Development Plans: Difference between revisions
m added Odyssey features to list |
added capital ships and stellar lighting update |
||
| (6 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
[[File:PlanetaryLanding 2.jpg|thumb|300px|Atmospheric planetary landing]] | [[File:PlanetaryLanding 2.jpg|thumb|300px|Atmospheric planetary landing]] | ||
[[Frontier Developments|Frontier]] has ambitious plans for ED since the early access phase.<ref name=":3" /> Frontier takes an iterative approach to ''Elite Dangerous'' content, gradually building upon features to expand and improve the game. | |||
During an interview at [[Lavecon]] 2015, [[David Braben]] stated that he had a clear intention of a 10 year development plan for the game, which includes smaller free updates, paid major updates, and expansions.<ref>[https://forums.frontier.co.uk/threads/lavecon-news.165775/ Frontier Forums: Lavecon News?]</ref> On March 1, 2019, Frontier stated they have a continued and unwavering commitment to making ''Elite Dangerous'' the most authentic, ambitious, and expansive evolving space game in the world.<ref name=":5">[https://forums.frontier.co.uk/threads/important-community-update-01-03.479122/ Frontier Forums: Important Community Update (01/03)]</ref> | During an interview at [[Lavecon]] 2015, [[David Braben]] stated that he had a clear intention of a 10 year development plan for the game, which includes smaller free updates, paid major updates, and expansions.<ref>[https://forums.frontier.co.uk/threads/lavecon-news.165775/ Frontier Forums: Lavecon News?]</ref> On March 1, 2019, Frontier stated they have a continued and unwavering commitment to making ''Elite Dangerous'' the most authentic, ambitious, and expansive evolving space game in the world.<ref name=":5">[https://forums.frontier.co.uk/threads/important-community-update-01-03.479122/ Frontier Forums: Important Community Update (01/03)]</ref> | ||
| Line 112: | Line 112: | ||
* Refreshed and improved visuals | * Refreshed and improved visuals | ||
* Redesigned game UI elements | * Redesigned game UI elements | ||
* Stellar Lighting, galactic background visuals (30 June 2026) | |||
* [[Powerplay|Powerplay 2.0]] (include 2 new powers [[Jerome Archer]] and [[Nakato Kaine]]). | * [[Powerplay|Powerplay 2.0]] (include 2 new powers [[Jerome Archer]] and [[Nakato Kaine]]). | ||
* 9 new [[Engineers]], and new modifications for [[Suits]] and [[Handheld Weapon|Handheld Weapons]]. | * 9 new [[Engineers]], and new modifications for [[Suits]] and [[Handheld Weapon|Handheld Weapons]]. | ||
* New settlements, and over 8,000 [[Surface Port|Surface Ports]] on planets with [[Atmosphere|tenuous atmospheres]] | * New settlements, and over 8,000 [[Surface Port|Surface Ports]] on planets with [[Atmosphere|tenuous atmospheres]] | ||
* | * 11 new ships: | ||
** [[Anaconda Mk II]] | |||
** [[Caspian Explorer]] | |||
** [[Cobra Mk V]] | |||
** [[Corsair]] | |||
** [[Kestrel Mk II]] | |||
** [[Lynx Highliner]] | |||
** [[Mandalay]] | |||
** [[Panther Clipper Mk II]] | |||
** [[Python Mk II]] | |||
** [[Type-8 Transporter]] | |||
** [[Type-11 Prospector]] | |||
*3 new capital ships: | |||
** [[Concourse]] for the [[Drake-Class Carrier]] | |||
** [[Colonisation Ship]] | |||
** [[Javelin-Class Carrier]] | |||
** [[Operation Runner]] | |||
* 1 new vessel: [[Nomad]] | |||
* 1 new facility: [[Dodec]] | |||
* Thargoid ships: [[Thargoid Hunter|Hunter]], [[Thargoid Titan|Titan]] | * Thargoid ships: [[Thargoid Hunter|Hunter]], [[Thargoid Titan|Titan]] | ||
* Thargoid drones: [[Banshee]], [[Revenant]] | * Thargoid drones: [[Banshee]], [[Revenant]] | ||
* [[Thargoid Maelstrom]], [[Thargoid Spire]] | * [[Thargoid Maelstrom]], [[Thargoid Spire]] | ||
* New | * New SRVs: [[Scorpion]], [[Rhino]] | ||
* [[System Colonisation]] | * [[System Colonisation]] | ||
* [[Operations]] | |||
* Surface mining with the [[Rhino]] and [[Mining Rig]] | |||
* Law & Disorder system rework | |||
=== Future plans === | === Future plans === | ||
| Line 138: | Line 161: | ||
* [[Elite: Dangerous FAQ#Can I walk around the ship.2C planets and space stations.3F|Accessing richly detailed planetary surfaces]] - see [[Atmospheric Landings]] and [[Procedural Cities]]. | * [[Elite: Dangerous FAQ#Can I walk around the ship.2C planets and space stations.3F|Accessing richly detailed planetary surfaces]] - see [[Atmospheric Landings]] and [[Procedural Cities]]. | ||
* [[Elite: Dangerous FAQ#Can I own and control capital ships.3F|Availability of giant ‘executive control’ ships to players]]. - see [[Capital Ships]]. | * [[Elite: Dangerous FAQ#Can I own and control capital ships.3F|Availability of giant ‘executive control’ ships to players]]. - see [[Capital Ships]]. | ||
* [[Base Building]] was a rumored feature (not on the roadmap) - this was revealed as [[System Colonisation]] in Nov 2024 | |||
The [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=35 scope of ''Elite'' is huge], so a sensible strategy is used to add to the game in stages.<ref name=":3">[https://www.youtube.com/watch?v=EM0Gcl7iUM Elite: Dangerous Development Plan] - YouTube - 14 Dec 2012</ref> ''"The core release of the game focuses on the ships and space. We'll then be working to expand the game. This includes exploring your ship and space stations. The potential content for Elite is huge, so we're keeping a sensible strategy to add to the game in stages."''<ref>[https://www.kickstarter.com/projects/1461411552/elite-dangerous/faqs Kickstarter: Elite: Dangerous/FAQ]</ref> | |||
The [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t= | The game has been [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=151 well planned and designed from the start] with all these features in mind (it is not an afterthought) and [http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#Does_the_.22Elite:_Dangerous.22_developer_Frontier_Developments_have_enough_expertise_to_pull_off_such_an_ambitious_project.3F Frontier Developments already has the technology for this.]<ref name=":3" /> | ||
The Development Plan video (14 Dec 2012) Braben stated: "w''e're designing all the ships with the interiors in mind, how the cargo is unloaded all that sort of thing, how damage occurs. That's because another thing that we are doing again down the line is you will be able to walk around inside your ship, you will be able to get out of your ship, walk around inside space stations, other vehicles. All of that sort of thing. We've shown the damage on the ship, the damage models. Imagine looking at that from inside the ship outwards seeing your cargo flying out into space, seeing the flames, trying to fight them. All of those things that we plan with time, they won't be at the first release because we want to do them right and want to do them well. All of these will be done as updates."''<ref name=":3" /> | |||
== 10 Year Development Plan == | == 10 Year Development Plan == | ||
| Line 208: | Line 232: | ||
[[ru:Разработка Elite: Dangerous]] | [[ru:Разработка Elite: Dangerous]] | ||
[[zh:{{PAGENAME}}]] | [[zh:{{PAGENAME}}]] | ||
[[Category: | [[Category:Development]] | ||