Cannon: Difference between revisions
mNo edit summary |
|||
| (4 intermediate revisions by 3 users not shown) | |||
| Line 6: | Line 6: | ||
Cannons are a highly specialized weapon, designed for precision damage against modules and punching above their class with extremely high efficiency. In service of this design, they are dramatically more powerful in smaller sizes and on fixed mountings. Notably, cannons have different projectile velocities at different sizes. | Cannons are a highly specialized weapon, designed for precision damage against modules and punching above their class with extremely high efficiency. In service of this design, they are dramatically more powerful in smaller sizes and on fixed mountings. Notably, cannons have different projectile velocities at different sizes. | ||
Comparing cannons with [[Multi-cannon|multi-cannons]], both deal kinetic damage, but the similarities end there. Cannons are better as fixed weapons, while multicannons serve better on a gimballed mount. Multicannons are best at general hull damage, while cannons are more adept at module damage . While multi-cannons are a reliable damage dealer, rate of damage is gradual and much may be deflected by [[Armour Hardness]]. In contrast, cannons do much more damage with a single hit and have relatively high armour piercing values and an exceptionally high hull breach chance, but they also have a low rate of fire and a small magazine size with a long reload time, making them one of the trickier type of weapons to use effectively. | Comparing cannons with [[Multi-cannon|multi-cannons]], both deal kinetic damage, but the similarities end there. Cannons are better as fixed weapons, while multicannons serve better on a gimballed mount. Multicannons are best at general hull damage, while cannons are more adept at module damage. While multi-cannons are a reliable damage dealer, rate of damage is gradual and much may be deflected by [[Armour Hardness]]. In contrast, cannons do much more damage with a single hit and have relatively high armour piercing values and an exceptionally high hull breach chance, but they also have a low rate of fire and a small magazine size with a long reload time, making them one of the trickier type of weapons to use effectively. | ||
There are behavioral similarities between cannons and [[Plasma Accelerator|plasma accelerators]] (both fire slow moving projectiles at a slow rate of fire). However, the plasma accelerator deals both thermal and kinetic damage, a fraction of which is absolute, meaning it negates the resistances on the target's shield or hull to deal full damage. In exchange, accelerators are dramatically less efficient, and serve as a less-specialized primary weapon. | There are behavioral similarities between cannons and [[Plasma Accelerator|plasma accelerators]] (both fire slow moving projectiles at a slow rate of fire). However, the plasma accelerator deals both thermal and kinetic damage, a fraction of which is absolute, meaning it negates the resistances on the target's shield or hull to deal full damage. In exchange, accelerators are dramatically less efficient, and serve as a less-specialized primary weapon. | ||
On the whole, Cannons are a powerful weapon type if used correctly, but require a carefully-designed build and significant player skill to shine. | |||
==Specifications== | ==Specifications== | ||
| Line 23: | Line 25: | ||
! Distributor<br />Draw | ! Distributor<br />Draw | ||
! Weapon<br />Mode | ! Weapon<br />Mode | ||
! Damage | ! Damage | ||
!Projectile Speed | |||
(m/s) | |||
! Armour<br />Piercing | ! Armour<br />Piercing | ||
! ROF | ! ROF | ||
| Line 30: | Line 33: | ||
! Thermal<br />Load/s | ! Thermal<br />Load/s | ||
! Ammo<br />magazine Size | ! Ammo<br />magazine Size | ||
! Ammo<br /> | ! Ammo<br />Max | ||
! Value<br />(CR) | ! Value<br />(CR) | ||
|- | |- | ||
| Line 40: | Line 43: | ||
|0.46 | |0.46 | ||
| Fixed | | Fixed | ||
| 22.50 | | 22.50 | ||
|1200 | |||
| 35 | | 35 | ||
| 0.5 | | 0.5 | ||
| Line 47: | Line 50: | ||
| 1.40 | | 1.40 | ||
| 6 | | 6 | ||
| | | 120 | ||
| 21,000 | | 21,000 | ||
|- | |- | ||
| Line 57: | Line 60: | ||
|0.48 | |0.48 | ||
| Gimbal | | Gimbal | ||
| 15.90 | | 15.90 | ||
|1 000 | |||
| 35 | | 35 | ||
| 0.5 | | 0.5 | ||
| Line 74: | Line 77: | ||
|0.22 | |0.22 | ||
| Turret | | Turret | ||
| 12.80 | | 12.80 | ||
|1 000 | |||
| 35 | | 35 | ||
| 0.4 | | 0.4 | ||
| Line 91: | Line 94: | ||
|0.70 | |0.70 | ||
| Fixed | | Fixed | ||
| 36.90 | | 36.90 | ||
|1 051 | |||
| 50 | | 50 | ||
| 0.5 | | 0.5 | ||
| Line 98: | Line 101: | ||
| 2.10 | | 2.10 | ||
| 6 | | 6 | ||
| | | 120 | ||
| 168,430 | | 168,430 | ||
|- | |- | ||
| Line 108: | Line 111: | ||
|0.75 | |0.75 | ||
| Gimbal | | Gimbal | ||
| 25.50 | | 25.50 | ||
|875 | |||
| 50 | | 50 | ||
| 0.5 | | 0.5 | ||
| Line 125: | Line 128: | ||
|0.34 | |0.34 | ||
| Turret | | Turret | ||
| 19.80 | | 19.80 | ||
|875 | |||
| 50 | | 50 | ||
| 0. | | 0.4 | ||
| 7.90 | | 7.90 | ||
| 1.00 | | 1.00 | ||
| Line 142: | Line 145: | ||
|1.07 | |1.07 | ||
| Fixed | | Fixed | ||
| 55.60 | | 55.60 | ||
|959 | |||
| 70 | | 70 | ||
| 0.4 | | 0.4 | ||
| Line 149: | Line 152: | ||
| 3.20 | | 3.20 | ||
| 6 | | 6 | ||
| | | 120 | ||
| 675,200 | | 675,200 | ||
|- | |- | ||
| Line 159: | Line 162: | ||
|1.14 | |1.14 | ||
|Gimbal | |Gimbal | ||
|37.40 | |37.40 | ||
|800 | |||
|70 | |70 | ||
|0.4 | |0.4 | ||
| Line 176: | Line 179: | ||
|0.53 | |0.53 | ||
| Turret | | Turret | ||
| 30.30 | | 30.30 | ||
|800 | |||
| 70 | | 70 | ||
| 0.3 | | 0.3 | ||
| Line 193: | Line 196: | ||
|1.61 | |1.61 | ||
| Fixed | | Fixed | ||
| 83.10 | | 83.10 | ||
|900 | |||
| 90 | | 90 | ||
| 0.4 | | 0.4 | ||
| Line 200: | Line 203: | ||
| 4.80 | | 4.80 | ||
| 6 | | 6 | ||
| | | 120 | ||
| 2,700,800 | | 2,700,800 | ||
|- | |- | ||
| Line 210: | Line 213: | ||
|1.72 | |1.72 | ||
| Gimbal | | Gimbal | ||
| 56.60 | | 56.60 | ||
|750 | |||
| 90 | | 90 | ||
| 0.4 | | 0.4 | ||
| Line 311: | Line 314: | ||
{{WeaponNavbox}} | {{WeaponNavbox}} | ||
[[ru:Орудие]] | [[ru:Орудие]] | ||
[[zh:Cannon]] | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||