Government: Difference between revisions

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I could not find the form "Communism" anywhere in the game. Guessing from the image here, it was changed to "Communist" at all places.
 
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[[File:Faction_Government_Type.png|thumb|300px|Government types in the Galaxy Map filter]]
[[File:Faction_Government_Type.png|thumb|300px|Government types in the Galaxy Map filter]]
'''Government''' in ''[[Elite Dangerous]]'' primarily refers to organisational structure and characteristics of a [[Minor Faction]]. The Government of a Minor Faction determines which [[commander]] activities will increase or decrease its influence and the level of contentment of the people inhabiting [[star system]]s and [[station]]s under its control, which in turn impacts the [[Background Simulation]]. Government types also affect the availability and quality of certain station services.
'''Government''' in ''[[Elite Dangerous]]'' primarily refers to organisational structure and characteristics of a [[Minor Faction]]. The Government of a Minor Faction determines which [[commander]] activities will increase or decrease its influence and the level of contentment of the people inhabiting [[star system]]s and assets under its control, which in turn impacts the [[Background Simulation]]. Government types also affect the availability and quality of certain dock services.


== Government Types ==
== Government Types ==
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|-
|-
!Anarchy
!Anarchy
|Anarchist factions are typically criminal gangs or organizations that possess no official (or organized) form of government, yet still wield influence within a system. They usually have no formal laws, except those of self-preservation and personal loyalty to an individual, and as such anarchy systems are lawless and dangerous places.
|Anarchist factions are typically criminal gangs or organisations that possess no official (or organised) form of government, yet still wield influence within a system. They usually have no formal laws, except those of self-preservation and personal loyalty to an individual, and as such [[anarchy]] systems are lawless and dangerous places. Ships from Anarchist factions in systems controlled by a non-Anarchist faction are usually wanted, making them prime targets for bounty hunters.
|-
|-
!Communism
!Communist
|Communist governments believe in an equal society, although one controlled by a central group. The means to choose that central group are varied, and often contradict the altruistic aims of such a society. Generally such governments are totalitarian and centralized.
|Communist governments believe in an equal society, although one controlled by a central group. The means to choose that central group are varied, and often contradict the altruistic aims of such a society. Generally such governments are totalitarian and centralised.
|-
|-
!Confederacy
!Confederacy
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|-
|-
!Cooperative
!Cooperative
|Cooperative factions are similar to communist ones in that their core precept is equal stature of all members of society. Unlike communist factions, a cooperative's governance is not centralized, but organized through devolved parties and committees. All are expected to work equally for the betterment of their society, rather than that of the individual.
|Cooperative factions are similar to communist ones in that their core precept is equal stature of all members of society. Unlike communist factions, a cooperative's governance is not centralised, but organised through devolved parties and committees. All are expected to work equally for the betterment of their society, rather than that of the individual.
|-
|-
!Corporate
!Corporate
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|-
|-
!Patronage
!Patronage
|Factions and societies based upon Patronage have at their root a family structure, with a hierarchy extended beyond that. Loyalty and honor is generally at its centre, similar to that of the Empire. Some argue this provides a truer form of democracy.
|Factions and societies based upon Patronage have at their root a family structure, with a hierarchy extended beyond that. Loyalty and honour is generally at its centre, similar to that of the Empire. Some argue this provides a truer form of democracy.
|-
|-
!Prison Colony
!Prison Colony
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There are 4 special government types that apply to specific situations:
There are 4 special government types that apply to specific situations:
* Engineer - Formerly "Workshop". The government type used for [[Engineers|Engineer]] [[Surface Port|Workshops]].
* Engineer - Formerly "Workshop". The government type used for [[Engineers|Engineer]] [[Surface Port|Workshops]].
* None - The government type for all uninhabited systems. Functionally similar to Anarchy in that there will be no security response to criminal actions.
* None - The government type for all uninhabited systems. Functionally similar to [[Anarchy]] in that there will be no security response to criminal actions.
* Prison - The government type for the four factions (Alliance Incarceration Concern, Federal Internment Corporation, Imperial Detainment Company, Independent Detention Foundation) that control [[Detention Centre]]s.
* Prison - The government type for the four factions (Alliance Incarceration Concern, Federal Internment Corporation, Imperial Detainment Company, Independent Detention Foundation) that control [[Detention Centre]]s.
* Private Ownership - The government type for all [[Drake-Class Carrier|Fleet Carriers]].
* Private Ownership - The government type for all [[Drake-Class Carrier|Fleet Carriers]].
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|Rebel.<br/>A faction that engages in activity that quite often places them at odds with members of the Federation Law Enforcement agencies.
|Rebel.<br/>A faction that engages in activity that quite often places them at odds with members of the Federation Law Enforcement agencies.
|Rebel.<br/>An organisation that is actively engaged in activity that goes against the Imperial status quo. Members openly defy Imperial law, although not all known associates are involved in criminal activity.
|Rebel.<br/>An organisation that is actively engaged in activity that goes against the Imperial status quo. Members openly defy Imperial law, although not all known associates are involved in criminal activity.
|Freemen.<br/>A group that refuses to recognize the legal construct as defined by the Alliance of Independent Systems. Often, but not always, these groups act as a front for some organised criminal syndicate.
|Freemen.<br/>A group that refuses to recognise the legal construct as defined by the Alliance of Independent Systems. Often, but not always, these groups act as a front for some organised criminal syndicate.
|Unfettered.<br/>This group is known to have a distain for any laws outside its own attempts to govern its members behavior.
|Unfettered.<br/>This group is known to have a distain for any laws outside its own attempts to govern its members behaviour.
|-
|-
!Communism
!Communist
|N/A
|N/A
|N/A
|N/A
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|Cooperative.<br/>A faction which works to further the common goals of its members. They are considered unusual in Empire space, but are not unknown.
|Cooperative.<br/>A faction which works to further the common goals of its members. They are considered unusual in Empire space, but are not unknown.
|Broker.<br/>A faction that actively engages in alliances with a wide variety of other organisations in order to incubate and influence local enterprise.
|Broker.<br/>A faction that actively engages in alliances with a wide variety of other organisations in order to incubate and influence local enterprise.
|Broker.<br/>An organisation that specializes in promoting synergy between disparate groups in order to incubate social and commercial growth.
|Broker.<br/>An organisation that specialises in promoting synergy between disparate groups in order to incubate social and commercial growth.
|-
|-
!Corporate
!Corporate
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|-
|-
!Theocracy
!Theocracy
|Theocrat.<br/>A faction that has been recognized as a Religious Organisation under Federation Law.
|Theocrat.<br/>A faction that has been recognised as a Religious Organisation under Federation Law.
|N/A
|N/A
|Theocrat.<br/>An organisation that has been recognized as an official religion by the Alliance of Independent Systems.
|Theocrat.<br/>An organisation that has been recognised as an official religion by the Alliance of Independent Systems.
|Theocrat.<br/>An independent group that claims to be religious in nature. It is possible that this group may not be an officially sanctioned religion.
|Theocrat.<br/>An independent group that claims to be religious in nature. It is possible that this group may not be an officially sanctioned religion.
|}
== Special Descriptions ==
Some minor factions have special government subtype descriptions. These minor factions behave identically to generic minor factions with the same government subtype, but the special descriptions usually reference a past event in the game, such as a [[Community Goals|Community Goal]], in which the factions were involved.
{| class="wikitable mw-collapsible mw-collapsed" border="1"
! Government Type
! Allegiance
! Description
! scope="col" style="width: 280px;" | Known Minor Factions
|-
|Patronage
|[[Empire]]
|Members of [[Zemina Torval|Senator Torval's]] Coterie, this group has managed to become extremely wealthy and extensively influential, despite being reviled by many of their peers.
|LTT 9810 Citizens' Forum<br/>Naunei Patron's Principles<br/>Quile Empire Pact<br/>Tau-2 Gruis Principles<br/>Tepertsi Patron's Principles
|-
|Patronage
|[[Empire]]
|This group has recently begun to openly support [[Zemina Torval|Senator Torval]] in her bid to loosen the laws regarding [[Imperial Slavery|slave labour]]. They stand to see considerable gain should the Senator succeed in her bid to allow slavers to seek further afield for stock.
|Fotla Empire League<br/>Sorbago Imperial Society
|-
|Patronage
|[[Empire]]
|Considered among [[Zemina Torval|Senator Toval's]] most loyal servants, this faction has developed a reputation for working hard and playing even harder. Despite rumours of excessive Hedonistic behaviour among the organisations membership this group is wearily respected by the citizens that live in the Senators home system.
|Synteini Imperial Society
|-
|Patronage
|[[Empire]]
|Imperial Loyalist.<br/>This group has a history of supporting the [[Imperial Family]] regardless of whatever stance the [[Emperor|current ruler]] is ordaining at any given point in time.
|Emperor's Will
|-
|Patronage
|[[Empire]]
|Imperial Courtier.<br/>This faction operates as an extension of the [[Aisling Duval|Imperial Princess']] will. Their number have been recently begun being bolstered by liberated slaves who have chosen to become the Princess' servants in order to repay her from freeing them from bondage.
|Cemiess Empire Party
|-
|Patronage
|[[Empire]]
|Imperial Humanist.<br/>As members of [[Aisling Duval]]'s de facto court, this group have been openly showing their support for Aisling's movement by buying large numbers of [[Imperial Slaves]] and gifting them to the Princess to do with as she sees fit.
|Eta Horologii Principles<br/>Kuyu Empire Group<br/>Ngun Patron's Principles
|-
|Patronage
|[[Empire]]
|As members of [[Denton Patreus|Senator Patreus']] Coterie, this faction can attribute much of its success to the senator's direct guidance.
|Buricasses Citizens of Tradition
|-
|Patronage
|[[Empire]]
|This faction has benefited greatly from its association with [[Denton Patreus|Senator Patreus]], whose continued patronage offers many opportunities for expanding their influence well beyond the borders of this sector.
|Duduseklis Empire League<br/>Jurokkju Imperial Society
|-
|Patronage
|[[Empire]]
|Under the direct employ of [[Senator]] [[Denton Patreus]], this faction acts as an extension of Patreus' will, ensuring that everything runs like clockwork in the senator's [[Eotienses|home system]].
|Eotienses Citizens' Forum
|-
|Dictatorship or Patronage
|[[Empire]]
|This faction has benefited greatly from its association with [[Zemina Torval|Senator Torval]]; whose contract have supplied the faction with a steady supply of skilled slaves to aid them in their endeavors.
|Bodb Dearg Order<br/>Cegreeth Citizens' Forum<br/>Ongkuma Empire Party
|-
|Dictatorship or Patronage
|[[Empire]]
|Imperial Hedonist.<br/>It is commonly known throughout the system that this group's rise to power has been almost entirely built off the backs of slaves. Shipments of which have started to be imported from Imperial space in ever increasing numbers.
|Firdaus Emperor's Grace<br/>Negrito Emperor's Grace<br/>United Condovichs Freedom Party
|-
|Dictatorship
|[[Independent]]
|This group has recently begun openly expressing its dissatisfaction with Federal Policy Decisions. Rumours abound amongst the local populace about a potential split from the [[Federation]]. A rumour backed by the fact that an ever increasing amount of armaments and ships are working their way through the system's ports.
|Dulos Defence Party<br/>League of LTT 911<br/>Official Sanna League
|-
|Dictatorship
|[[Independent]]
|Neo-Nationalist Dictatorship.<br/>Known for aggressively promoting an agenda of strength through unity, this faction exerts rigid control over anyone unfortunate enough to fall under their care. Despite the occasional uprising, this group has managed to maintain control of the system due to their working relationship with the Imperial Senator [[Denton Patreus]].
|Nationals of Themiscyra
|-
|Dictatorship or Feudal
|[[Independent]]
|This organisation has seen its operations swell significantly after a recent spate of hirings. Financial records indicate that much of their new found success can be attributed to orders placed by businesses owned by [[Denton Patreus]].
|Durius Dominion<br/>Jera Nationalists
|}
|}


==Notes==
==Notes==
* There are a number of unique government subtype descriptions associated with specific [[power]]s, which are described [https://forums.frontier.co.uk/threads/help-me-find-all-the-government-descriptions.132071/ here]. These subtype descriptions usually reference an event in the game or the results of player actions.
* A system's government type can be seen via the Info tab in the [[Galaxy Map]], by colour coding stars in the Galaxy Map, or by viewing the overall information in the [[System Map]].
* A system's government type can be seen via the Info tab in the [[Galaxy Map]], by colour coding stars in the Galaxy Map, or by viewing the overall information in the [[System Map]].
* Minor Faction government types can be viewed in the overall information in the System Map.
* Minor Faction government types can be viewed in the overall information in the System Map.
* Station government types can be viewed by selecting a station on the System Map.
* Station government types can be viewed by selecting a station on the System Map.
* When in some Anarchy systems, ships will not show up as WANTED, but they can be scanned with a [[Kill Warrant Scanner]] which will reveal any bounties currently active on their heads.
* When in some [[Anarchy]] systems, ships will not show up as WANTED, but they can be scanned with a [[Kill Warrant Scanner]] which will reveal any bounties currently active on their heads.


[[ru:Формы правления]]
[[ru:Формы правления]]