System Signal Sources: Difference between revisions
added table for Signal Sources |
m Protected "System Signal Sources": only autoconfirmed users ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)) |
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!Type | !Type | ||
! Notes | ! Notes | ||
|- | |||
|[[Armed Revolt]] | |||
|[[Powerplay]] | |||
|An Armed Revolt is a [[Powerplay]]-related SSS specific to [[Yuri Grom]]. It is similar to a [[Conflict Zone]], but contains [[ships]] aligned to a [[Power]] battling against a system's defense forces. | |||
|- | |- | ||
|[[AX Conflict Zone]] | |[[AX Conflict Zone]] | ||
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*(assuming one spawns) Earn 150,000 CR for routing a capital ship | *(assuming one spawns) Earn 150,000 CR for routing a capital ship | ||
|- | |- | ||
|[[ | |[[Convoy Beacon]] | ||
|[[ | |[[:Category:Events|Event]] | ||
|Much like a conflict zone where trade convoys have been interdicted and attacked. | |||
| | |||
| | |||
|- | |- | ||
|[[Crime Sweep]] | |[[Crime Sweep]] | ||
|[[Powerplay]] | |[[Powerplay]] | ||
|[[Arissa Lavigny-Duval]]'s Expansion special conflict zone. | |[[Arissa Lavigny-Duval]]'s Expansion special conflict zone. | ||
|- | |- | ||
|[[Cruise Ship]] | |[[Cruise Ship]] | ||
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|[[Hotspot]] | |[[Hotspot]] | ||
|Persistent | |Persistent | ||
| | |A persistent [[Miner|mining]] location found within [[Planetary Ring Systems]] that contain a high concentration of [[Seismic Charge Launcher|crackable]] "motherlode" [[asteroids]] with a specific [[Commodities#Minerals|mineral resource]]. | ||
|- | |- | ||
|[[Listening post]] | |[[Listening post]] | ||
|Persistent | |Persistent | ||
| | |Deep-space probe with signaling tech that are manufactured by [[Sirius Corporation]] with cooperation from the [[Mars High]] Astrocartography department. | ||
|- | |||
|[[Megaship]] | |||
|Persistent, [[Capital Ship]] | |||
|These show up as a signal source in a star system. They are not displayed in the System Map. Some Megaships can be looted for cargo, data and materials. Check the [[Salvager]] career. | |||
|- | |||
|[[Powerplay|Military Strike]] | |||
| [[Powerplay]] | |||
|[[Zachary Hudson]] or [[Denton Patreus]] Expansion special conflict zone. | |||
|- | |- | ||
|[[Nav Beacon]] | |[[Nav Beacon]] | ||
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|[[:Category:Events|Event]] | |[[:Category:Events|Event]] | ||
|High threat (5-7) signal sources populated by several pirate ships from various criminal factions. These ships are heavily-armed and piloted by high-ranking pilots; some ships may also be [[Engineers|Engineered]]. | |High threat (5-7) signal sources populated by several pirate ships from various criminal factions. These ships are heavily-armed and piloted by high-ranking pilots; some ships may also be [[Engineers|Engineered]]. | ||
|- | |||
|[[Resistance Pocket]] | |||
|[[Powerplay]] | |||
|[[Archon Delaine]] Expanson special conflict zone. | |||
|- | |- | ||
| [[Resource Extraction Site]] | | [[Resource Extraction Site]] | ||
|Persistent | |Persistent | ||
|The rewards here are higher but equally the NPC's are harder than the Nav Beacons. You DO NOT need to join a faction here. You simply target other ships, scan them and if one of them is wanted you take them out and, if they have cargo, steal their haul which you can sell on the black market. These areas, along with Nav Beacons, are full of pirates and bounty hunters. A Resource Extraction Site outside of a planetary ring is far less likely to contain NPCs. | |The rewards here are higher but equally the NPC's are harder than the Nav Beacons. You DO NOT need to join a faction here. You simply target other ships, scan them and if one of them is wanted you take them out and, if they have cargo, steal their haul which you can sell on the black market. These areas, along with Nav Beacons, are full of pirates and bounty hunters. A Resource Extraction Site outside of a planetary ring is far less likely to contain NPCs. | ||
|- | |||
|[[Rogue Signal Source]] | |||
|[[Event]] | |||
|Visible at a very long distance, up to 3 light-years. These turned into [[Thargoid Maelstrom|Thargoid Maelstroms]]. | |||
|- | |- | ||
|[[Salvageable Wreckage]] | |[[Salvageable Wreckage]] | ||
|[[Event]] | |[[Event]] | ||
|Contains [[Cargo Canister|cargo canisters]] to be salvaged. | |Contains [[Cargo Canister|cargo canisters]] to be salvaged. | ||
|- | |- | ||
|Seeking Foods | |Seeking Foods | ||
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|[[Unregistered Comms Beacon]] | |[[Unregistered Comms Beacon]] | ||
|Persistent | |Persistent | ||
| | |An automated communications [[satellite]] that transmits audio messages at regular intervals. | ||
|- | |||
|[[Violent Protest]] | |||
|[[Powerplay]] | |||
| [[Simguru Pranav Antal]] Expansion special conflict zone. | |||
|} | |} | ||
==Unidentified Signal Source== | ==Unidentified Signal Source== | ||
{{Main|Unidentified Signal Source}} | |||
USS are a subcategory of signal sources. | USS are a subcategory of signal sources. | ||
*[[Unidentified Signal Source]] | *[[Unidentified Signal Source]] | ||
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====Non-Human Signal Source==== | ====Non-Human Signal Source==== | ||
*Unidentified Signal Sources can become [[Non-Human Signal Source]]s. These usually contain encounters with [[Thargoids|Thargoid | *Unidentified Signal Sources can become [[Non-Human Signal Source]]s. These usually contain encounters with [[Thargoids|Thargoid]]. | ||
==Notes== | ==Notes== | ||
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**Weak Signal Source - Implied the presence of a small number of ships. Involved in missions. Often contained NPC smugglers with contraband. | **Weak Signal Source - Implied the presence of a small number of ships. Involved in missions. Often contained NPC smugglers with contraband. | ||
**Strong Signal Source - Implied the presence of a large number of ships. Involved in missions. Often contained NPC pirates and criminals. | **Strong Signal Source - Implied the presence of a large number of ships. Involved in missions. Often contained NPC pirates and criminals. | ||
**Seeking Luxuries - Spawned traders in large freighters who would purchase [[Performance Enhancers]].< | **Seeking Luxuries - Spawned traders in large freighters who would purchase [[Performance Enhancers]]. | ||
==Videos== | |||
<gallery> | |||
File:ELITE DANGEROUS - Irregular Signal Source Collected-2 | |||
File:Elite Dangerous - General Commentary - The Ideal Signal Source | |||
</gallery> | |||
==References== | ==References== | ||