Scenario Missions: Difference between revisions
Adding categories |
m Fix some references |
||
| (3 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
Scenarios are enhanced versions of the [[Unidentified Signal Source|Unidentified Signal Sources]] (USS) and fixed events that you can encounter. They are random events that can occur across the [[galaxy]], providing you with additional opportunities to blaze your own trail the way you want to.<ref name=":1">[https://forums.frontier.co.uk/threads/content-recap-beyond-chapter-four-livestream-background-simulation-and-scenarios.452363/ Content Recap: Beyond - Chapter Four Livestream - Background Simulation and Scenarios] | |||
Scenarios are | |||
</ref> Scenarios add more direction to encounters while retaining their emergent nature. | </ref> Scenarios add more direction to encounters while retaining their emergent nature. | ||
| Line 9: | Line 5: | ||
* Each Scenario is fully voice-acted, by a range of different actors.<ref name=":1" /> | * Each Scenario is fully voice-acted, by a range of different actors.<ref name=":1" /> | ||
* They feature bespoke UI, providing you information on what you need to do to engage with a Scenario and the rewards you will receive for doing so. | * They feature bespoke UI, providing you information on what you need to do to engage with a Scenario and the rewards you will receive for doing so. | ||
* There are specific Background Simulation (BGS) rewards for successfully completing a Scenario; such as increasing the security status of the faction involved. | * There are specific [[Background Simulation]] (BGS) rewards for successfully completing a Scenario; such as increasing the security status of the faction involved. | ||
== Types == | == Types == | ||
Some of the new and enhanced Scenarios include:<ref name=":1" /> | Some of the new and enhanced Scenarios include:<ref name=":1" /> | ||
* Assisting distressed or stranded [[pilot|pilots]]. | * Assisting distressed or stranded [[pilot|pilots]]. | ||
* Engaging with | * Engaging with fluctuating objectives in the [[Conflict Zone|Conflict Zones]]. | ||
* Attacking or defending [[Megaships]] and [[Installations]]. | * Attacking or defending [[Megaships]] and [[Installations]]. | ||
* Providing aid and assistance to damaged Megaships. | * Providing aid and assistance to damaged Megaships. | ||
== Locations == | == Locations == | ||
Scenarios are currently available at: <ref>https://forums.frontier.co.uk/showthread.php/453010-Beyond-Chapter-Four-Beta-1-Feature-Instructions</ref> | |||
* non-damaged Megaships | * non-damaged Megaships | ||
* Conflict Zones | * Conflict Zones | ||
| Line 25: | Line 21: | ||
* Combat Aftermath Detected | * Combat Aftermath Detected | ||
* Convoy Dispersal Pattern Detected | * Convoy Dispersal Pattern Detected | ||
Once you have found one, use the [[Comms|comms panel]] to make your choice. | |||
== Development == | == Development == | ||
Game director [[Laurence Oldham]] said “Previously it was very sandboxy.” “You could roleplay it and you could say, ‘This is what I did’. We’re saying, ‘You don’t need to roleplay as much now’. It’s giving direction, making clear what your choices are, and also the consequences of the choices for the background simulation.”<ref name=":0">[https://www.pcgamesn.com/elite-dangerous/elite-dangerous-scenario-missions | Game director [[Laurence Oldham]] said “Previously it was very sandboxy.” “You could roleplay it and you could say, ‘This is what I did’. We’re saying, ‘You don’t need to roleplay as much now’. It’s giving direction, making clear what your choices are, and also the consequences of the choices for the background simulation.”<ref name=":0">[https://www.pcgamesn.com/elite-dangerous/elite-dangerous-scenario-missions Elite Dangerous: Beyond’s scenario missions and simulation bring new life to the vacuum] | ||
</ref> | </ref> | ||