Adder: Difference between revisions

m manufactured
 
(17 intermediate revisions by 6 users not shown)
Line 3: Line 3:
| manufacturer        = Zorgon Peterson
| manufacturer        = Zorgon Peterson
| yearsproduced      = 2914-Present
| yearsproduced      = 2914-Present
| type                = Multipurpose
| type                = Multirole
| cost                = 87,808
| cost                = 87,808
| insurance          = 4,390
| insurance          = 4,390
Line 22: Line 22:
| fuelcapacity        = 8
| fuelcapacity        = 8
| manoeuvrability    = 4
| manoeuvrability    = 4
| topspeed            = 220
| topspeed            = 221
| maxtopspeed        = 255
| maxtopspeed        = 255
| boostspeed          = 321
| boostspeed          = 321
| maxboostspeed      = 372
| maxboostspeed      = 372
| jumprange          = 9.12
| jumprange          = 10.28
| maxjumprange        = 32.96
| maxjumprange        = 32.96
| cargocapacity      = 6
| cargocapacity      = 6
Line 44: Line 44:
| size8              =  
| size8              =  
| reservedic          =  
| reservedic          =  
}}
|scooptimised=No}}
{{quote|A compact, adaptable ship, the Adder has a larger cargo hold than other ships of similar size, and its base jump range of over 30 light years makes it a viable choice for explorers. The ship can also hold its own in a dogfight, when properly outfitted.|In-Game Description}}
{{quote|A compact, adaptable ship, the Adder has a larger cargo hold than other ships of similar size, and its base jump range of over 30 light years makes it a viable choice for explorers. The ship can also hold its own in a dogfight, when properly outfitted.|In-Game Description}}
The '''Adder''' is a [[Ships|ship]] manufactured by [[Zorgon Peterson]]. The original model debuted in 2914 as a product of Outworld Workshops, but Zorgon Peterson subsequently acquired the rights. The Adder is a small multipurpose ship known for its sturdiness and reliability. As the cheapest ship with a Class 2 [[hardpoint]] and an [[Armour Hardness]] on par with the [[Cobra MkIII]], the Adder is a viable early choice for [[combat]]. The hardpoint also gives the Adder the distinction of being the cheapest ship capable of mounting a Class 2 [[Mining Laser]] or [[Seismic Charge Launcher]], making it a serviceable vessel for [[Miner|mining]]. Furthermore, it has a relatively high jump range potential for its size and price range, and can carry up to 30 tonnes of cargo, allowing it to tackle [[Explorer|exploration]] and [[Trader|trading]] with ease. The Adder's adaptability and price make it ideal for new pilots seeking to upgrade from the [[Sidewinder MkI]].
The '''Adder''' is a small [[Ships|ship]] manufactured by [[Zorgon Peterson]]. The original model debuted in 2914 as a product of Outworld Workshops, but Zorgon Peterson subsequently acquired the rights. The multirole ship is known for its sturdiness and reliability. As the cheapest ship with a Class 2 [[hardpoint]] and an [[Armour Hardness]] on par with the [[Cobra Mk III]], the Adder is a viable early choice for [[combat]]. The hardpoint also gives the Adder the distinction of being the cheapest ship capable of mounting a Class 2 [[Mining Laser]] or [[Seismic Charge Launcher]], making it a serviceable vessel for [[Miner|mining]]. Furthermore, it has a relatively high jump range potential for its size and price range, and can carry up to 30 tonnes of cargo, allowing it to tackle [[Explorer|exploration]] and [[Trader|trading]] with ease. The Adder's adaptability and price make it ideal for new pilots seeking to upgrade from the [[Sidewinder Mk I]].


==Overview==
==Overview==
The Adder is a versatile multipurpose ship that can take on a variety of roles when outfitted correctly, due to its high cargo capacity and good combat efficiency. It can be considered an upgraded [[Hauler]], and even has a very similar appearance.
The Adder is a versatile multirole ship that can take on a variety of roles when outfitted correctly, due to its high cargo capacity and good combat efficiency. It can be considered an upgraded [[Hauler]], and even has a very similar appearance.


As a [[trader]], the Adder is the best ship available until the [[Cobra MkIII]] becomes an option. With 26T of space available when unshielded it can make a decent profit from selling cargo and can complete most [[Trader|trading]] missions. Unlike the Hauler, it also retains good combat efficiency and has decent armor for its price; letting it tank hits. Finally, it has good manoeuvrability, allowing it to dodge an [[interdiction]] with ease, and it is capable of [[Mass Lock|mass locking]] several small ships.
As a [[trader]], the Adder is the best ship available until the [[Cobra Mk III]] becomes an option. With 26T of space available when unshielded it can make a decent profit from selling cargo and can complete most [[Trader|trading]] missions. Unlike the Hauler, it also retains good combat efficiency and has decent armor for its price; letting it tank hits. Finally, it has good maneuverability, allowing it to dodge an [[interdiction]] with ease, and it is capable of [[Mass Lock|mass locking]] several small ships.


As a [[combat]] vessel, the Adder is surprisingly effective in the role. When compared to the [[Eagle MkII]], the Adder is less agile but has far better shielding, an additional utility slot, better armor, and a Class 2 hardpoint, giving it the advantage in both durability and firepower. However, the Adder's damage potential pales in comparison to the [[Viper MkIII]]. For this reason, it is better suited for mixed-combat roles such as [[Pirate|piracy]]. The Adder's Class 2 hardpoint serves it well in a variety of combat loadouts, and is of sufficient size to fit several [[Powerplay]] weapons. The main weakness of the Adder when outfitting it for combat is its undersized Class 2 [[Power Distributor]], which hampers the performance of power-hungry weapons like lasers, [[Railgun]]s, and [[Plasma Accelerator]]s. This can be circumvented by using kinetic weapons instead, but these can run out of ammunition, which requires restocking ammo at a station or having the necessary [[materials]] on hand to [[Synthesis|synthesize]] more on the fly. An optimal compromise would be to install a mix of kinetic and energy weapons. As the Adder has an excellent hardpoint convergence, a fixed or fixed-gimballed loadout is most effective.
As a [[combat]] vessel, the Adder is surprisingly effective in the role. When compared to the [[Eagle]], the Adder is less agile but has far better shielding, an additional utility slot, better armor, and a Class 2 hardpoint, giving it the advantage in both durability and firepower. However, the Adder's damage potential pales in comparison to the [[Viper Mk III]]. For this reason, it is better suited for mixed-combat roles such as [[Pirate|piracy]]. The Adder's Class 2 hardpoint serves it well in a variety of combat loadouts, and is of sufficient size to fit several [[Powerplay]] weapons. The main weakness of the Adder when outfitting it for combat is its undersized Class 2 [[Power Distributor]], which hampers the performance of power-hungry weapons like lasers, [[Railgun]]s, and [[Plasma Accelerator]]s. This can be circumvented by using kinetic weapons instead, but these can run out of ammunition, which requires restocking ammo at a station or having the necessary [[materials]] on hand to [[Synthesis|synthesize]] more on the fly. An optimal compromise would be to install a mix of kinetic and energy weapons. As the Adder has an excellent hardpoint convergence, a fixed or fixed-gimballed loadout is most effective.


While the Adder's hardpoints do have a wide firing-arc which would benefit turreted weapons, it is not advisable to install them. Turrets severely limit the damage output, and are not needed on a ship as maneuverable as the Adder.
While the Adder's hardpoints do have a wide firing-arc which would benefit turreted weapons, it is not advisable to install them. Turrets severely limit the damage output, and are not needed on a ship as maneuverable as the Adder.


As a [[miner]], the Adder is the best ship available at its price range and will do very well until the Cobra MkIII can be afforded. Its Class 2 hardpoint allows it to mount a Class 2 [[Mining Laser]], and combined with two Class 1 Mining Lasers in the smaller hardpoints, it can achieve a very efficient mining speed. The Adder also has a respectable amount of compartment space, enough to carry a decent amount of ores.
As a [[miner]], the Adder is the best ship available at its price range and will do very well until the Cobra Mk III can be afforded. Its Class 2 hardpoint allows it to mount a Class 2 [[Mining Laser]], and combined with two Class 1 Mining Lasers in the smaller hardpoints, it can achieve a very efficient mining speed. The Adder also has a respectable amount of compartment space, enough to carry a decent amount of ores.


For [[Explorer|exploration]], the Adder can achieve a maximum jump range of about 32 LY before [[Engineers|engineering]]. While this is less than the [[Hauler]], keep in mind the Adder has a larger Class 3 [[Frame Shift Drive]], meaning mass from modules and cargo has less of an impact on jump range. Thus, the Adder is an appealing ship for long-range or [[Rare Goods]] trading or deep-space mining. The Adder's larger [[Fuel Tank]] and capacity for a larger [[Fuel Scoop]] allow it to make more jumps before it needs to refuel, and also shortens refueling times. This makes it an acceptable option for long-distance travel using the [[Neutron Highway]].
For [[Explorer|exploration]], the Adder can achieve a maximum jump range of about 32 LY before [[Engineers|engineering]]. While this is less than the [[Hauler]], keep in mind the Adder has a larger Class 3 [[Frame Shift Drive]], meaning mass from modules and cargo has less of an impact on jump range. Thus, the Adder is an appealing ship for long-range or [[Rare Goods]] trading or deep-space mining. The Adder's larger [[Fuel Tank]] and capacity for a larger [[Fuel Scoop]] allow it to make more jumps before it needs to refuel, and also shortens refueling times. This makes it an acceptable option for long-distance travel using the [[Neutron Highway]].
Line 67: Line 67:


==Purchase Locations==
==Purchase Locations==
''More purchase locations can be found on [https://inara.cz/elite/nearest-outfitting/?formbrief=1&pa3%5B%5D=xship15&ps1=Sol&pi18=0&pi19=0&pi17=2&pi2=1 Inara.cz]''
{| class="wikitable sortable mw-collapsible mw-collapsed" border="1"
{| class="wikitable sortable mw-collapsible mw-collapsed" border="1"
! System
! System
Line 206: Line 207:
== Videos ==
== Videos ==
<gallery>
<gallery>
File:Smile_Everyday_-_Elite_Dangerous_Adder
File:Smile Everyday - Elite Dangerous Adder
File:Mighty_Adder_vs_Corvette
File:Mighty Adder vs Corvette
File:Elite_Dangerous_The_Vomit_Comet_goes_Even_Further_Beyond
File:Elite Dangerous The Vomit Comet goes Even Further Beyond
File:Beagle_and_Back_Part_4_Cashing_In
File:Beagle and Back Part 4 Cashing In
File:The Adder Elite Dangerous
File:The Adder Elite Dangerous
File:The Adder - A Cunning Plan? -Elite Dangerous Ship Review-
File:Elite Dangerous - Mugs or Bust (machinima)
</gallery>
</gallery>


==Gallery==
==Gallery==
<gallery widths="185">
<gallery widths="185">
Adder Options 01.jpg|Concept Art 1
Adder Options 01.jpg|Adder concept art
Adder Options 04.jpg|Concept Art 2
Adder Options 03.jpg|Concept Art 3
Adder-docked-ship.png|Adder docked
Adder-docked-ship.png|Adder docked
Adder-ship-docked-2.png|Adder ship docked
Adder-ship-docked.png|Adder docked
Adder Cockpit.png|Adder cockpit
Adder Cockpit.png|Adder cockpit
2015-04-11 00016.jpg
2015-08-14 00003.jpg|The tail-end of the Adder
Adder 6.png|Adder (Side View)
Adder 4k.jpg|Adder (4K High-Resolution 3840x2160)
Starting from Jameson memorial.png|The Adder
Adder-ship-flying-planet.png|Adder flying and a planet
Another Home.png|The Adder can be a budget explorer.
Adder-5.jpg
Adder-Sun-4k.jpg|Adder in front of a Star (4K High-Resolution 3840x2160)
Image (1).png|Flying trough Double Cluster
Adder-Mining.png|Adder Mining
Blueprint-adder.png|Zorgon Peterson Adder Blueprint
Blueprint-adder.png|Zorgon Peterson Adder Blueprint
ED-Adder-ship-rear.png|Adder ship rear
ED-Odyssey-Adder-Ship-3.png|Adder in Odyssey 1
ED-Odyssey-Adder-Ship-1.jpg|Adder in Odyssey 2
ED-Odyssey-Adder-Ship-2.png|Adder in Odyssey 3
</gallery>
</gallery>


{{ShipNavbox}}
{{ShipNavbox}}
[[ru:Adder]]
[[ru:Adder]]
[[uk: Adder]]
[[zh:{{PAGENAME}}]]
[[Category:Zorgon Peterson]]
[[Category:Zorgon Peterson]]
[[Category:Multipurpose Ships]]
[[Category:Multirole Ships]]
[[Category:Miner]]
[[Category:Miners]]