Modular Terminals: Difference between revisions
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Moved part of the description which is not in-game |
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| classification = Commodity | | classification = Commodity | ||
| type = Machinery | | type = Machinery | ||
| gap = | | gap = 2,475 | ||
| producer = Mission | | producer = Mission Rewards | ||
| consumer = | | consumer = Any | ||
}} | }} | ||
{{Quote|Used by factions as a reward for mission contracts.<br><br>Modular terminals are ubiquitous items that provide a hardware display of data in a visual and audio format | {{Quote|Used by factions as a reward for mission contracts.<br><br>Modular terminals are ubiquitous items that provide a hardware display of data in a visual and audio format.|In-Game Description}} | ||
[ | '''Modular Terminals''' are a [[Commodities#Machinery|Machinery Commodity]] that can only be obtained from mission rewards. They are most commonly offered as mission rewards in systems with a High Tech economy. | ||
[[Category:Commodities]] | [[Marco Qwent]] requests 25 units of Modular Terminals before he will provide access to his [[Engineers|Engineering]] services. | ||
While they can be sold at markets for a minimal price, these are more often used by engineers for their upgrades. | |||
[[ru:Модульные терминалы]] | |||
[[Category:Mission Reward Commodities]] | |||