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| Missiles are guided projectiles that carry an explosive payload. They can be launched from the Missile Rack, a C2 weapon.
| | #REDIRECT [[Missile_Rack]] |
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| Missiles are fast-moving and highly maneuverable. Their damage is also respectable; newer pilots may find them especially hard to deal with, as they are quick to destroy a naked Sidewinder. An alert will sound when a missile has been fired while locked to the player, and the missile can be seen on the radar, but out-maneuvering them can be very tricky. Boosting with flight assist off to maintain max speed in a Sidewinder will not outrun a missile. Currently, the only hard defense against missiles is a [[Point Defence Turret]], which will shoot them down as they approach.
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| Missiles can be purchased like any ammunition and cost 10,000 for a pack of twelve, making them roughly 834 credits each.
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| {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 90%;"
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| ! scope="col"|
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| {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 90%;"
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| |+Missile Rack
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| |-
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| ! scope="col"|
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| ! scope="col"|C1 (G)
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| ! scope="col"|C1 (T)
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| ! scope="col"|C2
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| ! scope="col"|C3 (G)
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| ! scope="col"|C4
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| ! scope="col"|C4 (T)
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| ! scope="col"|C5 (G)
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| |-
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| |Weight
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| |4.00 t
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| |4.00 t
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| |4.00 t
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| |9.00 t
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| |9.00 t
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| |18.00 t
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| |-
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| |Power
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| |60
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| |-
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| |Value
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| |9,600 cr
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| |-
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| |Available from
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| |Wyrd
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| |}
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| |}
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| [[Category:Weapons]]
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Latest revision as of 00:30, 14 December 2014