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All ships in Elite use '''bulkheads''' to protect their hulls. This is your main form of defence should your shields fail. There are three general types of bulkheads, in increasing order of protection:
{{Equipment_Infobox
* [[Lightweight Alloys|Lightweight Alloy]]
| name              = Bulkheads
* [[Reinforced Alloys|Reinforced Alloy]]
| image            = Bulkheads.png
* [[Military Grade Composite]]
| imagecaption      = Bulkheads outfitting icon
The more heavily armoured bulkheads are also heavier, however. It's unclear if this affects ship handling, but it may in different versions of the game. It most certainly increases the ship's mass and therefore cuts into its jump-range when travelling between systems.
<!-- Section Information -->
| slot              = Core Internals
| slot2            =
| core_compartments = Bulkheads
| classes          = 1
| ratings          = E-A
| refills          = No
| refills_cost      =
| key              = No
| synthesis        = No
| technobroker      = No
<!-- Section Engineering -->
| engineering      = Yes
| engineers        = '''Gr.5''' - [[Selene Jean]]<br>
'''Gr.5''' - [[Petra Olmanova]]<br>
'''Gr.5''' - [[Liz Ryder]]
}}
{{Quote|Standard protection against all types of attack.|In-Game Description}}
All ships in Elite use '''Bulkheads''' to protect their hulls. Heavier Bulkheads offer better protection at the cost of mass and ship value, i.e. Credits.


In addition, there are two types of speciality bulkheads:
== Types ==
* [[Mirrored Surface Composite]], for protecting against energy weapons
Values that determine hull protection are hull points and damage-type specific resistances: thermal, kinetic and explosive. In addition there is [[Armour Hardness]] determined by ship model which can not be changed in any way. There are five different bulkheads available for every ship:
* [[Reactive Surface Composite]], for protecting against projectile and missile weapons.
* Free [[Lightweight Alloys|Lightweight Alloys]] installed by default on every ship, offering the base rating of hull points for a specific ship model. Vulnerable to collisions.
* Cheap [[Reinforced Alloys|Reinforced Alloys]] offering more hull points, as well as enhanced resistance to collisions.
* Moderately priced [[Military Grade Composite]] offering the maximum amount of hull points, as well as the highest resistance to collisions.
* Expensive [[Mirrored Surface Composite]] offering the maximum amount of hull points with better thermal resistance, mainly at the cost of lower kinetic resistance. Also offers the highest collision resistance.
* Most expensive [[Reactive Surface Composite]] offering the maximum amount of hull Points with better explosive and kinetic resistance, at the cost of lower thermal resistance. Also offers the highest collision resistance.


Bulkheads are available for purchase at outfitters throughout civilized space. However, no bulkheads will be available to purchase for a particular ship if it is not also sold at that location's shipyard.
Bulkheads are available for purchase at Outfitting for a relatively high price. However, no bulkheads will be available to purchase for a particular ship if that model is not for sale at that location's shipyard.
 
=== Mk II Ablative ===
The introduction of the [[Caspian Explorer]] ship also added new Mk II Ablative versions of the above bulkhead armour types, which permit steeper and faster atmospheric entries.<ref>[https://www.elitedangerous.com/en-US/news/galnet/zorgon-peterson-unveils-caspian-explorer-vessel Zorgon Peterson Unveils Caspian Explorer Vessel - Galnet 02 Dec 3311] - Elite Dangerous website - 02 December 2025</ref> The five new types were added to [[Elite Dangerous: Odyssey|''Elite Dangerous: Odyssey'']] in the v4.3.0.0 Caspian Explorer Update, released on 2 December 2025.<ref>[https://www.elitedangerous.com/en-US/UpdateNotes/4-3-0-0 Update Notes - v4.3.0.0 Caspian Explorer Update] - Elite Dangerous website - 02 December 2025</ref> At the time of introduction, the Caspian Explorer is the only ship on which they can be fitted.
 
== Penetration ==
If the hull is penetrated by a shot, specific internal modules can sustain damage, based on the location of the impact. Damage to the module can be reduced with [[Module Reinforcement Package|Module Reinforcement Packages]], and is otherwise determined by the weapon used. The chance of penetration is entirely dependant on the remaining hull points, as plotted in this graph:
[[File:Hull Penetration-0.png|none|thumb|440x440px]]
 
== Specifications ==
{| class="article-table"
!Class and Rating
!
!Hull Point boost
!Kinetic resistance
!Thermal resistance
!Explosive resistance
|-
|1C
|Lightweight alloy
|<nowiki>+80%</nowiki>
|<nowiki>-20%</nowiki>
|0%
|<nowiki>-40%</nowiki>
|-
|1B
|Reinforced alloy
|<nowiki>+152%</nowiki>
|<nowiki>-20%</nowiki>
|0%
|<nowiki>-40%</nowiki>
|-
|1A
|Military grade composite
|<nowiki>+250%</nowiki>
|<nowiki>-20%</nowiki>
|0%
|<nowiki>-40%</nowiki>
|-
|1A
|Mirrored surface composite
|<nowiki>+250%</nowiki>
|<nowiki>-75%</nowiki>
|50%
|<nowiki>-50%</nowiki>
|-
|1A
|Reactive surface composite
|<nowiki>+250%</nowiki>
|25%
|<nowiki>-40%</nowiki>
|20%
|}
 
== Engineer Modifications ==
 
=== Modifications ===
The following modifications can be applied to this module by [[Engineers]] to enhance its abilities:
* [[Blast Resistant Armour|Blast resistant]]
* [[Heavy Duty Armour|Heavy duty]]
* [[Kinetic Resistant Armour|Kinetic resistant]]
* [[Lightweight Armour|Lightweight]]
* [[Thermal Resistant Armour|Thermal resistant]]
 
=== Experimental Effects ===
The following [[Experimental effect|experimental effects]] can be applied to this module:
* [[Angled Plating]]
* [[Deep Plating]]
* [[Layered Plating]]
* [[Reflective Plating]]


==Gallery==
==Gallery==
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Everything you need to know about Bulkheads - Elite Dangerous Internals Guide
Everything you need to know about Bulkheads - Elite Dangerous Internals Guide
</gallery>
</gallery>
== References ==
<references />
{{EquipmentNavbox}}


{{EquipmentNavbox}}
[[ru:Переборки]]
[[uk: Перегородки]]
[[zh:Bulkheads]]
[[Category:Equipment]]
[[Category:Equipment]]

Latest revision as of 16:03, 16 February 2026

Template:Equipment Infobox Template:Quote All ships in Elite use Bulkheads to protect their hulls. Heavier Bulkheads offer better protection at the cost of mass and ship value, i.e. Credits.

Types

Values that determine hull protection are hull points and damage-type specific resistances: thermal, kinetic and explosive. In addition there is Armour Hardness determined by ship model which can not be changed in any way. There are five different bulkheads available for every ship:

  • Free Lightweight Alloys installed by default on every ship, offering the base rating of hull points for a specific ship model. Vulnerable to collisions.
  • Cheap Reinforced Alloys offering more hull points, as well as enhanced resistance to collisions.
  • Moderately priced Military Grade Composite offering the maximum amount of hull points, as well as the highest resistance to collisions.
  • Expensive Mirrored Surface Composite offering the maximum amount of hull points with better thermal resistance, mainly at the cost of lower kinetic resistance. Also offers the highest collision resistance.
  • Most expensive Reactive Surface Composite offering the maximum amount of hull Points with better explosive and kinetic resistance, at the cost of lower thermal resistance. Also offers the highest collision resistance.

Bulkheads are available for purchase at Outfitting for a relatively high price. However, no bulkheads will be available to purchase for a particular ship if that model is not for sale at that location's shipyard.

Mk II Ablative

The introduction of the Caspian Explorer ship also added new Mk II Ablative versions of the above bulkhead armour types, which permit steeper and faster atmospheric entries.[1] The five new types were added to Elite Dangerous: Odyssey in the v4.3.0.0 Caspian Explorer Update, released on 2 December 2025.[2] At the time of introduction, the Caspian Explorer is the only ship on which they can be fitted.

Penetration

If the hull is penetrated by a shot, specific internal modules can sustain damage, based on the location of the impact. Damage to the module can be reduced with Module Reinforcement Packages, and is otherwise determined by the weapon used. The chance of penetration is entirely dependant on the remaining hull points, as plotted in this graph:

File:Hull Penetration-0.png

Specifications

Class and Rating Hull Point boost Kinetic resistance Thermal resistance Explosive resistance
1C Lightweight alloy +80% -20% 0% -40%
1B Reinforced alloy +152% -20% 0% -40%
1A Military grade composite +250% -20% 0% -40%
1A Mirrored surface composite +250% -75% 50% -50%
1A Reactive surface composite +250% 25% -40% 20%

Engineer Modifications

Modifications

The following modifications can be applied to this module by Engineers to enhance its abilities:

Experimental Effects

The following experimental effects can be applied to this module:

References

  1. ↑ Zorgon Peterson Unveils Caspian Explorer Vessel - Galnet 02 Dec 3311 - Elite Dangerous website - 02 December 2025
  2. ↑ Update Notes - v4.3.0.0 Caspian Explorer Update - Elite Dangerous website - 02 December 2025

Template:EquipmentNavbox

ru:Переборки uk: Перегородки zh:Bulkheads