Docking: Difference between revisions
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==Entering Station== | ==Entering Station== | ||
[[File: | [[File:Access Corridor Azeban City.jpg|thumb|250px|A standard access port. If possible, always keep to the side marked with green lights.]]It is recommended to keep landing gear deployed at all times when attempting to dock and when inside a starport to help prevent accidents. | ||
If using [[Flight Assist]], ensure Rotational Correction is set to 'On' as this allows the ship to match the starport's rotation while it is inside the docking bay. This setting can be found in the Flight Assistance subsection of the systems menu. | If using [[Flight Assist]], ensure Rotational Correction is set to 'On' as this allows the ship to match the starport's rotation while it is inside the docking bay. This setting can be found in the Flight Assistance subsection of the systems menu. | ||
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The [[Access Corridor]] can be a congested location with ships passing in both directions. There are currently no official protocols enforced within the entry ports, so pilots should stay alert to avoid other ships. There are, however, guidelines frequently given over stations' loudspeakers reminding pilots to reduce their speed and give way to larger vessels. In addition, lights are placed around the edge of the entry port, marking the centre line and indicating which side ships should pass on, although it is not always possible for two larger ships to fit side-by-side. Some pilots have also adopted the practise of turning on ship lights to make themselves more visible. | The [[Access Corridor]] can be a congested location with ships passing in both directions. There are currently no official protocols enforced within the entry ports, so pilots should stay alert to avoid other ships. There are, however, guidelines frequently given over stations' loudspeakers reminding pilots to reduce their speed and give way to larger vessels. In addition, lights are placed around the edge of the entry port, marking the centre line and indicating which side ships should pass on, although it is not always possible for two larger ships to fit side-by-side. Some pilots have also adopted the practise of turning on ship lights to make themselves more visible. | ||
[[File:Anaconda | [[File:Anaconda Underside Docking Station.png|thumb|250px|Anaconda docking in a station]] | ||
The 45 [[Landing Pad]]s of a starport are grouped in 12 lines on the inside of the docking bay. Assuming that one flies into a Starport with the green lights on the right side of the ship, Landing Pad 01 is the bottom-center landing pad closest to the Access Corridor. The remaining pads are numbered in this pattern: increasing first through the same line going away from the access corridor, then continuing to the next clockwise line starting with the pad closest to the access corridor. Thus, pads numbered in the | The 45 [[Landing Pad]]s of a starport are grouped in 12 lines on the inside of the docking bay. Assuming that one flies into a Starport with the green lights on the right side of the ship, Landing Pad 01 is the bottom-center landing pad closest to the Access Corridor. The remaining pads are numbered in this pattern: increasing first through the same line going away from the access corridor, then continuing to the next clockwise line starting with the pad closest to the access corridor. Thus, pads numbered in the tens are on the left, those in the 20s on the top, and those in the 30s on the right. | ||
The compass will indicate where your assigned landing pad is once you are through the access corridor, but remembering the above will help to avoid last-second panic when trying to locate a landing pad, especially if the pad is nearest to the access corridor within its line of pads, which is generally not visible immediately after entry. | The compass will indicate where your assigned landing pad is once you are through the access corridor, but remembering the above will help to avoid last-second panic when trying to locate a landing pad, especially if the pad is nearest to the access corridor within its line of pads, which is generally not visible immediately after entry. | ||
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You can also use the forward and backward translation thrusters (I and K keys (possibly by default)) to more precisely align your ship without overshooting. | You can also use the forward and backward translation thrusters (I and K keys (possibly by default)) to more precisely align your ship without overshooting. | ||
When your ship is docked on the landing pad then you can select 'Starport Services' 'Enter Hangar' or 'Launch.' When selecting 'Enter Hangar' the landing pad goes downward like a giant elevator to move your ship into the hangar. Ship [[outfitting]] is possible there. | When your ship is docked on the landing pad then you can select 'Starport Services' 'Enter [[Hangar]]' or 'Launch.' When selecting 'Enter Hangar' the landing pad goes downward like a giant elevator to move your ship into the hangar. Ship [[outfitting]] is possible there. | ||
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== Videos == | == Videos == | ||
<gallery> | <gallery> | ||
File: | File:Beginner's Guide to Maneuvering, Supercruise Quick Drop, SCO, and Quick Auto Dock - Elite Dangerous | ||
File: | File:How To Dock in Elite Dangerous - New Players Guide (Re-post) | ||
File:Elite Dangerous- | File:Elite Dangerous Landing at Anderson Beacon - Beautiful planetary Port! | ||
File: | File:Elite Dangerous - The Orbis Starport | ||
File:Dimery Dockings . Elite Dangerous. 4k | |||
</gallery> | </gallery> | ||
[[Category:Guides]] | [[Category:Guides]] | ||
[[ru:Стыковка]] | [[ru:Стыковка]] | ||
[[zh:{{PAGENAME}}]] | [[zh:{{PAGENAME}}]] | ||