Irregular Markers: Difference between revisions
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* This variant appears very commonly | * This variant appears very commonly | ||
It is a cluster of [[Commodities]] in [[Cargo Canister|canister form]] guarded by several [[Skimmers]] that will become hostile if they detect trespassers. | It is a cluster of [[Commodities]] in [[Cargo Canister|canister form]] guarded by several [[Skimmers]] that will become hostile if they detect trespassers. | ||
[[File:Ship--HUD--Nav_panel--POIs_Irregular_markers_Horizons.webp|thumb|none|300px|Horizons variant of POI on ship's Navigation panel]] | |||
=== Odyssey variant === | === Odyssey variant === | ||
[[File:Irregular_marker-Odyssey-location_screenshot.jpg|thumb|300px|Odyssey variant | [[File:Irregular_marker-Odyssey-location_screenshot.jpg|thumb|300px|One of Odyssey variant layouts]] | ||
* Shows with [Threat] info, with threat level number | * Shows with [Threat] info, with threat level number | ||
* It is ment for [[Elite Dangerous: Odyssey|Odyssey]] [[On Foot|on-foot]] activity | * It is ment for [[Elite Dangerous: Odyssey|Odyssey]] [[On Foot|on-foot]] activity | ||
* Second update to Odyssey severely limited generation of this variant. They were reported by many players to be almost impossible to find now. | * Second update to Odyssey severely limited spontaneous generation of this variant. They were reported by many players to be almost impossible to find now, outside of being created by a mission as target location. | ||
It is a cluster of large, locked cargo crates guarded by four criminals. After killing the criminals, a ship will arrive and drop off another four criminals. The two largest crates can be opened with [[E-Breach]]es or by using the [[Arc Cutter]] to cut open access panels and the [[Energylink]] to overload the door controls. Both crates contain three containers of illegal [[Goods]] such as [[Push]] and [[Hush]], and occasionally some [[Medkit]]s. There is also a [[Suit Recharge Socket]] nearby. | It is a cluster of large, locked cargo crates guarded by four criminals. After killing the criminals, a ship will arrive and drop off another four criminals. The two largest crates can be opened with [[E-Breach]]es or by using the [[Arc Cutter]] to cut open access panels and the [[Energylink]] to overload the door controls. Both crates contain three containers of illegal [[Goods]] such as [[Push]] and [[Hush]], and occasionally some [[Medkit]]s. There is also a [[Suit Recharge Socket]] nearby. | ||
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One way to find this type of mission is via terminal in base's Concourse, under '''Procurement''' category, as '''Larceny'''. | One way to find this type of mission is via terminal in base's Concourse, under '''Procurement''' category, as '''Larceny'''. | ||
[[File:Ship--HUD--Nav_panel--POIs_Irregular_marker_Threat_and_Minor_wreckages_variants.webp|thumb|none|300px|Odyssey variant of POI on ship's Navigation panel]] | |||
== Spawn Locations == | == Spawn Locations == | ||