Greater Range: Difference between revisions
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{{Quote|Improves the weapon's effective range.|In-Game Description}} | |||
{{Quote| | '''Greater Range''' is an [[Engineers|Engineering]] modification that can be applied to [[Handheld Weapon]]s. | ||
''' | |||
== Availability == | == Availability == | ||
This modification can be applied by the following | This modification can be applied by the following Engineers: | ||
*[[Domino Green]] | *[[Domino Green]] | ||
*[[Rosa Dayette]] | |||
*[[Wellington Beck]] | |||
== Modification Effects == | == Modification Effects == | ||
Increases the affected weapon's effective range by 50%, allowing shots to retain effectiveness over longer distances. | |||
== Modification Cost == | == Modification Cost == | ||
=== Kinematic Armaments weapons === | |||
* 10x [[Metal Coil]] | * 10x [[Metal Coil]] | ||
* 10x [[RDX]] | * 10x [[RDX]] | ||
* 5x [[Weapon Component]] | * 5x [[Weapon Component]] | ||
* 10x [[Ballistics Data]] | * 10x [[Ballistics Data]] | ||
* 10x [[Topographical Surveys]] | * 10x [[Topographical Surveys]] | ||
* 500,000 CR | |||
=== Takada weapons === | |||
* 3x [[Optical Lens]] | |||
* 8x [[Micro Transformer]] | |||
* 3x [[Circuit Board]] | |||
* 5x [[Stellar Activity Logs]] | |||
* 8x [[Risk Assessments]] | |||
* 500,000 CR | |||
=== Manticore weapons === | |||
* 10x [[Electromagnet]] | |||
* 5x [[Motor]] | |||
* 5x [[Electrical Fuse]] | |||
* 10x [[Chemical Formulae]] | |||
* 15x [[Mineral Survey]] | |||
* 500,000 CR | |||
{{EngineerGearNavbox}} | {{EngineerGearNavbox}} | ||
[[zh:{{PAGENAME}}]] | |||
[[ru:Модификации/Улучшенная дальность]] | |||
[[Category:Elite Dangerous: Odyssey]] | [[Category:Elite Dangerous: Odyssey]] | ||
Latest revision as of 07:40, 14 March 2025
Template:Quote Greater Range is an Engineering modification that can be applied to Handheld Weapons.
Availability
This modification can be applied by the following Engineers:
Modification Effects
Increases the affected weapon's effective range by 50%, allowing shots to retain effectiveness over longer distances.
Modification Cost
Kinematic Armaments weapons
- 10x Metal Coil
- 10x RDX
- 5x Weapon Component
- 10x Ballistics Data
- 10x Topographical Surveys
- 500,000 CR
Takada weapons
- 3x Optical Lens
- 8x Micro Transformer
- 3x Circuit Board
- 5x Stellar Activity Logs
- 8x Risk Assessments
- 500,000 CR
Manticore weapons
- 10x Electromagnet
- 5x Motor
- 5x Electrical Fuse
- 10x Chemical Formulae
- 15x Mineral Survey
- 500,000 CR