Materials: Difference between revisions

m Corrected word 'Components' to 'Assets'
 
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'''Materials''' are small elements that can be found from a variety of sources that can be used to maintain or enhance the abilities of your ship and SRV.[[File:Polonium-Material-and-SRV.png|thumb|300px|Polonium and SRV]]
[[File:Polonium-Material-and-SRV.png|thumb|300px|Polonium and a SRV]]
'''Materials''' are small resources that are primarily used for [[Engineers|Engineering]], [[Synthesis]], and unlocking specialised items via a [[Technology Broker]]. [[Material Trader]]s at certain [[Station|stations]] can exchange 1 Material type for a quantity of another Material. Materials are essential to build facilities for [[System Colonisation|system colonisation]].


They do not take up space in [[Cargo Rack|cargo racks]].<ref>[https://community.elitedangerous.com/node/335 Dev Update (12/11/2015)]</ref> Instead, materials have a separate inventory, and are only stored in tiny quantities. The maximum that can be carried at once is 1000 units of materials and 500 units of data.
Materials do not require space in [[Cargo Rack]]s.<ref>[https://community.elitedangerous.com/node/335 Community/node: Dev Update (12/11/2015)]</ref> Instead, Materials have a separate inventory and are stored in smaller quantities that do not affect a [[Ships|ship]]'s overall mass. Materials remain accessible when switching between a [[Ships|ship]], [[:Category:Surface Recon Vehicles|SRV]] or [[Ship-Launched Fighters|SLF]]. If a commander [[Redeployment|loses their vehicle or is critically injured]], none of their Materials are lost.


Materials remain available when switching between vehicles, and in the case of vehicle destruction they are saved by the pilot's escape system.
== Grades ==
 
All Materials are sorted into different grades representing their rarity, with rarer materials providing greater effects when used. Manufactured and Encoded Materials use five grades, from Very Common to Very Rare, while Raw Materials only use four, from Very Common to Rare. A Material's grade determines how much of it can be stored at once.
They are currently used for 2 main purposes: [[Synthesis]] and [[Engineers|Engineering]].
 
=== Material Categories ===
Materials can be classified into 1 of 3 categories:
* '''Raw Materials:''' Naturally occurring chemical elements.
* '''Manufactured Materials:''' Salvageable components.
* '''Data:''' From scanning various sources.
 
=== Material Grades ===
Within each material category, materials come in 5 different grades representing their rarity, with rarer materials providing greater effects when used.
{| class="article-table article-table-selected sortable" border="1" cellspacing="1" cellpadding="1"
{| class="article-table article-table-selected sortable" border="1" cellspacing="1" cellpadding="1"
|-
|-
Line 20: Line 11:
! scope="col" |Grade
! scope="col" |Grade
! scope="col" |Rarity
! scope="col" |Rarity
! scope="col" |Storage Capacity per Material
|-
|-
| data-sort-value="1" |[[File:Grade-1.png|thumb|center|40x40px]]
| data-sort-value="1" |[[File:Grade-1.png|thumb|center|40x40px]]
|1
|1
|Very Common
|[[:Category:Very common materials|Very Common]]
|300
|-
|-
| data-sort-value="2" |[[File:Grade-2.png|thumb|center|40x40px]]
| data-sort-value="2" |[[File:Grade-2.png|thumb|center|40x40px]]
|2
|2
|Common
|[[:Category:Common materials|Common]]
|250
|-
|-
| data-sort-value="3" |[[File:Grade-3.png|thumb|center|40x40px]]
| data-sort-value="3" |[[File:Grade-3.png|thumb|center|40x40px]]
|3
|3
|Standard
|[[:Category:Standard materials|Standard]]
|200
|-
|-
| data-sort-value="4" |[[File:Grade-4.png|thumb|center|40x40px]]
| data-sort-value="4" |[[File:Grade-4.png|thumb|center|40x40px]]
|4
|4
|Rare
|[[:Category:Rare materials|Rare]]
|150
|-
|-
| data-sort-value="5" |[[File:Grade-5.png|thumb|center|40x40px]]
| data-sort-value="5" |[[File:Grade-5.png|thumb|center|40x40px]]
|5
|5
|Very Rare
|[[:Category:Very rare materials|Very Rare]]
|100
|}
|}


== Raw Materials ==
== Types ==
'''Raw materials''' are basic, naturally occurring, chemical elements. They are used in synthesis and in many Engineer Blueprints.
Materials are classified into one of three types determined by their origin and composition:


=== Raw Material Sources ===
*'''[[Raw Materials]]''' - Naturally-occurring chemical elements; usually obtained by [[mining]] and SRV prospecting.
[[File:Geo_and_Bio_Materials.jpg|thumb|200px|Geo and bio materials study]]
*'''[[Manufactured Materials]]''' - Artificial components from ships and structures; usually obtained by [[Salvage|salvaging]].
*'''[[Encoded Materials]]''' - Pieces of data, such as files, chunks of code, and scans; usually obtained by scanning objects.


Material sources on planets and moons can be located by use of the [[Wave Scanner]] of an [[SRV]]. When they are destroyed by weapons fire from a ship or SRV they explode into chunks of materials, which can be collected using a ship or SRV's [[Cargo Scoop]].
== List of materials ==
Materials are further classified in categories. These are taken into account by [[Material Trader|Material Traders]] when exchanging materials.


The type of materials vary depending on the geology of the body, the type of world it is and where it is situated.<ref>[https://www.reddit.com/r/EliteDangerous/comments/3xkuct/the_mercs_of_mikunn_geophysical_expedition/ The Mercs of Mikunn Geophysical Expedition handbook]</ref> As well as sources which are natural parts of the body, there are meteorites which fell from space, cargo racks of downed ships, and perhaps other more mysterious sources to be found (e.g. [[Unknown structure|alien structures]]).
The '''[[:Category:Materials|category page]]''' has a list of all materials.


Sources discovered so far are:
=== Raw Materials ===
 
{| class="article-table"
* [[Outcrop]]
** Common Outcrop - contains non metals <ref name=":0">https://forums.frontier.co.uk/showthread.php?t=228645</ref>
** Metallic Outcrop - contains metals <ref name=":0" />
* Meteorites:
** [[Bronzite Chondrite]]
** [[Mesosiderite]]
** [[Metallic Meteorite]]
* [[Geysers]]
* [[Fumaroles]]
* [[Organic Structure|Organic Structures]]
* [[Cargo Rack (Wreckage)|Cargo Rack]]
* [[Asteroids]]
** When a prospector reports on an asteroid's content, it will also show it's 'Material Content' - Low, Medium, or High. The higher the material content, the higher the likelihood of it dropping rare materials.
 
=== List of Raw Materials ===
{| class="article-table article-table-selected sortable" border="1" cellspacing="1" cellpadding="1"
|-
! scope="col" |Name
! scope="col" |Grade
! scope="col" |Found in
! scope="col" |Used in
|-
|-
![[Antimony]]
|'''Section'''
| data-sort-value="5" |Very Rare
|'''Grade 1'''
|
|'''Grade 2'''
* [[Mesosiderite]]
|'''Grade 3'''
* [[Metallic Meteorite]]
|'''Grade 4'''
|
* [[Small Calibre Munitions]]
* [[Large Calibre Munitions]]
|-
|-
![[Arsenic]]
|'''Raw Material Category 1'''
| data-sort-value="3" |Standard
|[[Carbon]]
|
|[[Vanadium]]
* [[Outcrop]]
|[[Niobium]]
* [[Bronzite Chondrite]]
|[[Yttrium]]
* [[Mesosiderite]]
* [[Metallic Meteorite]]
|
* [[SRV Refuel]]
* [[FSD Injection]]
* [[Explosives Munitions]]
* [[Large Calibre Munitions]]
|-
|-
![[Cadmium]]
|'''Raw Material Category 2'''
| data-sort-value="4" |Rare
|[[Phosphorus]]
|
|[[Chromium]]
* [[Mesosiderite]]
|[[Molybdenum]]
* [[Metallic Meteorite]]
|[[Technetium]]
|
* [[FSD Injection]]
* [[Plasma Munitions]]
|-
|-
![[Carbon]]
|'''Raw Material Category 3'''
| data-sort-value="1" |Very common
|[[Sulphur]]
|
|[[Manganese]]
* [[Outcrop]]
|[[Cadmium]]
* [[Bronzite Chondrite]]
|[[Ruthenium]]
* [[Mesosiderite]]
* [[Metallic Meteorite]]
|
* [[Explosives Munitions]]
* [[Large Calibre Munitions]]
|-
|-
![[Chromium]]
|'''Raw Material Category 4'''
| data-sort-value="2" |Common
|[[Iron]]
|
|[[Zinc]]
* [[Outcrop]]
|[[Tin]]
* [[Bronzite Chondrite]]
|[[Selenium]]
* [[Mesosiderite]]
* [[Metallic Meteorite]]
|
* [[AFM Refill]]
* [[SRV Repair]]
|-
|-
![[Germanium]]
|'''Raw Material Category 5'''
| data-sort-value="2" |Common
|[[Nickel]]
|
|[[Germanium]]
* [[Mesosiderite]]
|[[Tungsten]]
* [[Metallic Meteorite]]
|[[Tellurium]]
|
* [[FSD Injection]]
|-
|-
![[Iron]]
|'''Raw Material Category 6'''
| data-sort-value="1" |Very common
|[[Rhenium]]
|
|[[Arsenic]]
* [[Outcrop]]
|[[Mercury]]
* [[Bronzite Chondrite]]
|[[Polonium]]
* [[Mesosiderite]]
* [[Metallic Meteorite]]
|
* [[SRV Repair]]
* [[Plasma Munitions]]
* [[Explosives Munitions]]
* [[Small Calibre Munitions]]
* [[High Velocity Munitions]]
|-
|-
![[Manganese]]
|'''Raw Material Category 7'''
| data-sort-value="2" |Common
|[[Lead]]
|
|[[Zirconium]]
* [[Outcrop]]
|[[Boron]]
* [[Bronzite Chondrite]]
|[[Antimony]]
* [[Mesosiderite]]
* [[Metallic Meteorite]]
* [[Cargo Rack (Wreckage)|Cargo Rack]]
|
* [[SRV Ammo Restock]]
* [[SRV Repair]]
* [[Plasma Munitions]]
* [[AFM Refill]]
|-
![[Mercury]]
| data-sort-value="4" |Rare
|
* [[Mesosiderite]]
* [[Outcrop]]
|
* [[Explosives Munitions]]
* [[Small Calibre Munitions]]
* [[Large Calibre Munitions]]
* [[SRV Refuel]]
|-
![[Molybdenum]]
| data-sort-value="4" |Rare
|
* [[Outcrop]]
* [[Bronzite Chondrite]]
* [[Mesosiderite]]
* [[Metallic Meteorite]]
|
* [[SRV Ammo Restock]]
* [[SRV Repair]]
* [[Plasma Munitions]]
* [[AFM Refill]]
|-
![[Nickel]]
| data-sort-value="1" |Very common
|
* [[Outcrop]]
* [[Bronzite Chondrite]]
* [[Mesosiderite]]
* [[Metallic Meteorite]]
|
* [[SRV Repair]]
* [[Plasma Munitions]]
* [[Explosives Munitions]]
* [[Small Calibre Munitions]]
* [[Large Calibre Munitions]]
* [[AFM Refill]]
|-
![[Niobium]]
| data-sort-value="3" |Standard
|
* [[Outcrop]]
* [[Bronzite Chondrite]]
* [[Mesosiderite]]
* [[Metallic Meteorite]]
|
* [[FSD Injection]]
* [[Explosives Munitions]]
|-
![[Phosphorus]]
| data-sort-value="1" |Very common
|
* [[Outcrop]]
* [[Bronzite Chondrite]]
* [[Mesosiderite]]
* [[Metallic Meteorite]]
|
* [[SRV Ammo Restock]]
* [[SRV Repair]]
* [[Plasma Munitions]]
* [[Explosives Munitions]]
*[[Small Calibre Munitions]]
* [[Large Calibre Munitions]]
|-
![[Polonium]]
| data-sort-value="5" |Very Rare
|
* [[Metallic Meteorite]]
* [[Outcrop]]
|
* [[FSD Injection]]
* [[Explosives Munitions]]
|-
![[Ruthenium]]
| data-sort-value="4" |Rare
|
* [[Metallic Meteorite]]
|
* [[AFM Refill]]
|-
![[Selenium]]
| data-sort-value="3" |Standard
|
* [[Outcrop]]
* [[Bronzite Chondrite]]
* [[Mesosiderite]]
* [[Metallic Meteorite]]
|
* [[SRV Ammo Restock]]
* [[Plasma Munitions]]
* [[Small Calibre Munitions]]
|-
![[Sulphur]]
| data-sort-value="1" |Very common
|
* [[Outcrop]]
* [[Bronzite Chondrite]]
* [[Mesosiderite]]
* [[Metallic Meteorite]]
|
* [[SRV Ammo Restock]]
* [[SRV Repair]]
* [[Plasma Munitions]]
* [[Explosives Munitions]]
* [[Small Calibre Munitions]]
* [[Large Calibre Munitions]]
|-
![[Technetium]]
| data-sort-value="5" |Very Rare
|
*[[Metallic Meteorite]]
*[[Bronzite Chondrite]]
|
* [[SRV Ammo Restock]]
* [[SRV Refuel]]
* [[Plasma Munitions]]
|-
![[Tellurium]]
| data-sort-value="5" |Very rare
|
* [[Mesosiderite]]
* [[Metallic Meteorite]]
|
* [[SRV Repair]]
* [[AFM Refill]]
|-
![[Tin]]
| data-sort-value="4" |Rare
|
* [[Bronzite Chondrite]]
* [[Mesosiderite]]
* [[Metallic Meteorite]]
|
* [[Large Calibre Munitions]]
* [[AFM Refill]]
|-
![[Tungsten]]
| data-sort-value="3" |Standard
|
* [[Mesosiderite]]
* [[Metallic Meteorite]]
* [[Outcrop]]
|
* [[SRV Repair]]
* [[Small Calibre Munitions]]
* [[High Velocity Munitions]]
* [[Large Calibre Munitions]]
|-
![[Vanadium]]
| data-sort-value="2" |Common
|
* [[Outcrop]]
* [[Bronzite Chondrite]]
* [[Mesosiderite]]
* [[Metallic Meteorite]]
* [[Cargo Rack (Wreckage)|Cargo Rack]]
|
* [[SRV Repair]]
* [[FSD Injection]]
* [[High Velocity Munitions]]
* [[AFM Refill]]
|-
![[Yttrium]]
| data-sort-value="4" |Rare
|
* [[Bronzite Chondrite]]
* [[Mesosiderite]]
* [[Metallic Meteorite]]
|
* [[FSD Injection]]
* [[High Velocity Munitions]]
|-
![[Zinc]]
| data-sort-value="2" |Common
|
* [[Outcrop]]
* [[Bronzite Chondrite]]
* [[Mesosiderite]]
* [[Metallic Meteorite]]
* [[Cargo Rack (Wreckage)|Cargo Rack]]
|
* [[SRV Repair]]
* [[AFM Refill]]
* [[Small Calibre Munitions]]
* [[Large Calibre Munitions]]
|-
![[Zirconium]]
| data-sort-value="2" |Common
|
* [[Mesosiderite]]
* [[Outcrop]]
|
* [[Small Calibre Munitions]]
* [[High Velocity Munitions]]
* [[Large Calibre Munitions]]
* [[AFM Refill]]
|}
|}


== Manufactured Materials ==
=== Encoded Materials ===
'''Manufactured materials '''are salvaged components used only in Engineer Blueprints.
{| class="article-table"
 
|'''Section'''
=== Manufactured Material Sources ===
|'''Grade 1'''
Manufactured materials can be obtained from several sources:
|'''Grade 2'''
 
|'''Grade 3'''
==== Ship Salvage ====
|'''Grade 4'''
When you destroy a ship, it will drop components that you can collect with your [[Cargo Scoop|cargo scoop]]. Some components are only available from certain types of [[ships]]:
|'''Grade 5'''
* '''Transport Ships'''
 
You will find these in shipping lanes, and in [[Unidentified Signal Source|signal sources]].
* '''Military & Authority Ships'''
 
You will find authority ships in all populated non-[[Government|Anarchy]] systems, ensuring security is maintained. In systems in War or Civil Unrest states, [[Conflict Zone|conflict zones]] will contain military and authority vessels.
* '''Combat Ships'''
 
Almost any hostile ship (Pirates) can be considered a 'combat ship'. You will find them in most signal sources, and will have a 'Wanted' status.
In all cases, the highest grade materials will usually be dropped by bigger, more powerful, ships e.g. Type-9, Anaconda, Imperial Cutter, etc...
 
==== '''Degraded Emissions''' ====
The most common type of signal source, found almost anywhere in populated space - shipping lanes, deep space, planetary orbit, etc...
 
'''Contains:''' basic loot, such as common manufactured materials and cargo canisters.
 
==== '''Encoded Emissions''' ====
A less frequently occurring signal source type, found almost anywhere in populated space.
 
'''Contains:''' a Private Data Beacon (or sometimes a satellite, when found around populated Earthlike worlds) which can be scanned for a random data reward, along with common and rare materials.
 
==== '''High Grade Emissions''' ====
A rare signal type found in deep space, or around planets, of populated systems. To find one, travel 200 LS above the orbital plane of any populated star system. Your location should show you as being in 'Deep Space'. High grade emissions will spawn here along with other signal types. Higher population system spawn signal types more frequently.
 
'''Contains:''' Contains 3-5 units of very rare materials appropriate to the system state and government.
 
==== '''Combat Aftermath''' ====
A signal type found only in Shipping Lanes (the direct route from the current system's primary star to a Starport).
 
'''Contains:''' 5-8 materials of varying grades from a destroyed ship.
 
==== Mission Reward ====
Some missions offer manufactured materials as part of the mission rewards. It is difficult to predict what missions are available at starports, let alone predict what data will be provided as a reward, so it is not recommended that you rely on these. Nevertheless, they are a useful way to acquire materials when not looking for specific data types.
 
'''NOTE:''' Some manufactured materials are '''only''' available as mission rewards.
 
=== List of Manufactured Materials ===
{| class="article-table article-table-selected sortable" border="1" cellspacing="1" cellpadding="1"
|-
|-
! scope="col" |Name
|'''Emission Data'''
! scope="col" |Grade
|[[Exceptional Scrambled Emission Data]]
|[[Irregular Emission Data]]
|[[Unexpected Emission Data]]
|[[Decoded Emission Data]]
|[[Abnormal Compact Emissions Data]]
|-
|-
![[Basic Conductors]]
|'''Wake Scans'''
| data-sort-value="1" |Very Common
|[[Atypical Disrupted Wake Echoes]]
|[[Anomalous FSD Telemetry]]
|[[Strange Wake Solutions]]
|[[Eccentric Hyperspace Trajectories]]
|[[Datamined Wake Exceptions]]
|-
|-
![[Biotech Conductors]]
|'''Shield Data'''
| data-sort-value="5" |Very Rare
|[[Distorted Shield Cycle Recordings]]
|[[Inconsistent Shield Soak Analysis]]
|[[Untypical Shield Scans]]
|[[Aberrant Shield Pattern Analysis]]
|[[Peculiar Shield Frequency Data]]
|-
|-
![[Chemical Distillery]]
|'''Encryption Files'''
| data-sort-value="3" |Standard
|[[Unusual Encrypted Files]]
|[[Tagged Encryption Codes]]
|[[Open Symmetric Keys]]
|[[Atypical Encryption Archives]]
|[[Adaptive Encryptors Capture]]
|-
|-
![[Chemical Manipulators]]
|'''Data Archives'''
| data-sort-value="4" |Rare
|[[Anomalous Bulk Scan Data]]
|[[Unidentified Scan Archives]]
|[[Classified Scan Databanks]]
|[[Divergent Scan Data]]
|[[Classified Scan Fragment]]
|-
|-
![[Chemical Processors]]
|'''Encoded Firmware'''
| data-sort-value="2" |Common
|[[Specialised Legacy Firmware]]
|-
|[[Modified Consumer Firmware]]
![[Chemical Storage Units]]
|[[Cracked Industrial Firmware]]
| data-sort-value="1" |Very Common
|[[Security Firmware Patch]]
|-
|[[Modified Embedded Firmware]]
![[Compact Composites]]
|}
| data-sort-value="1" |Very Common
=== Manufactured Materials ===
|-
{| class="article-table"
![[Compound Shielding]]
|'''Section'''
| data-sort-value="4" |Rare
|'''Grade 1'''
|-
|'''Grade 2'''
![[Conductive Ceramics]]
|'''Grade 3'''
| data-sort-value="3" |Standard
|'''Grade 4'''
|-
|'''Grade 5'''
![[Conductive Components]]
| data-sort-value="2" |Common
|-
|-
![[Conductive Polymers]]
|'''Chemical'''
| data-sort-value="4" |Rare
|[[Chemical Storage Units]]
|[[Chemical Processors]]
|[[Chemical Distillery]]
|[[Chemical Manipulators]]
|[[Pharmaceutical Isolators]]
|-
|-
![[Configurable Components]]
|'''Thermic'''
| data-sort-value="4" |Rare
|[[Tempered Alloys]]
|[[Heat Resistant Ceramics]]
|[[Precipitated Alloys]]
|[[Thermic Alloys]]
|[[Military Grade Alloys]]
|-
|-
![[Core Dynamics Composites]]
|'''Heat'''
| data-sort-value="5" |Very Rare
|[[Heat Conduction Wiring]]
|[[Heat Dispersion Plate]]
|[[Heat Exchangers]]
|[[Heat Vanes]]
|[[Proto Heat Radiators]]
|-
|-
![[Crystal Shards]]
|'''Conductive'''
| data-sort-value="1" |Very Common
|[[Basic Conductors]]
|[[Conductive Components]]
|[[Conductive Ceramics]]
|[[Conductive Polymers]]
|[[Biotech Conductors]]
|-
|-
![[Electrochemical Arrays]]
|'''Mechanical Components'''
| data-sort-value="3" |Standard
|[[Mechanical Scrap]]
|[[Mechanical Equipment]]
|[[Mechanical Components]]
|[[Configurable Components]]
|[[Improvised Components]]
|-
|-
![[Exquisite Focus Crystals]]
|'''Capacitors'''
| data-sort-value="5" |Very Rare
|[[Grid Resistors]]
|[[Hybrid Capacitors]]
|[[Electrochemical Arrays]]
|[[Polymer Capacitors]]
|[[Military Supercapacitors]]
|-
|-
![[Focus Crystals]]
|'''Shielding'''
| data-sort-value="3" |Standard
|[[Worn Shield Emitters]]
|[[Shield Emitters]]
|[[Shielding Sensors]]
|[[Compound Shielding]]
|[[Imperial Shielding]]
|-
|-
![[Galvanising Alloys]]
|'''Composite'''
| data-sort-value="2" |Common
|[[Compact Composites]]
|[[Filament Composites]]
|[[High Density Composites]]
|[[Proprietary Composites]]
|[[Core Dynamics Composites]]
|-
|-
![[Grid Resistors]]
|'''Crystals'''
| data-sort-value="1" |Very Common
|[[Crystal Shards]]
|[[Flawed Focus Crystals]]
|[[Focus Crystals]]
|[[Refined Focus Crystals]]
|[[Exquisite Focus Crystals]]
|-
|-
![[Heat Conduction Wiring]]
|'''Alloys'''
| data-sort-value="1" |Very Common
|[[Salvaged Alloys]]
|-
|[[Galvanising Alloys]]
![[Heat Dispersion Plate]]
|[[Phase Alloys]]
| data-sort-value="2" |Common
|[[Proto Light Alloys]]
|-
|[[Proto Radiolic Alloys]]
![[Heat Exchangers]]
| data-sort-value="3" |Standard
|-
![[Heat Resistant Ceramics]]
| data-sort-value="2" |Common
|-
![[Heat Vanes]]
| data-sort-value="4" |Rare
|-
![[High Density Composites]]
| data-sort-value="3" |Standard
|-
![[Hybrid Capacitors]]
| data-sort-value="2" |Common
|-
![[Imperial Shielding]]
| data-sort-value="5" |Very Rare
|-
![[Improvised Components]]
| data-sort-value="5" |Very Rare
|-
![[Mechanical Components]]
| data-sort-value="3" |Standard
|-
![[Mechanical Equipment]]
| data-sort-value="2" |Common
|-
![[Mechanical Scrap]]
| data-sort-value="1" |Very Common
|-
![[Military Grade Alloys]]
| data-sort-value="5" |Very Rare
|-
![[Military Supercapacitors]]
| data-sort-value="5" |Very Rare
|-
![[Pharmaceutical Isolators]]
| data-sort-value="5" |Very Rare
|-
![[Phase Alloys]]
| data-sort-value="3" |Standard
|-
![[Polymer Capacitors]]
| data-sort-value="4" |Rare
|-
![[Precipitated Alloys]]
| data-sort-value="3" |Standard
|-
![[Proprietary Composites]]
| data-sort-value="4" |Rare
|-
![[Proto Heat Radiators]]
| data-sort-value="5" |Very Rare
|-
![[Proto Light Alloys]]
| data-sort-value="4" |Rare
|-
![[Proto Radiolic Alloys]]
| data-sort-value="5" |Very Rare
|-
![[Refined Focus Crystals]]
| data-sort-value="4" |Rare
|-
![[Salvaged Alloys]]
| data-sort-value="1" |Very Common
|-
![[Shield Emitters]]
| data-sort-value="2" |Common
|-
![[Shielding Sensors]]
| data-sort-value="3" |Standard
|-
![[Tempered Alloys]]
| data-sort-value="1" |Very Common
|-
![[Thermic Alloys]]
| data-sort-value="4" |Rare
|-
![[Unknown Carapace]]
| data-sort-value="2" |Common
|-
![[Unknown Energy Cell]]
| data-sort-value="3" |Standard
|-
![[Unknown Fragment]]
| data-sort-value="5" |Very Rare
|-
![[Unknown Organic Circuitry]]
| data-sort-value="5" |Very Rare
|-
![[Unknown Technology Components]]
| data-sort-value="4" |Rare
|-
![[Worn Shield Emitters]]
| data-sort-value="1" |Very Common
|}
|}


== Data ==
* [[Meta-Alloys]] are manufactured by [[Thargoid Barnacle|Thargoid Barnacles]].
'''Data''' is gathered by scanning various technological sources. It is stored in a separate data store, up to a maximum of 500 units.


=== Data Sources ===
== Videos ==
Data can be acquired by scanning various suitable source types:
<gallery>
File:HOW_TO_FIND_RARE_ENGINEERING_MATERIALS_ELITE_DANGEROUS
File:Elite Dangerous Odyssey- RAW Material Farming - Fast Way
File:Must-Have Tool for Elite Dangerous- How to Use Odyssey Materials Helper
</gallery>


==== Ships ====
== See also ==
Target any ship (either in [[Supercruise]] or sub-light speeds) and centre it in your field of view. Your ship will scan it automatically, and sometimes you will receive data.
*[[Commodities]]
*[[Assets]]
*[[Goods]]
*[[Data]]


==== Data Beacons ====
== References ==
Found in [[Unidentified Signal Source|Encoded Emissions]] signal sources amongst destroyed ship debris. Target it and centre it in your field of view. Your ship will scan it automatically, and you will receive data (sometimes rare or very rare).
<references />


==== Satellites ====
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Found in Encoded Emissions signal sources around populated Earthlike worlds, or at some [[Installation|installations]]. As with ships, target it and centre it in your field of view. Your ship will scan it automatically, and you will receive data (often rare or very rare).
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==== Planetary Outposts ====
Planetary outposts (not Starports) typically have 1 or more [[Data point|data points]] that can be scanned with your SRV's [[Data Link Scanner]]. They come in 3 security levels (Low, Medium, High) and 3 sizes (Small '+', Medium '++', and Large '+++'). Higher security outposts provide rarer data, but also have stronger defences.
 
==== Surface Scan Missions ====
Some missions will require you to scan the data point of a nearby small settlement not otherwise listed in your navigation panel. These settlements can only be found as mission targets, and the data point scan will often produce rare and very rare data.
 
==== Wakes ====
[[Frame Shift Drive Wake|Frame shift drive wakes]] are a source of frame shift related data. You must scan the wake with a [[Frame Shift Wake Scanner]] to retrieve this data.
 
==== Mission Rewards ====
Some missions offer data as part of the mission rewards. It is difficult to predict what missions are available at starports, let alone predict what data will be provided as a reward, so it is not recommended that you rely on these when looking for specific data types. Nevertheless, they are a useful way to acquire data when not looking for specific data types.
 
=== List of Data ===
{| class="article-table article-table-selected sortable" border="1" cellspacing="1" cellpadding="1"
|-
! scope="col" |Name
! scope="col" |Grade
|-
![[Aberrant Shield Pattern Analysis]]
| data-sort-value="4" |Rare
|-
![[Abnormal Compact Emissions Data]]
| data-sort-value="5" |Very Rare
|-
![[Adaptive Encryptors Capture]]
| data-sort-value="5" |Very Rare
|-
![[Anomalous Bulk Scan Data]]
| data-sort-value="1" |Very Common
|-
![[Anomalous FSD Telemetry]]
| data-sort-value="2" |Common
|-
![[Atypical Disrupted Wake Echoes]]
| data-sort-value="1" |Very Common
|-
![[Atypical Encryption Archives]]
| data-sort-value="4" |Rare
|-
![[Classified Scan Databanks]]
| data-sort-value="3" |Standard
|-
![[Classified Scan Fragment]]
| data-sort-value="5" |Very Rare
|-
![[Cracked Industrial Firmware]]
| data-sort-value="3" |Standard
|-
![[Datamined Wake Exceptions]]
| data-sort-value="5" |Very Rare
|-
![[Decoded Emission Data]]
| data-sort-value="4" |Rare
|-
![[Distorted Shield Cycle Recordings]]
| data-sort-value="1" |Very Common
|-
![[Divergent Scan Data]]
| data-sort-value="4" |Rare
|-
![[Eccentric Hyperspace Trajectories]]
| data-sort-value="4" |Rare
|-
![[Exceptional Scrambled Emission Data]]
| data-sort-value="1" |Very Common
|-
![[Inconsistent Shield Soak Analysis]]
| data-sort-value="2" |Common
|-
![[Irregular Emission Data]]
| data-sort-value="2" |Common
|-
![[Modified Consumer Firmware]]
| data-sort-value="2" |Common
|-
![[Modified Embedded Firmware]]
| data-sort-value="5" |Very Rare
|-
![[Open Symmetric Keys]]
| data-sort-value="3" |Standard
|-
![[Pattern Alpha Obelisk Data]]
| data-sort-value="3" |Standard
|-
![[Pattern Beta Obelisk Data]]
| data-sort-value="2" |Common
|-
![[Pattern Delta Obelisk Data]]
| data-sort-value="4" |Rare
|-
![[Pattern Epsilon Obelisk Data]]
| data-sort-value="5" |Very Rare
|-
![[Pattern Gamma Obelisk Data]]
| data-sort-value="1" |Very Common
|-
![[Peculiar Shield Frequency Data]]
| data-sort-value="5" |Very Rare
|-
![[Security Firmware Patch]]
| data-sort-value="4" |Rare
|-
![[Specialised Legacy Firmware]]
| data-sort-value="1" |Very Common
|-
![[Strange Wake Solutions]]
| data-sort-value="3" |Standard
|-
![[Tagged Encryption Codes]]
| data-sort-value="2" |Common
|-
![[Unexpected Emission Data]]
| data-sort-value="3" |Standard
|-
![[Unidentified Scan Archives]]
| data-sort-value="2" |Common
|-
![[Unknown Material Composition Data]]
| data-sort-value="3" |Standard
|-
![[Unknown Residue Data Analysis]]
| data-sort-value="4" |Rare
|-
![[Unknown Ship Signature]]
| data-sort-value="3" |Standard
|-
![[Unknown Structural Data]]
| data-sort-value="2" |Common
|-
![[Unknown Wake Data]]
| data-sort-value="4" |Rare
|-
![[Untypical Shield Scans]]
| data-sort-value="3" |Standard
|-
![[Unusual Encrypted Files]]
| data-sort-value="1" |Very Common
|}


==References==
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[[Category:Commerce]]