Hull Integrity: Difference between revisions

added sections on hull repair, passenger contracts needing 100% hull
 
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[[File:Hull Integrity Critical.jpg|thumb|200px|The ship status icon shows that hull integrity is 11% with an intact shield. ]]
[[File:Hull Integrity Critical.jpg|thumb|200px|The ship status icon shows that hull integrity is 11% with an intact shield. ]]


'''Hull Integrity''' is a feature of every ship and [[SRV]]. All ships have a hull percentage. The hull bar is located between the speedometer and [[Power Distributor]] pip in the [[HUD]]. Every ship is equipped with a [[Shield Generator]] which protects the vessel from physical damage. If the shield is down, the hull will be vulnerable to any external damage. The ship gets destroyed if the hull reaches 0%. You can rebuy a replacement of the ship for [[credits]] at a [[station]].  
'''Hull Integrity''' is a feature of every [[Ships|ship]] and [[SRV]]. All ships have a hull percentage. The hull bar is located between the speedometer and [[Power Distributor]] pip in the [[HUD]]. Every ship is equipped with a [[Shield Generator]] which protects the vessel from physical damage. If the shield is down, the hull will be vulnerable to any external damage. The ship gets destroyed if the hull reaches 0%. You can rebuy a replacement of the ship for [[credits]] at a [[station]].  


== Hull damage ==
There are 4 hull damage types: 
# Thermal: causes high shield damage, but low hull damage.
# Kinetic: is the opposite of thermal with high hull damage, but low shield damage.
# Explosive: deals high hull and external module damage.
# Absolute: ignores resistances. The damage can be reduced by using [[Bulkheads]].
Ships in [[Supercruise]] cannot be damaged by collisions or weapons fire, but they can still suffer damage from overheating, caustic damage, or from an [[Supercruise#Emergency Drop|emergency drop]] out of supercruise. [[Heat]] accumulates near a star, and by using [[Frame Shift Drive (SCO)]]. Caustic damage is almost entirely caused by hazards of [[Thargoid]] origin.
[[Passenger Carrier|Passenger Carriers]] must have 100% hull integrity to take on passenger contracts. If a ship suffers hull damage while passengers are aboard, the passengers will be frightened, reducing their satisfaction level.
== Repair ==
To repair hull integrity, you can use credits to pay for repairs while [[Docking|docked]] at any location offering repair facilities. Ships equipped with a [[Repair Limpet Controller]] can use limpets to repair ships, including themselves.  
To repair hull integrity, you can use credits to pay for repairs while [[Docking|docked]] at any location offering repair facilities. Ships equipped with a [[Repair Limpet Controller]] can use limpets to repair ships, including themselves.  


Ships in [[Supercruise]] cannot be damaged by collisions or weapons fire, but they can still suffer damage from overheating, caustic damage, or from an [[Supercruise#Emergency Drop|emergency drop]] out of supercruise. [[Heat]] accumulates near a star, and by using [[Frame Shift Drive (SCO)]]. Caustic damage is almost entirely caused by hazards of [[Thargoid]] origin.
A [[Hull Reinforcement Package]] can be installed in the [[Internal Compartment]] to reduce incoming hull damage.
 
Pilots in the role of [[Passenger Carrier|Passenger Carriers]] must have 100% hull integrity to take on passenger contracts. If a ship suffers hull damage while passengers are aboard, the passengers will be frightened, reducing their satisfaction level.  


==Gallery==  
==Gallery==  


[[Category:Guides]]
[[Category:Guides]]