Pulse Laser: Difference between revisions
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Short range is available for Pulse Laser |
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The Pulse Laser inflicts thermal damage, making it very effective against shields and less effective against armour. Its maximum range is 3000m but [[Damage Falloff]] begins at just 500m. Pulse Lasers can deliver a significant amount of damage in a single hit. Unlike other laser weapons that fire continuously when triggered, a Pulse Laser fires intermittently. Compared to the other two laser types it emits the least waste heat, draws the least [[Power Distributor|distributor]] energy, and is also the cheapest type of weapon, but these advantages come at the expense of firepower. | The Pulse Laser inflicts thermal damage, making it very effective against shields and less effective against armour. Its maximum range is 3000m but [[Damage Falloff]] begins at just 500m. Pulse Lasers can deliver a significant amount of damage in a single hit. Unlike other laser weapons that fire continuously when triggered, a Pulse Laser fires intermittently. Compared to the other two laser types it emits the least waste heat, draws the least [[Power Distributor|distributor]] energy, and is also the cheapest type of weapon, but these advantages come at the expense of firepower. | ||
A variant of the Pulse Laser, the [[Pulse Disruptor]], is available as a [[Powerplay]] loyalty reward | A variant of the Pulse Laser, the [[Pulse Disruptor]], is available as a [[Powerplay]] loyalty reward. | ||
==Specifications== | ==Specifications== | ||
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* [[Overcharged Weapon|Overcharged]] | * [[Overcharged Weapon|Overcharged]] | ||
* [[Rapid Fire Weapon|Rapid fire]] | * [[Rapid Fire Weapon|Rapid fire]] | ||
* [[Short Range Weapon|Short range]] | |||
* [[Sturdy Weapon|Sturdy]] | * [[Sturdy Weapon|Sturdy]] | ||
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|Colonia Dream | |Colonia Dream | ||
|} | |} | ||
== Videos == | |||
<gallery> | |||
File:Sidewinder Bounty Hunter - No Engineering - Gameplay - Elite Dangerous | |||
</gallery> | |||
== Gallery == | == Gallery == | ||
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[[ru:Импульсный лазер]] | [[ru:Импульсный лазер]] | ||
[[zh:Pulse Laser]] | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
Latest revision as of 06:41, 22 May 2026
Template:Quote The Pulse Laser is an energy weapon that emits intermittent laser blasts while being fired. Compared to other energy weapons, Pulse Lasers are relatively weak, but they are cheap, and their low power consumption and heat generation allows them to be fired more frequently. All newly-purchased ships, regardless of size or manufacturer, always come equipped with up to two Pulse Lasers by default.
Usage
The Pulse Laser inflicts thermal damage, making it very effective against shields and less effective against armour. Its maximum range is 3000m but Damage Falloff begins at just 500m. Pulse Lasers can deliver a significant amount of damage in a single hit. Unlike other laser weapons that fire continuously when triggered, a Pulse Laser fires intermittently. Compared to the other two laser types it emits the least waste heat, draws the least distributor energy, and is also the cheapest type of weapon, but these advantages come at the expense of firepower.
A variant of the Pulse Laser, the Pulse Disruptor, is available as a Powerplay loyalty reward.
Specifications
| Class | Rating | Mass (T) | Power Draw (MW) | Weapon Mode | Armour Piercing | Damage | ROF | DPS | Distributor Draw/Shot (MW) | Thermal Load/s | Value (CR) |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | F | 2.00 | 0.390 | Fixed | 20 | 2.05 | 3.85 | 7.88 | 0.30 | 0.33 | 2,200 |
| 1 | G | 2.00 | 0.390 | Gimbal | 20 | 1.56 | 4.00 | 6.24 | 0.31 | 0.31 | 6,600 |
| 1 | G | 2.00 | 0.380 | Turret | 20 | 1.19 | 3.33 | 3.97 | 0.19 | 0.19 | 26,000 |
| 2 | E | 4.00 | 0.600 | Fixed | 35 | 3.50 | 3.45 | 12.07 | 0.50 | 0.56 | 17,600 |
| 2 | F | 4.00 | 0.600 | Gimbal | 35 | 2.68 | 3.57 | 9.57 | 0.54 | 0.54 | 35,400 |
| 2 | F | 4.00 | 0.580 | Turret | 35 | 2.05 | 3.03 | 6.21 | 0.33 | 0.33 | 132,800 |
| 3 | D | 8.00 | 0.900 | Fixed | 52 | 5.98 | 3.03 | 18.12 | 0.86 | 0.96 | 70,400 |
| 3 | E | 8.00 | 0.920 | Gimbal | 52 | 4.58 | 3.23 | 14.77 | 0.92 | 0.92 | 140,600 |
| 3 | F | 8.00 | 0.890 | Turret | 52 | 3.50 | 2.70 | 9.46 | 0.56 | 0.56 | 400,400 |
| 4 | A | 16.00 | 1.330 | Fixed | 65 | 10.24 | 2.63 | 26.95 | 1.48 | 1.48 | 177,600 |
| 4 | A | 16.00 | 1.370 | Gimbal | 65 | 7.82 | 2.78 | 21.72 | 1.56 | 1.56 | 877,600 |
Engineering
This weapon can be modified by Engineers to enhance its abilities.
Modifications
The following modifications can be applied to this module:
Experimental Effects
The following Experimental Effects can be applied to this module:
- Concordant Sequence
- Double Braced
- Emissive Munitions
- Flow Control
- Multi-Servos
- Oversized
- Phasing Sequence
- Scramble Spectrum
- Stripped Down
- Thermal Shock
Purchase Locations
| Class | Rating | System | Station |
|---|---|---|---|
| All | All | Shinrarta Dezhra | Jameson Memorial |
| All | All | Brestla | i Sola Prospect |
| All | All | Deciat | Garay Terminal |
| All | All | Okinura | Fisher Terminal |
| All | All | Ga Gu | Fernandes Dock |
| All | All | HIP 100379 | Cesar Janssen Gateway |
| All | All | Hera | Bounds Station |
| All | All | Ratraii | Colonia Dream |
Videos
Gallery
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Dual Class 4 Pulse Lasers mounted on a Federal Corvette (post-processed image)
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Class 4 pulse laser from front
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Class 4 pulse lase from side