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[[File:ViperFlyby.jpg|thumb|400px|Viper Mk. III]]
{{ShipInfobox
The '''Viper Mk. III''' made its first appearance in the game in Standard Beta 1. It is the main vessel used by station security forces and law enforcement, and is currently the fastest ship available to purchase. It is a highly effective combatant, with a turning rate comparable to that of the Sidewinder and the same weapon capacity as the Cobra Mk. III. This has resulted in a "run away from whatever you can't beat" ship which has been known (with sufficient skill) to defeat any other ship class released thus far in single combat.
| image              = Viper MK III - Profile.png
| manufacturer        = Faulcon DeLacy
| yearsproduced      = 3300-Present
| type                = Combat
| cost                = 125,423
| insurance          = 7,147
| factionreq          =
| factionrank        =
| expansionreq        =
| landingpad          = Small
| dimensions          = 29.8m x 24.0m x 8.6m
| seats              = 1
| multicrew          = No
| fighterhangar      = No
| hullmass            = 50
| masslock            = 7
| armour              = 126
| armourhardness      = 35
| shields            = 137
| heatcapacity        = 195
| fuelcapacity        = 4
| manoeuvrability    = 4
| topspeed            = 316
| maxtopspeed        = 361
| boostspeed          = 395
| maxboostspeed      = 451
| jumprange          = 8.09
| maxjumprange        = 21.28
| cargocapacity      = 4
| maxcargocapacity    = 26
| utility            = 2
| small              = 2
| medium              = 2
| large              =
| huge                =
| size1              = 3
| size2              = 1
| size3              = 2
| size4              =
| size5              =
| size6              =
| size7              =
| size8              =
| reservedic          = 1× Class 3 [[Military Compartment]]
|scooptimised=No}}
{{quote|The Viper Mk III is a light combat ship manufactured by Faulcon deLacy. Fast and manoeuvrable, the Viper's comparatively low price point makes it a good option for aspiring bounty hunters, while its versatility has made it popular with security forces throughout the galaxy.|In-Game Description}}
The '''Viper Mk III''' is a small [[Ships|ship]] produced by [[Faulcon DeLacy]]. An affordable, light fighter craft with a distinctive, minimal profile that was designed for agile ship-to-ship combat, the Viper Mk III is a favorite of security forces and [[Bounty Hunter|bounty hunters]] across the galaxy. Newly-licensed pilots who desire to specialize in [[combat]] often make purchasing a Viper Mk III an early priority.


Its main drawbacks are that its heat dissipation, power generation and hyperspace capacity do not equal that of the Cobra, which limits the value of having the same hardpoint capacity; mounting the ship's full weapon weight makes it very short-ranged, and an energy-heavy armament causes it to either overheat or use all available power very quickly.
== Overview ==
The Viper Mk III is a [[combat]]-focused vessel commonly used by [[station]] security forces and other law enforcement organisations. Compared to the multi-role [[Cobra Mk III]], it has the same weapons capacity, slightly stronger shields per shield class, slightly weaker hull, marginally slower turn rate, much faster strafe speed, faster speed under normal thrust and slower speed under boost. The Viper is also currently one of the fastest [[ships]] available on the market, and an optimised build can achieve speeds as high as approximately 870 m/s while boosting; the [[Imperial Eagle]] can surpass that and reach a little over 900 m/s, but the Viper can turn more easily and activate its boost more frequently.


In addition to its official police/security role, the Viper's speed, range and combat capability make it ideal for bounty hunters, small-load couriers, mercenaries or smugglers, while its small cargo capacity makes it a very poor choice for merchants, and a survivable but inadequately profitable platform for pirates.
Its main drawbacks are that its [[heat]] dissipation, power generation and [[hyperspace]] capacity do not equal that of the Cobra, which limits the value of having the same hardpoint capacity; mounting the ship's full weapon weight makes it very short-ranged, and an energy-heavy armament causes it to either overheat or use all available power very quickly. Fuel is also an issue as the ship comes with capacity of only four tons. In addition to its official police/security role, the Viper's speed, range, and combat capability make it ideal for bounty hunters, small-load [[courier]]s, [[Mercenary|mercenaries]] or [[smuggler]]s, while its small cargo capacity makes it a very poor choice for [[trader]]s, and a survivable but inadequately profitable platform for [[pirates]]. With proper fitting, the Viper is an excellent fighter capable of standing its ground against more expensive ships.


==Specifications Name:==
[[File:Convergence viper mk3.png|thumb|250px|Viper MK III hardpoints convergence]]
{| class="article-table" border="0" cellpadding="1" cellspacing="1"
The Viper Mk III's weapon hardpoints are located as follows: two Class 1 hardpoints in front of cockpit on the upper surface, and two Class 2 hardpoints on the underside of the ship with one on each side of the cargo scoop. This provides a range of options for weapons loadouts. The Viper Mk III has a delta-shaped hull which tapers to form two prongs at the front. The cockpit is situated just behind the bow, slightly raised. This gives the pilot an excellent view without exposing the canopy to potential damage. The Viper Mk III lands on two small rear struts and one large front strut which doubles as a boarding ramp to the cockpit.
 
==Purchase Locations==
{| class="wikitable sortable mw-collapsible mw-collapsed" border="1"
! System
! Station
! Date Seen
! Discount
|-
|-
! scope="col" |Name:
|Shinrarta Dezhra
| scope="row"|Viper Mk. III
|Jameson Memorial
|Always available
|10% discount
|-
|-
! scope="row"|Cost:
|Brestla
| 114,131
|i Sola Prospect
|Always available
|20% surcharge
|-
|-
! scope="row"|Insurance:
|Akkadia
|6,146Cr
|Hotel Vogelsang Outpost
|Jan. 18, 2018
|15% discount
|-
|-
! scope="row"|Type:
|KP Tauri
| Heavy Fighter
|Spedding Orbital
|Jan. 18, 2018
|15% discount
|-
|-
! scope="row"|Faction:
|T'ien Mu
| None
|Grabe Ring
|Jan. 18, 2018
|15% discount
|-
|-
! scope="row"|Drive Motor(s):
|Shana Bei
| --
|Chu City
|Jan. 18, 2018
|15% discount
|-
|-
! scope="row"|Manufacturer:
|Barnard's Star
| [[Faulcon DeLacy]]
|Haller City
|Jan. 18, 2018
|
|-
|-
! scope="row"|Maneuverability:
|Altair
| --
|Solo Orbiter
|Jan. 18, 2018
|
|-
|-
! scope="row"|Crew:
|Exioce
| 1
|Fort Lawrence
|Jan. 18, 2018
|
|-
|-
! scope="row"|Cargo Capacity:
|Azrael
| 4 (Default)
|Extra Refinery
|Jan. 18, 2018
|
|-
|-
! scope="row"|Dimensions:
|LHS 331
| --
|Gold Station
|Jan. 18, 2018
|
|-
|-
! scope="row"|Hyperspace Capable:
|Hera
| Range 6.92LY / 6.66LY
|Bounds Station
(Empty / Full cargo) Default Configuration
|Jan. 18, 2018
|-
|
! scope="row"|Hull Stress Factor:
| --
|-
! scope="row"|Acceleration:
| --
|-
! scope="row"|Max [[Normal Speed]]:
| 309 m/s
|-
! scope="row"|Max [[Boost Speed]]:
| 386 m/s
|-
! scope="row"|Hardpoints:
| 4 (2 C2, 2 C1)
|}
|}


== Purchase Locations ==
==Outfitting==
{{main|Outfitting}}
All ships are customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Viper Mk III.


{| class="article-table" style="width: 500px;" border="0" cellpadding="1" cellspacing="1"
{| class="article-table" style="text-align: center;" border="1"
! scope="col" |System
! style="text-align: center;" | Category
! scope="col" |Station
! style="text-align: center;" | Default System
! style="text-align: center;" | Default Rating
! style="text-align: center;" | Default Class
! style="text-align: center;" | Max Class
|-
|-
|[[Aulin]]
| rowspan="2" | [[Hardpoint|Small Hardpoint]]
|[[Aulin Enterprise]]
| ''Empty'' || -- || -- || 1
|-
|-
|[[Asellus Primus]]
| ''Empty'' || -- || -- || 1
|[[Beagle 2 Landing]]
|-
|-
|[[LHS 3262]]
| rowspan="2" | [[Hardpoint|Medium Hardpoint]]
|[[Louis de Lacaille Prospect]]
| [[Pulse Laser]] (L) || F || 1 || 2
|-
|-
|[[H Draconis]]
| [[Pulse Laser]] (L) || F || 1 || 2
|[[Brislington]]
|-
|-
|[[I Bootis]]
| rowspan="2" | Utility Mount
|[[Chango Dock]]
| ''Empty'' || -- || -- || 0
|-
|-
|[[Nang Ta-Khian]]
| ''Empty'' || -- || -- || 0
|[[Hay Point]]
|-
|-
|[[Ovid]]
| [[Bulkheads]]
|[[Bradfield Orbital]]
| [[Lightweight Alloys]] || I || 1 || 8
|-
|-
|[[Rakapila]]
| Reactor Bay
|[[Stone Enterprise ]]
| [[Power Plant]] || E || 3 || 3
|-
|-
|
| Thrusters Mounting
[[Styx]]
| [[Thrusters]] || E || 3 || 3
|[[Wingrove Platform]]
|-
|-
|[[LHS 293]]
| Frame Shift Drive Housing
|[[Onufriyenko Retreat]]
| [[Frame Shift Drive]] || E || 3 || 3
|-
|-
|[[Zhu Rong]]
| Environment Control
|[[Stuart Ring]]
| [[Life Support]] || E || 2 || 2
|-
|-
|[[LP 102-320]]
| Power Coupling
|[[Shepard Hub]]
| [[Power Distributor]] || E || 3 || 3
|}
{{Tocright}}
== Outfitting ==
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc.
 
Viper outfitting in table below:
{| class="article-table article-table-selected" border="1" cellpadding="1" cellspacing="1"
! scope="col" |
Category
! scope="col" |Default System
! scope="col" |Default Class
! scope="col" |Max Class
|-
|-
|[[Medium Hardpoint]]
| Sensor Suite
|Pulse Laser (Loaned)
| [[Sensors]] || E || 3 || 3
 
Pulse Laser (Loaned)
|1
 
1
| 2
2
|-
|-
|[[Small Hardpoint]]
| Fuel Store
| -
| [[Fuel Tank]] [x4] || C || 2 || 2
 
<nowiki>-</nowiki>
| -
 
<nowiki>-</nowiki>
|1
1
|-
|-
|[[Utility Mount]]
| rowspan="8" | [[Internal Compartment]]s
| -
| [[Cargo Rack]] [x4] || E || 2 || 3
<nowiki>-</nowiki>
| -
<nowiki>-</nowiki>
|0
0
|-
|-
|[[Bulkheads]]
| [[Shield Generator]] || E || 3 || 3
|Lightweight Alloy
|1
|8
|-
|-
|[[Reactor Bay]]
| ''Empty'' (M) || -- || -- || 3
|Power Plant
|3
|3
|-
|-
|[[Thrusters Mounting]]
| ''Empty'' || -- || -- || 2
|Thrusters
|3
|3
|-
|-
|[[Frame Shift Drive Housing]]
| ''Empty'' || -- || -- || 1
|Frame Shift Drive
|3
|3
|-
|-
|[[Environment Control]]
| [[Advanced Docking Computer]] || E || 1 || 1
|Life Support
|2
|2
|-
|-
|[[Power Coupling]]
| [[Supercruise Assist]] || E || 1 || 1
|Power Distributor
|3
|3
|-
|-
|[[Sensor Suite]]
| (PAS) || I || 1 || 1
|Sensors
|}
|3
*''(L) = Loaned Module''
|3
*''[x#] = Capacity''
|-
*''(PAS) = Reserved solely for the [[Planetary Approach Suite]] or [[Advanced Planetary Approach Suite]]''
|[[Fuel Store]]
*''(M) = [[Military Compartment]] reserved for [[Hull Reinforcement Package]], [[Module Reinforcement Package]], [[Shield Cell Bank]], [[Guardian Shield Reinforcement Package]], [[Guardian Hull Reinforcement Package]], or [[Guardian Module Reinforcement Package]]''
|Fuel Tank
|2
|2
|-
|[[Internal Compartment]]s
|Cargo Rack (x4)
Shield Generator


Basic Discovery Scanner
== Trivia ==
* The Viper Mk III was introduced in Standard Beta 1 of ''[[Elite Dangerous]]''.
* The Viper Mk III length (29.8m) is a bit shorter than the Space Shuttle orbiter (37m) that was operated by [[NASA]].<ref>[https://www.youtube.com/watch?v=-nDYYYqrhp4 Elite ship scale 3.0]</ref>


<nowiki>-</nowiki>
==Videos==
|2
<gallery>
3
File:Pleasure Achieved - Elite Dangerous Viper MKIII
File:Viper MkIII - Faulcon DeLacy Elite Dangerous
File:Elite Dangerous 1rst CCN Race Event Highlights 4k60
File:The Viper Mk3 Elite Dangerous
File:The Viper MK3 Review - Small but Deadly? -Elite Dangerous-
</gallery>


1
==Gallery==
<gallery widths="182">
File:Viper-MkIII-Interior-Cutaway.png|Viper Mk III interior cutaway
File:Metal Asteroids Viper Mk III.jpg|Metal Asteroids and Viper Mk III
File:Bp-viper-mk-3.png|Faulcon DeLacy Viper Mk III Blueprint
File:Viper Mk III Pilot Hangar.png|Viper Mk III and pilot in hangar
File:Viper Mk III Orbis Station.png|Viper Mk III and Orbis Station
File:Viper Mk III ED 2.jpg|Viper Mk III in a hangar
File:Viper Mk III ED 1.jpg|Viper Mk III in space
</gallery>


<nowiki>-</nowiki>
== References ==
|3
<references />
3


2
{{ShipNavbox}}


1
[[ru:Viper Mk III]]
|}
[[uk: Viper MkIII]]
 
[[zh:Viper Mk III]]
==Media==
[[Category:Faulcon DeLacy]]
<gallery>
Viper3.png
DockedViper.jpg
DeLacyViper.jpg
Viper03.jpg
Viper07.jpg
Viper06.jpg
Viper08.jpg
Viper02.jpg
Police 05.jpg
Viper10.jpg
Metal asteroids.jpg
ViperHeadingToDock.jpg
Viper.jpg
Type6WithViperOnItsTail.jpg
TrioOfVipers.jpg
DuoOfVipers.jpg
Peek of the week 40.jpg
</gallery>
[[Category:Ships]]
[[Category:Fighters]]
[[Category:Fighters]]

Latest revision as of 12:58, 16 October 2026

Template:Quote The Viper Mk III is a small ship produced by Faulcon DeLacy. An affordable, light fighter craft with a distinctive, minimal profile that was designed for agile ship-to-ship combat, the Viper Mk III is a favorite of security forces and bounty hunters across the galaxy. Newly-licensed pilots who desire to specialize in combat often make purchasing a Viper Mk III an early priority.

Overview

The Viper Mk III is a combat-focused vessel commonly used by station security forces and other law enforcement organisations. Compared to the multi-role Cobra Mk III, it has the same weapons capacity, slightly stronger shields per shield class, slightly weaker hull, marginally slower turn rate, much faster strafe speed, faster speed under normal thrust and slower speed under boost. The Viper is also currently one of the fastest ships available on the market, and an optimised build can achieve speeds as high as approximately 870 m/s while boosting; the Imperial Eagle can surpass that and reach a little over 900 m/s, but the Viper can turn more easily and activate its boost more frequently.

Its main drawbacks are that its heat dissipation, power generation and hyperspace capacity do not equal that of the Cobra, which limits the value of having the same hardpoint capacity; mounting the ship's full weapon weight makes it very short-ranged, and an energy-heavy armament causes it to either overheat or use all available power very quickly. Fuel is also an issue as the ship comes with capacity of only four tons. In addition to its official police/security role, the Viper's speed, range, and combat capability make it ideal for bounty hunters, small-load couriers, mercenaries or smugglers, while its small cargo capacity makes it a very poor choice for traders, and a survivable but inadequately profitable platform for pirates. With proper fitting, the Viper is an excellent fighter capable of standing its ground against more expensive ships.

File:Convergence viper mk3.png
Viper MK III hardpoints convergence

The Viper Mk III's weapon hardpoints are located as follows: two Class 1 hardpoints in front of cockpit on the upper surface, and two Class 2 hardpoints on the underside of the ship with one on each side of the cargo scoop. This provides a range of options for weapons loadouts. The Viper Mk III has a delta-shaped hull which tapers to form two prongs at the front. The cockpit is situated just behind the bow, slightly raised. This gives the pilot an excellent view without exposing the canopy to potential damage. The Viper Mk III lands on two small rear struts and one large front strut which doubles as a boarding ramp to the cockpit.

Purchase Locations

System Station Date Seen Discount
Shinrarta Dezhra Jameson Memorial Always available 10% discount
Brestla i Sola Prospect Always available 20% surcharge
Akkadia Hotel Vogelsang Outpost Jan. 18, 2018 15% discount
KP Tauri Spedding Orbital Jan. 18, 2018 15% discount
T'ien Mu Grabe Ring Jan. 18, 2018 15% discount
Shana Bei Chu City Jan. 18, 2018 15% discount
Barnard's Star Haller City Jan. 18, 2018
Altair Solo Orbiter Jan. 18, 2018
Exioce Fort Lawrence Jan. 18, 2018
Azrael Extra Refinery Jan. 18, 2018
LHS 331 Gold Station Jan. 18, 2018
Hera Bounds Station Jan. 18, 2018

Outfitting

Main article: Outfitting

All ships are customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Viper Mk III.

Category Default System Default Rating Default Class Max Class
Small Hardpoint Empty -- -- 1
Empty -- -- 1
Medium Hardpoint Pulse Laser (L) F 1 2
Pulse Laser (L) F 1 2
Utility Mount Empty -- -- 0
Empty -- -- 0
Bulkheads Lightweight Alloys I 1 8
Reactor Bay Power Plant E 3 3
Thrusters Mounting Thrusters E 3 3
Frame Shift Drive Housing Frame Shift Drive E 3 3
Environment Control Life Support E 2 2
Power Coupling Power Distributor E 3 3
Sensor Suite Sensors E 3 3
Fuel Store Fuel Tank [x4] C 2 2
Internal Compartments Cargo Rack [x4] E 2 3
Shield Generator E 3 3
Empty (M) -- -- 3
Empty -- -- 2
Empty -- -- 1
Advanced Docking Computer E 1 1
Supercruise Assist E 1 1
(PAS) I 1 1

Trivia

  • The Viper Mk III was introduced in Standard Beta 1 of Elite Dangerous.
  • The Viper Mk III length (29.8m) is a bit shorter than the Space Shuttle orbiter (37m) that was operated by NASA.[1]

Videos

References

Template:ShipNavbox

ru:Viper Mk III uk: Viper MkIII zh:Viper Mk III