On Foot: Difference between revisions
added video = REVIEW- Elite Dangerous - The Biggest Change to Odyssey Combat Yet |
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== Overview == | == Overview == | ||
On Foot activities allow players to interact with the [[galaxy]] in first person. Odyssey added 2 [[Pilots Federation]] [[ranks]]: Mercenary and Exobiologist. All players can disembark from their [[ships|ship]] inside a [[hangar]] or on a [[Planetary Landings|planetary surface]]. The accessible terrestrials are limited to planets and moons with zero or tenuous [[Atmosphere|atmospheres]]. Undertaking On Foot activities requires managing equipment such as [[Handheld Weapon|handheld weapons]], tools, [[:Category:Consumables|consumables]] and [[suits]]. [[ | On Foot activities allow players to interact with the [[galaxy]] in first person. Odyssey added 2 [[Pilots Federation]] [[ranks]]: Mercenary and Exobiologist. All players can disembark from their [[ships|ship]] inside a [[hangar]] or on a [[Planetary Landings|planetary surface]]. The accessible terrestrials are limited to planets and moons with zero or tenuous [[Atmosphere|atmospheres]]. Undertaking On Foot activities requires managing equipment such as [[Handheld Weapon|handheld weapons]], tools, [[:Category:Consumables|consumables]] and [[suits]]. [[Assets]], [[Goods]], and [[Data]] can be used to upgrade weapons and suits. | ||
=== Activities === | === Activities === | ||
There are many kinds of on foot activities such as PVE and PVP in a [[Conflict Zone (On Foot)|conflict zone]] on a planet's surface. Exploration and xenobiology on planets. Such as at a [[Thargoid Barnacle|Thargoid barnacle]], [[Thargoid Surface Site|surface site]] or [[Thargoid Spire|Spire]]. This can be done solo or with a [[Teams|team]]. Deathmatch between [[Commander|commanders]]. [[Settlement|Settlements]] have mechanics such as security controls, power, defenses. Stealth objectives can be reactivation or sabotage. Heist and theft missions to covertly steal objects. Some [[Assassin|Assassination]] missions require engineered suit and weapons to do it properly. There's [[Courier]] and [[Smuggler|Smuggling]]. Ship-to-ground and vs [[SRV]] combat. The 2 main career categories are [[Mercenary]] and [[Exobiologist|Exobiology]]. If you are the first person to land on an unexplored planetary body and disembark from your ship then you will receive credit from [[Universal Cartographics]] and an exploration bonus for making [[First Footfall]]. | There are many kinds of on foot activities such as PVE and PVP in a [[Conflict Zone (On Foot)|conflict zone]] on a planet's surface. Exploration and xenobiology on planets. Such as at a [[Thargoid Barnacle|Thargoid barnacle]], [[Thargoid Surface Site|surface site]] or [[Thargoid Spire|Spire]]. This can be done solo or with a [[Teams|team]]. Deathmatch between [[Commander|commanders]]. [[Settlement|Settlements]] have mechanics such as security controls, power, defenses. Stealth objectives can be reactivation or sabotage. Heist and theft missions to covertly steal objects. Some [[Assassin|Assassination]] missions require engineered suit and weapons to do it properly. There's [[Courier]] and [[Smuggler|Smuggling]]. Ship-to-ground and vs [[SRV]] combat. The 2 main career categories are [[Mercenary]] and [[Exobiologist|Exobiology]]. If you are the first person to land on an unexplored planetary body and disembark from your ship then you will receive credit from [[Universal Cartographics]] and an exploration bonus for making [[First Footfall]]. [[Operations]] are challenging multi-stage scenarios for squads or solo that occur on foot in [[Megaship|Megaships]] or [[Planets|planetside]] and with [[ships]] in space. You can join an Operation from anywhere in the galaxy. You're instantly transported to the location. Completion takes around 30 minutes to 1 hour. | ||
=== Missions === | === Missions === | ||
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=== Roleplay === | === Roleplay === | ||
On foot [[roleplaying]] is more immersive because you are a character rather than the [[Ships|ship]]. The commander's physical appearance, suit and accessories are customizable via [[Holo-Me]]. [[Emotes]] in the [[HUD]] are used | On foot [[roleplaying]] is more immersive because you are a character rather than the [[Ships|ship]]. The commander's physical appearance, suit and accessories are customizable via [[Holo-Me]]. [[Emotes]] in the [[HUD]] are used for nonverbal communication with other players, NPCs and your ship. | ||
== Exobiology == | |||
[[File:Tussock Ignis.png|thumb|Exobiology|250x250px]] | |||
{{Main|Exobiologist}} | |||
Exobiology focuses on identifying and cataloguing [[species]] of flora and fauna on planetary surfaces with the [[Genetic Sampler]]. By assembling a complete organic sample from partial samples of 1 species, the complete sample can be redeemed at [[Vista Genomics]] for [[credits]]. The first player to log a particular species in a [[Galactic regions|galactic region]] will receive a discovery credit in the [[Codex]]. As the player documents more alien flora, they advance their Exobiologist rank. | |||
== Mercenary == | == Mercenary == | ||
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{{Main|Mercenary}} | {{Main|Mercenary}} | ||
Mercenary work focuses on practically all instances of On Foot combat. This can range from accepting missions involving objectives at [[settlement]]s, which can involve both legal and illegal actions, to signing up with [[Frontline Solutions]] as a hired gun for a warring minor faction, to investigating remote points of interest and scavenging valuables from wrecks or smuggling caches. As the player kills more personnel and completes more missions, they advance their Mercenary rank. | Mercenary work focuses on practically all instances of On Foot combat. This can range from accepting missions involving objectives at [[settlement]]s, which can involve both legal and illegal actions, to signing up with [[Frontline Solutions]] as a hired gun for a warring minor faction, to investigating remote points of interest and scavenging valuables from wrecks or smuggling caches. As the player kills more personnel and completes more missions, they advance their Mercenary rank. | ||
== Equipment == | == Equipment == | ||
[[File:Remlok-items-weapons-suit.png|thumb|Remlok store with items, weapons and suit|250x250px]] | [[File:Remlok-items-weapons-suit.png|thumb|Remlok store with items, weapons and suit|250x250px]] | ||
To carry out On Foot activities, players have access to a selection of weapons, devices, and other personal gear. While On Foot, players also use a specialised [[HUD/Odyssey|HUD]] and the multifunctional InSight Hub personal info interface, which can be used to check the player's inventory, summon an [[Apex Interstellar Transport]] shuttle, activate [[Emotes]], and more. [[Handheld Weapon]]s and [[suits]] can be upgraded using [[ | To carry out On Foot activities, players have access to a selection of weapons, devices, and other personal gear. While On Foot, players also use a specialised [[HUD/Odyssey|HUD]] and the multifunctional InSight Hub personal info interface, which can be used to check the player's inventory, summon an [[Apex Interstellar Transport]] shuttle, activate [[Emotes]], and more. [[Handheld Weapon]]s and [[suits]] can be upgraded using [[Assets]], [[Goods]], and [[Data]], and they can also be [[Engineers|Engineered]]. | ||
Pre-upgraded and pre-engineered weapons and suits can be found at [[Pioneer Supplies]].<ref name=":5">[https://forums.frontier.co.uk/threads/odyssey-is-amazing.625347/ Odyssey is amazing!]</ref> They are 1-time purchase which means when someone buys it, that particular item is gone from the store (unlike the standard items which have unlimited stock).<ref name=":5" /> The unique items are refreshed every Thursday. You could search for unique gear at small backwater stations.<ref name=":5" /> | Pre-upgraded and pre-engineered weapons and suits can be found at [[Pioneer Supplies]].<ref name=":5">[https://forums.frontier.co.uk/threads/odyssey-is-amazing.625347/ Odyssey is amazing!]</ref> They are 1-time purchase which means when someone buys it, that particular item is gone from the store (unlike the standard items which have unlimited stock).<ref name=":5" /> The unique items are refreshed every Thursday. You could search for unique gear at small backwater stations.<ref name=":5" /> | ||
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|Slice open metal panels. | |Slice open metal panels. | ||
|- | |- | ||
| [[ | | [[Energy Link]] | ||
|Secondary | |Secondary | ||
| | | | ||
|Activate and deactivate devices and recharge suits. | |Activate and deactivate devices and recharge suits. The electric discharge can also kill unshielded persons. | ||
|- | |- | ||
|[[Genetic Sampler]] | |[[Genetic Sampler]] | ||
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|} | |} | ||
=== | ===Handheld Items=== | ||
{{Main|Consumables}} | {{Main|Items|Consumables}} | ||
These are items that can be used by hand. [[Pioneer Supplies]] sells them as "consumables" which implies that these are generally single-use items. | |||
{| class="wikitable sortable mw-collapsible" border="1" | {| class="wikitable sortable mw-collapsible" border="1" | ||
!Name | !Name | ||
!Type | !Type | ||
!Category | |||
!Cost | !Cost | ||
!Notes | !Notes | ||
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|[[E-Breach]] | |[[E-Breach]] | ||
|Hacker tool | |Hacker tool | ||
|Consumables | |||
|25,000 CR | |25,000 CR | ||
| | | | ||
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|[[Energy Cell]] | |[[Energy Cell]] | ||
|Power source | |Power source | ||
|Consumables | |||
|1,000 CR | |1,000 CR | ||
| | | | ||
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| [[Frag Grenade]] | | [[Frag Grenade]] | ||
|Explosive | |Explosive | ||
|Consumables | |||
|2,000 CR | |2,000 CR | ||
| | | | ||
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|[[Medkit]] | |[[Medkit]] | ||
|Portable medical kit | |Portable medical kit | ||
|Consumables | |||
|1,000 CR | |1,000 CR | ||
| | | | ||
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| [[Shield Disruptor]] | | [[Shield Disruptor]] | ||
|Electromagnetic pulse | |Electromagnetic pulse | ||
|Consumables | |||
|2,000 CR | |2,000 CR | ||
| | | | ||
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| [[Shield Projector]] | | [[Shield Projector]] | ||
|Shield grenade | |Shield grenade | ||
|Consumables | |||
|2,000 CR | |2,000 CR | ||
| | | | ||
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|[[Remlok]] | |[[Remlok]] | ||
|Basic | |Basic | ||
|[[ | |[[Energy Link]], [[Profile Analyser]] | ||
|0 Primary | |0 Primary | ||
1 Secondary | 1 Secondary | ||
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|[[Supratech]] | |[[Supratech]] | ||
| Exploration | | Exploration | ||
|[[ | |[[Energy Link]], [[Genetic Sampler]], [[Profile Analyser]] | ||
|1 Primary | |1 Primary | ||
1 Secondary | 1 Secondary | ||
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|[[Manticore]] | |[[Manticore]] | ||
|Combat | |Combat | ||
|[[ | |[[Energy Link]], [[Profile Analyser]] | ||
| 2 Primary | | 2 Primary | ||
1 Secondary | 1 Secondary | ||
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|[[Remlok]] | |[[Remlok]] | ||
|Scavenging | |Scavenging | ||
|[[Arc Cutter]], [[ | |[[Arc Cutter]], [[Energy Link]], [[Profile Analyser]] | ||
|1 Primary | |1 Primary | ||
1 Secondary | 1 Secondary | ||
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==NPC Personnel== | ==NPC Personnel== | ||
Various NPC personnel can be encountered at [[Settlement|settlements]] and [[Points of Interest|points of interest]]. Their role determines which weapons and tools they are carrying, and their level of security authorisation at the settlement. | |||
{| class="article-table" border="1" | {| class="sortable mw-collapsible article-table" border="1" | ||
!Role | !Role | ||
! | !Weapons | ||
!Settlement<br />Authorisation Level | !Settlement<br />Authorisation Level | ||
|- | |- | ||
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|- | |- | ||
|Pilot | |Pilot | ||
| | |[[Karma P-15]] | ||
| | | | ||
|- | |- | ||
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=== Camera view === | === Camera view === | ||
On foot is designed exclusively for first person view. However, it is possible to view your character in third person by using the free camera mode of the [[camera suite]]. This enables viewing of your character in 3rd person, but there is no [[HUD]] display. | On foot is designed exclusively for first person view. However, it is possible to view your character in third person by using the free camera mode of the [[camera suite]]. This enables viewing of your character in 3rd person, but there is no [[HUD]] display. | ||
=== EVA === | |||
There's no Extravehicular Activity (spacewalk) in-game yet. However, if you walk on top of an active [[geyser]] it will shoot you high into the atmosphere or space. | |||
==Development== | ==Development== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Flightsuit combatsketch01.jpg|Flight suit combat sketch | File:Flightsuit combatsketch01.jpg|Flight suit combat sketch | ||
Stationinside 08.jpg|People inside a station | File:Stationinside 08.jpg|People inside a station | ||
Elite Dangerous Station Walking.png|People walking in a station | File:Elite Dangerous Station Walking.png|People walking in a station | ||
Elite Dangerous Atmospheric Escape.png|Elite Dangerous Atmospheric Escape | File:Station Interior Zorgon Peterson Artwork.png|Station Interior Zorgon Peterson Artwork | ||
Elite Dangerous Exiting a Ship.png|Exiting a ship | File:Elite Dangerous Atmospheric Escape.png|Elite Dangerous Atmospheric Escape | ||
File:Elite Dangerous Exiting a Ship.png|Exiting a ship | |||
Elite-Dangerous-Ship-Interior-Concept.jpg|Ship Interior concept art | File:Elite-Dangerous-Ship-Interior-Concept.jpg|Ship Interior concept art | ||
Beluga-Liner-Official-Art.png|Beluga Liner official art | File:Beluga-Liner-Official-Art.png|Beluga Liner official art | ||
Cobra-Walking-Pilot-Scale.png|Cobra and a walking pilot | File:Cobra-Walking-Pilot-Scale.png|Cobra and a walking pilot | ||
Viper | File:Viper Mk III Pilot Hangar.png|Viper Mk III and pilot in hangar | ||
Anaconda-Walking-Pilot-Scale.png|Anaconda and a walking pilot | File:Anaconda-Walking-Pilot-Scale.png|Anaconda and a walking pilot | ||
Type-9 | File:Type-9 Heavy Walking Pilot.png|Type-9 and a walking pilot | ||
Elite-Dangerous-Pilot-Cargo-Canisters-Art.png|Pilot and cargo canisters art | File:Elite-Dangerous-Pilot-Cargo-Canisters-Art.png|Pilot and cargo canisters art | ||
Pilot-Standing-Cobra-mk3.png|Pilot Standing in a Cobra Mk3 | File:Pilot-Standing-Cobra-mk3.png|Pilot Standing in a Cobra Mk3 | ||
Elite-Dangerous-Station-Space-Legs-Blockout-Concept.png|Station space legs blockout concept | File:Elite-Dangerous-Station-Space-Legs-Blockout-Concept.png|Station space legs blockout concept | ||
</gallery> | </gallery> | ||