Pilot: Difference between revisions
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If the ship is equipped with a [[Fighter Hangar]], one pilot can assigned to the ship as a crew member (made "Active"). Any inactive hired pilots remain in the station (and can be accessed later at any station's Crew Lounge). | If the ship is equipped with a [[Fighter Hangar]], one pilot can assigned to the ship as a crew member (made "Active"). Any inactive hired pilots remain in the station (and can be accessed later at any station's Crew Lounge). | ||
If an NPC-piloted Ship-Launched Fighter is destroyed, the NPC pilot survives because SLFs are remotely-piloted. As of the [[January Update]] (2020), if the player's ship is destroyed, any hired NPC crew can be retrieved for a cost in the [[Insurance costs#NPC Crew|rebuy screen]]. | |||
If | ==== Salary ==== | ||
NPC pilots are paid whether they are active or inactive, and any pilot's contract can be terminated at any time. If a pilot is fired before the player collects the payment, the pilot will not be paid a share of the profits. A pilot's rank and profit share increase with combat experience,<ref>[https://www.reddit.com/r/EliteDangerous/comments/58q7cv/everything_you_need_to_know_about_ship_launched/ reddit: Everything you need to know about ship launched fighters]</ref> but it is cheaper to hire a pilot with a lower rank and let them rank up through combat experience than it is to hire a pilot with a higher rank. The profit share paid to the first pilot will be less than the second pilot of the same rank.<ref>[https://www.youtube.com/watch?v=Ld7_85HuL8w YouTube: Horizons Pilot Training - Fighter Pilots]</ref> | |||
== Development == | == Development == | ||