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[[File:Hull Integrity Critical.jpg|thumb|200px|A ship status icon, showing hull integrity of 11% with intact shield. ]]
[[File:Hull Integrity Critical.jpg|thumb|200px|The ship status icon shows that hull integrity is 11% with an intact shield. ]]


'''Hull Integrity''' is a feature of every ship or [[SRV]]. All ship will have a hull percentage, hull bar are show between speedometer and [[Power Distributor]] pip HUD. Every ship will come equiped with a [[Shield Generator]], protect them from damages. Once the shield is down, hull will be vulnerable from every damage sources, and the ship will be destroyed if the hull reaches 0%. They can rebuy their ship when their ship is destroyed, with a cost.  
'''Hull Integrity''' is a feature of every [[Ships|ship]] and [[SRV]]. All ships have a hull percentage. The hull bar is located between the speedometer and [[Power Distributor]] pip in the [[HUD]]. Every ship is equipped with a [[Shield Generator]] which protects the vessel from physical damage. If the shield is down, the hull will be vulnerable to any external damage. The ship gets destroyed if the hull reaches 0%. You can rebuy a replacement of the ship for [[credits]] at a [[station]].  


They are not yet invulnerable in [[Supercruise]], as overheating can still kill you in Supercruise. [[Heat]] can be acquired in Supercruise by stop your ship near a star, it will gaining heats, so don't think you could survive by activating your [[FSD]]. With passengers on the ship, when your ship taking enough damage, a passenger will broadcast a message on the Inbox, inform that they are too scare of death and requiring their [[Passenger Carrier|carrier]] to stop taking damage.
== Hull damage ==
There are 4 hull damage types: 
 
# Thermal: causes high shield damage, but low hull damage.
# Kinetic: is the opposite of thermal with high hull damage, but low shield damage.
# Explosive: deals high hull and external module damage.
# Absolute: ignores resistances. The damage can be reduced by using [[Bulkheads]].
 
Ships in [[Supercruise]] cannot be damaged by collisions or weapons fire, but they can still suffer damage from overheating, caustic damage, or from an [[Supercruise#Emergency Drop|emergency drop]] out of supercruise. [[Heat]] accumulates near a star, and by using [[Frame Shift Drive (SCO)]]. Caustic damage is almost entirely caused by hazards of [[Thargoid]] origin.
 
[[Passenger Carrier|Passenger Carriers]] must have 100% hull integrity to take on passenger contracts. If a ship suffers hull damage while passengers are aboard, the passengers will be frightened, reducing their satisfaction level.
 
== Repair ==
To repair hull integrity, you can use credits to pay for repairs while [[Docking|docked]] at any location offering repair facilities. Ships equipped with a [[Repair Limpet Controller]] can use limpets to repair ships, including themselves.
 
A [[Hull Reinforcement Package]] can be installed in the [[Internal Compartment]] to reduce incoming hull damage.


==Gallery==  
==Gallery==  


[[Category:Guides]]
[[Category:Guides]]