Audio Masking: Difference between revisions
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== Availability == | == Availability == | ||
This modification can be applied by the following | This modification can be applied by the following Engineers: | ||
* | *[[Yarden Bond]] | ||
*[[Yi Shen]] | |||
== Modification Effects == | == Modification Effects == | ||
This effect makes weapons silent when in low-atmosphere environments. | |||
== Modification Cost == | == Modification Cost == | ||
* | *3x [[Audio Logs]] | ||
* | *5x [[Patrol Routes]] | ||
* | *5x [[Scrambler]] | ||
* | *8x [[Transmitter]] | ||
* | *3x [[Circuit Board]] | ||
*1,000,000 CR | *1,000,000 CR | ||
{{EngineerGearNavbox}} | {{EngineerGearNavbox}} | ||
[[zh:{{PAGENAME}}]] | |||
[[ru:Модификации/Аудомаскировка]] | |||
[[Category:Elite Dangerous: Odyssey]] | [[Category:Elite Dangerous: Odyssey]] | ||
Latest revision as of 17:01, 22 September 2024
Reduces the weapon's simulated sound when fired in unpressurised environments.
— In-Game Description
Audio Masking is an Engineering modification that can be applied to Handheld Weapons.
Availability
This modification can be applied by the following Engineers:
Modification Effects
This effect makes weapons silent when in low-atmosphere environments.
Modification Cost
- 3x Audio Logs
- 5x Patrol Routes
- 5x Scrambler
- 8x Transmitter
- 3x Circuit Board
- 1,000,000 CR