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Short range is available for Pulse Laser
 
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[[File:C1PulseLaser_Viper.jpg|thumb|Class 1 Pulse Laser (Gimbal) mounted on a Viper]]
[[File:Pulse Laser.png|300px|thumb|Pulse Laser (Class 3, Fixed)]]
{{quote|Single-pulse laser weapon...|In-Game Description}}
{{quote|Single-pulse laser weapon...|In-Game Description}}
The '''Pulse Laser''' is an energy weapon that emits intermittent laser blasts while being fired. Compared to other energy weapons, Pulse Lasers are relatively weak, but they are cheap, and their low power consumption and [[heat]] generation allows them to be fired more frequently. All newly-purchased [[ships]], regardless of size or manufacturer, always come equipped with up to two Pulse Lasers by default.


A pulse laser is mounted on one of your ship's hardpoints and needs assigning to a fire group before you can use it. It's an energy weapon which causes immediate damage to any ship it intersects at effective range. Pulse lasers can deliver a significant amount of damage in a single hit. Unlike [[Beam Laser]] that fire continuously when they are active, a pulse laser fires intermittently in an on/off fashion - even when you hold down the fire button. Pulse lasers do not overheat as quickly as beam lasers and therefore have a lower heat signature.
== Usage ==
The Pulse Laser inflicts thermal damage, making it very effective against shields and less effective against armour. Its maximum range is 3000m but [[Damage Falloff]] begins at just 500m. Pulse Lasers can deliver a significant amount of damage in a single hit. Unlike other laser weapons that fire continuously when triggered, a Pulse Laser fires intermittently. Compared to the other two laser types it emits the least waste heat, draws the least [[Power Distributor|distributor]] energy, and is also the cheapest type of weapon, but these advantages come at the expense of firepower.


Pulse lasers are available as fixed, gimbal and turret mounted weapons.
A variant of the Pulse Laser, the [[Pulse Disruptor]], is available as a [[Powerplay]] loyalty reward.


==Specifications==
==Specifications==
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! Class
! Class
! Rating
! Rating
! Mass<br />(T)
! Mass (T)
! Integrity
! Power Draw (MW)
! Power<br />Draw
! Weapon Mode
! Weapon<br />Mode
! Armour Piercing
! Damage<br />Type
! Damage
! Damage
! Armour<br />Pen
! ROF
! ROF
! DPS
! DPS
! Thermal<br />Load
! Distributor Draw/Shot (MW)
! Value<br />(CR)
! Thermal Load/s
! Value (CR)
|-
|-
| 1 || F || 2.00 || A || 0.390 || Fixed || Thermic || 2 || A || 3.8 /s || 3 || 1 || 2,200
| 1
| F
| 2.00
| 0.390
| Fixed
| 20
| 2.05
| 3.85
| 7.88
| 0.30
| 0.33
| 2,200
|-
|-
| 1 || G || 2.00 || A || 0.390 || Gimbal || Thermic || 2 || A || 4.0 /s || 3 || 1 || 6,600
| 1
| G
| 2.00
| 0.390
| Gimbal
| 20
| 1.56
| 4.00
| 6.24
| 0.31
| 0.31
| 6,600
|-
|-
| 1 || G || 2.00 || A || 0.380 || Turret || Thermic || 2 || A || 2.8 /s || 2 || 1 || 26,000
| 1
| G
| 2.00
| 0.380
| Turret
| 20
| 1.19
| 3.33
| 3.97
| 0.19
| 0.19
| 26,000
|-
|-
| 2 || E || 4.00 || A || 0.600 || Fixed || Thermic || 3 || A || 3.4 /s || 3 || 1 || 17,600
| 2
| E
| 4.00
| 0.600
| Fixed
| 35
| 3.50
| 3.45
| 12.07
| 0.50
| 0.56
| 17,600
|-
|-
| 2 || F || 4.00 || A || 0.600 || Gimbal || Thermic || 3 || A || 3.6 /s || 3 || 1 || 35,400
| 2
| F
| 4.00
| 0.600
| Gimbal
| 35
| 2.68
| 3.57
| 9.57
| 0.54
| 0.54
| 35,400
|-
|-
| 2 || F || 4.00 || A || 0.580 || Turret || Thermic || 2 || A || 2.5 /s || 3 || 1 || 132,800
| 2
| F
| 4.00
| 0.580
| Turret
| 35
| 2.05
| 3.03
| 6.21
| 0.33
| 0.33
| 132,800
|-
|-
| 3 || D || 8.00 || A || 0.900 || Fixed || Thermic || 4 || A || 3.0 /s || 4 || 1 || 70,400
| 3
| D
| 8.00
| 0.900
| Fixed
| 52
| 5.98
| 3.03
| 18.12
| 0.86
| 0.96
| 70,400
|-
|-
| 3 || E || 8.00 || A || 0.920 || Gimbal || Thermic || 3 || A || 3.2 /s || 4 || 1 || 140,600
| 3
| E
| 8.00
| 0.920
| Gimbal
| 52
| 4.58
| 3.23
| 14.77
| 0.92
| 0.92
| 140,600
|-
|-
| 3 || F || 8.00 || A || 0.890 || Turret || Thermic || 3 || A || 2.3 /s || 3 || 1 || 400,400
| 3
| F
| 8.00
| 0.890
| Turret
| 52
| 3.50
| 2.70
| 9.46
| 0.56
| 0.56
| 400,400
|-
|4
|A
|16.00
|1.330
|Fixed
|65
|10.24
|2.63
|26.95
|1.48
|1.48
|177,600
|-
|4
|A
|16.00
|1.370
|Gimbal
|65
|7.82
|2.78
|21.72
|1.56
|1.56
|877,600
|}
|}
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.


== Engineers ==
== Engineering ==
This weapon can be modified by [[Engineers]] to enhance its abilities.
This weapon can be modified by [[Engineers]] to enhance its abilities.


=== Modifications ===
=== Modifications ===
The following modifications can be applied to this module:
The following modifications can be applied to this module:
* [[Efficient Weapon|Efficient]]
* [[Efficient Weapon|Efficient]]
* [[Focused Weapon|Focused]]
* [[Focused Weapon|Focused]]
Line 54: Line 180:
* [[Overcharged Weapon|Overcharged]]
* [[Overcharged Weapon|Overcharged]]
* [[Rapid Fire Weapon|Rapid fire]]
* [[Rapid Fire Weapon|Rapid fire]]
* [[Short Range Weapon|Short range]]
* [[Sturdy Weapon|Sturdy]]
* [[Sturdy Weapon|Sturdy]]


=== Possible Experimental Effects ===
=== Experimental Effects ===
Modifying this module can sometimes result in any one of the following special effects also being applied:
The following [[Experimental Effect]]s can be applied to this module:
* [[Concordant Sequence]]
*[[Concordant Sequence]]
* [[Emissive Munitions]]
* [[Double Braced]]
*[[Emissive Munitions]]
*[[Flow Control]]
*[[Multi-Servos]]
*[[Oversized]]
* [[Phasing Sequence]]
* [[Phasing Sequence]]
* [[Scramble Spectrum]]
*[[Scramble Spectrum]]
*[[Stripped Down]]
* [[Thermal Shock]]
* [[Thermal Shock]]
== Purchase Locations ==
== Purchase Locations ==
{| class="article-table"
{| class="article-table" border="1"
!Class
!Class
!Rating
!Rating
!System
!System
!Station
!Station
!CR
!Date
Found
|-
|-
|3
|All
|E
|All
|ALANO
|Shinrarta Dezhra
|LEESTMA PORT
|Jameson Memorial
|140,600
|-
|08/10/2015
|All
|All
|Brestla
|i Sola Prospect
|-
|All
|All
|Deciat
|Garay Terminal
|-
|-
|3
|All
|E
|All
|LTT 1509 
|Okinura
|Payne-Scott Enterprise
|Fisher Terminal
|140,600
|28/07/2015
|-
|-
|3
|All
|E
|All
|Lembava
|Ga Gu
|Goldstein port
|Fernandes Dock
|120,000
|30/12/2015
|-
|-
|<s>3</s>
|All
|<s>E</s>
|All
|<s>Denebola</s>
|HIP 100379
|<s>Dirac terminal</s>
|Cesar Janssen Gateway
|<s>140,600</s>
|<s>08/01/2016</s>
|-
|-
|3
|All
|E
|All
|KOU HUA
|Hera
|OLAHUS HUB
|Bounds Station
|140,600
|-
|23/02/2016
|All
|All
|Ratraii
|Colonia Dream
|}
|}


== Notes ==
== Videos ==
* Class 4 Pulse Lasers are confirmed to make an appearance in 1.6/2.1. They will come in fixed and gimballed variants.<ref>https://community.elitedangerous.com/newsletter120</ref>
<gallery>
File:Sidewinder Bounty Hunter - No Engineering - Gameplay - Elite Dangerous
</gallery>


== Gallery ==
== Gallery ==
Line 120: Line 255:
</gallery>
</gallery>


== References ==
{{WeaponNavbox}}
<references />{{WeaponNavbox}}
 
[[ru:Импульсный лазер]]
[[ru:Импульсный лазер]]
[[zh:Pulse Laser]]
[[Category:Weapons]]
[[Category:Weapons]]

Latest revision as of 06:41, 22 May 2026

File:Pulse Laser.png
Pulse Laser (Class 3, Fixed)

Template:Quote The Pulse Laser is an energy weapon that emits intermittent laser blasts while being fired. Compared to other energy weapons, Pulse Lasers are relatively weak, but they are cheap, and their low power consumption and heat generation allows them to be fired more frequently. All newly-purchased ships, regardless of size or manufacturer, always come equipped with up to two Pulse Lasers by default.

Usage

The Pulse Laser inflicts thermal damage, making it very effective against shields and less effective against armour. Its maximum range is 3000m but Damage Falloff begins at just 500m. Pulse Lasers can deliver a significant amount of damage in a single hit. Unlike other laser weapons that fire continuously when triggered, a Pulse Laser fires intermittently. Compared to the other two laser types it emits the least waste heat, draws the least distributor energy, and is also the cheapest type of weapon, but these advantages come at the expense of firepower.

A variant of the Pulse Laser, the Pulse Disruptor, is available as a Powerplay loyalty reward.

Specifications

Class Rating Mass (T) Power Draw (MW) Weapon Mode Armour Piercing Damage ROF DPS Distributor Draw/Shot (MW) Thermal Load/s Value (CR)
1 F 2.00 0.390 Fixed 20 2.05 3.85 7.88 0.30 0.33 2,200
1 G 2.00 0.390 Gimbal 20 1.56 4.00 6.24 0.31 0.31 6,600
1 G 2.00 0.380 Turret 20 1.19 3.33 3.97 0.19 0.19 26,000
2 E 4.00 0.600 Fixed 35 3.50 3.45 12.07 0.50 0.56 17,600
2 F 4.00 0.600 Gimbal 35 2.68 3.57 9.57 0.54 0.54 35,400
2 F 4.00 0.580 Turret 35 2.05 3.03 6.21 0.33 0.33 132,800
3 D 8.00 0.900 Fixed 52 5.98 3.03 18.12 0.86 0.96 70,400
3 E 8.00 0.920 Gimbal 52 4.58 3.23 14.77 0.92 0.92 140,600
3 F 8.00 0.890 Turret 52 3.50 2.70 9.46 0.56 0.56 400,400
4 A 16.00 1.330 Fixed 65 10.24 2.63 26.95 1.48 1.48 177,600
4 A 16.00 1.370 Gimbal 65 7.82 2.78 21.72 1.56 1.56 877,600

Engineering

This weapon can be modified by Engineers to enhance its abilities.

Modifications

The following modifications can be applied to this module:

Experimental Effects

The following Experimental Effects can be applied to this module:

Purchase Locations

Class Rating System Station
All All Shinrarta Dezhra Jameson Memorial
All All Brestla i Sola Prospect
All All Deciat Garay Terminal
All All Okinura Fisher Terminal
All All Ga Gu Fernandes Dock
All All HIP 100379 Cesar Janssen Gateway
All All Hera Bounds Station
All All Ratraii Colonia Dream

Videos

Template:WeaponNavbox

ru:Импульсный лазер zh:Pulse Laser