Hyperspace: Difference between revisions
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== Thargoid Wormhole == | == Thargoid Wormhole == | ||
[[File:Thargoid-Interdictor-Witch-Space-Portal.png|thumb|250px|right|Thargoid Interceptor Witch Space Wormhole]] | [[File:Thargoid-Interdictor-Witch-Space-Portal.png|thumb|250px|right|Thargoid Interceptor Witch Space Wormhole]] | ||
[[Thargoids]] use stable wormholes to enter and exit hyperspace. Thargoid vessels such as the [[Thargoid Interceptor]] can be observed to deploy a type of green beam to create a wormhole. Rarely does a wormhole remain open after a Thargoid passes through | [[Thargoids]] use stable wormholes to enter and exit hyperspace. Thargoid vessels such as the [[Thargoid Interceptor]] can be observed to deploy a type of green beam to create a wormhole. Rarely does a wormhole remain open after a Thargoid passes through. It's impossible for a [[human]] ship to enter it, as the ship will simply bounce back.<ref name=":0">[https://www.reddit.com/r/EliteDangerous/comments/7b3eyk/elite_dangerous_another_inra_base_found_linked_to/ reddit: Elite: Dangerous: Another INRA Base Found, Linked To Hyperdrive Research]</ref> | ||
The [[INRA]] engineer [[Effie Ratling]] led research into reverse-engineering the Thargoid technology. She created a prototype hybrid hyperdrive and noted that Thargoid drives worked differently than human drives which shifted space around a ship. INRA took over the project, made modifications, and tested it with human pilots.<ref name=":0" /> | The [[INRA]] engineer [[Effie Ratling]] led research into reverse-engineering the Thargoid technology. She created a prototype hybrid hyperdrive and noted that Thargoid drives worked differently than human drives which shifted space around a ship. INRA took over the project, made modifications, and tested it with human pilots.<ref name=":0" /> | ||
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*The hyperspace travel animation was changed slightly with the implementation of the 2.2 update. Graphics were improved, and the star of the destination system for a jump now appears at the far end of the corridor and brightens as the player approaches it. | *The hyperspace travel animation was changed slightly with the implementation of the 2.2 update. Graphics were improved, and the star of the destination system for a jump now appears at the far end of the corridor and brightens as the player approaches it. | ||
*As of January 5, 2017, there is chance when making a jump in the vicinity of [[Maia]] that the player will be interdicted from hyperspace by a [[Thargoid Interceptor]]. | *As of January 5, 2017, there is chance when making a jump in the vicinity of [[Maia]] that the player will be interdicted from hyperspace by a [[Thargoid Interceptor]]. | ||
*To reduce the brightness of a [[Stars|star]] in the [[Ship Canopy|canopy]], point and fly the ship immediately away from the star when exiting hyperspace. Or you could wear sunglasses. | |||
== See also == | == See also == | ||