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{{Confuse|Bounty Voucher}}
#REDIRECT [[Bonds]]
[[File:Combat-Bonds-ED.png|thumb|300px|Combat Bonds]]
'''Combat Bond Vouchers''' are monetary rewards earned through faction combat in [[Conflict Zone]]s.
 
==Overview==
Upon dropping from [[Supercruise]] into a Conflict Zone, the player can select their preferred minor faction in a special tab that appears in the Comms panel. Ships belonging to the selected faction become allied, while ships belonging to the other faction become hostile and begin targeting the player.
 
Combat Bond Vouchers are earned with each ship that the player destroys. They can be redeemed for credits through the Contacts section of the station services menu at stations controlled by the minor faction that issued the bond. As with [[Bounty Voucher]]s, bonds are also awarded for assisted kills.
 
===Bond values===
The value of rewarded bonds for destroyed ships is fixed and depends upon ship type, where heavier ships tend to be more valuable.
 
:{| class="article-table" style="font-size: 88%; line-height: 1.3em;"
! Ship
! Reward (CR)
|-
| [[Imperial Fighter]]
| 4,600
|-
| [[F63 Condor]]
| 4,000
|-
| [[Eagle MkII]]
| 8,000
|-
| [[Cobra MkIII]]
| 16,000
|-
|[[Imperial Courier]]
|16,000
|-
| [[Viper MkIII]] / [http://elite-dangerous.wikia.com/wiki/Cobra_MkIV MkIV]
| 20,000
|-
|[http://elite-dangerous.wikia.com/wiki/Asp_Scout Asp scout]
|24,000
|-
| [[Asp Explorer]]
| 28,000
|-
| [[Vulture]]
| 36,000
|-
| [[Imperial Clipper]]
| 44,000
|-
|[[Federal Dropship]]
|44,000
|-
|[[Federal Assault Ship]]
|44,000
|-
| [[Python]]
| 52,000
|-
| [[Anaconda]]
| 72,000
|-
|[http://elite-dangerous.wikia.com/wiki/Federal_Corvette Federal Corvette]
|80,000
|-
|[http://elite-dangerous.wikia.com/wiki/Imperial_Cutter Imperial Cutter]
|101,200
|}
 
=== Tips and Tactics ===
* The reward range for combat bond vouchers seems meager compared to [[Bounty Voucher|bounty vouchers]]. However note that you are in a co-operative battle.
** Prioritize Federal Corvettes, Imperial Cutters, Anacondas and Pythons. If there are none in scanner range, use "Select highest threat" targeting control to find your next target, regardless of their Combat Bond value - at least one or more Friendlies will engage same target, giving you a wingman - this makes fighting bigger ships much easier. Because this is a co-operative battle it is acceptable to get in on kills etc.
** By continuously eliminating the same target as NPC Friendlies, you will be able to establish a power ball of friendly ships, which will steamroll around your Conflict Zone. It occasionally breaks up when it comes on a fresh spawn of Hostile ships. Watch your radar for large concentrations of hostile ships, and if you spot your Friendlies heading in that direction, simply let them charge in, then go in for assist on heaviest Hostile ship and start over.
 
== Notes ==
*Combat Bond Voucher rewards were doubled in the [[Powerplay]] (1.3) update.<ref>[https://forums.frontier.co.uk/threads/elite-dangerous-1-3-powerplay-changelog.151945/ Frontier Forums: Elite: Dangerous 1.3 - Powerplay Changelog]</ref>
 
==References==
<references />
[[ru:Боевые облигации]]
[[Category:Guides]]
[[Category:Claims]]

Latest revision as of 18:02, 13 January 2025

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