Jump to content

Scope: Difference between revisions

From Elite Dangerous Wiki
added further description of mod effect on weapons which do not have a scope by default
Update material requirements
 
(2 intermediate revisions by 2 users not shown)
Line 7: Line 7:


*[[Oden Geiger]]
*[[Oden Geiger]]
*[[Rosa Dayette]]
*[[Wellington Beck]]
*[[Wellington Beck]]


Line 13: Line 14:


== Modification Cost ==
== Modification Cost ==
*10x [[Spectral Analysis Data]]
*5x [[Spectral Analysis Data]]
*5x [[Biometric Data]]
*3x [[Biometric Data]]
*10x [[Optical Lens]]
*5x [[Optical Lens]]
*5x [[Optical Fibre]]
*3x [[Optical Fibre]]
*500,000 CR
*500,000 CR


Line 29: Line 30:
[[Category:Elite Dangerous: Odyssey]]
[[Category:Elite Dangerous: Odyssey]]
[[zh:{{PAGENAME}}]]
[[zh:{{PAGENAME}}]]
[[ru:Модификации/Прицел]]

Latest revision as of 02:34, 20 October 2025

Adds a scope to the weapon (or improves an existing one).

— In-Game Description

Scope is an Engineering modification that can be applied to Handheld Weapons.

Availability

This modification can be applied by the following Engineers:

Modification Effects

When this modification is applied to a weapon that does not have a scope by default, that weapon gains a scope, which slightly increases magnification when aiming down sights. When it is applied to a weapon that has a scope by default, that scope's magnification is increased.

Modification Cost

<verbatim>wk-style-navbox</verbatim>

<verbatim>wk-style-divclose</verbatim>

zh:Scope ru:Модификации/Прицел