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| {{Confuse|Bounty Voucher}}
| | #REDIRECT [[Bonds]] |
| [[File:Combat Bonds.svg|thumb|220x220px|Combat Bonds icon]] | |
| '''Combat Bond Voucher'''s are monetary rewards earned through faction combat in [[Conflict Zone|conflict zones]].
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| Upon dropping from Supercruise into a conflict Zone the player has the opportunity to side with a faction (by setting the preferred faction in-game in the Systems panel under the tab "Functions") in order to battle the opposition. This will turn the Chosen factions ships allied, while the enemy will be hostile and target the player as well.
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| For each destroyed ship combat bond vouchers are handed out which can be redeemed at a combat bond contact of any station in a system where the faction issuing the bonds is present. As with bounties These are awarded for assisted kills as well.
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| The value of rewarded bonds for destroyed ships is fixed and depends upon ship type, where heavier ships tend to be more valuable.
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| :{| style="font-size: 88%; line-height: 1.3em;" class="article-table"
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| ! Ship
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| ! Reward (CR)
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| |-
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| | [[Imperial Fighter]]
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| | 4,600
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| |-
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| | [[F63 Condor]]
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| | 4,000
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| |-
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| | [[Eagle MkII]]
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| | 8,000
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| |-
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| | [[Cobra MkIII]]
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| | 16,000
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| |-
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| |[[Imperial Courier]]
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| |16,000
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| |-
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| | [[Viper MkIII]] / [http://elite-dangerous.wikia.com/wiki/Cobra_MkIV MkIV]
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| | 20,000
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| |-
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| |[http://elite-dangerous.wikia.com/wiki/Asp_Scout Asp scout]
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| |24,000
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| |-
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| | [[Asp Explorer]]
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| | 28,000
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| |-
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| | [[Vulture]]
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| | 36,000
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| |-
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| | [[Imperial Clipper]]
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| | 44,000
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| |-
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| |[[Federal Dropship]]
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| |44,000
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| |-
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| |[[Federal Assault Ship]]
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| |44,000
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| |-
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| | [[Python]]
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| | 52,000
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| |-
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| | [[Anaconda]]
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| | 72,000
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| |-
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| |[http://elite-dangerous.wikia.com/wiki/Federal_Corvette Federal Corvette]
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| |80,000
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| |-
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| |[http://elite-dangerous.wikia.com/wiki/Imperial_Cutter Imperial Cutter]
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| |101,200
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| |}
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| === Tips and Tactics ===
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| * The reward range for combat bond vouchers seems meager compared to [[Bounty Voucher|bounty vouchers]]. However note that you are in a co-operative battle.
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| ** Prioritize Federal Corvettes, Imperial Cutters, Anacondas and Pythons. If there are none in scanner range, use "Select highest threat" targeting control to find your next target, regardless of their Combat Bond value - at least one or more Friendlies will engage same target, giving you a wingman - this makes fighting bigger ships much easier. Because this is a co-operative battle it is acceptable to get in on kills etc.
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| ** By continuously eliminating the same target as NPC Friendlies, you will be able to establish a power ball of friendly ships, which will steamroll around your Conflict Zone. It occasionally breaks up when it comes on a fresh spawn of Hostile ships. Watch your radar for large concentrations of hostile ships, and if you spot your Friendlies heading in that direction, simply let them charge in, then go in for assist on heaviest Hostile ship and start over.
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| == Trivia ==
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| * Rewards were doubled in Powerplay update.<ref>https://forums.frontier.co.uk/showthread.php?t=151945</ref>
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| ==References==
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| <references />
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| [[Category:Guides]]
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| [[Category:Claims]]
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