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{{quote|Manufactured by Faulcon deLacy, the Python Mk II is a redesign of an iconic vessel. Reimagined as a combat ship that sacrifices internal space for increased manoeuvrability, firepower and defensce. With six hardpoints, it can go head-to-head with larger ships, while its improved agility allows it to handle smaller vessels without having to rely on turret weapons. The redesigned hull offers superior management of overcharged Frame Shift Drives.|In-Game Description}}
{{quote|Manufactured by Faulcon deLacy, the Python Mk II is a redesign of an iconic vessel. Reimagined as a combat ship that sacrifices internal space for increased manoeuvrability, firepower and defence. With six hardpoints, it can go head-to-head with larger ships, while its improved agility allows it to handle smaller vessels without having to rely on turret weapons. The redesigned hull offers superior management of overcharged Frame Shift Drives.|In-Game Description}}


{{ShipInfobox
{{ShipInfobox
Line 6: Line 6:
| yearsproduced      = 3310-Present  
| yearsproduced      = 3310-Present  
| type                = Combat
| type                = Combat
| cost                = 79,007,011
| cost                = 59,255,259
| arx                = 16,250
| arx                = 16,520
| insurance          =  
| insurance          =3,376,368
| factionreq          =  
| factionreq          =  
| factionrank        =  
| factionrank        =  
Line 22: Line 22:
| armourhardness      =70  
| armourhardness      =70  
| shields            = 316  
| shields            = 316  
| heatcapacity        =  
| heatcapacity        =260
| fuelcapacity        = 16
| fuelcapacity        = 16
| manoeuvrability    = 4
| manoeuvrability    = 4
| topspeed            = 261
| topspeed            = 261
| maxtopspeed        =  
| maxtopspeed        =297
| boostspeed          = 352  
| boostspeed          = 352  
| maxboostspeed      =  
| maxboostspeed      =400
| jumprange          = 17.85
| jumprange          = 18.11
| maxjumprange        = 18.41
| maxjumprange        = 26.71
| cargocapacity      = 10  
| cargocapacity      = 10  
| maxcargocapacity    = 98
| maxcargocapacity    = 96
| utility            = 6
| utility            = 6
| small              =  
| small              =  
Line 38: Line 38:
| large              = 4
| large              = 4
| huge                =  
| huge                =  
| size1              =  
| size1              =2
| size2              = 1
| size2              = 1
| size3              = 1
| size3              = 1
Line 47: Line 47:
| size8              =  
| size8              =  
| reservedic          =  
| reservedic          =  
}}
|scooptimised=Yes}}


The '''Python Mk II''' is a medium [[Ships|ship]] produced by [[Faulcon DeLacy]]. This combat vessel is a redesign of its multipurpose predecessor, the [[Python]].
The '''Python Mk II''' is a medium [[Ships|ship]] produced by [[Faulcon DeLacy]]. This vessel is a [[combat]]-focused redesign of its multipurpose predecessor, the [[Python]]. It became purchasable with [[credits]] for [[Elite Dangerous: Odyssey|Odyssey]] owners on 7 Aug 2024.


== Overview ==
== Overview ==
There are 2 variants: Standard and Stellar. The Stellar version is listed in the [[Pre-Built Ships]] section via the main menu. The Standard variant has nearly identical [[Outfitting]] as normal [[ships]]. The Stellar variant is equipped by default with four [[Multi-Cannon|Multi-Cannons]] and two [[Pulse Laser|Pulse Lasers]].
There are 2 variants: Standard and Stellar. The Stellar version is listed in the [[Pre-Built Ships]] section via the main menu. The Standard variant has nearly identical [[Outfitting]] as normal [[ships]]. The Stellar variant is equipped by default with four [[Multi-Cannon|Multi-Cannons]] and two [[Pulse Laser|Pulse Lasers]].


The Mk II can carry ten canisters or 10 tonnes at maximum capacity without upgrades. This is significantly less than the 82 tonne cargo capacity of the [[Python|Mk I]].  
The Mk II is highly lethal in combat. It comes with six [[hardpoint]] slots, four of which are Class 3 and the remainder Class 2s, making its potential damage output more akin to a large ship. This combined with its maneuverability makes the Python Mk II exceptionally well suited for combat activities such as [[Pirate|Piracy]], [[Bounty Hunting]], [[Assassin|Assassination]], and [[Xeno Hunter|Xeno Hunting]].


The Mk II has a higher default unladen [[jump range]] of 18.09 ly versus 8.24 ly due to starting with a better FSD. When both have the same FSD they're very comparable with a slight advantage for the Mk II, 19.91 ly vs 19.45 ly for Mk I with a non-engineered 5A FSD (SCO).
The Mk II can carry a maximum of 96 t of cargo, which is dwarfed by the 294 t cargo capacity of the [[Python|Mk I]], making the Mk II much less effective for activities such as [[Trader|trading]] or [[Miner|mining]] compared to its predecessor.  


The Mk II has a superior hull with better handling due to the equipped 5C [[Frame Shift Drive (SCO)]]. It also has a lower thermal load, slower fuel consumption, better acceleration and deceleration while overcharging. The Mk II costs 79 million credits versus 57 million for the Mk I.
The Mk II has a higher default unladen [[jump range]] of 18.11 ly versus the Mk I's 8.25 ly due to the 5C [[Frame Shift Drive (SCO)|SCO-capable Frame Shift Drive]] coming preinstalled. When equipped with identical FSDs, the Mk II and Mk I have very similar jump ranges—19.93 ly and 19.48 ly, respectively. However, when outfitted for jump range, the difference is much larger—26.71 ly and 31.63 ly. The gap widens even more dramatically when [[Engineers|engineering]] is added to the equation.


The Mk II's 6 [[Hardpoint|hardpoints]] make it more lethal in [[combat]]. It's suitable for [[Pirate|Piracy]], [[Bounty Hunting]], [[Assassin|Assassination]] missions and [[Xeno Hunter|Xeno Hunting]]. It can tackle small ships better with its enhanced maneuverability.
The Mk II was designed from the ground up for supercruise overcharge, giving it much better handling, less thermal load, less fuel consumption, and better acceleration and deceleration while using SCO compared to all previous ships.
 
The hardpoint placement is identical to the Python's, except with an additional dorsally-mounted large hardpoint behind the cockpit, between the other two dorsal large hardpoints.


== Development ==
== Development ==
This is the first new ship that was added to ED in 6 years. [[Frontier Developments|Frontier]] announced in a [[Frontier Unlocked]] livestream that the Mk II will be added with a free update in 2024.  Elite partners got early access on a test server on 1 May 2024.<ref>[https://www.reddit.com/r/EliteDangerous/comments/1cgjxcw/elite_partners_may_1st_python_mk2_test_drive/ Elite Partners May 1st Python MK2 test drive!] - Reddit 30 April 2024</ref> This ship became available for early access for 16,250 [[ARX]] on 7 May 2024. 3 months later, the base-version was released for free for all players with enough [[credits]] on 7 Aug 2024. {{clr}}
The Python Mk II was the first new ship added to Elite Dangerous since the addition of the Mamba in 2018. [[Frontier Developments|Frontier]] announced in a [[Frontier Unlocked]] livestream that the Mk II will be added with a free update in 2024.  Elite partners got early access on a test server on 1 May 2024.<ref>[https://www.reddit.com/r/EliteDangerous/comments/1cgjxcw/elite_partners_may_1st_python_mk2_test_drive/ Elite Partners May 1st Python MK2 test drive!] - Reddit 30 April 2024</ref> This ship became available for early access for 16,250 [[ARX]] on 7 May 2024. It became available for purchase by Odyssey owners using in-game [[credits]] on 7 Aug 2024. {{clr}}
==Purchase Locations==
==Purchase Locations==
{| class="wikitable sortable mw-collapsible mw-collapsed" border="1"
{| class="wikitable sortable mw-collapsible mw-collapsed" border="1"
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{{main|Outfitting}}
{{main|Outfitting}}


All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Python.
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default loadout for the Python Mk II.


{| class="article-table" style="text-align: center;" border="1"
{| class="article-table" style="text-align: center;" border="1"
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File:ED Odyssey Python Mk II Scorpion.jpg|Python Mk II, Scorpion official art
File:ED Odyssey Python Mk II Scorpion.jpg|Python Mk II, Scorpion official art
File:Python Mk II ruby paintjob.jpg|Python Mk II ruby paintjob
File:Python Mk II ruby paintjob.jpg|Python Mk II ruby paintjob
File:Python Mk II vs Federal Corvette.jpg|Python Mk II vs Federal Corvette
File:Python Mk II Cockpit.jpg|Python Mk II Cockpit
</gallery>
</gallery>


== References ==
== References ==
<references group="https://www.elitedangerous.com/news/python-mk-ii-updates-gamestore" />
<references />


{{ShipNavbox}}
{{ShipNavbox}}


[[Category:Fighters]]
[[Category:Faulcon DeLacy]]
[[Category:Faulcon DeLacy]]
[[ru:Python MkII]]
[[ru:Python MkII]]
[[uk: Python MkII]]
[[uk: Python MkII]]
<references />
[[zh:Python_Mk_II]]
[[Category:Fighters]]

Latest revision as of 12:53, 16 October 2026

Template:Quote

The Python Mk II is a medium ship produced by Faulcon DeLacy. This vessel is a combat-focused redesign of its multipurpose predecessor, the Python. It became purchasable with credits for Odyssey owners on 7 Aug 2024.

Overview

There are 2 variants: Standard and Stellar. The Stellar version is listed in the Pre-Built Ships section via the main menu. The Standard variant has nearly identical Outfitting as normal ships. The Stellar variant is equipped by default with four Multi-Cannons and two Pulse Lasers.

The Mk II is highly lethal in combat. It comes with six hardpoint slots, four of which are Class 3 and the remainder Class 2s, making its potential damage output more akin to a large ship. This combined with its maneuverability makes the Python Mk II exceptionally well suited for combat activities such as Piracy, Bounty Hunting, Assassination, and Xeno Hunting.

The Mk II can carry a maximum of 96 t of cargo, which is dwarfed by the 294 t cargo capacity of the Mk I, making the Mk II much less effective for activities such as trading or mining compared to its predecessor.

The Mk II has a higher default unladen jump range of 18.11 ly versus the Mk I's 8.25 ly due to the 5C SCO-capable Frame Shift Drive coming preinstalled. When equipped with identical FSDs, the Mk II and Mk I have very similar jump ranges—19.93 ly and 19.48 ly, respectively. However, when outfitted for jump range, the difference is much larger—26.71 ly and 31.63 ly. The gap widens even more dramatically when engineering is added to the equation.

The Mk II was designed from the ground up for supercruise overcharge, giving it much better handling, less thermal load, less fuel consumption, and better acceleration and deceleration while using SCO compared to all previous ships.

The hardpoint placement is identical to the Python's, except with an additional dorsally-mounted large hardpoint behind the cockpit, between the other two dorsal large hardpoints.

Development

The Python Mk II was the first new ship added to Elite Dangerous since the addition of the Mamba in 2018. Frontier announced in a Frontier Unlocked livestream that the Mk II will be added with a free update in 2024. Elite partners got early access on a test server on 1 May 2024.[1] This ship became available for early access for 16,250 ARX on 7 May 2024. It became available for purchase by Odyssey owners using in-game credits on 7 Aug 2024.

Purchase Locations

System Station Date Seen Discount
- - - -

More purchase locations can be found on Inara.cz

Outfitting

Main article: Outfitting

All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default loadout for the Python Mk II.

Category Default System Default Rating Default Class Max Class
Medium Hardpoint Pulse Laser (L) F 1 2
Pulse Laser (L) F 1 2
Large Hardpoint Empty -- -- 3
Empty -- -- 3
Empty -- -- 3
Empty -- -- 3
Utility Mount Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Bulkheads Lightweight Alloys C 1 1
Reactor Bay Power Plant E 6 6
Thrusters Mounting Thrusters E 6 6
Frame Shift Drive Housing Frame Shift Drive (SCO) C 5 5
Environment Control Life Support E 4 4
Power Coupling Power Distributor E 6 6
Sensor Suite Sensors E 5 5
Fuel Store Fuel Tank [x16] C 4 4
Internal Compartments Shield Generator E 6 6
Empty -- -- 4
Empty -- -- 3
Empty -- -- 2
Cargo Rack [x2] E 1 1
Supercruise Assist E 1 1
(PAS) I 1 1

* (L) = Loaned Module

Video

References

Template:ShipNavbox ru:Python MkII uk: Python MkII zh:Python_Mk_II