Cargo Scoop: Difference between revisions

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[[File:Cargo-Scoop-Type-7.png|thumb|300px|Cargo Scoop, Type-7]]
[[File:Cargo-Scoop-Type-7.png|thumb|300px|Cargo Scoop, Type-7]]


The '''Cargo Scoop''' is a standard piece of equipment which is mounted to every [[Ships|ship]]. It allows for the collection of [[Cargo Canister]]s and other materials that are floating in space. Deploying the cargo scoop and targeting a valid scoopable object will cause the target hologram to be replaced with a scoop helper interface. A deployed cargo scoop will draw 0.60 MW of power from the ship's reactor - this value can be viewed in the power manage panel as "H1 Cargo Hatch". Once collected any canisters will be deposited into [[Cargo Rack]]s while raw materials will be deposited into a [[Refinery]]; if the corresponding module is not available (full or not installed) the target will not be collected.
The '''Cargo Scoop''' is a standard piece of equipment which is mounted to every [[Ships|ship]]. It allows for the collection of [[Cargo Canister]]s and other materials that are floating in space.  
 
Deploying the cargo scoop and targeting a valid scoopable object will cause the target hologram to be replaced with a scoop helper interface. A deployed cargo scoop will draw 0.60 MW of power from the ship's reactor. This value can be viewed in the power manage panel as "H1 Cargo Hatch". Once collected any canisters will be deposited into [[Cargo Rack]]s while raw materials will be deposited into a [[Refinery]]; if the corresponding module is not available (full or not installed) the target will not be collected.


==Usage==
==Usage==
This is a core module, meaning it cannot be removed by the owner. To open the scoop, press the Home button or the corresponding button that you selected in the Controls setting. When you open the hatch and target a canister, the target hologram will be replaced by a scoop helper interface.
This is a core module that cannot be removed by the owner.  
 
=== How to scoop ===


To scoop a cargo, make sure the scoop is open, target a canister. There is a canister icon on the interface. Centre the icon and set your speed to 40 m/s or lower. Canister is quite vulnerable, and a plunge to a canister will destroy them or severely damage them. The icon will getting bigger when you approach it. When you opened your scoop, set your speed to 40 m/s and centre the icon, continue to travel in straight line until the distance to the canister fall below 5m, which it will automatically scoop the canister.  
# Open the scoop by pressing the Home button or the corresponding button in the Controls setting.
# Target the cargo. The hologram will change to a scoop helper interface with a canister icon.
# Centre the icon and fly towards the cargo.
# Reduce the speed until the movement lines in the scoop helper interface are blue. Recommended speed is 40 m/s or lower. Failure to correctly align or reduce speed may damage your ship and/or your cargo.
# Continue to travel in a straight line until the distance is 5 meters or less. It will automatically scoop the cargo.


Cargo can be [[Jettison Cargo|jettisoned]] in the Inventory menu (press 4). Select a cargo and choose to jettison or abandon it, you can adjust how many cargo you need to jettison by press Page Right to increase number and Page Left to decrease. This feature works in [[Normal Speed|normal space]] and [[Supercruise]]. Just simply choose to "jettison" this cargo will make the scoop eject the canister, and anyone collect this cargo will mark it as [[Stolen Goods|stolen]] and will be [[Bounty|fined]] if detected. Owner of this cargo will retain ownership when re-scoop it. Abandon this cargo will eject this cargo and no longer retain ownership. Anyone can collect this cargo without consequences and sell it on the shop. Jettison a cargo near a [[station]] is considered illegal and will be fined. A cargo can be discarded when docked on a station, however please note that the cargo will be destroyed and permanently unscoopable. Cargo cannot be jettisoned when the scoop is not open, it is a haulage cargo and of course, when traveling in [[Hyperspace]].   
Cargo can be [[Jettison Cargo|jettisoned]] from the Inventory menu by pressing 4. Select a cargo and choose to jettison or abandon it. You can adjust the amount of cargo to jettison by pressing Page Right to increase number and Page Left to decrease. This feature works at [[Normal Speed|normal speed]] and [[Supercruise]]. By choosing "jettison" the scoop will eject the cargo. If someone else collects this cargo it will be marked as [[Stolen Goods|stolen]] and if it's detected then that pilot will be [[Bounty|fined]]. The owner of the cargo can retain ownership by re-scooping it. Abandoning will eject this cargo to cease ownership. In that case, anyone can collect the cargo without consequences and sell it. Jettisoning cargo near a [[station]] is illegal and will be fined. Cargo can be discarded when docked at a station, but then the cargo will be destroyed. Cargo cannot be jettisoned when the scoop is closed or while traveling in [[Hyperspace]].   


The Cargo Scoop have a limited cargo capacity, meaning it can only contains finite canisters. Once the canisters has filled the whole [[Cargo Rack]], other cargo will no longer scoopable until the canisters has cleared. Each ship have a different cargo capacity. The Cargo Rack can be upgraded to increase the maximum capacity. Players can also outfit their ship with multiple Cargo Racks. Transporting a [[Thargoid]] canister is unsafe and will corrode modules over time, so an [[Corrosion Resistant Cargo Rack|Anti-Corrosion Cargo Rack]] is advised to safely transport Thargoid canisters.   
Each ship has a limited cargo capacity for a finite amount of canisters. Once the canisters have filled the [[Cargo Rack]] then other cargo is unscoopable until the canisters are cleared. The Cargo Rack can be upgraded to increase the maximum capacity. Players can also outfit their ship with multiple Cargo Racks. Transporting a Thargoid commodity such as [[Thargoid Biological Matter]] will corrode modules overtime. Thus a [[Corrosion Resistant Cargo Rack]] is advised to safely transport it.   


Cargo Scoop is quite useless, and draw 0.6 MW, so it can be turned off to manage some power. Turning off the scoop does not damage cargo or automatically jettison cargo. A canister can be added to the ignore list to simply 'ignore' them, making them invisible on radar and will not shows a scoop helper interface. A [[Collector Limpet Controller]] is used to collect nearby canisters and add it to the rack, make sure your scoop is open. If the scoop is closed when the limpet is collecting, it will experience 'programming issues' and therefore will not collect anymore, even when the scoop is opened after the limpet stop working.   
The Cargo Scoop requires 0.6 MW so it can be disabled to save power. Disabling the scoop does not damage nor jettison the cargo. A canister can be added to the ignore list to make them invisible on the radar. Then it won't show in the a scoop helper interface. A [[Collector Limpet Controller]] is used to collect nearby canisters and add it to the rack if the scoop is open. If the scoop is closed then limpet stops working.   


Cargo Scoop is quite vulnerable and can be malfunctioned. If this module experience a malfunction when it is active (by decrease the scoop's health to 85% or less), it will jettison cargo every malfunction, so it is recommended to take care of the scoop when carrying vaulable canisters on the rack.  
The Cargo Scoop is also quite vulnerable. If the scoop's health decreases by 85% or less it will malfunction and jettison cargo.  


There is some [[Manufactured Materials|manufactured materials]] canisters that can be picked up by a cargo scoop normally. However, it cannot be jettisoned by its owner and it can be only removed from [[Synthesis]] or [[Engineers]]. There is also [[Encoded Materials]] that can only avaliable when scanning ships or various structures, complete missions and more. It is not a canister because it is a piece of data and also cannot be jettisoned. [[Raw Materials]] are not a canister, it is actually a fragment. Raw Materials need a Refinery refine it to a sellable cargo. Without a Refinery, Raw Materials is unscoopable. Like other canisterd, it can be jettisoned.   
There are some scoopable [[Manufactured Materials|manufactured materials]]. However, these cannot be jettisoned by the owner. They can only be removed via [[Synthesis]] or [[Engineers]]. [[Encoded Materials]] become available while scanning ships, structures, complete missions etc. These are not cannisters, rather pieces of data that cannot be jettisoned. [[Raw Materials]] are actually fragments. Raw Materials require a Refinery to refine them into sellable cargo. Without a Refinery, the Raw Materials are unscoopable.   


==See also==
==See also==