HUD/Right: Difference between revisions
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[[File: | [[File:HomeTab.png|centre|thumb|800x800px]] | ||
This panel shows the player's stats, ship modules, fire groups, ship cargo, and ship functions. | This panel shows the player's stats, ship modules, fire groups, ship cargo, and ship functions. | ||
== | == Home == | ||
The | The home panel displays a variety of information. The left half displays (from top to bottom) your name (prefixed by "CMDR"), your Combat, Trade, Explorer, and [[CQC]] [[Ranks]], Balance, ship and module rebuy cost (in case of ship destruction), and notoriety. | ||
The right half | The right half displays (from top to bottom) your ship design (and manufacturer's logo), ship name and ID, and links to [[Holo-Me]], training tutorials, scenarios, and videos, [[Codex]], [[Drake-Class Carrier|Carrier management]], [[Squadrons]], [[Galnet]] news, [[Engineers]], and Galactic [[Powers]], followed by Galnet audio controls. | ||
==Modules== | ==Modules== | ||
This panel displays all of the ship's currently equipped modules. The module name, class, rating, type, power consumption (translates into heat generated), priority, and health are all displayed here. Module priority can be changed here by highlighting the module (default S and W) and moving left or right (default A and D) to change the priority at which they receive power. Modules can also be turned on and off by highlighting the module and "selecting" it (default <code>Space</code>) which will stop them from consuming power and generating heat. | This panel displays all of the ship's currently equipped modules. The module name, class, rating, type, power consumption (translates into heat generated), priority, and health are all displayed here. Module priority can be changed here by highlighting the module (default S and W) and moving left or right (default A and D) to change the priority at which they receive power. Total power usage and heat generated are shown at the bottom of the panel. | ||
Modules can also be turned on and off by highlighting the module and "selecting" it (default <code>Space</code>) which will stop them from consuming power and generating heat. Two exceptions are the ship's power plant, and cockpit canopy. | |||
==Fire Groups== | ==Fire Groups== | ||
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The first single-player combat mission starts with a configuration of only one fire group with both weapons assigned as primary, meaning they both fire when the trigger is pressed. In this example, another fire group could be set-up, with only one gun assigned to each of the two fire groups. It will help to try around with this to get a good understanding of the mechanic. | The first single-player combat mission starts with a configuration of only one fire group with both weapons assigned as primary, meaning they both fire when the trigger is pressed. In this example, another fire group could be set-up, with only one gun assigned to each of the two fire groups. It will help to try around with this to get a good understanding of the mechanic. | ||
== | == Ship == | ||
This displays | This displays several sub-tabs for functions, flight assistance, pilot preferences, and statistics. | ||
=== Functions === | |||
Here, you can toggle the external lights, [[Night Vision]], [[Landing Gear]], [[Cargo Scoop]], and [[Wings|Wing]] beacon, and also [[Reboot and Repair]], change turret [[weapon]] mode, and switch [[Silent Running]] on or off. The final option is the [[Self Destruct]] button. Most of these (excluding wing beacon, reboot, turret mode, and self destruct) can also be set to a keybinding. | |||
=== Flight Assistance === | |||
Here, you can toggle [[Flight Assist]], auto dock (with a [[Standard Docking Computer]]), auto launch (with an [[Advanced Docking Computer]]), and rotational correction (see flight assist for details). | |||
=== Pilot Preferences === | |||
Here you can change [[HUD]] brightness, toggle the clock display in the info panel, orbit lines, "Report Crimes Against Me", and pre-flight checks, set [[Sensors|Sensor]] scale type (to either linear or logarithmic) and gun sight mode (to either leading or trailing). | |||
* It is recommended for new players to keep "Flight Assist" and "Rotational Correction" ON when getting used to flight. | |||
* "Pre-Flight Checks" require the player to demonstrate that they know the basic flight control buttons. Even if this is set to off (recommended) the player must complete these checks after every save clear. | |||
* "Report Crimes Against Me" will notify the System Authorities when you are attacked. For [[Bounty Hunter|bounty hunters]], [[Pirate|pirates]], [[Smuggler|smugglers]] and others who don't want the Authorities to interfere it is recommended to turn this OFF (at least temporarily while you are doing "business" with customers). | |||
=== Statistics === | |||
Here, you can view your ship's statistics, such as [[Jump range]] and current ship defence. | |||
==Inventory== | |||
This displays several sub-tabs for your ship's [[Commodities|cargo]], [[Refinery]], [[Materials]], data ([[Encoded Materials]]), [[Synthesis]], and [[Passenger Cabin|Cabins]]. | |||
== Status == | |||
This displays several sub-tabs for System[[Minor Factions| Factions]], Reputation with [[Power|Superpowers]], a session log, [[Credits|Finance]] (including current balance, ship [[Insurance costs|insurance]] percentage, and rebuy cost), and a list of all your current [[Permits|System Permits]]. | |||
== Playlist == | |||
This displays a [[GalNet]] Audio playlist and controls. It has options to play, skip forward/back, and automatically remove entries from the playlist after they've been played. If the playlist is empty, you can select "Play" and it will automatically populate the list with recent entries. | |||
[[Category:Guides]] | [[Category:Guides]] | ||
[[Category:Gameplay]] | |||
<noinclude> | |||
[[ru:Интерфейс корабля/Вправо]] | |||
[[zh:HUD/Right]] | |||
</noinclude> | |||
[[Category:User interface]] | |||