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#REDIRECT [[Powerplay#Powerplay 2]]
{{Ambox|type=Documentation of unreleased future feature|info=This page is documenting features still being developed by Frontier. Some of the information here may be out of date, incomplete, or inaccurate.}}

==Overview==
[[File:Powerplay 2.0 group photo.png]]<!-- Consider revising to be a broad overview of each power, inclusive of their benefits. -->

==Getting Started==

===Merits===
[[File:Sample PowerPlay 2.0 weekly missions.png|thumb|An example of a Power's weekly missions. At the time of this article's writing, all the weekly assignment missions appear to be the same from power to power.]]
Merits are essentially "reward points" that are earned through various in-game actions and affect a power's standing in the system they were earned in. As a CMDR earns merits, they will gain ranks once they complete an initial 5 missions for their power, with each rank granting the CMDR a combination of new/incrementally enhanced [[PowerPlay 2.0 Guide#Universal Benefits|bonuses]] {{Cite}}. In sharp contrast to PowerPlay v1, merits in PowerPlay v2 are earned (1) immediately and (2) do not have a "half-life". The only way to lose your merits is to defect to another power, in which case you lose all your merits<ref name=":0" /><ref name=":1">Brother Sabathius' stream on 10/17/2024: https://www.twitch.tv/videos/2278289176?t=01h58m23s</ref>. It is not known whether or not merits can be lost by performing hostile actions against either your own power or friendly powers.{{Cite}}.

=== Rank progression ===
[[File:Sample Power Ranks-1.png|thumb|An example of a power's ranks, taken from Nakato Kaine's ranks.]]
All powers have the same rank progression requirements:<ref name=":2" />

* Rank 1: 0 merits, completion of the five initial weekly missions
* Rank 2: 2,000 merits.
* Rank 3: 5,000 merits.
* Rank 4: 9,000 merits.
* Rank 5: 15,000 merits.
* Rank 6+: +8,000 merits (ex: Rank 10 would require 55,000 merits).
* Rank 10: 55,000 merits.
* Rank 20: 135,000 merits.
* Rank 30: 215,000 merits.
* Rank 40: 295,000 merits.
* Rank 50: 375,000 merits.
* Rank 60: 455,000 merits.
* Rank 70: 535,000 merits.
* Rank 80: 615,000 merits.
* Rank 90: 695,000 merits.
* Rank 100: 775,000 merits.
* Rank 100+: +8,000 merits.

== Power Benefits==

=== General Rank Unlock Progressions ===
All powers unlock modules and power-specific rewards at the same ranks, with all other ranks rewarding CMDRs with either a mini-care package or a full care package. It is not yet known what these "care packages" consist of.{{Cite}} Below is a list detailing when things are unlocked<ref name=":2">Information provided by CMDR NI6H7OWL and others in the Imperial PowerPlay community. Primary source is from CMDR Ghost Giraffe's stream: https://www.youtube.com/watch?v=TUqOrjROdGI</ref>:
* Rank 1 – Power decal.
* Rank 2 – -20% Reduction in rebuy when killed in your power's territory.
* Rank 5 – Power-specific Reward.
* Rank 8 – -40% Reduction in rebuy when killed in your power's territory.
* Rank 11 – -33% Rebuy if destroyed by another power ship when killed by an opposing power.
* Rank 14 – Power-specific Reward.
* Rank 17 – -60% Reduction in rebuy when killed in your power's territory.
* Rank 22 – Power-specific Reward.
* Rank 24 – Power-specific Reward.
* Rank 27 – -80% Reduction in rebuy when killed in your power's territory.
* Rank 29 – -66% Rebuy if destroyed by another power ship when killed by an opposing power.
* Rank 32 – Power-specific Reward.
* Rank 34 – 1st Power Module.
* Rank 36 – -100% Reduction in rebuy when killed in your power's territory.
* Rank 39 – Power Module.
* Rank 42 – Power-specific Reward.
* Rank 44 – Power Module.
* Rank 48 – Power-specific Reward.
* Rank 50 – Power Module.
* Rank 52 – Power-specific Reward.
* Rank 55 – Power-specific Reward.
* Rank 57 – Power Module.
* Rank 60 – -100% Rebuy if destroyed by another power ship when killed by an opposing power.
* Rank 63 – Power Module.
* Rank 67 – Power-specific Reward.
* Rank 70 – Power Module.
* Rank 73 – Power-specific Reward.
* Rank 76 – Power Module.
* Rank 78 – Power-specific Reward.
* Rank 83 – Power Module.
* Rank 86 – Power-specific Reward.
* Rank 88 – Power Module.
* Rank 91 – Power Module.
* Rank 94 – Power-specific Reward.
* Rank 97 – Power Module.
* Rank 100 – Power-specific Reward.
* Rank 100+ Care package.

===Universal Benefits===

* Up to a 100% reduction in rebuy costs when killed by an opposing power.
* Up o a 100% reduction in rebuy when killed in your power's territory.
* Rank decals.<ref name=":1" />

===Federation===

====Felicia Winters====

*+60% Increase on food and medicine profits in your Power's Territory.
*+100% Increase in minor faction reputation gain in your Power's Territory.
*+100% Increase salvage profits in your Power's Territory.
*Module unlock order:
{| class="sortable mw-collapsible mw-collapsed fandom-table"
|+
!Module
!Rank unlocked at
|-
|[[Pulse Disruptor]]
|???
|-
|[[Pacifier Frag-Cannon]]
|???
|-
|[[Containment Missile]]
|???
|-
|[[Retributor]]
|???
|-
|[[Concord cannon]]
|???
|-
|[[Enforcer Cannon]]
|???{{cite}}
|-
|[[Pack-Hound Missile Rack]]
|???{{cite}}
|-
|[[Advanced Plasma Accelerator]]
|???{{cite}}
|-
|[[Imperial Hammer]]
|???{{cite}}
|-
|[[Mining Lance]]
|???{{cite}}
|-
|[[Prismatic Shield Generator]]
|???{{cite}}
|-
|[[Cytoscrambler]]
|???{{cite}}
|}

====Jerome Archer====

*+100% Increase in bounty payouts in your Power's Territory.
*-30% Reduced Weapon Module cost in your Power's Territory.
**It is not known at this time if this holds true for modules sold on Fleet Carriers in a power's territory.
*Module unlock order:
{| class="sortable mw-collapsible mw-collapsed fandom-table"
|+
!Module
!Rating unlocked at
|-
|[[Pacifier Frag-Cannon]]
|???
|-
|[[Pulse Disruptor]]
|???
|-
|[[Containment Missile]]
|???
|-
|[[Enforcer Cannon]]
|???
|-
|[[Pack-Hound Missile Rack]]
|???
|-
|[[Concord cannon]]
|???
|-
|[[Advanced Plasma Accelerator]]
|???
|-
|[[Imperial Hammer]]
|???{{cite}}
|-
|[[Mining Lance]]
|???{{cite}}
|-
|[[Prismatic Shield Generator]]
|???{{cite}}
|-
|[[Retributor]]
|???{{cite}}
|-
|[[Cytoscrambler]]
|???{{cite}}
|}

===Imperial===

====Arissa-Lavigny Duval====

*+100% Increase in bounty payouts in your Power's Territory.
*-30% Reduced Weapon Module cost in your Power's Territory.
**It is not known at this time if this holds true for modules sold on Fleet Carriers in a power's territory.
*Module unlock order:
{| class="sortable mw-collapsible mw-collapsed fandom-table"
|+
!Module
!Rank unlocked at
|-
|[[Imperial Hammer]]
| ???
|-
|[[Advanced Plasma Accelerator]]
|???
|-
|[[Mining Lance]]
|???
|-
|[[Prismatic Shield Generator]]
|???
|-
|[[Enforcer Cannon]]
|???
|-
|[[Pack-Hound Missile Rack]]
|???
|-
|[[Retributor]]
|???
|-
|[[Concord cannon]]
|???{{cite}}
|-
|[[Containment Missile]]
|???{{cite}}
|-
|[[Pulse Disruptor]]
|???{{cite}}
|-
|[[Pacifier Frag-Cannon]]
|???{{cite}}
|-
|[[Cytoscrambler]]
|???{{cite}}
|}

====Aisling Duval====

*+100% Increase in minor faction reputation gain in your Power's Territory.
*+200% Increased [[Search and Rescue]] Payout in your Power's Territory.
*Module unlock order:
{| class="sortable mw-collapsible mw-collapsed fandom-table"
|+
!Module
!Rank unlocked at
|-
|[[Prismatic Shield Generator]]
|???
|-
|[[Imperial Hammer]]
|???
|-
|[[Advanced Plasma Accelerator]]
|???
|-
|[[Mining Lance]]
| ???
|-
|[[Retributor]]
|???
|-
|[[Concord cannon]]
|???
|-
|[[Pack-Hound Missile Rack]]
|???
|-
|[[Enforcer Cannon]]
|???
|-
|[[Containment Missile]]
|???
|-
|[[Pulse Disruptor]]
|???{{cite}}
|-
|[[Pacifier Frag-Cannon]]
|???{{cite}}
|-
|[[Cytoscrambler]]
|???{{cite}}
|}

====Denton Patreus====

*+80% Increase in bounty payouts in your Power's Territory.
*-90% Reduced Rearm Prices in your Power's Territory.
*-40% Reduced Weapon Module cost in your Power's Territory.
**It is not known at this time if this holds true for modules sold on Fleet Carriers in a power's territory.
*Module unlock order:
{| class="sortable mw-collapsible mw-collapsed fandom-table"
|+
!Module
!Rank unlocked at
|-
|[[Advanced Plasma Accelerator]]
|???
|-
|[[Mining Lance]]
|???
|-
|[[Imperial Hammer]]
| ???
|-
|[[Prismatic Shield Generator]]
|???
|-
|[[Pack-Hound Missile Rack]]
|???
|-
|[[Containment Missile]]
|???
|-
|[[Retributor]]
|???{{cite}}
|-
|[[Enforcer Cannon]]
|???{{cite}}
|-
|[[Concord cannon]]
|???{{cite}}
|-
|[[Pulse Disruptor]]
|???{{cite}}
|-
|[[Pacifier Frag-Cannon]]
|???{{cite}}
|-
|[[Cytoscrambler]]
|???{{cite}}
|}

====Zemina Torval====

*+45% Increase in mining commodity payouts in your Power's Territory.
**It is not clear at this time whether this applies to "mining commodities you mined" or if it applies to "mining commodities mined or purchased".
*+50% Increase in Imperial Slaves commodity payouts in your Power's Territory.
*+20% Awarded Trade Bond on sales in your Power's Territory.
*Module unlock order:
{| class="sortable mw-collapsible mw-collapsed fandom-table"
|+
!Module
!Rank unlocked at
|-
|[[Mining Lance]]
|???
|-
|[[Advanced Plasma Accelerator]]
|???
|-
|[[Imperial Hammer]]
| ???
|-
|[[Prismatic Shield Generator]]
|???
|-
|[[Pack-Hound Missile Rack]]
|???{{cite}}
|-
|[[Containment Missile]]
|???{{cite}}
|-
|[[Retributor]]
|???{{cite}}
|-
|[[Enforcer Cannon]]
|???{{cite}}
|-
|[[Concord cannon]]
|???{{cite}}
|-
|[[Pulse Disruptor]]
|???{{cite}}
|-
|[[Pacifier Frag-Cannon]]
|???{{cite}}
|-
|[[Cytoscrambler]]
|???{{cite}}
|}

===Alliance===

====Edmund Mahon====

*+100% Increase in minor faction reputation gain in your Power's Territory.
*+50% Awarded Trade Bond for Rare Goods sales in your Power's Territory.
*+25% Awarded Trade Bond on sales in your Power's Territory.
*Module unlock order:

{| class="sortable mw-collapsible mw-collapsed fandom-table"
|+
!Module
!Rank unlocked at
|-
|[[Retributor]]
|???
|-
|[[Concord cannon]]
|???
|-
|[[Pack-Hound Missile Rack]]
| ???
|-
|[[Enforcer Cannon]]
|???
|-
|[[Prismatic Shield Generator]]
|???
|-
|[[Containment Missile]]
|???
|-
| [[Pulse Disruptor]]
|???
|-
|[[Advanced Plasma Accelerator]]
| ???
|-
|[[Mining Lance]]
|???
|-
|[[Imperial Hammer]]
| ???
|-
|[[Pacifier Frag-Cannon]]
|???
|-
|[[Cytoscrambler]]
|???
|}

====Nakato Kaine====

*+50% Increase in mining commodity profits in your Power's Territory.
**It is not clear at this time whether this applies to "mining commodities you mined" or if it applies to "mining commodities mined or purchased".
*+150% Increase in minor faction reputation gain in your Power's Territory.
*+120% Increased [[Search and Rescue]] Payout in your Power's Territory.
*Module unlock order:

{| class="sortable mw-collapsible mw-collapsed fandom-table"
|+
!Module
!Rank unlocked at
|-
|[[Concord cannon]]
|???
|-
|[[Retributor]]
|???
|-
|[[Pack-Hound Missile Rack]]
| ???
|-
|[[Pulse Disruptor]]
|???
|-
|[[Enforcer Cannon]]
|???
|-
|[[Prismatic Shield Generator]]
|???{{cite}}
|-
|[[Containment Missile]]
|???{{cite}}
|-
|[[Advanced Plasma Accelerator]]
| ???{{cite}}
|-
|[[Mining Lance]]
|???{{cite}}
|-
|[[Imperial Hammer]]
|???{{cite}}
|-
|[[Pacifier Frag-Cannon]]
|???{{cite}}
|-
|[[Cytoscrambler]]
|???{{cite}}
|}

===Independent===

====Pranav Antal====

*+150% Increase in minor faction reputation gain in your Power's Territory.
*+50% Increased Organics Data Sales in your Power's Territory.
*+50% Increase in technology commodity profits in your Power's Territory.
*Module unlock order:
{| class="sortable mw-collapsible mw-collapsed fandom-table"
|+
!Module
!Rank unlocked at
|-
|[[Enforcer Cannon]]
|???
|-
|[[Pack-Hound Missile Rack]]
|???
|-
|[[Containment Missile]]
|???
|-
|[[Pulse Disruptor]]
|???
|-
|[[Mining Lance]]
|???
|-
|[[Advanced Plasma Accelerator]]
|???{{cite}}
|-
|[[Imperial Hammer]]
| ???{{cite}}
|-
|[[Prismatic Shield Generator]]
|???{{cite}}
|-
|[[Retributor]]
|???{{cite}}
|-
|[[Concord cannon]]
|???{{cite}}
|-
|[[Pacifier Frag-Cannon]]
|???{{cite}}
|-
|[[Cytoscrambler]]
|???{{cite}}
|}

====Archon Delaine====

*+30% Increase in black market Profits in your Power's Territory.
*-100% Reduced value on Bounties placed on you in your Power's Territory.
*Module unlock order:
{| class="sortable mw-collapsible mw-collapsed fandom-table"
|+
!Module
!Rank unlocked at
|-
|[[Cytoscrambler]]
|???
|-
|[[Containment Missile]]
|???
|-
|[[Pacifier Frag-Cannon]]
|???
|-
|[[Pulse Disruptor]]
|???
|-
|[[Advanced Plasma Accelerator]]
|???
|-
|[[Pack-Hound Missile Rack]]
|???
|-
|[[Mining Lance]]
|???
|-
|[[Enforcer Cannon]]
|???{{cite}}
|-
|[[Concord cannon]]
|???{{cite}}
|-
|[[Imperial Hammer]]
|???{{cite}}
|-
|[[Prismatic Shield Generator]]
|???{{cite}}
|-
|[[Retributor]]
|???{{cite}}
|}

====Yuri Grom====

*+60% Increase in bounty payouts in your Power's Territory.
*+15% Increased Exploration Data Sales in your Power's Territory.
*+15% Awarded Trade Bond on sales in your Power's Territory.
*-30% Reduced Weapon Module cost in your Power's Territory.
**It is not known at this time if this holds true for modules sold on Fleet Carriers in a power's territory.
*Module unlock order:
{| class="sortable mw-collapsible mw-collapsed fandom-table"
|+
!Module
!Rank unlocked at
|-
|[[Containment Missile]]
|???
|-
|[[Pack-Hound Missile Rack]]
|???
|-
|[[Advanced Plasma Accelerator]]
|???
|-
|[[Enforcer Cannon]]
|???
|-
|[[Imperial Hammer]]
| ???{{cite}}
|-
|[[Mining Lance]]
|???{{cite}}
|-
|[[Prismatic Shield Generator]]
|???{{cite}}
|-
|[[Retributor]]
|???{{cite}}
|-
|[[Concord cannon]]
|???{{cite}}
|-
|[[Pulse Disruptor]]
|???{{cite}}
|-
|[[Pacifier Frag-Cannon]]
|???{{cite}}
|-
|[[Cytoscrambler]]
|???{{cite}}
|}

====Li Yong-Rui====

*+210% Increased Exploration Data Sales in your Power's Territory.
*-100% Reduced Rearm Prices in your Power's Territory.
*-100% Reduced Refuel Prices in your Power's Territory.
*-100% Reduced Repair Prices in your Power's Territory.
*+25% Awarded Trade Bond on sales in your Power's Territory.
*-30% Reduced Weapon Module cost in your Power's Territory.
*Module unlock order:
{| class="sortable mw-collapsible mw-collapsed fandom-table"
|+
!Module
!Rank unlocked at
|-
|[[Pack-Hound Missile Rack]]
|???
|-
|[[Enforcer Cannon]]
|???
|-
|[[Retributor]]
|???
|-
|[[Containment Missile]]
|???{{cite}}
|-
|[[Advanced Plasma Accelerator]]
|???{{cite}}
|-
|[[Imperial Hammer]]
|???{{cite}}
|-
|[[Mining Lance]]
|???{{cite}}
|-
|[[Prismatic Shield Generator]]
|???{{cite}}
|-
|[[Concord cannon]]
|???{{cite}}
|-
|[[Pulse Disruptor]]
|???{{cite}}
|-
|[[Pacifier Frag-Cannon]]
|???{{cite}}
|-
|[[Cytoscrambler]]
|???{{cite}}
|}


==Power's Influence on BGS==
It is not known at this time what impact---if any---a power's presence in a system will have on that system's BGS. Most likely, there will no longer be a direct BGS impact caused by a Power's presence in the system. Whether certain traits of a power's presence in a system as found in PowerPlay 1.0 will continue in PowerPlay 2.0 is not yet known. It is known that a system's controlling faction's government type no longer influences a power's hold on a system or their overall rating. For example, a dictatorship controlling a system held by Jerome Archer or Arissa-Lavigny Duval no longer makes a system easier to undermine. Conversely, a Patronage or Feudal government controlling a system held by one of these two powers no longer makes the system harder to undermine.<ref name=":0">PowerPlay 2.0 Q&A: https://www.elitedangerous.com/news/powerplay-20-qa</ref>


==Earning Merits by Ethos==

===Combat===

*

===Covert===

*

===Finance===

*Hauling power-specific "forts"{{Cite}}

===Social===

*Hauling power-specific "preps" (ex. Corruption reports, Propaganda Campaigns, etc.)

==How To==

===Acquire new systems===

===Reinforce existing systems===

===Undermine other powers' systems===

==Supporting Media==
<gallery hideaddbutton="true">
File:Elite Dangerous - Frontier Unlocked March - Powerplay 2.0
File:Elite Dangerous - Frontier Unlocked April - Powerplay 2.0
File:Elite Dangerous - Powerplay 2.0 Questions & Answers
</gallery>
[[Category:Powerplay]]
[[Category:Careers]]
[[Category:Elite Dangerous]]
[[Category:Guides]]

<references />

Latest revision as of 03:59, 27 October 2024