Operations: Difference between revisions

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[[File:Elite Dangerous Operations Key Art.jpg|thumb|260px|Operations key art]]
[[File:Elite Dangerous Operations Key Art.jpg|thumb|260px|Operations key art]]
'''Operations''' are multi-stage, variable challenge based scenarios.<ref name=":3" /> It's intended for a squad with up to 4 [[Commander|commanders]], solo is optional. The activities are [[On Foot|on foot]] in [[Megaship|megaships]] and with [[ships]] in space.<ref name=":0" /> The [[Elite Dangerous: Odyssey|Odyssey]] expansion is required. This major update launched on 30 June 2026.<ref name=":2">[https://www.elitedangerous.com/news/elite-dangerous-may-dev-log-2026 Elite Dangerous: May Dev Log 2026] - 26 May 2026 - Elite Dangerous website</ref>   
'''Operations''' are multi-stage, variable challenge based scenarios.<ref name=":3" /> They are intended for a squad of up to 4 [[commander]]s, which allows for solo missions. The activities are [[On Foot|on foot]] in [[megaship]]s or within [[ships]] in space.<ref name=":0" /> The [[Elite Dangerous: Odyssey|Odyssey]] expansion is required. This major update launched on 30 June 2026.<ref name=":2">[https://www.elitedangerous.com/news/elite-dangerous-may-dev-log-2026 Elite Dangerous: May Dev Log 2026] - 26 May 2026 - Elite Dangerous website</ref>   


== Overview ==
== Overview ==
[[File:Megaship Interior Operations 1.jpg|thumb|260px|Megaship interior]]
[[File:Megaship Interior Operations 1.jpg|thumb|260px|Megaship interior]]
The scenarios take place on-foot, in space or both.<ref name=":0">[https://www.youtube.com/watch?v=e6kQYtfz1sk Elite Dangerous | Developer Log - 4 November 2025] - YouTube</ref> It's designed to offer you and up to 3 other commanders challenging obstacles to overcome.<ref name=":0" /> Explore some parts of ED never seen before such as the internals of a [[megaship]] in a hostile environment.<ref name=":0" />
The scenarios take place [[On Foot|on foot]], in space or both.<ref name=":0">[https://www.youtube.com/watch?v=e6kQYtfz1sk Elite Dangerous | Developer Log - 4 November 2025] - YouTube</ref> They are designed to offer the player and up to 3 other commanders challenging obstacles to overcome.<ref name=":0" /> They open some parts of ED never seen before such as the internals of a [[megaship]] in a hostile environment.<ref name=":0" />


The initial release has multiple operations, with more being added overtime, and at various difficulty levels.<ref name=":0" /> In the long-term you can expect some operations to revolve around combat, some around mining, and more elements of ED as the feature expands.<ref name=":0" /> Operations are repeatable and give you access to rewards that are hard to obtain elsewhere in the galaxy.<ref name=":0" />
The initial release has multiple operations, with more being added overtime, and at various difficulty levels.<ref name=":0" /> Future operations might revolve around combat, some around mining, and more elements of ED.<ref name=":0" /> Operations are repeatable and give access to rewards that are hard to obtain elsewhere in the galaxy.<ref name=":0" />
 
The [[Operation Runner]] is a non-flyable, capital ship from which team members start an operation, respawn and extract.<ref name=":1">[https://www.elitedangerous.com/news/update-operations An Update On Operations] - Elite Dangerous website - 22 April 2026</ref>


== Guide ==
== Guide ==
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=== Operation Runner ===
=== Operation Runner ===
The squad is instantly transported from lobby to the [[Operation Runner]]. This bypasses normal travel time and deploys you straight into the designated [[star system]].
The [[Operation Runner]] is a non-flyable, capital ship from which team members start an operation, respawn and extract.<ref name=":1">[https://www.elitedangerous.com/news/update-operations An Update On Operations] - Elite Dangerous website - 22 April 2026</ref>


The Runner acts as your central hub, respawn point, resupply vessel.<br>
The squad is instantly transported from lobby to the Operation Runner. This bypasses normal travel time and deploys you straight into the designated [[star system]].
Every operation starts and concludes on the Runner. Even for operation types where the combat part take place on-foot you have to launch in your ship from the Runner, fly to mission site, dock and disembark.<br>
 
It offers ship repairs, re-arming and refueling, all for free.<br>
The Runner acts as your central hub, respawn point, resupply vessel. Every operation starts and concludes on it. Even for operation types where the combat part take place on foot you have to launch in your ship from the Runner, fly to mission site, dock and disembark. It offers ship repairs, re-arming and refueling, all for free. Players can leave the mission area in their ship, supercruise back to the Runner, dock and repair, re-arm and recharge shields.
If you need, you should always be able to leave the mission area in your ship, supercruise back to the Runner, dock and repair, re-arm and recharge your shield.


=== Respawn ===
=== Respawn ===
If '''your ship''' is destroyed during the operation, you will instantly respawn aboard the Runner with your ship fully repaired, refueled, and re-armed.<br>
If your ship is destroyed during the operation, you will instantly respawn aboard the Runner with your ship fully repaired, refueled, and re-armed.
If you are killed '''on-foot''', you will respawn inside a hangar where you disembarked from your ship into action. Eg. inside a megaship, where on-foot part of the operation takes place. You will have full health and will be resupplied.<br>
 
Respawns are unlimited. Deaths do not affect operation's success, score or rewards.
If you are killed on-foot, you will respawn inside a hangar where you disembarked from your ship into action. Eg. inside a megaship, where on-foot part of the operation takes place. You will have full health and will be resupplied. Respawns are unlimited. Deaths do not affect operation's success, score or rewards.


=== Tips ===
=== Tips ===
All Synthesis is free while in Operation. You carry copy of your current stock of materials from main game into every operation. No matter what you spend during Operation, after the mission you will have same amount of materials as before.
All Synthesis is free while in Operation. You carry copy of your current stock of materials from main game into every operation. No matter what you spend during Operation, after the mission you will have same amount of materials as before.


NPCs and their properties, like access level, are to an extent randomly generated. In some instances of the same Operation some gear may not be required to finish the objectives, while in other instances it will be. For example in Operation [[Operations#Biohazard Takedown|Biohazard Takedown]] an NPC with level 3 access may randomly appears, and if it's profile is cloned by one of the players Maveric suit is not required anymore to force-open doors to complete the mission. It is still advised to always bring all required gear anyway to not soft lock yourself.
NPCs and their properties, like access level, are to an extent randomly generated. In some instances of the same Operation some gear may not be required to finish the objectives, while in other instances it will be. For example in Operation [[Operations#Biohazard Takedown|Biohazard Takedown]] an NPC with level 3 access may randomly appear, and if the NPC's profile is cloned by a teammate then the [[Maverick Suit]] is not required anymore to force-open doors to complete the mission. It is still advised to always bring all required gear anyway to not soft lock yourself.


For Operations with on-foot parts, having one of 3-4 team members in [[Maverick Suit|Maveric suit]] is always beneficial. There are always locked cabinets with [[Consumables]], and in some Operations optional locked doors.  
For on-foot Operations, having one team member in a [[Maverick Suit|Maveric suit]] can be beneficial. There are always locked cabinets with [[Consumables]], and in some Operations optional locked doors.  


For the same reason, it is good idea for all team members to bring maximum amount of [[E-Breach|E-breach]] hacking devices, to force-open locked crates with [[Consumables]]. There is no downside as all NPCs are always hostile anyway and don't care about carried contraband. E-Breaches have to be manually added to backpack though, even on respawn after death.
All team members may bring [[E-Breach|E-breach]] hacking devices to force-open locked crates. There is no downside, as all NPCs are always hostile anyway and don't care about carried contraband. E-Breaches have to be manually added to backpack though, even on respawn after death.


== Rewards ==
== Rewards ==
Successful completion of the operation objectives yields rewards: Merc Coin, [[credits]] and both [[Materials|Ship Engineering materials]] and [[Engineers#Pilot_Equipment_Modifications|Personal equipment Engineering materials]].<br>
Successful completion of the operation objectives yields rewards: Merc Coin, [[credits]] and both [[Materials|Ship Engineering materials]] and [[Engineers#Pilot_Equipment_Modifications|Personal equipment Engineering materials]].
You can have a maximum of 9999 Merc Coin with a weekly allowance limit of 1000. This can be spent on special rewards like new special ship modules, new blueprints to engineer them further, and exclusive on-foot gear mods that are otherwise difficult to acquire in the [[galaxy]].
 
Merc Coins can be spent on special rewards like special ship modules, blueprints to engineer them further, and exclusive on-foot gear mods that are otherwise difficult to acquire in the [[galaxy]].
 
A maximum of 9999 Merc Coin can be accumulated. Additionally, a weekly allowance of 1000 limits earnings; this is a soft limit, since players can continue to earn Merc Coins at a lower payout after they reach that.


== Upgrade ==
== Upgrade ==
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!Objective
!Objective
!Recommended Players
!Recommended Players
!On&nbsp;Foot / In&nbsp;Space
!On&nbsp;foot / In&nbsp;space
!Recommended Gear (Easy)  
!Recommended gear (easy)  
!Recommended Gear (Hard)
!Recommended gear (hard)
|-
|-
|[[Operations#Biohazard Takedown|Biohazard Takedown]]
|[[Operations#Biohazard Takedown|Biohazard Takedown]]
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|Assault a bioweapon creation Megaship, identify those responsible, find their location and eliminate them.
|Assault a bioweapon creation Megaship, identify those responsible, find their location and eliminate them.
|2 - 4
|2 - 4
|On Foot
|On foot
|<nowiki>Grade 1/2 On Foot | A Rated Ship (No Engineering)</nowiki>
|<nowiki>Grade 1/2 on foot | A-rated ship (no engineering)</nowiki>
|<nowiki>Grade 4/5 On Foot | Grade 4/5 Engineering</nowiki>
|<nowiki>Grade 4/5 on foot | Grade 4/5 engineering</nowiki>
|-
|-
|[[Operations#Firestorm Rescue|Firestorm Rescue]]
|[[Operations#Firestorm Rescue|Firestorm Rescue]]
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|3 - 4
|3 - 4
|Space
|Space
|A Rated Ship (Two players in an evac ship, one in combat ship)
|A-rated ship (Two players in an evac ship, one in combat ship)
|<nowiki>Grade 5 On Foot | Grade 4/5 Engineering (Two players in an evac ship, one in combat ship)</nowiki>
|<nowiki>Grade 5 on foot | Grade 4/5 Engineering (two players in an evac ship, one in combat ship)</nowiki>
|-
|Found Adrift<ref name=":7">[https://www.elitedangerous.com/news/elite-dangerous-october-dev-log-2026-law-disorder Elite Dangerous: October Dev Log 2026 | Law & Disorder] - EliteDangerous.com - 14 October 2026</ref>
|''"An Abandoned megaship carrying a high value asset has reappeared. Navigate the wreck and secure the item before other scavengers do."''
|Enter the wreckage of a megaship. Recover a valuable asset. Find the vault. Eliminate the opposition. Get the goods. Get out.
|3 - 4
|On foot
|
|
|-
|-
|[[Operations#Rapid Response|Rapid Response]]
|[[Operations#Rapid Response|Rapid Response]]
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|3 - 4
|3 - 4
|Space
|Space
|A Rated Ship (Two players in an evac ship)
|A-rated ship (two players in an evac ship)
|(Two players in an evac ship)
|(Two players in an evac ship)
|-
|-
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|2 - 4
|2 - 4
|Both
|Both
|<nowiki>Grade 1/2 On Foot | A Rated Ship</nowiki>
|<nowiki>Grade 1/2 on foot | A-rated ship</nowiki>
|Grade 4/5 Engineering
|Grade 4/5 engineering
|-
|-
|[[Operations#Tactical Takedown|Tactical Takedown]]
|[[Operations#Tactical Takedown|Tactical Takedown]]
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|3 - 4
|3 - 4
|Both
|Both
|<nowiki>Grade 1/2 On Foot | A Rated Ship</nowiki>
|<nowiki>Grade 1/2 on foot | A-rated ship</nowiki>
|Grade 4/5 Engineering
|Grade 4/5 engineering
|-
|-
|[[Operations#Terminal Prosecution|Terminal Prosecution]]
|[[Operations#Terminal Prosecution|Terminal Prosecution]]
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|2 - 4
|2 - 4
|Space
|Space
|A Rated Ship (Low Level Engineering)
|A-rated ship (low level engineering)
|Full Grade 5 Engineering
|Full grade 5 engineering
|-
|-
|[[Operations#Under Siege|Under Siege]]<ref name=":6">[https://www.elitedangerous.com/news/elite-dangerous-august-dev-log-2026 Elite Dangerous: August Dev Log 2026] - 27 August 2026</ref><ref name=":5">[https://www.elitedangerous.com/news/updates/4-4-1-0 Elite Dangerous - 4.4.1.0 Update Notes] - 2 September 2026</ref>
|[[Operations#Under Siege|Under Siege]]<ref name=":6">[https://www.elitedangerous.com/news/elite-dangerous-august-dev-log-2026 Elite Dangerous: August Dev Log 2026] - 27 August 2026</ref><ref name=":5">[https://www.elitedangerous.com/news/updates/4-4-1-0 Elite Dangerous - 4.4.1.0 Update Notes] - 2 September 2026</ref>
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|2 - 4
|2 - 4
|Both
|Both
|
|<nowiki>Grade 1/2 on foot | A-rated ship</nowiki>
|
|Grade 4/5 engineering
|}
|}
== Guides ==


=== Biohazard Takedown ===
=== Biohazard Takedown ===
Required combat on foot only. Hostile ships are present; can be fought or evaded.
This mission requires ''on-foot combat only''. Hostile ships are present, which can be fought or evaded.


'''Required gear'''
'''Required gear'''
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=== Firestorm Rescue ===
=== Firestorm Rescue ===
Whole operation in '''ships only'''. Hostile ships are present; can be fought or tanked and evaded.
The whole operation takes place in ''ships only''. Hostile ships are present, which can be fought or evaded.


'''Required gear'''
'''Required gear'''
* At least one [[Station#Damaged State|rescue]] capable ship - with Economy class [[Passenger Cabin|passenger cabins]]
* At least one [[Station#Damaged State|rescue]] capable ship - with economy class [[Passenger Cabin|passenger cabins]]
* At least one ship with weapons
* At least one ship with weapons
* At least one ship equipped with [[Recon Limpet Controller]] and limpets
* At least one ship equipped with [[Recon Limpet Controller]] and limpets
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* 2 large rescue-dedicated ships - with large passenger capacity
* 2 large rescue-dedicated ships - with large passenger capacity
* 2 ships for ship-to-ship combat
* 2 ships for ship-to-ship combat
=== Found Adrift ===
This mission requires ''on-foot combat only''. It only takes place inside an abandoned megaship.
'''Required gear'''
* ?
'''Recommended gear'''
* ?


=== Rapid Response ===
=== Rapid Response ===
Whole operation in '''ships only'''. Ship-to-ship combat is required.
The whole operation takes place in ''ships only''. Ship-to-ship combat is required.


'''Required gear'''
'''Required gear'''
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=== Reclamation Point ===
=== Reclamation Point ===
'''Ship-to-ship''' combat is required. '''On foot''' combat inside megaship is required.
''Ship-to-ship'' combat is required. ''On foot'' combat inside a megaship is required.


'''Required gear'''
'''Required gear'''
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=== Tactical Takedown ===
=== Tactical Takedown ===
'''Ship-to-ship''' combat is required. '''On foot''' combat inside megaship is required.
''Ship-to-ship'' combat is required. ''On foot'' combat inside megaship is required.


'''Required gear'''
'''Required gear'''
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=== Terminal Prosecution ===
=== Terminal Prosecution ===
Whole operation is '''ship-to-ship combat''' in space.
Th whole operation is ''ship-to-ship combat'' in space.


'''Required gear'''
'''Required gear'''
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=== Under Siege ===
=== Under Siege ===
Required '''Ship-to-ship combat'''. Required '''On foot combat''' on planet surface in [[Settlement#Settlements (Odyssey)|Odyssey Settlement]]. Optional use of [[Vehicles#SRV|SRVs]].
Requires ''ship-to-ship combat'' and ''on foot combat'' on planet surfaces in [[Settlement#Settlements (Odyssey)|Odyssey settlements]]. Optional use of [[Vehicles#SRV|SRVs]].


'''Required gear'''
'''Required gear'''
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Operations was further delayed in April 2026 to 30 June 2026, citing a need for '<nowiki/>''quality and care'''.<ref name=":1" /><ref name=":2" /> To compensate for the delay, [[Frontier Developments|Frontier]] released the passenger liner [[Lynx Highliner]] straight into access for [[credits]] on 28 April 2026.<ref name=":1" /> It skipped the usual [[ARX]] period.
Operations was further delayed in April 2026 to 30 June 2026, citing a need for '<nowiki/>''quality and care'''.<ref name=":1" /><ref name=":2" /> To compensate for the delay, [[Frontier Developments|Frontier]] released the passenger liner [[Lynx Highliner]] straight into access for [[credits]] on 28 April 2026.<ref name=":1" /> It skipped the usual [[ARX]] period.


There are 6 operations at launch, and a Networking & Balancing beta.<ref name=":3" /> Additional operations, bug fixes & various improvements will be added later.<ref name=":3" /> Under Siege is the 7th operation which was added on 2 Sep 2026.<ref name=":6" />
There are 6 operations at launch, and a Networking & Balancing beta.<ref name=":3" /> Additional operations, bug fixes & various improvements will be added later.<ref name=":3" /> ''Under Siege'' is the 7th operation which was added on 2 Sep 2026.<ref name=":6" /> The 8th operation ''Found Adrift'' will be added on 20 October 2026.<ref name=":7" />


== Videos ==
== Videos ==
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File:Elite Dangerous - Operations - Release Trailer
File:Elite Dangerous - Operations - Release Trailer
File:Elite Dangerous - Under Siege- Solo Hard - new operation
File:Elite Dangerous - Under Siege- Solo Hard - new operation
File:I Did The Math On Merc Coins... The Internet Was Right - Elite Dangerous
</gallery>
</gallery>


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File:ED Operations Roadmap.jpg|Operations Roadmap
File:ED Operations Roadmap.jpg|Operations Roadmap
File:Elite Dangerous Operations Key Art.jpg|Elite Dangerous Operations Key Art
File:Elite Dangerous Operations Key Art.jpg|Elite Dangerous Operations Key Art
File:ED Operations Key Art No Logo.png|Operations Key Art No Logo
File:Operation Under Siege.jpg|Operation Under Siege
File:Operation Under Siege.jpg|Operation Under Siege
File:Found Adrift Operation.png|Found Adrift Operation
</gallery>
</gallery>