Project Dynasty: Difference between revisions

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added video = Elite Dangerous Lore, The Dynasty Project, Part 2
 
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'''Project Dynasty''' was a secret exploration initiative conceived by [[The Club]] in 3270. In response to the likelihood of a [[Thargoid]] civil war spilling into [[The Bubble|human space]], The Club sought potential safe havens where humanity could flee in order to escape the conflict and survive. Project Dynasty was intended to identify Earth-like worlds beyond human space and mark them with beacons for later reference. The project focused on searching three galactic regions: the Conflux, Hawkin's Gap, and the [[Formidine Rift]].<ref name="EDP">[[Elite Dangerous: Premonition]]</ref>
'''Project Dynasty''' was a secret exploration initiative conceived by [[The Club]] in 3270. In response to the likelihood of a [[Thargoid]] civil war spilling into [[Core Systems|human space]], The Club sought potential safe havens where humanity could flee in order to escape the conflict and survive. Project Dynasty was intended to identify Earth-like worlds beyond human space and mark them with beacons for later reference. The project focused on searching three galactic regions: the [[Scutum-Sagittarii Conflux]], [[Hawking's Gap]], and the [[Formidine Rift]].<ref name="EDP">[[Elite Dangerous: Premonition|''Elite Dangerous: Premonition'']]</ref>


==The Expeditions==
==The Expeditions==
In 3270, [[Frame Shift Drive]]-technology did not yet exist and [[Hyperspace]] travel took hours, and [[Auto Field-Maintenance Unit]]s were expensive experimental devices. Consequently, little exploration had been attempted outside The Bubble and the Conflux, Hawkin's Gap, and the Formidine Rift were entirely uncharted; the journey to the Formidine Rift alone would take a full six months, not including the return trip.<ref name="EDP"/>
In 3270, [[Frame Shift Drive]]-technology did not yet exist and [[Hyperspace]] travel took hours, and [[Auto Field-Maintenance Unit]]s were expensive experimental devices. Consequently, little exploration had been attempted outside the Bubble and the Conflux, Hawking's Gap, and the Formidine Rift were entirely uncharted; the journey to the Formidine Rift alone would take a full six months, not including the return trip.<ref name="EDP" />


The Club funded the construction of The Zurara, a state-of-the-art [[Megaship]] designed specifically for long-term exploration and equipped with the latest AFMUs, and also prepared a number of [[Anaconda]]s. Their mission was to locate viable Earth-like worlds in their target areas, and mark them with beacons to serve as waypoints when the Thargoids invaded The Bubble and humanity needed a safe haven. To ensure absolute secrecy for as long as possible, the Project Dynasty expeditions were never intended to return after they had completed their objectives. In the case of The Zurara, it was sabotaged and stranded in the Formidine Rift with no power by sleeper agents who had been conditioned to sacrifice themselves. The project's other ships presumably met similar fates.<ref name="EDP"/>
[[File:Zurara-Megaship.png|thumb|250px|Zurara Megaship]]
The Club funded the construction of [[the Zurara]], a state-of-the-art [[Megaship]] designed specifically for long-term exploration and equipped with the latest AFMUs, and also prepared a number of [[Anaconda]]s. Their mission was to locate viable Earth-like worlds in their target areas, and mark them with beacons to serve as waypoints when the Thargoids invaded the Bubble and humanity needed a safe haven. To ensure absolute secrecy for as long as possible, the Project Dynasty expeditions were never intended to return after they had completed their objectives. In the case of the Zurara, it was sabotaged and stranded in the Formidine Rift with no power by sleeper agents who had been conditioned to sacrifice themselves. The project's other ships presumably met similar fates.<ref name="EDP" />
 
===Project Dynasty sites===
{| class="wikitable mw-collapsible mw-collapsed" border="1"
!Name
!System
!Planet
!Coordinates (Horizons)
!Coordinates (Odyssey)
!Distance from Sol
|-
|Conflux Alpha Site
|Pru Aescs TY-J a64-1
|3
| -66.47, -56.13
|57.07, 94.21
 
|9,164.72 ly
|-
|Conflux Beta Site
|Pru Aescs HW-S b31-2
|CD 1
| -7.289, -35.953
|same as Horizons
|9,166.11 ly
|-
|Conflux Gamma Site
|Pru Aescs OI-K a64-0
| 1 a
|64.2, 74.4
|36.11, -119.52
|9,169.09 ly
|-
|Conflux Delta Site
|Pru Aescs NC-M d7-192
| A 3 a
| -53.36, -48.91
|same as Horizons
|9,166.55 ly
|-
|Formidine Rift Alpha Site
|Eafots EU-R c4-1
| C 2
| -34.20, -77.66
|38.94, -123.82
|8,328.47 ly
|-
|Formidine Rift Beta Site
|Eafots LZ-H b10-0
| D 1
| -23.06, -174.87
| -23.00, -174.88
|8,318.59 ly
|-
|Formidine Rift Gamma Site
|Eafots RA-G b11-0
|3
| -17.87, -76.05
|46.28, 35.84
|8,306.13 ly
|-
|Formidine Rift Delta Site
|Eafots GL-Y e2
|6
|21.27, 19.06
|39.44 111.53
|8,351.81 ly
|-
|Hawking's Gap Alpha Site
|Plaa Aec IZ-N c20-1
|A 1 a
|25.00, 21.58
|27.00 -88.28
|10,892.61 ly
|-
|Hawking's Gap Beta Site
|Plaa Aec XZ-Z b41-0
|2
|36.38, -12.71
| -21.19 -149.60
|10,899.49 ly
|-
|Hawking's Gap Gamma Site
| Plaa Aec TT-B b41-3
|B 2
| -9.32, -103.85
| same as Horizons
|10,889.29 ly
|-
|Hawking's Gap Delta Site
|Plaa Aec RY-B b41-1
|2 b
|50.92, -155.08
| 16.90 -157.90
|10,881.09 ly
|-
|[[The Zurara]]
|Syreadiae JX-F c0
|1
|Orbiting
|Orbiting
|12,082.88 ly
|}


==The Formidine Rift Mystery==
==The Formidine Rift Mystery==
Project Dynasty was at the core of what became known as the Formidine Rift Mystery. The [[Formidine Rift]] is a part of space around 10,000 light-years away from the bubble located in the Upper 2 quadrant of our galaxy. The mystery possibly leads to the planet of [[Raxxla]]. The end result is located somewhere in the rift. It has been in game since version 1.0.
Project Dynasty was at the core of what became known as the Formidine Rift Mystery. The [[Formidine Rift]] is a part of space around 10,000 light-years away from the [[Core Systems]] located in the Upper 2 quadrant of the Milky Way Galaxy. It was thought that the mystery might lead to the planet of [[Raxxla]]. The end result is located somewhere in the Rift. It has been in game since version 1.0.


The story behind the Formidine Rift mystery was written by Drew Wager in his book called [[Elite: Reclamation]], which is one of several books in his series on Elite. Wagar confirmed there's something there to be found in-game.<ref>https://forums.frontier.co.uk/showthread.php/239212-The-Formidine-Rift-Part-2</ref>
The story behind the Formidine Rift mystery was written by Drew Wagar in his book called ''[[Elite: Reclamation]]'', which is one of several books in his series on Elite. Wagar confirmed there's something there to be found in-game.<ref>[https://forums.frontier.co.uk/threads/the-formidine-rift-part-2.239212/ Frontier Forums: The Formidine Rift - Part 2]</ref>


John Harper, author of And Here The Wheel, wrote in a Kickstarter comment:  
John Harper, author of ''And Here The Wheel'', wrote in a Kickstarter comment:


''"You don't know what I've seen. I've sailed beyond the Formidine Rift, seen the fleets of Octagonal ships blocking out the stars. I've stood on lost worlds, sterilised clean by the Thargoids and erased from humanity's maps. I've seen the graves from the Thargoid wars, countless headstones stretching beyond the curvature of the horizon, little spots of reflected light dottering the abandoned continent ..."''
''"You don't know what I've seen. I've sailed beyond the Formidine Rift, seen the fleets of Octagonal ships blocking out the stars. I've stood on lost worlds, sterilised clean by the Thargoids and erased from humanity's maps. I've seen the graves from the Thargoid wars, countless headstones stretching beyond the curvature of the horizon, little spots of reflected light dottering the abandoned continent ..."''


Commanders have been searching the Rift for years without much success up until the end of 2016 (3302 in-game date). Then finally, some navigation beacons got discovered in sectors located in that area of space. Those beacons had encoded location coordinates which were quickly revealed to the public.<ref>http://www.alpha-orbital.com/news/a-new-light-on-the-formidine-rift-mystery</ref>
Commanders have been searching the Rift for years without much success up until the end of 2016 (3302 in-game date). Then finally, some [[Unregistered Comms Beacon|Unregistered Comms Beacons]] were discovered in sectors located in that area of space. Those beacons had encoded location coordinates which were quickly revealed to the public.<ref>[http://www.alpha-orbital.com/news/a-new-light-on-the-formidine-rift-mystery Alpha Orbital: A new light on the Formidine Rift mystery]</ref>


No one knows for sure what actually happened in the Rift. Commanders have been able to find a unique settlement down on one of the planets in the Formidine Rift region, while another has been found in Conflux.
No one knows for sure what actually happened in the Rift. Commanders have been able to find a unique settlement down on one of the planets in the Formidine Rift region, while another has been found in Conflux.
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</gallery>
</gallery>


=== Puzzle ===
===Encrypted beacons===
Unregistered beacons near the heart nebula and soul nebula
The discovered Unregistered Comms Beacons are located near the [[Heart and Soul Nebulae|Heart Nebula and Soul Nebula]], and broadcast audio messages encoded in a simple [https://en.wikipedia.org/wiki/Substitution_cipher substitution cipher] which is spelled using the [https://en.wikipedia.org/wiki/NATO_phonetic_alphabet International Radiotelephony Spelling Alphabet].


Key used
Key used:


EXODUSABCFGHIJKLMNPQRTVWYZ
EXODUSABCFGHIJKLMNPQRTVWYZ


ABCDEFGHIJKLMNOPQRSTUVWXYZ
ABCDEFGHIJKLMNOPQRSTUVWXYZ
{| class="article-table"
{| class="wikitable mw-collapsible mw-collapsed" border="1"
!System
!System
!Message
!Message
!Translation
!Translation
!Rally point
! Rally point
!Time repeats
!Time repeats
!Notes
!Notes
!Links
!Links
|-
|-
|EAFOTS LZ-H B10-0 D
|Eafots LZ-H b10-0
|dyjepqyuwludcqckj
|dyjepqyuwludcqckj
xueokjdjpqyp6unl003
xueokjdjpqyp6unl003


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ikdupqejdxy
ikdupqejdxy
|dynasty expedition beacon dnstys6erp003 rallypoint d1 formidine rift eafotsizhb100 mode standby
|dynasty&nbsp;expedition
|D1
beacon&nbsp;dnstys6erp003
rallypoint&nbsp;d1
formidine&nbsp;rift
eafotsizhb100
mode&nbsp;standby
|D 1
|15 minutes after each hour
|15 minutes after each hour
|Translated system name and system beacon was found in do not match. (i vs l)
|Translated system name and system beacon was found in do not match. (i vs l)
|
|
|-
|-
|EAFOTS EU-R C4-1
|Eafots  EU-R c4-1
|DYJEPQYUWLUDCQCKJ
|dyjepqyuwludcqckj
XUEOKJDJPQYP6UNL003
 
xueokjdjpqyp6unl003


NEHHYLKCJQO2
nehhylkcjqo2


SKNICDCJUNCSQ
sknicdcjuncsq


UESKQPURNO41
ueskqpurno41


IKDUPQEJDXY
ikdupqejdxy
|dynasty expedition beacon dnstys6erp003 rallypoint c2 formidine rift eafotseurc41 mode standby
|dynasty&nbsp;expedition
|C2
beacon&nbsp;dnstys6erp003
rallypoint&nbsp;c2
formidine&nbsp;rift
eafotseurc41
mode&nbsp;standby
|C 2
|On the hour, every hour
|On the hour, every hour
|
|
|
|
|-
|-
|EAFOTS GL-Y E2
|Eafots  GL-Y e2
|DYJEPQYUWLUDCQCKJ
|dyjepqyuwludcqckj
XUEOKJDJPQYP6UNL003
 
xueokjdjpqyp6unl003


NEHHYLKCJQ6
nehhylkcjq6


SKNICDCJUNCSQ
sknicdcjuncsq


UESKQPAHYU2
ueskqpahyu2


IKDUPQEJDXY
ikdupqejdxy
|dynasty expedition beacon dnstys6erp003 rallypoint 6  formidine rift eafotsglye2  mode standby
|dynasty&nbsp;expedition
|6
beacon&nbsp;dnstys6erp003
rallypoint&nbsp;6
formidine&nbsp;rift
eafotsglye2
mode&nbsp;standby
| 6
|45 minutes after each hour
|45 minutes after each hour
|
|
|
|
|-
|-
|EAFOTS RA-G B11-0 3
|Eafots  RA-G b11-0
|DYJEPQYUWLUDCQCKJ
|dyjepqyuwludcqckj
XUEOKJDJPQYP6UNL003


NEHHYLKCJQ3
xueokjdjpqyp6unl003


SKNICDCJUNCSQ
nehhylkcjq3


UESKQPNEAX
sknicdcjuncsq


110IKDUPQEJ
ueskqpneax110


DXYDYJEPQYU
ikdupqejdxy
 
|dynasty&nbsp;expedition
WLUDCQCKJXU
beacon&nbsp;dnstys6erp003
 
rallypoint&nbsp;3
EOKJDJPQYP6
formidine&nbsp;rift
 
eafotsragb110
UNL003NEHHY
mode&nbsp;standby
 
| 3
LKCJQ3SKNIC
|On the hour, every hour
 
DCJUNCSQUE
 
SKQPNEAX110I
 
KDUPQEJDXY
|DYNASTY EXPEDITION BEACON
DNSTYS6ERP003
RALLYPOINT 3
FORMIDINE RIFT
EAFOTS RA G B 11 0
MODE STANDBY
|
|
|
|
{| class="article-table"
|On the hour, every hour<br>
<br>
|}
|
|
|-
|}
|}


== References ==
==Videos==
<gallery>
File:Elite Dangerous Lore, The Dynasty Project, Part 1
File:Elite Dangerous Lore, The Dynasty Project, Part 2
</gallery>
 
==References==
<references />
<references />
[[ru:Проект «Династия»]]
[[Category:Guides]]
[[Category:Guides]]
[[Category:Lore]]
[[Category:Lore]]