Careers: Difference between revisions

added support info to Search and Rescue
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[[File:Assassin-Asp.png|thumb|200px|Assassin Asp]]
[[File:Assassin-Asp.png|thumb|200px|Assassin Asp]]
{{main|Assassin}}
{{main|Assassin}}
An assassin requires flight experience and solid equipment as their targets are highly dangerous. The payout for taking down targets can be extremely rewarding, but make sure to never underestimate the enemy - their bounties are large for a reason.
An assassin requires flight experience and solid equipment as their targets are highly dangerous. The payout for taking down targets can be very rewarding, but never underestimate the enemy - their bounties are large for a reason.


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[[File:Pirates_in_rings.jpg|thumb|200px|Pirates in a planetary ring]]
[[File:Pirates_in_rings.jpg|thumb|200px|Pirates in a planetary ring]]
{{main|Pirate}}
{{main|Pirate}}
Pirates naturally earn combat ranking by attacking and destroying other ships. The primary motivation for pirates is the cargo carried by their prey. Pirates use powerful weaponry and their fearsome reputations to encourage traders to hand over their goods. They can employ [[Limpet Controller/Hatch Breaker|hatch-breaker limpets]] which, when fired at an un-shielded target, will latch onto the [[Cargo Hatch|cargo hatch]] and extract [[Cargo Canister|cargo canisters]]. In addition, once shields are dropped a pirate can shoot the cargo hatch manually to damage it which has the same effect, but this requires more skill.  
The primary motivation of pirates is to plunder the [[Cargo Canister|cargo]] of their prey. Pirates use powerful weaponry and their fearsome reputations to encourage [[Trader|traders]] to hand over their goods. They can employ [[Limpet Controller/Hatch Breaker|hatch-breaker limpets]] which, when fired at an un-shielded target, will latch onto the [[Cargo Hatch|cargo hatch]] and extract [[Cargo Canister|cargo canisters]]. Pirate also loot [[Settlement|settlements]] for valuable items. Pirates are criminals so they live in anarchy systems.  


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[[File:Exobiology.png|200px|thumb|Exobiologist takes a sample]]
[[File:Exobiology.png|200px|thumb|Exobiologist takes a sample]]
{{main|Exobiologist}}
{{main|Exobiologist}}
The Exobiologist career involves discovering and cataloguing alien life forms. Exobiology is performed [[On Foot|on foot]] with a [[Genetic Sampler]] to collect samples from alien flora and fauna. The collected samples can be sold to [[Vista Genomics]]. If commanders identify an unknown [[species]] then Vista Genomics will credit them with the discovery.
The Exobiologist discovers and catalogues alien lifeforms. Exobiology is performed [[On Foot|on foot]] with a [[Genetic Sampler]] to collect samples from alien flora and fauna. The collected samples can be sold to [[Vista Genomics]]. If commanders identify an unknown [[species]] then Vista Genomics will credit them with the discovery.


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[[File:Salvager-Type-9-Limpet.jpg|thumb|200px|Salvager Type-9 and a limpet]]
[[File:Salvager-Type-9-Limpet.jpg|thumb|200px|Salvager Type-9 and a limpet]]
{{main|Salvager}}
{{main|Salvager}}
A salvager is a career to retrieve items such as [[commodities]], [[data]] and [[materials]]. These are found in space, at salvageable wrecks or on celestial bodies (planets, moons). Whether retrieving an item is legal or not can be seen by the GUI text that appears when targeting it - either "Legal Salvage" or "Illegal [[Salvage]]".
A salvager recovers valuable items such as [[commodities]], [[data]] and [[materials]]. These are found in space, at salvageable wrecks or on celestial bodies (planets, moons). Whether retrieving an item is legal or not can be seen by the GUI text that appears when targeting it - either "Legal Salvage" or "Illegal [[Salvage]]".
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=== Squadron ===
=== Squadrons ===
[[File:Elite-Dangerous-Squadron-Ships.png|thumb|200px|Squadron]]
[[File:Elite-Dangerous-Squadron-Ships.png|thumb|200px|Squadron]]
{{main|Squadron}}
{{main|Squadrons}}
A squadron is a player organization like a guild or clan. Members can setup a hierarchy with ranks. Squadron leaders can set objectives and custom activities. Such as [[Miner|mining]], [[Trader|trading]], [[Xeno Hunter]], [[Powerplay]] and [[System Colonisation|colonisation]]. Each squadron can support a [[:Category:Minor Factions|Minor Faction]] or a [[Power]]. The [[Javelin-Class Carrier]] has a bank for [[credits]], commodities, personal items, goods, assets and [[ships]].  
A squadron is a player-run organization. Members can setup a hierarchy with ranks. Squadron leaders can set objectives and custom activities like Anti-Xeno Activists, Bounty Hunters, Explorers, Faction Supporters, Humanitarian Aid Providers, Pirates, Power Supporters, Traders and Miners. The playstyles can be PvP, PvE or roleplay. Each squadron can support a [[:Category:Minor Factions|Minor Faction]] or a [[Power]]. The [[Javelin-Class Carrier]] has a bank for [[credits]], commodities, personal items, goods, assets and [[ships]].  
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[[File:Orbis Planet Type-6 Transporter.png|thumb|200px|Smuggler Type-6]]
[[File:Orbis Planet Type-6 Transporter.png|thumb|200px|Smuggler Type-6]]
{{main|Smuggler}}
{{main|Smuggler}}
Smugglers are similar to traders except that they sell goods where it is illegal, on the [[Black Market|black market]]. Smugglers have to use stealth, cunning and special equipment to outwit the Police and sometimes military authorities, especially around [[station]]s, to sell their goods at a profit while escaping fines and a criminal record. Smugglers can also be a special class of couriers, where the player is asked to transport forbidden items.
Smugglers are similar to traders except that they sell illegal goods on the [[Black Market|black market]]. Smugglers must use stealth, cunning and special equipment to outwit the security forces and sometimes military authorities to sell their goods at a profit while escaping fines and a criminal record. Smugglers can also be a special class of couriers, where the player is asked to transport forbidden items.
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[[File:Type-9-Heavy-Coriolis-Station.png|thumb|200px|Trader with a Type-9 Heavy]]
[[File:Type-9-Heavy-Coriolis-Station.png|thumb|200px|Trader with a Type-9 Heavy]]
{{main|Trader}}
{{main|Trader}}
Trading is the act of buying [[commodities]] at a low price and selling them for a higher price. In Elite: Dangerous the [[Galaxy Map]] can help traders determine profitable trade routes by providing purchasable market data as well as displaying NPC trade routes and economy types. Hauling cargo around the galaxy attracts pirates. Pirates are a hazard depending on the star system.
Trading is the act of buying [[commodities]] at a low price and selling at a higher price. The [[Galaxy Map]] can help traders determine profitable trade routes by providing purchasable market data, displaying NPC trade routes and economy types. More profits are made during community goals and gold rushes. Hauling cargo around the galaxy attracts pirates.
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=== Passenger Carrier ===
=== Passenger Liner Pilot ===
[[File:Beluga-Liner-Planetary-Ring.png|thumb|200px|Space tourism with a Beluga liner]]
[[File:Beluga-Liner-Planetary-Ring.png|thumb|200px|Space tourism with a Beluga liner]]
{{main|Passenger Carrier}}
{{main|Passenger Liner}}
Passenger Carriers are similar to [[Trader]]s except they transport paying passengers instead of cargo. Passenger contracts operate in a similar manner to [[Mission Board|mission board]] contracts. Ships that are equipped with [[Passenger Cabin]]s may pick up passengers in the Passenger Lounge available at many stations. There are two main types of passenger contracts: VIP and non-VIP (bulk).
Passenger Liner Pilot involves transporting paying passengers to destinations. Passenger contracts operate in a similar manner to [[Mission Board|mission board]] contracts. Ships equipped with [[Passenger Cabin]]s may pick up passengers in the Passenger Lounge at many [[Station|stations]] and [[Surface Port|surface ports]]. There are two types of passenger contracts: VIP and Bulk.
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[[File:Station Attack interior.png|thumb|200px|An Anaconda inside a damaged station]]
[[File:Station Attack interior.png|thumb|200px|An Anaconda inside a damaged station]]
{{main|Search and Rescue}}
{{main|Search and Rescue}}
Search and Rescue (SAR) concerns providing assistance in emergency situations. Certain Legal Salvage items, such as escape pods (occupied or damaged), "black box" flight recorders, and personal effects, can be turned in to a station's [[Search and Rescue Agent]] contact for a reward. [[Station#Damaged State|Damaged stations]] offer passenger missions to evacuate refugees to the nearest [[Rescue Vessel]], and Rescue Vessels offer missions to salvage items from inside damaged stations. You can also rescue stranded pilots in space or repair the hulls of combat ships in battle.
Search and Rescue (SAR) provide assistance in emergency situations. Certain Legal Salvage items, such as escape pods (occupied or damaged), "black box" flight recorders, and personal effects, can be turned in to a station's [[Search and Rescue Agent]] contact for a reward. [[Station#Damaged State|Damaged stations]] offer passenger missions to evacuate refugees to the nearest [[Rescue Vessel]], and Rescue Vessels offer missions to salvage items from inside damaged stations. You can also rescue stranded pilots in space or repair the hulls of combat ships in battle.
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