Ships: Difference between revisions
Content deleted Content added
updated file name = Zorgon Peterson Logo.png |
added info about vehicles falling through the hull with Anaconda Mk II |
||
| (10 intermediate revisions by the same user not shown) | |||
Line 4:
Every flyable ship is upgradeable and the components are fully customizable, with the exception of [[Ship-Launched Fighters]] and [[Ship-Launched Vessels]].<ref>[https://www.elitedangerous.com/equipment/starships Elite Dangerous website - Starships] - 9 May 2024</ref> There are a range of optional modules to specialize as a [[trader]], [[explorer]], [[hauler]], [[smuggler]], [[Bounty Hunter|bounty hunter]], [[pirate]] etc. The [[Outfitting|modules]] can be changed or upgraded at [[Station|Stations]] and [[Surface Port|Surface Ports]] with an [[Outfitting]] service.
The starships are built by several [[
[[Ship-Launched Fighters]] can be deployed for [[combat]] or [[Explorer|exploration]]. [[Ship-Launched Vessels]] are more versatile. The [[Drake-Class Carrier]] is available for 5 billion credits. This [[Capital Ship|capital ship]] has 16 [[Landing Pad|Landing Pads]], various station services including customizable ship interiors, max 500 light years jump range, and can carry 25,000 tons. [[Squadrons]] can own a [[Javelin-Class Carrier]] for 25 billion credits which includes 32 landing pads, 500 ly jump range and 60,000 t cargo capacity.
Line 64:
<gallery hideaddbutton="true" navigation="true">
File:Anaconda.png|link=Anaconda|'''[[Anaconda]]'''
File:Anaconda Mk II
File:Beluga Liner Passenger Carrier.jpeg|link=Beluga_Liner|'''[[Beluga Liner]]'''
File:Caspian Explorer and Neutron Star.jpg|link=Caspian_Explorer|'''[[Caspian Explorer]]'''
Line 185:
The [[Drake-Class Carrier|Drake-Class]] and [[Javelin-Class Carrier]] have fully accessible interiors. The [[Lynx Highliner]] is the first ship that allows players to walk up functional ramps to inside the hull until the entrance doors.<ref name=":5">[https://web.archive.org/web/20260429004806/https://www.elitedangerous.com/update-notes/4-3-3-0 Elite Dangerous - 4.3.3.0 Update Notes] - Elite Dangerous website - 28 April 2026</ref> However, you teleport from a blue ring at the door into the cockpit. The ''4.3.3.0 Update'' (28 April 2026) improved the scaling and detailing of the [[Imperial Cutter]]'s landing gear and stairs.<ref name=":5" /> The [[Nomad]] is the first flyable [[Ship-Launched Vessels|vessel]] with a ship interior.<ref name=":6">[https://www.elitedangerous.com/news/nomad-available-now-arx-early-access Nomad – Available Now Via ARX Early Access] - 30 June 2026</ref> It released for [[ARX]] on 30 June 2026.<ref name=":6" />
<gallery>
Line 276:
Small automated ships that have largely been phased out due to the existence of effective counter-measures. The closest setting-modern analogue would be [[Limpet Controller|Limpets]], which are used almost purely for logistical/support tasks such as field repairs rather than direct combat, though some can be used for sabotage.
== Ship rebalance ==
The [https://www.elitedangerous.com/news/updates/4-4-2-0 Anaconda MK II Update] rebalanced many ships on 20 October 2026.<ref name=":8">[https://www.elitedangerous.com/news/updates/4-4-2-0 Elite Dangerous: Anaconda MK II Update] - 20 October 2026</ref><ref name=":4">[https://www.elitedangerous.com/news/elite-dangerous-october-dev-log-2026-law-disorder Elite Dangerous: October Dev Log 2026 | Law & Disorder] - 14 October 2026</ref> These are the Asp Scout, Federal Dropship, Imperial Clipper, Type-6 Transporter, Type-7 Transporter, Viper Mk IV, Sidewinder, Eagle, Caspian Explorer, and Mandalay. Senior Game Designer Curtis Griffiths said: ''"As more ships come out and we get to observe how they fit into the existing line up we sometimes notice that certain ships haven’t been quite taken as far as they probably need to go. As such we, wanted to take the opportunity when introducing the Anaconda MK II to explore some changes to some older ships which mean a lot to many Commanders, but were in need of newfound purpose."''<ref name=":4" /> ''"Some of these changes are on the smaller side, where others are quite extensive. Our objective was to help bring these ships back into consideration for Commanders, even if it’s just as a viable intermediate ship for newer players as they are progressing through our roster of vessels. The buzz of finding yourself at the controls of a new ship is something which we know brings a thrill, and we want to recapture that to provide more options."''<ref name=":4" />
==On Foot Gestures==
| |||