 [[Guardian Power Cell]]<br />26 [[Pattern Epsilon Obelisk Data]]<br />18 [[Guardian Sentinel Weapon Parts]]<br />25 [[Guardian Technology Component]]
|}
====Purchases====
One purchase using the required resources will add one of the corresponding item to local Outfitting storage. Additional items can be purchased with more resources.
{| class="wikitable" border="1"
!Items
!Required Resources
|-
|[[Guardian Gauss Cannon#Modified Gauss Cannon|Modified Gauss Cannon]] (Fixed, Class 1)
|1 [[Guardian Weapon Blueprint Fragment]]<br />12 [[Guardian Power Conduit]]<br />12 [[Guardian Wreckage Components]]<br />15 [[Guardian Sentinel Weapon Parts]]<br />9 [[Niobium]]
|-
|[[Guardian Gauss Cannon#Modified Gauss Cannon|Modified Gauss Cannon]] (Fixed, Class 2)
|1 [[Guardian Weapon Blueprint Fragment]]<br />18 [[Guardian Power Cell]]<br />20 [[Guardian Technology Component]]<br />15 [[Niobium]]<br />6 [[Thermal Cooling Units]]
|-
|[[Guardian Plasma Charger#Modified Plasma Charger|Modified Plasma Charger]] (Fixed, Class 1)
| 1 [[Guardian Weapon Blueprint Fragment]]<br />3 [[Guardian Power Cell]]<br />3 [[Guardian Sentinel Weapon Parts]]<br />4 [[Guardian Technology Component]]<br />2 [[Arsenic]]
|-
|[[Guardian Plasma Charger#Modified Plasma Charger|Modified Plasma Charger]] (Fixed, Class 2)
| 1 [[Guardian Weapon Blueprint Fragment]]<br />5 [[Guardian Power Conduit]]<br />5 [[Guardian Sentinel Weapon Parts]]<br />4 [[Arsenic]]<br />2 [[Power Transfer Bus]]
|-
|[[Guardian Shard Cannon#Modified Shard Cannon|Modified Shard Cannon]] (Fixed, Class 1)
|1 [[Guardian Weapon Blueprint Fragment]]<br />12 [[Guardian Power Conduit]]<br />12 [[Guardian Wreckage Components]]<br />15 [[Guardian Sentinel Weapon Parts]]<br />6 [[Germanium]]
|-
|[[Guardian Shard Cannon#Modified Shard Cannon|Modified Shard Cannon]] (Fixed, Class 2)
|1 [[Guardian Weapon Blueprint Fragment]]<br />18 [[Guardian Technology Component]]<br />20 [[Guardian Wreckage Components]]<br />14 [[Germanium]]<br />2 [[Power Converter]]
|}
===Rescue Megaship ===
====Unlocks====
Once unlocked using the required resources, these items become permanently available for purchase with credits in Outfitting.
{| class="wikitable" border="1"
!Items
! Required Resources
|-
|[[Corrosion Resistant Cargo Rack]] (Class 4)
|16 [[Meta-Alloys]]<br />26 [[Iron]]<br />18 [[Chemical Manipulators]]<br />22 [[Radiation Baffle]]<br />12 [[Neofabric Insulation]]
|-
|[[Meta Alloy Hull Reinforcement]]
|16 [[Meta-Alloys]]<br />15 [[Focus Crystals]]<br />22 [[Aberrant Shield Pattern Analysis]]<br />20 [[Configurable Components]]<br />12 [[Reinforced Mounting Plate]]
|-
|[[Caustic Sink Launcher]]
|5 [[Caustic Tissue Sample]]<br />10 [[Galvanising Alloys]]<br />10 [[Corrosive Mechanisms]]<br />15 [[Chemical Storage Units]]<br />20 [[Caustic Shard]]
|}
==== Purchases ====
One purchase using the required resources will add one of the corresponding item to local Outfitting storage. Additional items can be purchased with more resources.
{| class="wikitable" border="1"
!Items
!Required Resources
|-
|[[Azimuth Biotech|Azimuth]] Enhanced [[AX Multi-cannon]] (Gimbal, Class 2)
|9 [[Iron]]<br />11 [[Zirconium]]<br />6 [[Bio-Mechanical Conduits]]<br />7 [[Wreckage Components (Material)|Wreckage Components]]<br />14 [[Weapon Parts]]
|-
|[[Azimuth Biotech|Azimuth]] Enhanced [[AX Multi-cannon]] (Gimbal, Class 3)
|11 [[Iron]]<br />16 [[Zirconium]]<br />6 [[Ship Systems Data]]<br />9 [[Bio-Mechanical Conduits]]<br />12 [[Wreckage Components (Material)|Wreckage Components]]<br />17 [[Weapon Parts]]
|-
|[[Thargoid Pulse Neutraliser|TG Pulse Neutraliser]]
|1 [[Unclassified Relic]]<br />5 [[Massive Energy Surge Analytics]]<br />5 [[Propulsion Elements]]<br />5 [[Sensor Fragment]]
|}
==Notes==
*Technology Brokers were added with ''[[Elite Dangerous: Beyond|ED: Beyond]]'' Chapter One (3.0) on February 27, 2018. Their services are only available to owners of ''[[Elite Dangerous: Horizons|ED: Horizons]]''.
*From October 15, 2020 to October 29, 2020, the Technology Broker at Bray Landing in Yuanjia gained all unlockable items, with the exception of the three Guardian Ship-Launched Fighters and the Thargoid Interceptor Bobblehead, and offered them at discounted rates. Guardian items required 75% less requested commodities and materials, while Human items required 50% less. This discount was made available during a Community Goal to protect the Witch Head Nebula from a Thargoid invasion, and was extended to two weeks after all six tiers of the CG were completed.
==Videos==
<gallery>
File:Tutorial- Unlocking the Guardian FSD Booster
File:Tutorial- Unlocking the Corrosion Resistant Cargo Rack
File:Tutorial- Unlocking the Guardian Power Plant
File:Unlocking the Enzyme Missile Rack
File:Tutorial- Unlocking the Guardian Shard Cannon
File:Tutorial- Unlocking the Guardian Plasma Chargers
File:Tutorial- Unlocking the Guardian Power Distributor
File:Tutorial- Unlocking the Guardian Gauss Cannon
File:Tutorial- Unlocking the Remote Release Flechette Launcher
</gallery>
==References==
<references />
==External links==
*[https://inara.cz/galaxy-nearest/26/9163/ Inara.com: Technology Broker List]
*[https://www.edsm.net/en/search/stations/index/cmdrPosition/Sol/service/70/sortBy/distanceCMDR EDSM.net: Technology Broker List]
[[ru:Техноброкеры]]
[[zh:{{PAGENAME}}]]
[[Category:Gameplay]]
[[Category:Gameplay]]
[[Category:Guides]]
[[Category:Guides]]
[[Category:Characters]]
[[Category:Technology]]
[[Category:Commerce]]
[[Category:Services and Contacts]]

Latest revision as of 05:49, 19 October 2026

File:Technology-Broker.png
A Guardian Technology Broker

A Technology Broker is a dealer in new and rare technologies and items. These contacts appear in various stations across human-inhabited space and can generally be found in highly populated systems with a high security level.[1] There are two types of Tech Brokers distinguished by the type of technology they offer from their inventories: Human and Guardian.

Visit Technology Brokers to see what items they currently have available and unlock those items by handing in the requested commodities and materials. Note that all requested commodities and materials must be given simultaneously, the Technology Broker cannot be paid in separate installments. Afterwards, the unlocked item will be permanently available for purchase with credits in Outfitting at any station with a Technology Broker of the same type.[1]

A subset of Technology Broker items are pre-Engineered modules, and unlocking these items involves a different process. Instead of permanently unlocking the module for purchase with credits, one payment of the requested resources will immediately grant one pre-Engineered module which is placed in storage in local Outfitting. More of these modules can be obtained only by paying more resources each time.

Available Items

Human

Unlocks

Once unlocked using the required resources, these items become permanently available for purchase with credits in Outfitting.

Items Required Resources
Corrosion Resistant Cargo Rack (Class 4) 16 Meta-Alloys
26 Iron
18 Chemical Manipulators
22 Radiation Baffle
12 Neofabric Insulation
Enzyme Missile Rack (Fixed, Class 2) 15 Tungsten
16 Thargoid Energy Cell
18 Thargoid Organic Circuitry
16 Molybdenum
6 Radiation Baffle
Meta Alloy Hull Reinforcement 16 Meta-Alloys
25 Focus Crystals
22 Aberrant Shield Pattern Analysis
20 Configurable Components
12 Reinforced Mounting Plate
Remote Release Flechette Launcher (Fixed, Class 2) 22 Rhenium
30 Iron
24 Molybdenum
26 Germanium
8 CMM Composite
Remote Release Flechette Launcher (Turreted, Class 2) 20 Rhenium
28 Iron
28 Molybdenum
24 Germanium
10 Articulation Motors
Shock Cannon (Fixed, Class 1) 8 Vanadium
10 Tungsten
8 Rhenium
12 Technetium
4 Power Converter
Shock Cannon (Fixed, Class 2) 24 Vanadium
22 Tungsten
20 Rhenium
28 Technetium
6 Ion Distributor
Shock Cannon (Fixed, Class 3) 28 Vanadium
26 Tungsten
24 Rhenium
26 Technetium
8 Power Converter
Shock Cannon (Gimballed, Class 1) 10 Vanadium
11 Tungsten
8 Rhenium
10 Technetium
4 Power Transfer Bus
Shock Cannon (Gimballed, Class 2) 22 Tungsten
20 Rhenium
28 Technetium
24 Vanadium
10 Power Converter
Shock Cannon (Gimballed, Class 3) 28 Vanadium
24 Tungsten
24 Rhenium
22 Technetium
12 Power Transfer Bus
Shock Cannon (Turreted, Class 1) 8 Vanadium
12 Tungsten
10 Rhenium
10 Technetium
4 Ion Distributor
Shock Cannon (Turreted, Class 2) 24 Vanadium
22 Tungsten
20 Rhenium
28 Technetium
8 Power Transfer Bus
Shock Cannon (Turreted, Class 3) 26 Vanadium
28 Tungsten
22 Rhenium
24 Technetium
10 Ion Distributor

Purchases

One purchase using the required resources will add one of the corresponding item to local Outfitting storage. Additional items can be purchased with more resources.

Items Required Resources
Engineered Detailed Surface Scanner V1 24 Niobium
28 Mechanical Components
22 Germanium
26 Mechanical Scrap
Engineered FSD V1 (Class 5) 18 Datamined Wake Exceptions
26 Tellurium
26 Electrochemical Arrays
28 Chemical Processors
Engineered Seeker Missile Rack V1 (Fixed, Class 2) 16 Proto Radiolic Alloys
24 Conductive Ceramics
26 Hybrid Capacitors
28 Phosphorus
10 Osmium
Modified Mining Laser (Fixed, Class 1) 20 Arsenic
24 Rhenium
28 Phosphorus
16 Osmium

Cosmetics

Once unlocked using the required resources, these items become permanently available in the Livery menu at no additional cost.

Items Required Resources
Thargoid Bobblehead 10 Meta-Alloys
1 Thargoid Heart

Guardian

Unlocks

Once unlocked using the required resources, these items become permanently available for purchase with credits in Outfitting.

Items Required Resources
Guardian Frame Shift Drive Booster 1 Guardian Module Blueprint Fragment
21 Guardian Power Cell
21 Guardian Technology Component
24 Focus Crystals
8 HN Shock Mount
Guardian Gauss Cannon (Fixed, Class 1) 1 Guardian Weapon Blueprint Fragment
12 Guardian Power Conduit
12 Guardian Wreckage Components
15 Guardian Sentinel Weapon Parts
Guardian Gauss Cannon (Fixed, Class 2) 1 Guardian Weapon Blueprint Fragment
18 Guardian Power Cell
20 Guardian Technology Component
15 Manganese
6 Magnetic Emitter Coil
Guardian Hull Reinforcement Package 1 Guardian Module Blueprint Fragment
21 Guardian Wreckage Components
16 Pattern Beta Obelisk Data
16 Pattern Gamma Obelisk Data
12 Reinforced Mounting Plate
Guardian Hybrid Power Distributor 1 Guardian Module Blueprint Fragment
20 Pattern Alpha Obelisk Data
24 Guardian Power Cell
18 Phase Alloys
6 Heatsink Interlink
Guardian Hybrid Power Plant 1 Guardian Module Blueprint Fragment
18 Guardian Power Conduit
21 Pattern Epsilon Obelisk Data
15 Heat Resistant Ceramics
10 Energy Grid Assembly
Guardian Module Reinforcement Package 1 Guardian Module Blueprint Fragment
18 Guardian Wreckage Components
15 Pattern Epsilon Obelisk Data
20 Guardian Power Conduit
9 Reinforced Mounting Plate
Guardian Plasma Charger (Fixed, Class 1) 1 Guardian Weapon Blueprint Fragment
12 Guardian Power Cell
12 Guardian Sentinel Weapon Parts
15 Guardian Technology Component
Guardian Plasma Charger (Fixed, Class 2) 1 Guardian Weapon Blueprint Fragment
19 Guardian Power Conduit
16 Guardian Sentinel Weapon Parts
14 Chromium
8 Micro-Weave Cooling Hoses
Guardian Plasma Charger (Fixed, Class 3) 1 Guardian Weapon Blueprint Fragment
28 Guardian Power Conduit
20 Guardian Sentinel Weapon Parts
28 Chromium
10 Micro-Weave Cooling Hoses
Guardian Plasma Charger (Turreted, Class 1) 1 Guardian Weapon Blueprint Fragment
12 Guardian Power Cell
12 Guardian Technology Component
15 Guardian Sentinel Weapon Parts
Guardian Plasma Charger (Turreted, Class 2) 2 Guardian Weapon Blueprint Fragment
21 Guardian Power Conduit
20 Guardian Sentinel Weapon Parts
16 Chromium
8 Articulation Motors
Guardian Plasma Charger (Turreted, Class 3) 2 Guardian Weapon Blueprint Fragment
26 Guardian Power Conduit
24 Guardian Sentinel Weapon Parts
26 Chromium
10 Articulation Motors
Guardian Shard Cannon (Fixed, Class 1) 1 Guardian Weapon Blueprint Fragment
12 Guardian Power Conduit
12 Guardian Technology Component
15 Guardian Sentinel Weapon Parts
Guardian Shard Cannon (Fixed, Class 2) 1 Guardian Weapon Blueprint Fragment
20 Guardian Wreckage Components
18 Guardian Technology Component
14 Carbon
12 Power Transfer Bus
Guardian Shard Cannon (Fixed, Class 3) 1 Guardian Weapon Blueprint Fragment
20 Guardian Wreckage Components
28 Guardian Technology Component
20 Carbon
18 Micro Controllers
Guardian Shard Cannon (Turreted, Class 1) 1 Guardian Weapon Blueprint Fragment
12 Guardian Power Conduit
15 Guardian Technology Component
12 Guardian Sentinel Weapon Parts
Guardian Shard Cannon (Turreted, Class 2) 2 Guardian Weapon Blueprint Fragment
16 Guardian Wreckage Components
20 Guardian Technology Component
15 Carbon
12 Micro Controllers
Guardian Shard Cannon (Turreted, Class 3) 2 Guardian Weapon Blueprint Fragment
20 Guardian Wreckage Components
28 Guardian Technology Component
28 Carbon
12 Micro Controllers
Guardian Shield Reinforcement Package 1 Guardian Module Blueprint Fragment
17 Guardian Power Cell
20 Guardian Technology Component
24 Pattern Delta Obelisk Data
8 Hardware Diagnostic Sensor
XG7 Trident 1 Guardian Vessel Blueprint Fragment
25 Guardian Power Cell
26 Pattern Epsilon Obelisk Data
18 Pattern Beta Obelisk Data
25 Guardian Technology Component
XG8 Javelin 1 Guardian Vessel Blueprint Fragment
25 Guardian Power Cell
26 Pattern Epsilon Obelisk Data
18 Guardian Wreckage Components
25 Guardian Technology Component
XG9 Lance 1 Guardian Vessel Blueprint Fragment
25 Guardian Power Cell
26 Pattern Epsilon Obelisk Data
18 Guardian Sentinel Weapon Parts
25 Guardian Technology Component

Purchases

One purchase using the required resources will add one of the corresponding item to local Outfitting storage. Additional items can be purchased with more resources.

Items Required Resources
Modified Gauss Cannon (Fixed, Class 1) 1 Guardian Weapon Blueprint Fragment
12 Guardian Power Conduit
12 Guardian Wreckage Components
15 Guardian Sentinel Weapon Parts
9 Niobium
Modified Gauss Cannon (Fixed, Class 2) 1 Guardian Weapon Blueprint Fragment
18 Guardian Power Cell
20 Guardian Technology Component
15 Niobium
6 Thermal Cooling Units
Modified Plasma Charger (Fixed, Class 1) 1 Guardian Weapon Blueprint Fragment
3 Guardian Power Cell
3 Guardian Sentinel Weapon Parts
4 Guardian Technology Component
2 Arsenic
Modified Plasma Charger (Fixed, Class 2) 1 Guardian Weapon Blueprint Fragment
5 Guardian Power Conduit
5 Guardian Sentinel Weapon Parts
4 Arsenic
2 Power Transfer Bus
Modified Shard Cannon (Fixed, Class 1) 1 Guardian Weapon Blueprint Fragment
12 Guardian Power Conduit
12 Guardian Wreckage Components
15 Guardian Sentinel Weapon Parts
6 Germanium
Modified Shard Cannon (Fixed, Class 2) 1 Guardian Weapon Blueprint Fragment
18 Guardian Technology Component
20 Guardian Wreckage Components
14 Germanium
2 Power Converter

Rescue Megaship

Unlocks

Once unlocked using the required resources, these items become permanently available for purchase with credits in Outfitting.

Items Required Resources
Corrosion Resistant Cargo Rack (Class 4) 16 Meta-Alloys
26 Iron
18 Chemical Manipulators
22 Radiation Baffle
12 Neofabric Insulation
Meta Alloy Hull Reinforcement 16 Meta-Alloys
15 Focus Crystals
22 Aberrant Shield Pattern Analysis
20 Configurable Components
12 Reinforced Mounting Plate
Caustic Sink Launcher 5 Caustic Tissue Sample
10 Galvanising Alloys
10 Corrosive Mechanisms
15 Chemical Storage Units
20 Caustic Shard

Purchases

One purchase using the required resources will add one of the corresponding item to local Outfitting storage. Additional items can be purchased with more resources.

Items Required Resources
Azimuth Enhanced AX Multi-cannon (Gimbal, Class 2) 9 Iron
11 Zirconium
6 Bio-Mechanical Conduits
7 Wreckage Components
14 Weapon Parts
Azimuth Enhanced AX Multi-cannon (Gimbal, Class 3) 11 Iron
16 Zirconium
6 Ship Systems Data
9 Bio-Mechanical Conduits
12 Wreckage Components
17 Weapon Parts
TG Pulse Neutraliser 1 Unclassified Relic
5 Massive Energy Surge Analytics
5 Propulsion Elements
5 Sensor Fragment

Notes

  • Technology Brokers were added with ED: Beyond Chapter One (3.0) on February 27, 2018. Their services are only available to owners of ED: Horizons.
  • From October 15, 2020 to October 29, 2020, the Technology Broker at Bray Landing in Yuanjia gained all unlockable items, with the exception of the three Guardian Ship-Launched Fighters and the Thargoid Interceptor Bobblehead, and offered them at discounted rates. Guardian items required 75% less requested commodities and materials, while Human items required 50% less. This discount was made available during a Community Goal to protect the Witch Head Nebula from a Thargoid invasion, and was extended to two weeks after all six tiers of the CG were completed.

Videos

References

ru:Техноброкеры zh:Technology Broker