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| manufacturer = Faulcon DeLacy
| manufacturer = Faulcon DeLacy
| yearsproduced = 2856-Present
| yearsproduced = 2856-Present
| type = Multipurpose
| type = Multirole
| cost = 146,969,450
| cost = 128,965,694
| insurance = 7,348,473
| insurance = 7,348,473
| factionreq =
| factionreq =
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| landingpad = Large
| landingpad = Large
| dimensions = 155m x 62m x 32m
| dimensions = 155m x 62m x 32m
| seats = 3
| seats = <abbr title="This ship gains a 4th seat only if Odyssey is installed.">3-4</abbr>
| multicrew = Yes
| multicrew = Yes
| fighterhangar = Yes
| fighterhangar = Yes
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| heatcapacity = 334
| heatcapacity = 334
| fuelcapacity = 32
| fuelcapacity = 32
| scooptimised = No
| manoeuvrability = 1
| manoeuvrability = 1
| topspeed = 183
| topspeed = 183
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| boostspeed = 244
| boostspeed = 244
| maxboostspeed = 279
| maxboostspeed = 279
| jumprange = 9.41
| jumprange = 9.66
| maxjumprange = 41.45
| maxjumprange = 41.45
| cargocapacity = 114
| cargocapacity = 114
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| reservedic = 1× Class 5 [[Military Compartment]]
| reservedic = 1× Class 5 [[Military Compartment]]
}}
}}
{{quote|The pride of FauIcon deLacy's shipyards. the Anaconda is a versatile ship that can carry large cargos and pack a heavy punch. So hardy is the Anaconda, some smaller navies use It In lieu of a frigate or light cruiser. The ship can also be upgraded with a docking bay.|In-Game Description}}
{{quote|The pride of Faulcon deLacy's shipyards. the Anaconda is a versatile ship that can carry large cargos and pack a heavy punch. So hardy is the Anaconda, some smaller navies use it in lieu of a frigate or light cruiser. The ship can also be upgraded with a docking bay.|In-Game Description}}
The '''Anaconda''' is a [[Ships|ship]] manufactured by [[Faulcon DeLacy]]. A ponderous yet highly versatile vessel that excels in multiple roles, the Anaconda was originally produced by RimLiner Galactic and debuted in 2856. The template eventually came into Faulcon DeLacy's possession following a series of mergers, and only minor changes have been made to the classic design. It is the third most expensive ship available on the market, behind only the [[Federal Corvette]] and the [[Imperial Cutter]]. While the Federal Corvette is specialized for combat, and the Imperial Cutter is a multipurpose ship with exceptional cargo capacity, the Anaconda can be competitively adapted for [[combat]], [[Miner|mining]], [[Trader|trading]], or [[Explorer|exploration]] as necessary. Some smaller navies use the Anaconda in the light cruiser and frigate roles. It also has the highest potential jump range after [[Engineers|Engineering]], making it the best choice for long-distance journeys.
The '''Anaconda''' is a large [[Ships|ship]] produced by [[Faulcon DeLacy]]. A ponderous yet highly versatile vessel that excels in multiple roles, the Anaconda was originally produced by RimLiner Galactic and debuted in 2856. It's one of the most iconic vessels since the original debuted in [[Elite|Elite (1984)]].<ref name=":0">[https://www.elitedangerous.com/news/september-2026-dev-log-law-disorder-first-details-anaconda-mk-ii-revealed September 2026 Dev Log | Law & Disorder First Details & Anaconda Mk II Revealed] - 24 September 2026 - Elite Dangerous</ref>


==Overview==
== History ==
The Anaconda was first produced by RimLiner Galactic and debuted in 2856. It's also one of the most iconic vessels of [[Elite|Elite (1984)]].<ref name=":0" /> The blueprint eventually came into Faulcon DeLacy's possession after several mergers. Only minor changes were made to the classic design.
Boasting a total of eight weapon [[hardpoint]]s, the Anaconda is a formidable [[combat]] ship. It, the [[Fer-de-Lance]], the [[Federal Corvette]], the [[Imperial Cutter]], and the [[Mamba]] are the only [[ships]] capable of equipping Class 4 weaponry, the most powerful weapons that conventional ships can carry. Turreted and gimballed weapons are recommended due to the Anaconda's relatively stiff handling, which can make lining up shots difficult.


=== The Big Three ===
Defensively, the Anaconda is extremely sturdy when customized for survivability. It has eight utility mounts, tied for the highest of any ship in the game, and its potent Class 8 [[Power Plant]] allows a [[Shield Generator]], a [[Shield Cell Bank]] and multiple [[Shield Booster]]s to be activated simultaneously whilst still having enough output leftover to comfortably power the weapons and other systems. Even if the shields fail, the Anaconda has a base armor strength of 945 and a large number of optional internal compartments give plenty of room to install [[Hull Reinforcement Package|Hull]] or [[Module Reinforcement Package]]s to stack even more protection. Optimizing for hull/armour strength allows a maximum of 6,137.5 without [[Engineers|Engineering]], or 10,755 with, the most of any ship. Last but not least, should the need to retreat arise, the Anaconda's [[Mass Lock|Mass Lock Factor]] of 23 means it can be masslocked only by itself, a Federal Corvette, Imperial Cutter, or a [[Type-10 Defender]], so it can escape from other vessels with relative ease.
It was considered by the independent pilot community as one of "The Big Three". It was the third, most expensive ship on the market behind the [[Federal Corvette]] and the [[Imperial Cutter]]. However, the release of the [[Panther Clipper Mk II]] and [[Caspian Explorer]] moved it to fifth place. The Federal Corvette is specialized for combat, the Imperial Cutter is a multirole ship with exceptional cargo capacity, while the Anaconda is a jack-of-all-trades. It's competitively adaptable for [[combat]], [[Miner|mining]], [[Trader|trading]], or [[Explorer|exploration]]. The Anaconda serves as a light cruiser or frigate in some navies. It has one of the highest potential jump ranges after [[Engineers|engineering]], making it a popular choice for long-distance journeys. DeLacy launched the reimagined successor, [[Anaconda Mk II]], on 20 October 3312.<ref>[https://www.elitedangerous.com/news/elite-dangerous-october-dev-log-2026-law-disorder Elite Dangerous: October Dev Log 2026 | Law & Disorder] - 14 October 2026</ref>


== Overview ==
Statistically speaking, the Anaconda is the single best exploration ship in the game. With a staggering jump range of 41.45 LY before Engineering, it can easily jump massive distances. However, the [[Diamondback Explorer]] has slightly better range without Engineering, as well as a much lower price and rebuy, and a much smaller footprint for landing in rough terrain. What places the Anaconda a notch above ships like the Diamondback Explorer is its much larger optional internal capacity and its incomparable maximum [[jump range]] of 84 LY. Its large fuel tank and ability to fit a Class 7 [[Fuel Scoop]] top it off as an impressive vessel for exploration. The only drawbacks are its size, which can make finding a suitable landing spot on a planetary surface bothersome, and its slow turning rate in [[Supercruise]] which can make moving around stars and black holes a harrowing experience for unwary pilots.
The Anaconda offers a highly generalized hull and internal layout, which allows it to be adapted for a wide variety of roles, including exploration, trading, mining, and combat operations.


⚫
[[File:Convergence anaconda.png|thumb|250px|Anaconda hardpoints convergence]]
Some [[trader]]s make use of the Anaconda due to its high jump range and decent cargo capacity; however, at only 468T of cargo, it is surpassed by several other large ships such as Lakon's [[Type-9 Heavy]] and [[Type-10 Defender]], the [[Federal Corvette]], and the [[Imperial Cutter]], making it the least effective ship in its price range. The Anaconda also makes for a fantastic [[miner]], able to fit a large amount of potential [[Mining Laser]]s as well as plenty of space for Limpets and cargo holds. Its ability to mount a [[Fighter Hangar]] for [[Ship-Launched Fighters]] coupled with great self-defense potential means the Anaconda fits the role very well.
The vessel is equipped with a total of eight [[Hardpoint]]s. A single Huge hardpoint is located on the ventral side of the hull, positioned alongside one Large hardpoint. The two Small hardpoints are also on the ventral side, but further back. Two additional Large hardpoints are situated on the dorsal hull, while two Medium hardpoints are mounted on the port and starboard sides. Additionally, the Anaconda possesses eight utility mounts and it supports the installation of a [[Fighter Hangar]] to deploy [[Ship-Launched Fighters]].


⚫
The Anaconda's bridge is located on the top of the ship roughly at its midpoint. The pilot's seat is positioned in the centre of the bridge, with one co-pilot seat to the right and two more on the left. The [[Ship Canopy|canopy]] offers a wide horizontal field of view (more than 180 degrees), however the canopy's widths are tapered off to either side, limiting vertical field of view. The ship's nose also obstructs the view underneath the ship. In a combat scenario, two Class 3 hardpoints and two utility mounts are deployed directly in front of the bridge, which can obstruct the pilot's view when they fire. Turreted weapons have special mounts that will obscure your view further.
Overall, the Anaconda excels as a multi-role ship, and is only surpassed by more specialised vessels. The major downsides of the ship are its sub-par speed and maneuverability, as well as the high cost for outfitting and maintenance: prices for less essential modules will easily exceed 1 million credits, and the most expensive modules such as the power plant can run upwards of a hundred million credits. The repair fees for the Anaconda are also relatively high, since repair costs are calculated based on the purchase price of the ship and its modules, and so it is usually cheaper to repair an Anaconda's modules using an [[Auto Field-Maintenance Unit]]. As total outfitting costs can exceed half a billion credits for a combat-focused build, hunting for [[discounts]] is strongly recommended.

⚫
[[File:Convergence anaconda.png|thumb|250px|Anaconda hardpoints convergence]]
The weapon hardpoint locations are as follows: two Class 3 hardpoints are mounted parallel on the top of the bow; the third is located underneath the nose. Its single Class 4 hardpoint is mounted behind the bottom Large, and the two Class 2 hardpoints are embedded in the sides of the ship, hidden beneath sliding panels emblazoned with the Faulcon DeLacy logo. Finally, two additional Class 1 hardpoints are mounted on the underside of the ship, far back.


A defining characteristic of the Anaconda is its notably low base hull mass relative to its overall size. This structural trait, when combined with specific modules and engineering selections, affords it one of the highest potential jump ranges of any ship, making it a prominent choice for deep-space [[Explorer#Ships|exploration]] and long-haul travel. Its bulk restricts it to large landing pads however, and has low manoeuvrability in both normal space flight<ref>[https://docs.google.com/spreadsheets/d/1UKvWx-Po1erSwAFomEpSJvB5vRbYn_A2t0T9lNhMst0/htmlview Ship agility statistics (Google Docs)]</ref> and [[supercruise]]<ref>[https://forums.frontier.co.uk/threads/supercruise-handling-of-ships.396845/ Supercruise handling]</ref>.
⚫
The Anaconda's bridge is located on the top of the ship roughly at its midpoint. The pilot's seat is positioned in the center of the bridge, with co-pilot seats on either side. The [[Ship Canopy|canopy]] offers a wide horizontal field of view (more than 180 degrees), however the canopy's widths are tapered off to either side, limiting vertical field of view. The ship's nose also obstructs view underneath the ship. In a combat scenario, two Class 2 hardpoints and two utility mounts are deployed directly in front of the bridge, which can obstruct the pilot's view when they fire.


==Purchase Locations==
== Purchase Locations ==
{| class="wikitable sortable mw-collapsible mw-collapsed" border="1"
{| class="wikitable sortable mw-collapsible mw-collapsed" border="1"
! System
! System
Line 170: Line 171:
|May 19, 2020
|May 19, 2020
|15% discount
|15% discount
|-
|BD+05 1146
|Boyle Orbital
|Dec. 14, 2020
|15% discount
|-
|Omicron Capricorni B
|Martin Enterprise
|Aug. 10, 2021
|
|}
|}


==Outfitting==
== Outfitting ==
{{main|Outfitting}}
{{main|Outfitting}}


Line 272: Line 283:
| [[Supercruise Assist]] || E || 1 || 1
| [[Supercruise Assist]] || E || 1 || 1
|-
|-
| [[Planetary Approach Suite]] (H) || I || 1 || 1
| (PAS) || I || 1 || 1
|}
|}
*''(L) = Loaned Module''
*''(L) = Loaned Module''
*''[x#] = Capacity''
*''[x#] = Capacity''
*''(H) = Requires [[Elite Dangerous: Horizons]], reserved solely for [[Planetary Approach Suite]]''
*''(PAS) = Reserved solely for the [[Planetary Approach Suite]] or [[Advanced Planetary Approach Suite]]''
*''(M) = [[Military Compartment]] reserved for [[Hull Reinforcement Package]], [[Module Reinforcement Package]], or [[Shield Cell Bank]]''
*''(M) = [[Military Compartment]] reserved for [[Hull Reinforcement Package]], [[Module Reinforcement Package]], [[Shield Cell Bank]], [[Guardian Shield Reinforcement Package]], [[Guardian Hull Reinforcement Package]], or [[Guardian Module Reinforcement Package]]''


==Notes==
== Notes ==
* The Anaconda is somewhat unusual in that it features two [[Cargo Hatch]]es; the primary Cargo Hatch is located towards the front of the vessel, whilst the secondary is located towards the rear of the vessel, behind the Fighter Bay. The forward/primary Hatch is used to manually scoop items from space and to deploy [[SRV]]s, whilst the rear/secondary Hatch is used by [[Limpet Controller/Collector|Collector Limpets]] when retrieving canisters or materials; when the Cargo Scoop is toggled, only the forward/primary Hatch will be lowered.
* The Anaconda is somewhat unusual in that it features two [[Cargo Hatch]]es; the primary Cargo Hatch is located towards the front of the vessel, whilst the secondary is located towards the rear of the vessel, behind the Fighter Bay. The forward/primary Hatch is used to manually scoop items from space and to deploy [[SRV]]s, whilst the rear/secondary Hatch is used by [[Limpet Controller/Collector|Collector Limpets]] when retrieving canisters or materials; when the Cargo Scoop is toggled, only the forward/primary Hatch will be lowered.
* Due to the location of the Cargo Hatch on the Anaconda, deploying an SRV will cause the SRV to fall the distance to the ground, or in the case of boarding will cause the SRV to float upwards. Due to the Hatch location, it can also be difficult to get the SRV in the correct position to board, transfer cargo, etc. and using the handbrake may be necessary on uneven terrain.
* Due to the location of the Cargo Hatch on the Anaconda, deploying an SRV will cause the SRV to fall the distance to the ground, or in the case of boarding will cause the SRV to float upwards. Due to the Hatch location, it can also be difficult to get the SRV in the correct position to board, transfer cargo, etc. and using the handbrake may be necessary on uneven terrain.
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* An [[Anaconda Graveyard]] is located on HD 76133 (Elysium's Rest) ~ Planet 1 C ~ 23.488 / 81.934 ~ 0.18G. There is also an Anaconda [[Shipwreck]] turned into a base on HR 5906 AB.
* An [[Anaconda Graveyard]] is located on HD 76133 (Elysium's Rest) ~ Planet 1 C ~ 23.488 / 81.934 ~ 0.18G. There is also an Anaconda [[Shipwreck]] turned into a base on HR 5906 AB.


==Videos==
== Videos ==
<gallery>
<gallery>
File:Introducing Anaconda - Elite Dangerous Short cinematic
File:Introducing_Anaconda_-_Elite_Dangerous_Short_cinematic
File:Large and Lethal - Elite Dangerous Anaconda
File:Large_and_Lethal_-_Elite_Dangerous_Anaconda
⚫
File:Elite Faulcon DeLacy Anaconda - Spacedock
File:Elite_Faulcon_DeLacy_Anaconda_-_Spacedock
File:CUTTER VS CORVETTE VS ANACONDA ELITE DANGEROUS
File:Elite_Dangerous_Deep_core_mining_in_an_Anaconda
File:Elite Dangerous - Adrepticius
File:Beyond_the_stars
File:I_Feel_Good_(Ctrl%2BAlt%2BSpace_Competition)
File:CUTTER_VS_CORVETTE_VS_ANACONDA_ELITE_DANGEROUS
File:Elite_Dangerous_-_Adrepticius
File:The Anaconda -Elite Dangerous-
File:The Anaconda -Elite Dangerous-
File:The Anaconda Review -Elite Dangerous-
File:ELITE DANGEROUS - Out There (Season 06) - Episode 08
File:ELITE DANGEROUS - Out There (Season 06) - Episode 21
</gallery>
</gallery>


==Gallery==
== Gallery ==
<gallery>
<gallery>
File:freedom-02.jpg|Bridge view 1
File:Freedom-02.jpg|Bridge view 1
File:Screenshot 0076a.jpg|Bridge view 2
File:Screenshot 0076a.jpg|Bridge view 2
File:Anaconda09.jpg|Docked in a hangar
Police 05.jpg
File:Anaconda Bridge.png|Bridge concept
File:AnacondaDamaged.png|Hull damage concept
File:AnacondaDamaged.png|Hull damage concept
File:Anaconda 01 Inside.jpg
File:Anaconda 01 Inside.jpg
File:OcmlO1a.png|Command deck
File:ED-Anaconda-Size.png|Anaconda size comparison
File:ED Ship Scale Anaconda Cobra.jpg|ED Ship Scale
File:oG0iupS.png|Anaconda rear
File:TqXEH1l.png|Anaconda's massive landing gear
ED-Anaconda-Size.png|Anaconda size comparison
File:Elite-Dangerous-Atmospheric-Landing-Planet-Anaconda-Fan-Art.png|Anaconda Atmospheric Landing fan art
File:Condorconda.jpg|Concept-art of the F63 being launched from an Anaconda
File:Condorconda.jpg|Concept-art of the F63 being launched from an Anaconda
File:20170117192533_1.jpg|Anaconda with additional tuning parts fitted
File:Anaconda54.jpg|Damaged Anaconda 1
⚫
File:E-D Anaconda - Sunglare .jpg|Anaconda - Sunglare
File:E-D Anaconda - Supercruise Aft Top Side View .jpg|Anaconda - Supercruise Aft Top Side View
File:Anaconda54.jpg |Damaged Anaconda 1
File:Anaconda49.jpg |Docked Anaconda with damage
File:Anaconda68.jpg |Damaged Anaconda Top View
File:Conda-damaged.jpg |Severely Damaged Anaconda
File:E-D Anaconda - Gold Skin docked at Orbis Starport.jpg|Golden Anaconda
File:E-D Anaconda - Gold Skin Front Side View.jpg|Gold Skin Frontal Underside View
File:E-D Anaconda - Gold Skin Fuel Scooping.jpg|Gold Skin Anaconda Fuel Scooping
File:Anaconda_Escape_hatches_2.jpg |Four of the Eight Emergency Escape Hatches on the top deck of the Anaconda
⚫
File:Anaconda II.jpg|Anaconda on pad
File:Anaconda-Search-and-Rescue-Ship.png|Search and Rescue Anaconda
File:Anaconda-Search-and-Rescue-Ship.png|Search and Rescue Anaconda
File:Anaconda-Landed-Planet.png|Anaconda landed on a planet
File:Anaconda Search and Rescue Underside.jpeg|Another view of the S&R Anaconda
File:Bp-anaconda.png|Faulcon DeLacy Anaconda Blueprint
File:Elite0421.jpg
File:E-D Anaconda - Crusing above the Rings around a Brown Dwarf.jpg
File:EliteDangerous64 2016-04-07 07-52-11.png|Face off with Federal Corvette
⚫
File:Anaconda servicepad.jpg|An Anaconda on a Service Pad
File:20160815182740_1.jpg|An Anaconda near a Star
⚫
File:bp-anaconda.png|Faulcon DeLacy Anaconda Blueprint
File:tbf-deliverer.png|Vibrant Green Anaconda in front of A star
File:Anaconda-Holo-Me-Character.png|Anaconda Holo-Me character
File:Anaconda-Holo-Me-Character.png|Anaconda Holo-Me character
File:Remlok-Survival-Mask-Pilot-Character.png|Remlok Survival Mask pilot character
File:Remlok-Survival-Mask-Pilot-Character.png|Remlok Survival Mask pilot character
File:Anaconda-Walking-Pilot-Scale.png|Anaconda walking pilot scale
File:Anaconda-Walking-Pilot-Scale.png|Anaconda walking pilot scale
File:Anaconda-Underside-Landing-Station.png|Anaconda underside and landing in a station
File:Anaconda Underside Docking Station.png|Anaconda underside docking in a station
File:20180904213744_1.jpg|Underside shot of the Anaconda, to show its dual Hatch setup
File:Anaconda-ship-size-comparison.png|Anaconda ship size comparison
File:Anaconda-ship-size-comparison.png|Anaconda ship size comparison
File:IC-405-Flaming-Star-Nebula.png|Anaconda and the Flaming Star Nebula
File:IC-405-Flaming-Star-Nebula.png|Anaconda and the Flaming Star Nebula
⚫
File:Anaconda at Eagle Nebula.png|Anaconda at the Eagle Nebula
File:Anaconda-Shipwreck-on-HR-5906.png|Anaconda Shipwreck on HR 5906 AB
File:Anaconda-Shipwreck-on-HR-5906.png|Anaconda Shipwreck on HR 5906 AB
File:Anaconda_Graveyard_in_HD_76133_Planet_1_C.png|The "Anaconda Graveyard" in HD 76133
File:Anaconda Graveyard in HD 76133 Planet 1 C.png|The "Anaconda Graveyard" in HD 76133
File:Anaconda Gold Wireframe Paint Job Elite.jpg|Anaconda Gold Wireframe Paint Job
PE1.jpg|Polaris Explorer
⚫
File:Anaconda Top Close-up.jpg|Anaconda Top Close-up
⚫
File:Anaconda Ship Top View.jpg|Anaconda ship top view
</gallery>
</gallery>


==References==
== References ==
<references />
<references />
{{ShipNavbox}}
{{ShipNavbox}}


[[ru:Anaconda]]
[[ru:Anaconda]]
[[uk: Anaconda]]
[[zh:{{PAGENAME}}]]
[[Category:Faulcon DeLacy]]
[[Category:Faulcon DeLacy]]
[[Category:Multipurpose Ships]]
[[Category:Multirole Ships]]
<!-- WikiProject categories: managed by EliteMaintenanceBot -->
[[Category:WikiProject Ships articles]]
<!-- /WikiProject categories -->

Latest revision as of 22:48, 1 November 2026

The pride of Faulcon deLacy's shipyards. the Anaconda is a versatile ship that can carry large cargos and pack a heavy punch. So hardy is the Anaconda, some smaller navies use it in lieu of a frigate or light cruiser. The ship can also be upgraded with a docking bay.

— In-Game Description

The Anaconda is a large ship produced by Faulcon DeLacy. A ponderous yet highly versatile vessel that excels in multiple roles, the Anaconda was originally produced by RimLiner Galactic and debuted in 2856. It's one of the most iconic vessels since the original debuted in Elite (1984).[1]

History

The Anaconda was first produced by RimLiner Galactic and debuted in 2856. It's also one of the most iconic vessels of Elite (1984).[1] The blueprint eventually came into Faulcon DeLacy's possession after several mergers. Only minor changes were made to the classic design.

The Big Three

It was considered by the independent pilot community as one of "The Big Three". It was the third, most expensive ship on the market behind the Federal Corvette and the Imperial Cutter. However, the release of the Panther Clipper Mk II and Caspian Explorer moved it to fifth place. The Federal Corvette is specialized for combat, the Imperial Cutter is a multirole ship with exceptional cargo capacity, while the Anaconda is a jack-of-all-trades. It's competitively adaptable for combat, mining, trading, or exploration. The Anaconda serves as a light cruiser or frigate in some navies. It has one of the highest potential jump ranges after engineering, making it a popular choice for long-distance journeys. DeLacy launched the reimagined successor, Anaconda Mk II, on 20 October 3312.[2]

Overview

The Anaconda offers a highly generalized hull and internal layout, which allows it to be adapted for a wide variety of roles, including exploration, trading, mining, and combat operations.

Anaconda hardpoints convergence

The vessel is equipped with a total of eight Hardpoints. A single Huge hardpoint is located on the ventral side of the hull, positioned alongside one Large hardpoint. The two Small hardpoints are also on the ventral side, but further back. Two additional Large hardpoints are situated on the dorsal hull, while two Medium hardpoints are mounted on the port and starboard sides. Additionally, the Anaconda possesses eight utility mounts and it supports the installation of a Fighter Hangar to deploy Ship-Launched Fighters.

The Anaconda's bridge is located on the top of the ship roughly at its midpoint. The pilot's seat is positioned in the centre of the bridge, with one co-pilot seat to the right and two more on the left. The canopy offers a wide horizontal field of view (more than 180 degrees), however the canopy's widths are tapered off to either side, limiting vertical field of view. The ship's nose also obstructs the view underneath the ship. In a combat scenario, two Class 3 hardpoints and two utility mounts are deployed directly in front of the bridge, which can obstruct the pilot's view when they fire. Turreted weapons have special mounts that will obscure your view further.

A defining characteristic of the Anaconda is its notably low base hull mass relative to its overall size. This structural trait, when combined with specific modules and engineering selections, affords it one of the highest potential jump ranges of any ship, making it a prominent choice for deep-space exploration and long-haul travel. Its bulk restricts it to large landing pads however, and has low manoeuvrability in both normal space flight[3] and supercruise[4].

Purchase Locations

System Station Date Seen Discount
Shinrarta Dezhra Jameson Memorial Always available 10% discount
Brestla i Sola Prospect Always available 20% surcharge
Parenni Alvares City Apr. 8, 2019 15% discount
109 Piscium Ising Dock Apr. 8, 2019 15% discount
LP 355-65 Barba Ring Mar. 30, 2019 15% discount
LTT 11478 Heng Port Mar. 30, 2019 15% discount
Ebor Morris Enterprise Sep. 9, 2019 15% discount
64 Ceti Jensen Gateway Mar. 30, 2019 15% discount
HIP 8859 Apgar City Jul. 6, 2019 15% discount
Kebel Yeh Ohm Orbital Aug. 24, 2019 15% discount
Gliese 9106 Abernathy City Sep. 22, 2019 15% discount
Shenich Wafer Terminal Mar. 30, 2019
Luyten's Star Ashby City Mar. 30, 2019
Asphodel Saaviks Sanctuary Mar. 30, 2019
Gende Baliunas Hub Mar. 30, 2019
Meliae Whitson Hub Mar. 30, 2019
Zaraluvul Plexico Ring Mar. 30, 2019
Mahimata White City Jul. 24, 2019
Groombridge 1618 Franklin Ring Mar. 2, 2020
LFT 424 Coke Dock May 19, 2020 15% discount
BD+05 1146 Boyle Orbital Dec. 14, 2020 15% discount
Omicron Capricorni B Martin Enterprise Aug. 10, 2021

Outfitting

Main article: Outfitting

All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Anaconda.

Category Default System Default Rating Default Class Max Class
Small Hardpoint Pulse Laser (L) F 1 1
Pulse Laser (L) F 1 1
Medium Hardpoint Empty -- -- 2
Empty -- -- 2
Large Hardpoint Empty -- -- 3
Empty -- -- 3
Empty -- -- 3
Huge Hardpoint Empty -- -- 4
Utility Mount Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Bulkheads Lightweight Alloys I 1 8
Reactor Bay Power Plant E 8 8
Thrusters Mounting Thrusters E 7 7
Frame Shift Drive Housing Frame Shift Drive E 6 6
Environment Control Life Support E 5 5
Power Coupling Power Distributor E 8 8
Sensor Suite Sensors E 8 8
Fuel Store Fuel Tank [x32] C 5 5
Internal Compartments Cargo Rack [x64] E 6 7
Cargo Rack [x32] E 5 6
Shield Generator E 6 6
Empty -- -- 6
Cargo Rack [x16] E 4 5
Empty -- -- 5
Empty -- -- 5
Empty (M) -- -- 5
Empty -- -- 4
Empty -- -- 4
Empty -- -- 4
Cargo Rack [x2] E 1 2
Supercruise Assist E 1 1
(PAS) I 1 1

Notes

  • The Anaconda is somewhat unusual in that it features two Cargo Hatches; the primary Cargo Hatch is located towards the front of the vessel, whilst the secondary is located towards the rear of the vessel, behind the Fighter Bay. The forward/primary Hatch is used to manually scoop items from space and to deploy SRVs, whilst the rear/secondary Hatch is used by Collector Limpets when retrieving canisters or materials; when the Cargo Scoop is toggled, only the forward/primary Hatch will be lowered.
  • Due to the location of the Cargo Hatch on the Anaconda, deploying an SRV will cause the SRV to fall the distance to the ground, or in the case of boarding will cause the SRV to float upwards. Due to the Hatch location, it can also be difficult to get the SRV in the correct position to board, transfer cargo, etc. and using the handbrake may be necessary on uneven terrain.
  • Prior to a patch, the Anaconda's Cargo Hatch would open directly in front of one of its lower hardpoints, causing clipping issues.
  • The Anaconda is the only ship in the game to visually show damage to its hull, with pieces of its armour coming off and more damage being shown as its hull health lowers. This is purely cosmetic.
  • When using a Standard Docking Computer or Advanced Docking Computer at Starports, the ventral side of the Anaconda will sometimes brush against the entrance slot. This does not appear to cause any damage even if shields are not equipped.
  • An Anaconda Graveyard is located on HD 76133 (Elysium's Rest) ~ Planet 1 C ~ 23.488 / 81.934 ~ 0.18G. There is also an Anaconda Shipwreck turned into a base on HR 5906 AB.

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